FirmwareC.c   [plain text]


/*
 * Copyright (c) 2000 Apple Computer, Inc. All rights reserved.
 *
 * @APPLE_LICENSE_HEADER_START@
 * 
 * Copyright (c) 1999-2003 Apple Computer, Inc.  All Rights Reserved.
 * 
 * This file contains Original Code and/or Modifications of Original Code
 * as defined in and that are subject to the Apple Public Source License
 * Version 2.0 (the 'License'). You may not use this file except in
 * compliance with the License. Please obtain a copy of the License at
 * http://www.opensource.apple.com/apsl/ and read it before using this
 * file.
 * 
 * The Original Code and all software distributed under the License are
 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
 * Please see the License for the specific language governing rights and
 * limitations under the License.
 * 
 * @APPLE_LICENSE_HEADER_END@
 */
/*
 *	This file contains firmware code.
 *
 */

#include <cpus.h>
#include <debug.h>
#include <mach_vm_debug.h>
#include <db_machine_commands.h>

#include <kern/thread.h>
#include <mach/vm_attributes.h>
#include <mach/vm_param.h>
#include <kern/spl.h>

#include <kern/misc_protos.h>
#include <ppc/misc_protos.h>
#include <ppc/proc_reg.h>
#include <ppc/mem.h>
#include <ppc/pmap.h>
#include <ppc/new_screen.h>
#include <ppc/Firmware.h>
#include <ppc/mappings.h>
#include <pexpert/pexpert.h>
#include <ddb/db_output.h>

extern Boot_Video	boot_video_info;
Boot_Video dgVideo;
extern GDWorkArea	GratefulDebWork[];

typedef struct RuptCtr {								/* Counts hardware interrupts */
	struct GDpos {										/* Screen position for Grateful Deb display */
		unsigned short col;								/* Column  (-1 means no display) */
		unsigned short row;								/* Row */
	} GDpos;
	unsigned int count;									/* Count of interrupt */
	unsigned int timed;									/* If set, count updates at timed rate  */
	unsigned int lasttime;								/* Low of timebase when last updated */
} RuptCtr;

/*							Window layout for Grateful Deb:
 *							
 *							0				9
 *
 *						0	Total			Decrimenter
 *						1	DSI				ISI
 *						2	System call		External
 *						3	SIGP			Floating point
 *						4	Program			Alignment
 */





RuptCtr RuptCtrs[96] = {
							{ { 0,  0}, 0, 1 }, 		/* Total interruptions */
							{ {-1, -1}, 0, 0 }, 		/* Reset */
							{ {-1, -1}, 0, 0 }, 		/* Machine check */
							{ { 0,  1}, 0, 1 }, 		/* DSIs */
							{ { 1,  1}, 0, 1 }, 		/* ISIs */
							{ { 1,  2}, 0, 1 }, 		/* Externals */
							{ { 1,  4}, 0, 0 }, 		/* Alignment */
							{ { 0,  4}, 0, 0 }, 		/* Program */
							{ { 1,  3}, 0, 0 }, 		/* Floating point */
							{ { 1,  0}, 0, 1 }, 		/* Decrementer */
							{ {-1, -1}, 0, 0 }, 		/* I/O error */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ { 0,  2}, 0, 1 }, 		/* System call */
							{ {-1, -1}, 0, 0 }, 		/* Trace */
							{ {-1, -1}, 0, 0 }, 		/* Floating point assist */
							{ {-1, -1}, 0, 0 }, 		/* Performance monitor */
							{ {-1, -1}, 0, 0 }, 		/* VMX */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Instruction breakpoint */
							{ {-1, -1}, 0, 0 }, 		/* System management */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Trace */
							{ { 0,  3}, 0, 0 }, 		/* SIGP */
							{ {-1, -1}, 0, 0 }, 		/* Preemption */
							{ {-1, -1}, 0, 0 }, 		/* Context switch */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Special, update frequency controls */

