OSString.h   [plain text]


/*
 * Copyright (c) 2000 Apple Computer, Inc. All rights reserved.
 *
 * @APPLE_OSREFERENCE_LICENSE_HEADER_START@
 * 
 * This file contains Original Code and/or Modifications of Original Code
 * as defined in and that are subject to the Apple Public Source License
 * Version 2.0 (the 'License'). You may not use this file except in
 * compliance with the License. The rights granted to you under the License
 * may not be used to create, or enable the creation or redistribution of,
 * unlawful or unlicensed copies of an Apple operating system, or to
 * circumvent, violate, or enable the circumvention or violation of, any
 * terms of an Apple operating system software license agreement.
 * 
 * Please obtain a copy of the License at
 * http://www.opensource.apple.com/apsl/ and read it before using this file.
 * 
 * The Original Code and all software distributed under the License are
 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
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/* IOString.h created by rsulack on Wed 17-Sep-1997 */
/* IOString.h converted to C++ by gvdl on Fri 1998-10-30 */

#ifndef _OS_OSSTRING_H
#define _OS_OSSTRING_H

#include <libkern/c++/OSObject.h>

class OSData;


/*!
 * @header
 *
 * @abstract
 * This header declares the OSString container class.
 */
 
 
 /* Not to be included in headerdoc.
  *
  * For internal use.
  */
 enum { kOSStringNoCopy = 0x00000001 };


/*!
 * @class OSString
 *
 * @abstract
 * OSString wraps a C string in a C++ object for use in Libkern collections.
 *
 * @discussion
 * OSString is a container class for managing arrays of characters.
 * An OSString normally maintains its own character buffer and allows changes,
 * but you can create an "immutable" OSString
 * that references an external C string
 * buffer using the "NoCopy" creator functions.
 * Functions called to change the contents of an immutable OSString will fail.
 *
 * <b>Encodings</b>
 *
 * OSString makes no provisions for different character encodings and
 * assumes that a string is a nul-terminated sequence of single-byte characters.
 * User-space code must either assume an encoding (typically ASCII or UTF-8)
 * or determine it in some other way (such as an IORegistryEntry property).
 *
 * <b>Altering Strings</b>
 *
 * OSString's indended use is as a reference-counted object container
 * for a C string and little more.
 * While OSString provides full access to the underlying C string,
 * it provides little in the way of string object manipulation;
 * there are no append or insert functions,
 * only a set-character function.
 * If you need to manipulate OSStrings,
 * it's generally best to get the C strings,
 * alter them as necessary, and create a new OSString object
 * from the resulting C string.
 *
 * <b>Use Restrictions</b>
 *
 * With very few exceptions in the I/O Kit, all Libkern-based C++
 * classes, functions, and macros are <b>unsafe</b>
 * to use in a primary interrupt context.
 * Consult the I/O Kit documentation related to primary interrupts 
 * for more information.
 *
 * OSString provides no concurrency protection;
 * it's up to the usage context to provide any protection necessary.
 * Some portions of the I/O Kit, such as
 * @link //apple_ref/doc/class/IORegistryEntry IORegistryEntry@/link,
 * handle synchronization via defined member functions for setting
 * properties.
 */
class OSString : public OSObject
{
    OSDeclareDefaultStructors(OSString)

protected:
    unsigned int   flags;
    unsigned int   length;
    char         * string;

public:


   /*!
    * @function withString
    *
    * @abstract
    * Creates and initializes an OSString from another OSString.
    *
    * @param aString   The OSString object whose contents to copy.
    *
    * @result
    * An instance of OSString representing
    * the same characters as <code>aString</code>,
    * and with a reference count of 1;
    * <code>NULL</code> on failure.
    *
    * @discussion
    * The new OSString is a distinct instance from <code>aString</code>,
    * and is not merely the original object
    * with the reference count incremented.
    * Changes to one will not be reflected in the other.
    */
    static OSString * withString(const OSString * aString);


