OSSet.h   [plain text]


/*
 * Copyright (c) 2000 Apple Computer, Inc. All rights reserved.
 *
 * @APPLE_OSREFERENCE_LICENSE_HEADER_START@
 * 
 * This file contains Original Code and/or Modifications of Original Code
 * as defined in and that are subject to the Apple Public Source License
 * Version 2.0 (the 'License'). You may not use this file except in
 * compliance with the License. The rights granted to you under the License
 * may not be used to create, or enable the creation or redistribution of,
 * unlawful or unlicensed copies of an Apple operating system, or to
 * circumvent, violate, or enable the circumvention or violation of, any
 * terms of an Apple operating system software license agreement.
 * 
 * Please obtain a copy of the License at
 * http://www.opensource.apple.com/apsl/ and read it before using this file.
 * 
 * The Original Code and all software distributed under the License are
 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
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/* IOSet.h created by rsulack on Thu 11-Jun-1998 */
/* IOSet.h converted to C++ by gvdl on Fri 1998-10-30 */

#ifndef _OS_OSSET_H
#define _OS_OSSET_H

#include <libkern/c++/OSCollection.h>

class OSArray;

/*!
 * @header
 *
 * @abstract
 * This header declares the OSSet collection class.
 */
 
 
/*!
 * @class OSSet
 *
 * @abstract
 * OSSet provides an unordered set store of objects.
 *
 * @discussion
 * OSSet is a container for Libkern C++ objects
 * (those derived from
 * @link //apple_ref/doc/class/OSMetaClassBase OSMetaClassBase@/link,
 * in particular @link //apple_ref/doc/class/OSObject OSObject@/link).
 * Storage and access follow basic set logic: you can add or remove an object,
 * and test whether the set contains a particular object.
 * A given object is only stored in the set once,
 * and there is no ordering of objects in the set.
 * A subclass @link //apple_ref/doc/class/OSOrderedSet OSOrderedSet@/link,
 * provides for ordered set logic.
 *
 * As with all Libkern collection classes,
 * OSSet retains objects added to it,
 * and releases objects removed from it.
 * An OSSet also grows as necessary to accommodate new objects,
 * <i>unlike</i> Core Foundation collections (it does not, however, shrink).
 *
 * <b>Use Restrictions</b>
 *
 * With very few exceptions in the I/O Kit, all Libkern-based C++
 * classes, functions, and macros are <b>unsafe</b>
 * to use in a primary interrupt context.
 * Consult the I/O Kit documentation related to primary interrupts 
 * for more information.
 *
 * OSSet provides no concurrency protection;
 * it's up to the usage context to provide any protection necessary.
 * Some portions of the I/O Kit, such as
 * @link //apple_ref/doc/class/IORegistryEntry IORegistryEntry@/link,
 * handle synchronization via defined member functions for setting
 * properties.
 */
class OSSet : public OSCollection
{
    OSDeclareDefaultStructors(OSSet)

private:
    OSArray * members;

protected:
    /*
     * OSCollectionIterator interfaces.
     */
    virtual unsigned int iteratorSize() const;
    virtual bool initIterator(void * iterator) const;
    virtual bool getNextObjectForIterator(void * iterator, OSObject ** ret) const;

    struct ExpansionData { };
    
    /* Reserved for future use.  (Internal use only)  */
    ExpansionData * reserved;

public:


   /*!
    * @function withCapacity
    *
    * @abstract
    * Creates and initializes an empty OSSet.
    * 
    * @param   capacity The initial storage capacity of the new set object.
    *
    * @result
    * An empty instance of OSSet
    *         with a retain count of 1;
    * <code>NULL</code> on failure.
    *
    * @discussion
    * <code>capacity</code> must be nonzero.
    * The new OSSet will grow as needed to accommodate more key/object pairs
    * (<i>unlike</i> @link //apple_ref/doc/uid/20001503 CFMutableSet@/link,
    * for which the initial capacity is a hard limit).
    */
    static OSSet * withCapacity(unsigned int capacity);