/*							Start of second processor counts */
							
							{ { 0,  0}, 0, 1 }, 		/* Total interruptions */
							{ {-1, -1}, 0, 0 }, 		/* Reset */
							{ {-1, -1}, 0, 0 }, 		/* Machine check */
							{ { 0,  1}, 0, 1 }, 		/* DSIs */
							{ { 1,  1}, 0, 1 }, 		/* ISIs */
							{ { 1,  2}, 0, 1 }, 		/* Externals */
							{ { 1,  4}, 0, 0 }, 		/* Alignment */
							{ { 0,  4}, 0, 0 }, 		/* Program */
							{ { 1,  3}, 0, 0 }, 		/* Floating point */
							{ { 1,  0}, 0, 1 }, 		/* Decrementer */
							{ {-1, -1}, 0, 0 }, 		/* I/O error */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ { 0,  2}, 0, 1 }, 		/* System call */
							{ {-1, -1}, 0, 0 }, 		/* Trace */
							{ {-1, -1}, 0, 0 }, 		/* Floating point assist */
							{ {-1, -1}, 0, 0 }, 		/* Performance monitor */
							{ {-1, -1}, 0, 0 }, 		/* VMX */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Instruction breakpoint */
							{ {-1, -1}, 0, 0 }, 		/* System management */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Trace */
							{ { 0,  3}, 0, 0 }, 		/* SIGP */
							{ {-1, -1}, 0, 0 }, 		/* Preemption */
							{ {-1, -1}, 0, 0 }, 		/* Context switch */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 }, 		/* Reserved */
							{ {-1, -1}, 0, 0 } 			/* Special, update frequency controls */
						};

void GratefulDebInit(bootBumbleC *boot_video_info) {	/* Initialize the video debugger */

	unsigned int fillframe[256];
	unsigned int startpos, startbyte, windowleft, newwidth, i, j, startword, oldwidth, nrmlgn;
	unsigned int nwords, *byteleft, lstlgn, pixlgn, bytelgn;
	
	if(!boot_video_info) {								/* Are we disabling it?
		GratefulDebWork[0].GDready = 0;					/* Disable output */
		return;
	}
	
	nrmlgn = (9 * GDfontsize) * (boot_video_info->v_depth / 8);	/* Get the normal column size in bytes */
	lstlgn = (((8 * GDfontsize) + (GDfontsize >> 1)) * boot_video_info->v_depth) / 8;	/* Same as normal, but with 1/2 character space */
	nrmlgn = (nrmlgn + 31) & -32;						/* Round to a line */
	
	bytelgn = (nrmlgn * (GDdispcols - 1)) + lstlgn;		/* Length in bytes */
	pixlgn = bytelgn / (boot_video_info->v_depth / 8);	/* Number of pixels wide */
	
	startbyte = (boot_video_info->v_width * (boot_video_info->v_depth / 8)) - bytelgn;	/* Get the starting byte unaligned */
	startpos = boot_video_info->v_width - pixlgn;		/* Starting pixel position */
	
	startbyte += (unsigned int)boot_video_info->v_baseAddr & 31;	/* Add the extra to cache boundary in frame buffer */
	startbyte &= -32;									/* Make sure it's on a cache line for speed */
	startbyte += (unsigned int)boot_video_info->v_baseAddr & 31;	/* Subtract the extra to cache boundary in frame buffer */

	windowleft = startbyte - (((GDfontsize / 2) * boot_video_info->v_depth) / 8);	/* Back up a half character */
	windowleft &= -4;									/* Make sure it is on a word boundary */
	newwidth = windowleft / (boot_video_info->v_depth / 8);	/* Get the new pixel width of screen */
	
	oldwidth = boot_video_info->v_width;					/* Save the old width */
//	boot_video_info->v_width = newwidth;					/* Set the new width */
	
	nwords = oldwidth - newwidth;						/* See how much to fill in pixels */
	nwords = nwords / (32 / boot_video_info->v_depth);	/* Get that in bytes */
	
	startword = (newwidth + 3) / 4;						/* Where does it start? */
	
	
	byteleft = (unsigned int *)(boot_video_info->v_baseAddr + windowleft);	/* Starting place */
	for (i=0; i < nwords; i++) byteleft[i] = 0;		/* Set the row to all black */
	