   /*!
    * @function withCString
    *
    * @abstract
    * Creates and initializes an OSString from a C string.
    *
    * @param cString   The C string to copy into the new OSString.
    *
    * @result
    * An instance of OSString representing
    * the same characters as <code>aString</code>,
    * and with a reference count of 1;
    * <code>NULL</code> on failure.
    */
    static OSString * withCString(const char * cString);


   /*!
    * @function withCStringNoCopy
    *
    * @abstract
    * Creates and initializes an immutable OSString
    * that shares the provided C string buffer.
    *
    * @param cString   The C string to reference.
    *
    * @result
    * An instance of OSString containing <code>cString</code>,
    * and with a reference count of 1;
    * <code>NULL</code> on failure.
    *
    * @discussion
    * An OSString object created with this function
    * does not claim ownership of the C string,
    * but shares it with the caller.
    * When the caller determines that the OSString object has actually been freed,
    * it can safely dispose of the data buffer.
    * Conversely, if it frees the shared data buffer,
    * it must not attempt to use the OSString object and should release it.
    *
    * An OSString object created with this function does not
    * allow changing the string via <code>@link setChar setChar@/link</code>.
    */
    static OSString * withCStringNoCopy(const char * cString);


   /*!
    * @function initWithString
    *
    * @abstract
    * Initializes an OSString from another OSString.
    *
    * @param aString   The OSString object whose contents to copy.
    *
    * @result
    * <code>true</code> on success, <code>false</code> on failure.
    *
    * @discussion
    * Not for general use. Use the static instance creation method
    * <code>@link withString withString@/link</code> instead.
    */
    virtual bool initWithString(const OSString * aString);


   /*!
    * @function initWithCString
    *
    * @abstract
    * Initializes an OSString from a C string.
    *
    * @param cString   The C string to copy into the new OSString.
    *
    * @result
    * <code>true</code> on success, <code>false</code> on failure.
    *
    * @discussion
    * Not for general use. Use the static instance creation method
    * <code>@link withCString withCString@/link</code> instead.
    */
    virtual bool initWithCString(const char * cString);


   /*!
    * @function initWithCStringNoCopy
    *
    * @abstract
    * Initializes an immutable OSString
    * to share the provided C string buffer.
    *
    * @param cString   The C string to reference.
    *
    * @result
    * <code>true</code> on success, <code>false</code> on failure.
    *
    * @discussion
    * Not for general use. Use the static instance creation method
    * <code>@link withCStringNoCopy withCStringNoCopy@/link</code> instead.
    *
    * An OSString object initialized with this function
    * does not claim ownership of the C string,
    * but shares it with the caller.
    * When the caller determines that the OSString object has actually been freed,
    * it can safely dispose of the data buffer.
    * Conversely, if it frees the shared data buffer,
    * it must not attempt to use the OSString object and should release it.
    *
    * An OSString object created with this function does not
    * allow changing the string via <code>@link setChar setChar@/link</code>.
    */
    virtual bool initWithCStringNoCopy(const char * cString);


   /*!
    * @function free
    *
    * @abstract
    * Deallocates or releases any resources
    * used by the OSString instance.
    *
    * @discussion
    * This function should not be called directly;
    * use
    * <code>@link
    * //apple_ref/cpp/instm/OSObject/release/virtualvoid/()
    * release@/link</code>
    * instead.
    */
    virtual void free();


   /*!
    * @function getLength
    *
    * @abstract
    * Returns the number of characters in the OSString object.
    *
    * @result
    * The number of characters in the OSString object.
    */
    virtual unsigned int getLength() const;


   /*!
    * @function getChar
    *
    * @abstract
    * Returns the character at a given index in the string object.
    *
    * @param index The index into the string.
    *
    * @result
    * The character at <code>index</code> within the string,
    * or <code>'\0'</code> if index is past the end of the string.
    */
    virtual char getChar(unsigned int index) const;


   /*!
    * @function setChar
    *
    * @abstract
    * Replaces a character at a given index in the string object.
    *
    * @param aChar The character value to set.
    * @param index The index into the string.
    *
    * @result
    * <code>true</code> if the character was replaced,
    * <code>false</code> if the was created "NoCopy"
    * or <code>index</code> is past the end of the string.
    */
    virtual bool setChar(char aChar, unsigned int index);