   /*!
    * @function withObjects
    *
    * @abstract
    * Creates and initializes an OSSet
    * populated with objects provided.
    *
    * @param objects   A C array of OSMetaClassBase-derived objects.
    * @param count     The number of objects to be placed into the set.
    * @param capacity  The initial storage capacity of the new set object.
    *                  If 0, <code>count</code> is used; otherwise this value
    *                  must be greater than or equal to <code>count</code>.
    *
    * @result
    * An instance of OSSet
    * containing the objects provided,
    * with a retain count of 1;
    * <code>NULL</code> on failure.
    *
    * @discussion
    * <code>objects</code> must be non-<code>NULL</code>,
    * and <code>count</code> must be nonzero.
    * If <code>capacity</code> is nonzero,
    * it must be greater than or equal to <code>count</code>.
    * The new OSSet will grow as needed to accommodate more objects
    * (<i>unlike</i> @link //apple_ref/doc/uid/20001503 CFMutableSet@/link,
    * for which the initial capacity is a hard limit).
    *
    * The objects in <code>objects</code> are retained for storage in the new set,
    * not copied.
    */
    static OSSet * withObjects(
        const OSObject * objects[],
        unsigned int     count,
        unsigned int     capacity = 0);


   /*!
    * @function withArray
    *
    * @abstract
    * Creates and initializes an OSSet
    * populated with the contents of an OSArray.
    *
    * @param array     An array whose objects will be stored in the new OSSet.
    * @param capacity  The initial storage capacity of the new set object.
    *                  If 0, the capacity is set to the number of objects
    *                  in <code>array</code>;
    *                  otherwise <code>capacity</code> must be greater than or equal to
    *                  the number of objects in <code>array</code>.
    * @result
    * An instance of OSSet containing
    * the objects of <code>array</code>,
    * with a retain count of 1;
    * <code>NULL</code> on failure.
    *
    * @discussion
    * Each distinct object in <code>array</code> is added to the new set.
    *
    * <code>array</code> must be non-<code>NULL</code>.
    * If <code>capacity</code> is nonzero,
    * it must be greater than or equal to <code>count</code>.
    * The new OSSet will grow as needed to accommodate more key-object pairs
    * (<i>unlike</i> @link //apple_ref/doc/uid/20001503 CFMutableSet@/link,
    * for which the initial capacity is a hard limit).
    *
    * The objects in <code>array</code> are retained for storage in the new set,
    * not copied.
    */
    static OSSet * withArray(
        const OSArray * array,
        unsigned int    capacity = 0);


   /*!
    * @function withSet
    *
    * @abstract
    * Creates and initializes an OSSet
    * populated with the contents of another OSSet.
    *
    * @param set       An OSSet whose contents will be stored
    *                  in the new instance.
    * @param capacity  The initial storage capacity of the set object.
    *                  If 0, the capacity is set to the number of objects
    *                  in <code>set</code>;
    *                  otherwise <code>capacity</code> must be greater than or equal to
    *                  the number of objects in <code>array</code>.
    * @result
    * An instance of OSArray
    * containing the objects of <code>set</code>,
    * with a retain count of 1;
    * <code>NULL</code> on failure.
    *
    * @discussion
    * <code>set</code> must be non-<code>NULL</code>.
    * If <code>capacity</code> is nonzero,
    * it must be greater than or equal to <code>count</code>.
    * The array will grow as needed to accommodate more key-object pairs
    * (<i>unlike</i> @link //apple_ref/doc/uid/20001503 CFMutableSet@/link,
    * for which the initial capacity is a hard limit).
    *
    * The objects in <code>set</code> are retained for storage in the new set,
    * not copied.
    */
    static OSSet * withSet(const OSSet * set,
                          unsigned int capacity = 0);


   /*!
    * @function initWithCapacity
    *
    * @abstract
    * Initializes a new instance of OSSet.
    *
    * @param capacity  The initial storage capacity of the new set object.
    *
    * @result
    * <code>true</code> on success, <code>false</code> on failure.
    *
    * @discussion
    * Not for general use. Use the static instance creation method
    * <code>@link
    * //apple_ref/cpp/clm/OSSet/withCapacity/staticOSSet*\/(unsignedint)
    * withCapacity@/link</code>
    * instead.
    *
    * <code>capacity</code> must be nonzero.
    * The new set will grow as needed to accommodate more key/object pairs
    * (<i>unlike</i> @link //apple_ref/doc/uid/20001503 CFMutableSet@/link,
    * for which the initial capacity is a hard limit).
    */
    virtual bool initWithCapacity(unsigned int capacity);


