thread_act.h   [plain text]


/*
 * Copyright (c) 2000 Apple Computer, Inc. All rights reserved.
 *
 * @APPLE_LICENSE_HEADER_START@
 * 
 * The contents of this file constitute Original Code as defined in and
 * are subject to the Apple Public Source License Version 1.1 (the
 * "License").  You may not use this file except in compliance with the
 * License.  Please obtain a copy of the License at
 * http://www.apple.com/publicsource and read it before using this file.
 * 
 * This Original Code and all software distributed under the License are
 * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER
 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT.  Please see the
 * License for the specific language governing rights and limitations
 * under the License.
 * 
 * @APPLE_LICENSE_HEADER_END@
 */
/*
 * @OSF_COPYRIGHT@
 * 
 */

#ifndef	_PPC_THREAD_ACT_H_
#define	_PPC_THREAD_ACT_H_

#include <mach_kgdb.h>
#include <mach/boolean.h>
#include <mach/ppc/vm_types.h>
#include <mach/thread_status.h>
#include <kern/lock.h>
#include <kern/clock.h>

/*
 * Kernel state structure
 *
 * This holds the kernel state that is saved and restored across context
 * switches. 
 */

/*
 * PPC process control block
 *
 * In the continuation model, the PCB holds the user context. It is used
 * on entry to the kernel from user mode, either by system call or trap,
 * to store the necessary user registers and other state.
 *
 *	Note that this structure overlays a savearea.  Make sure that these
 *	guys are updated in concert with that.
 */
struct pcb
{
	struct ppc_saved_state ss;
	struct ppc_exception_state es;
	struct ppc_float_state fs;
	unsigned int gas1[6];				/* Force alignment with savearea */
	struct ppc_vector_state vec;

};

typedef struct pcb *pcb_t;

/*
 * Maps state flavor to number of words in the state:
 */
extern unsigned int state_count[];

#define USER_REGS(ThrAct)	(&(ThrAct)->mact.pcb->ss)

#define	user_pc(ThrAct)		((ThrAct)->mact.pcb->ss.srr0)

#define act_machine_state_ptr(ThrAct)	(thread_state_t)USER_REGS(ThrAct)

typedef struct MachineThrAct {
	/*
	 * pointer to process control block control blocks.  Potentially
	 * one for each active facility context.  They may point to the
	 * same saveareas.
	 */
	pcb_t 			pcb;			/* The "normal" savearea */
	pcb_t			FPU_pcb;		/* The floating point savearea */
	pcb_t			FPU_lvl;		/* The floating point context level */
	unsigned int	FPU_cpu;		/* The last processor to enable floating point */
	pcb_t 			VMX_pcb;		/* The VMX savearea */
	pcb_t 			VMX_lvl;		/* The VMX context level */
	unsigned int	VMX_cpu;		/* The last processor to enable vector */
	struct vmmCntrlEntry *vmmCEntry;	/* Pointer current emulation context or 0 */
	struct vmmCntrlTable *vmmControl;	/* Pointer to virtual machine monitor control table */
	uint64_t		qactTimer;		/* Time thread needs to interrupt. This is a single-shot timer. Zero is unset */
	unsigned int	ksp;			/* points to TOP OF STACK or zero */
	unsigned int	bbDescAddr;		/* Points to Blue Box Trap descriptor area in kernel (page aligned) */
	unsigned int	bbUserDA;		/* Points to Blue Box Trap descriptor area in user (page aligned) */
	unsigned int	bbTableStart;	/* Points to Blue Box Trap dispatch area in user */
	unsigned int	emPendRupts;	/* Number of pending emulated interruptions */
	unsigned int	bbTaskID;		/* Opaque task ID for Blue Box threads */
	unsigned int	bbTaskEnv;		/* Opaque task data reference for Blue Box threads */
	unsigned int	specFlags;		/* Special flags */

/* special flags bits */

#define ignoreZeroFaultbit		0
#define floatUsedbit			1
#define vectorUsedbit			2
#define runningVMbit			4
#define floatCngbit				5
#define vectorCngbit			6
#define timerPopbit				7
#define userProtKeybit			8
/*	NOTE: Do not move or assign bit 31 without changing exception vector ultra fast path code */
#define bbThreadbit				28
#define bbNoMachSCbit	 		29
#define bbPreemptivebit			30
#define spfReserved1			31	/* See note above */

#define ignoreZeroFault		(1<<(31-ignoreZeroFaultbit))
#define floatUsed			(1<<(31-floatUsedbit))
#define vectorUsed			(1<<(31-vectorUsedbit))
#define runningVM			(1<<(31-runningVMbit))
#define floatCng			(1<<(31-floatCngbit))
#define vectorCng			(1<<(31-vectorCngbit))
#define timerPop			(1<<(31-timerPopbit))
#define userProtKey			(1<<(31-userProtKeybit))
#define bbThread			(1<<(31-bbThreadbit))
#define bbNoMachSC			(1<<(31-bbNoMachSCbit))
#define bbPreemptive		(1<<(31-bbPreemptivebit))

#define fvChkb 0
#define fvChk 0x80000000

#ifdef	MACH_BSD
	unsigned long	cthread_self;	/* for use of cthread package */
#endif

} MachineThrAct, *MachineThrAct_t;

extern struct ppc_saved_state * find_user_regs(thread_act_t act);
extern struct ppc_float_state * find_user_fpu(thread_act_t act);

extern void *act_thread_csave(void);
extern void act_thread_catt(void *ctx);
extern void act_thread_cfree(void *ctx);

#endif	/* _PPC_THREAD_ACT_H_ */