   /*!
    * @function getCStringNoCopy
    *
    * @abstract
    * Returns a pointer to the internal C string buffer.
    *
    * @result
    * A pointer to the internal C string buffer.
    */
    virtual const char * getCStringNoCopy() const;


   /*!
    * @function isEqualTo
    *
    * @abstract
    * Tests the equality of two OSString objects.
    *
    * @param aString  The OSString object being compared against the receiver.
    *
    * @result
    * <code>true</code> if the two OSString objects are equivalent,
    * <code>false</code> otherwise.
    *
    * @discussion
    * Two OSString objects are considered equal if they have same length
    * and if their byte buffers hold the same contents.
    */
    virtual bool isEqualTo(const OSString * aString) const;


   /*!
    * @function isEqualTo
    *
    * @abstract
    * Tests the equality of an OSString object with a C string.
    *
    * @param cString  The C string to compare against the receiver.
    *
    * @result
    * <code>true</code> if the OSString's characters
    * are equivalent to the C string's,
    * <code>false</code> otherwise.
    */
    virtual bool isEqualTo(const char * cString) const;


   /*!
    * @function isEqualTo
    *
    * @abstract
    * Tests the equality of an OSString object to an arbitrary object.
    *
    * @param anObject The object to be compared against the receiver.
    * 
    * @result
    * Returns <code>true</code> if the two objects are equivalent,
    * <code>false</code> otherwise.
    *
    * @discussion
    * An OSString is considered equal to another object
    * if that object is derived from OSString
    * and contains the equivalent bytes of the same length.
    */
    virtual bool isEqualTo(const OSMetaClassBase * anObject) const;


   /*!
    * @function isEqualTo
    *
    * @abstract
    * Tests the equality of an OSData object and the OSString instance.
    *
    * @param aDataObject An OSData object.
    *
    * @result
    * <code>true</code> if the two objects are equivalent, <code>false</code> otherwise.
    *
    * @discussion
    * This function compares the bytes of the OSData object
    * against those of the OSString,
    * accounting for the possibility that an OSData
    * might explicitly include a nul
    * character as part of its total length.
    * Thus, for example, an OSData object containing
    * either the bytes <'u', 's', 'b', '\0'>
    * or  <'u', 's', 'b'>
    * will compare as equal to the OSString containing "usb".
    */
    virtual bool isEqualTo(const OSData * aDataObject) const;


   /*!
    * @function serialize
    *
    * @abstract
    * Archives the receiver into the provided
    * @link //apple_ref/doc/class/OSSerialize OSSerialize@/link object.
    *
    * @param serializer The OSSerialize object.
    *
    * @result
    * <code>true</code> if serialization succeeds, <code>false</code> if not.
    */
    virtual bool serialize(OSSerialize * serializer) const;

    OSMetaClassDeclareReservedUnused(OSString,  0);
    OSMetaClassDeclareReservedUnused(OSString,  1);
    OSMetaClassDeclareReservedUnused(OSString,  2);
    OSMetaClassDeclareReservedUnused(OSString,  3);
    OSMetaClassDeclareReservedUnused(OSString,  4);
    OSMetaClassDeclareReservedUnused(OSString,  5);
    OSMetaClassDeclareReservedUnused(OSString,  6);
    OSMetaClassDeclareReservedUnused(OSString,  7);
    OSMetaClassDeclareReservedUnused(OSString,  8);
    OSMetaClassDeclareReservedUnused(OSString,  9);
    OSMetaClassDeclareReservedUnused(OSString, 10);
    OSMetaClassDeclareReservedUnused(OSString, 11);
    OSMetaClassDeclareReservedUnused(OSString, 12);
    OSMetaClassDeclareReservedUnused(OSString, 13);
    OSMetaClassDeclareReservedUnused(OSString, 14);
    OSMetaClassDeclareReservedUnused(OSString, 15);
};

#endif /* !_OS_OSSTRING_H */