   /*!
    * @function initWithObjects
    *
    * @abstract
    * Initializes a new OSSet populated with objects provided.
    *
    * @param objects   A C array of OSObject-derived objects.
    * @param count     The number of objects to be placed into the set.
    * @param capacity  The initial storage capacity of the new set object.
    *                  If 0, <code>count</code> is used; otherwise this value
    *                  must be greater than or equal to <code>count</code>.
    *
    * @result
    * <code>true</code> on success, <code>false</code> on failure.
    *
    * @discussion
    * Not for general use. Use the static instance creation method
    * <code>@link
    * //apple_ref/cpp/clm/OSSet/withObjects/staticOSSet*\/(constOSObject*,unsignedint,unsignedint)
    * withObjects@/link</code>
    * instead.
    *
    * <code>objects</code> must be non-<code>NULL</code>,
    * and <code>count</code> must be nonzero.
    * If <code>capacity</code> is nonzero, it must be greater than or equal to <code>count</code>.
    * The new array will grow as needed to accommodate more key-object pairs
    * (<i>unlike</i> @link //apple_ref/doc/uid/20001503 CFMutableSet@/link,
    * for which the initial capacity is a hard limit).
    *
    * The objects in <code>objects</code> are retained for storage in the new set,
    * not copied.
    */
    virtual bool initWithObjects(
        const OSObject * objects[],
        unsigned int     count,
        unsigned int     capacity = 0);


   /*!
    * @function initWithArray
    *
    * @abstract Initializes a new OSSet
    *           populated with the contents of an OSArray.
    *
    * @param array     An OSAray whose contents will be placed
    *                  in the new instance.
    * @param capacity  The initial storage capacity of the new set object.
    *                  If 0, the capacity is set
    *                  to the number of objects in <code>array</code>;
    *                  otherwise <code>capacity</code> must be greater than or equal to
    *                  the number of objects in <code>array</code>.
    *
    * @result
    * <code>true</code> on success, <code>false</code> on failure.
    *
    * @discussion
    * Not for general use. Use the static instance creation method
    * <code>@link
    * //apple_ref/cpp/clm/OSSet/withArray/staticOSSet*\/(constOSArray*,unsignedint)
    * withArray@/link</code>
    * instead.
    *
    * <code>array</code> must be non-<code>NULL</code>.
    * If <code>capacity</code> is nonzero,
    * it must be greater than or equal to <code>count</code>.
    * The new array will grow as needed to accommodate more key-object pairs
    * (<i>unlike</i> @link //apple_ref/doc/uid/20001503 CFMutableSet@/link,
    * for which the initial capacity is a hard limit).
    *
    * The objects in <code>array</code> are retained for storage in the new set,
    * not copied.
    */
    virtual bool initWithArray(
        const OSArray * array,
        unsigned int capacity = 0);


   /*!
    * @function initWithSet
    *
    * @abstract
    * Initializes a new OSSet
    * populated with the contents of another OSSet.
    *
    * @param set       A set whose contents will be placed in the new instance.
    * @param capacity  The initial storage capacity of the new set object.
    *                  If 0, the capacity is set
    *                  to the number of objects in <code>set</code>;
    *                  otherwise <code>capacity</code> must be greater than or equal to
    *                  the number of objects in <code>set</code>.
    *
    * @result
    * <code>true</code> on success, <code>false</code> on failure.
    *
    * @discussion
    * Not for general use. Use the static instance creation method
    * <code>@link withSet withSet@/link</code> instead.
    *
    * <code>set</code> must be non-<code>NULL</code>.
    * If <code>capacity</code> is nonzero,
    * it must be greater than or equal to <code>count</code>.
    * The new set will grow as needed to accommodate more key-object pairs
    * (<i>unlike</i> @link //apple_ref/doc/uid/20001503 CFMutableSet@/link,
    * for which the initial capacity is a hard limit).
    *
    * The objects in <code>set</code> are retained for storage in the new set,
    * not copied.
    */
    virtual bool initWithSet(const OSSet *set,
                             unsigned int capacity = 0);


   /*!
    * @function free
    *
    * @abstract
    * Deallocates or releases any resources
    * used by the OSSet instance.
    *
    * @discussion
    * This function should not be called directly;
    * use
    * <code>@link
    * //apple_ref/cpp/instm/OSObject/release/virtualvoid/()
    * release@/link</code>
    * instead.
    */
    virtual void free();


   /*!
    * @function getCount
    *
    * @abstract
    * Returns the current number of objects within the set.
    *
    * @result
    * The current number of objects within the set.
    */
    virtual unsigned int getCount() const;


   /*!
    * @function getCapacity
    *
    * @abstract
    * Returns the number of objects the set
    * can store without reallocating.
    *
    * @result
    * The number objects the set
    * can store without reallocating.
    *
    * @discussion
    * OSSet objects grow when full to accommodate additional objects.
    * See
    * <code>@link
    * //apple_ref/cpp/instm/OSSet/getCapacityIncrement/virtualunsignedint/()
    * getCapacityIncrement@/link</code>
    * and
    * <code>@link
    * //apple_ref/cpp/instm/OSSet/ensureCapacity/virtualunsignedint/(unsignedint)
    * ensureCapacity@/link</code>.
    */
    virtual unsigned int getCapacity() const;


