IOPMpowerState.h   [plain text]


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#include <IOKit/pwr_mgt/IOPM.h>

/*! @header IOPMpowerState.h
    @abstract Defines the struct IOPMPowerState that power managed drivers should use to describe their power states.
*/

/*! @struct IOPMPowerState
    @abstract Describes a device's power state.
    @discussion To take part in system power management, drivers should define an array of 2 or more power states and pass it to kernel power management through IOService::registerPowerDriver.
    @field version Defines version number of this struct. Just use the value "1" when defining an IOPMPowerState.
    @field	capabilityFlags Describes the capability of the device in this state.
    @field	outputPowerCharacter Describes the power provided in this state.
    @field	inputPowerRequirement Describes the input power required in this state.
    @field	staticPower Describes average consumption in milliwatts. Unused; drivers may specify 0.
    @field	unbudgetedPower Describes additional consumption from separate power supply (milliWatts). Unused; drivers may specify 0.
    @field	powerToAttain Describes dditional power to attain this state from next lower state (in milliWatts). Unused; drivers may specify 0.
    @field	timeToAttain Describes time required to enter this state from next lower state (in microseconds). Unused; drivers may specify 0.
    @field	settleUpTime Describes settle time required after entering this state from next lower state (microseconds). Unused; drivers may specify 0.
    @field timeToLower Describes time required to enter next lower state from this one (microseconds). Unused; drivers may specify 0.
    @field	settleDownTime Settle time required after entering next lower state from this state (microseconds). Unused; drivers may specify 0.
    @field	powerDomainBudget Describes power in milliWatts a domain in this state can deliver to its children. Unused; drivers may specify 0.
}
*/

struct IOPMPowerState
{
    unsigned long	version;
    IOPMPowerFlags	capabilityFlags;
    IOPMPowerFlags	outputPowerCharacter;
    IOPMPowerFlags	inputPowerRequirement;
    unsigned long	staticPower;
    unsigned long	unbudgetedPower;
    unsigned long	powerToAttain;
    unsigned long	timeToAttain;
    unsigned long	settleUpTime;
    unsigned long	timeToLower;
    unsigned long	settleDownTime;
    unsigned long	powerDomainBudget;
};

typedef struct IOPMPowerState IOPMPowerState;

enum {
    kIOPMPowerStateVersion1 = 1
};