	byteleft = (unsigned int *)(boot_video_info->v_baseAddr + windowleft + (boot_video_info->v_rowBytes * 1));	/* Starting place */
	for (i=0; i < nwords; i++) byteleft[i] = 0;		/* Set the row to all black */
	
	byteleft = (unsigned int *)(boot_video_info->v_baseAddr + windowleft + 
		(boot_video_info->v_rowBytes * (boot_video_info->v_height - 2)));	/* Starting place */
	for (i=0; i < nwords; i++) byteleft[i] = 0;		/* Set the row to all black */
	
	byteleft = (unsigned int *)(boot_video_info->v_baseAddr + windowleft + 
		(boot_video_info->v_rowBytes * (boot_video_info->v_height - 1)));	/* Starting place */
	for (i=0; i < nwords; i++) byteleft[i] = 0;		/* Set the row to all black */
	
	for (i=0; i < nwords; i++) fillframe[i] = 0xFFFFFFFF;	/* Set the row to all white */
	
	if(boot_video_info->v_depth == 8) {				/* See if 8 bits a pixel */
		fillframe[0] = 0x0000FFFF;					/* Make left border */
		fillframe[nwords - 1] = 0xFFFF0000;			/* Make right border */
	}
	else if(boot_video_info->v_depth == 16) {		/* See if 16 bits a pixel */
		fillframe[0] = 0x00000000;					/* Make left border */
		fillframe[nwords - 1] = 0x00000000;			/* Make right border */
	}
	else {
		fillframe[0] = 0x00000000;					/* Make left border */
		fillframe[1] = 0x00000000;					/* Make left border */
		fillframe[nwords - 1] = 0x00000000;			/* Make right border */
		fillframe[nwords - 2] = 0x00000000;			/* Make right border */
	}
	
	byteleft = (unsigned int *)(boot_video_info->v_baseAddr + windowleft + (boot_video_info->v_rowBytes * 2));	/* Place to start filling */
		
	for(i=2; i < (boot_video_info->v_height - 2); i++) {	/* Fill the rest */
		for(j=0; j<nwords; j++) byteleft[j] = fillframe[j];	/* Fill the row */
		byteleft = (unsigned int *)((unsigned int)byteleft + boot_video_info->v_rowBytes);	/* Next row */
	}

	for(i=0; i<2; i++) {							/* Initialize both (for now) processor areas */
		
		GratefulDebWork[i].GDtop = 2 + (GDfontsize / 2) + (i * 18 * GDfontsize);
		GratefulDebWork[i].GDleft = 2 + startpos + (GDfontsize / 2);
		GratefulDebWork[i].GDtopleft = boot_video_info->v_baseAddr + startbyte + 
			(GratefulDebWork[i].GDtop * boot_video_info->v_rowBytes);
		GratefulDebWork[i].GDrowbytes = boot_video_info->v_rowBytes;
		GratefulDebWork[i].GDrowchar = boot_video_info->v_rowBytes * (GDfontsize + (GDfontsize / 4));
		GratefulDebWork[i].GDdepth = boot_video_info->v_depth;
		GratefulDebWork[i].GDcollgn = nrmlgn;
	
//		RuptCtrs[(48*i)+47].timed = gPEClockFrequencyInfo.timebase_frequency_hz >> 4;	/* (Update every 16th of a second (16 fps) */
		RuptCtrs[(48*i)+47].timed = gPEClockFrequencyInfo.timebase_frequency_hz >> 3;	/* (Update every 8th of a second (8 fps) */
//		RuptCtrs[(48*i)+47].timed = gPEClockFrequencyInfo.timebase_frequency_hz >> 2;	/* (Update every 4th of a second (4 fps) */
//		RuptCtrs[(48*i)+47].timed = gPEClockFrequencyInfo.timebase_frequency_hz >> 1;	/* (Update every 2th of a second (2 fps) */
//		RuptCtrs[(48*i)+47].timed = gPEClockFrequencyInfo.timebase_frequency_hz >> 0;	/* (Update every 1 second (1 fps) */
		
		sync();
		
		GratefulDebWork[i].GDready = 1;				/* This one's all ready */
	}

}

void debugNoop(void);
void debugNoop(void) {								/* This does absolutely nothing */
	return;
}