   /*!
    * @function getCapacityIncrement
    *
    * @abstract
    * Returns the storage increment of the set.
    *
    * @result
    * The storage increment of the set.
    *
    * @discussion
    * An OSSet allocates storage for objects in multiples
    * of the capacity increment.
    */
    virtual unsigned int getCapacityIncrement() const;


   /*!
    * @function setCapacityIncrement
    *
    * @abstract
    * Sets the storage increment of the set.
    *
    * @result
    * The new storage increment of the set,
    * which may be different from the number requested.
    *
    * @discussion
    * An OSSet allocates storage for objects in multiples
    * of the capacity increment.
    * Calling this function does not immediately reallocate storage.
    */
    virtual unsigned int setCapacityIncrement(unsigned increment);


   /*!
    * @function ensureCapacity
    *
    * @abstract
    * Ensures the set has enough space
    * to store the requested number of distinct objects.
    *
    * @param newCapacity  The total number of distinct objects the set
    *                     should be able to store.
    * @result
    * The new capacity of the set,
    * which may be different from the number requested
    * (if smaller, reallocation of storage failed).
    *
    * @discussion
    * This function immediately resizes the set, if necessary,
    * to accommodate at least <code>newCapacity</code> distinct objects.
    * If <code>newCapacity</code> is not greater than the current capacity,
    * or if an allocation error occurs, the original capacity is returned.
    *
    * There is no way to reduce the capacity of an OSSet.
    */
    virtual unsigned int ensureCapacity(unsigned int newCapacity);


   /*!
    * @function flushCollection
    *
    * @abstract
    * Removes and releases all objects within the set.
    *
    * @discussion
    * The set's capacity (and therefore direct memory consumption)
    * is not reduced by this function.
    */
    virtual void flushCollection();


   /*!
    * @function setObject
    *
    * @abstract
    * Adds an object to the OSSet if it is not already present.
    *
    * @param anObject  The OSMetaClassBase-derived object to be added to the set.
    *
    * @result
    * <code>true</code> if <code>anObject</code> was successfully
    * added to the set, <code>false</code> otherwise
    * (including if it was already in the set).
    *
    * @discussion
    * The set adds storage to accomodate the new object, if necessary.
    * If successfully added, the object is retained.
    *
    * A <code>false</code> return value can mean either
    * that <code>anObject</code> is already present in the set,
    * or that a memory allocation failure occurred.
    * If you need to know whether the object
    * is already present, use
    * <code>@link containsObject containsObject@/link</code>.
    */
    virtual bool setObject(const OSMetaClassBase * anObject);


   /*!
    * @function merge
    *
    * @abstract
    * Adds the contents of an OSArray to the set.
    *
    * @param array  The OSArray object containing the objects to be added.
    *
    * @result
    * <code>true</code> if any object from <code>array</code>
    * was successfully added the receiver,
    * <code>false</code> otherwise.
    *
    * @discussion
    * This functions adds to the receiving set
    * all objects from <code>array</code>
    * that are not already in the set.
    * Objects successfully added to the receiver are retained.
    *
    * A <code>false</code> return value can mean either
    * that all the objects in <code>array</code> are already present in the set,
    * or that a memory allocation failure occurred.
    * If you need to know whether the objects
    * are already present, use
    * <code>@link containsObject containsObject@/link</code>
    * for each object.
    */
    virtual bool merge(const OSArray * array);


   /*!
    * @function merge
    *
    * @abstract
    * Adds the contents of an OSet to the set.
    *
    * @param set    The OSSet object containing the objects to be added.
    *
    * @result
    * <code>true</code> if any object from <code>set</code>
    * was successfully added the receiver,
    * <code>false</code> otherwise.
    *
    * @discussion
    * This functions adds to the receiving set
    * all objects from <code>set</code>
    * that are not already in the receiving set.
    * Objects successfully added to the receiver are retained.
    *
    * A <code>false</code> return value can mean either
    * that all the objects in <code>array</code> are already present in the set,
    * or that a memory allocation failure occurred.
    * If you need to know whether the objects
    * are already present, use
    * <code>@link containsObject containsObject@/link</code>
    * for each object.
    */
    virtual bool merge(const OSSet * set);


   /*!
    * @function removeObject
    *
    * @abstract
    * Removes an object from the set.
    *
    * @param anObject  The OSMetaClassBase-derived object
    *                  to be removed from the set.
    *
    * @discussion
    * The object removed from the set is released.
    */
    virtual void removeObject(const OSMetaClassBase * anObject);


   /*!
    * @function containsObject
    *
    * @abstract
    * Checks the set for the presence of an object.
    *
    * @param anObject  The OSMetaClassBase-derived object
    *                  to check for in the set.
    *
    * @result
    * <code>true</code> if <code>anObject</code> is present within the set,
    * <code>false</code> otherwise.
    *
    * @discussion
    * Pointer equality is used.
    * This function returns <code>false</code> if passed <code>NULL</code>.
    */
    virtual bool containsObject(const OSMetaClassBase * anObject) const;


   /*!
    * @function member
    *
    * @abstract
    * Checks the set for the presence of an object.
    *
    * @param anObject  The OSMetaClassBase-derived object
    *                  to check for in the set.
    *
    * @result
    * <code>true</code> if <code>anObject</code> is present
    * within the set, <code>false</code> otherwise.
    *
    * @discussion
    * Pointer equality is used. This function returns <code>false</code>
    * if passed <code>NULL</code>.
    *
    * <code>@link containsObject containsObject@/link</code>
    * checks for <code>NULL</code> first,
    * and is therefore more efficient than this function.
    */
    virtual bool member(const OSMetaClassBase * anObject) const;


   /*!
    * @function getAnyObject
    *
    * @abstract
    * Returns an arbitrary (not random) object from the set.
    *
    * @result
    * An arbitrary (not random) object
    * if one exists within the set.
    *
    * @discussion
    * The returned object will be released if removed from the set;
    * if you plan to store the reference, you should call
    * <code>@link
    * //apple_ref/cpp/instm/OSObject/retain/virtualvoid/()
    * retain@/link</code>
    * on that object.
    */
    virtual OSObject * getAnyObject() const;


   /*!
    * @function isEqualTo
    *
    * @abstract
    * Tests the equality of two OSSet objects.
    *
    * @param aSet  The set object being compared against the receiver.
    * @result
    * <code>true</code> if the two sets are equivalent,
    * <code>false</code> otherwise.
    *
    * @discussion
    * Two OSSet objects are considered equal if they have same count
    * and the same object pointer values.
    */
    virtual bool isEqualTo(const OSSet * aSet) const;


   /*!
    * @function isEqualTo
    *
    * @abstract
    * Tests the equality of an OSSet against an arbitrary object.
    *
    * @param anObject  The object being compared against the receiver.
    * @result
    * <code>true</code> if the two objects are equivalent,
    * <code>false</code> otherwise.
    *
    * @discussion
    * An OSSet object is considered equal to another object if the other object
    * is derived from OSSet and compares equal as a set.
    */
    virtual bool isEqualTo(const OSMetaClassBase * anObject) const;


   /*!
    * @function serialize
    *
    * @abstract
    * Archives the receiver into the provided
    * @link //apple_ref/doc/class/OSSerialize OSSerialize@/link object.
    *
    * @param serializer The OSSerialize object.
    *
    * @result
    * <code>true</code> if serialization succeeds, <code>false</code> if not.
    */
    virtual bool serialize(OSSerialize * serializer) const;


   /*!
    * @function setOptions
    *
    * @abstract
    * Recursively sets option bits in the set
    * and all child collections.
    *
    * @param options  A bitfield whose values turn the options on (1) or off (0).
    * @param mask     A mask indicating which bits
    *                 in <code>options</code> to change.
    *                 Pass 0 to get the whole current options bitfield
    *                 without changing any settings.
    * @param context  Unused.
    *
    * @result
    * The options bitfield as it was before the set operation.
    *
    * @discussion
    * Kernel extensions should not call this function.
    *
    * Child collections' options are changed only if the receiving set's
    * options actually change.
    */
    virtual unsigned setOptions(unsigned options, unsigned mask, void * context = 0);


   /*!
    * @function copyCollection
    *
    * @abstract
    * Creates a deep copy of this set and its child collections.
    *
    * @param cycleDict  A dictionary of all of the collections
    *                   that have been copied so far,
    *                   which is used to track circular references.
    *                   To start the copy at the top level,
    *                   pass <code>NULL</code>.
    *
    * @result
    * The newly copied set, with a retain count of 1,
    * or <code>NULL</code> if there is insufficient memory to do the copy.
    *
    * @discussion
    * The receiving set, and any collections it contains,
    * recursively, are copied.
    * Objects that are not derived from OSCollection are retained
    * rather than copied.
    */
    OSCollection *copyCollection(OSDictionary *cycleDict = 0);

    OSMetaClassDeclareReservedUnused(OSSet, 0);
    OSMetaClassDeclareReservedUnused(OSSet, 1);
    OSMetaClassDeclareReservedUnused(OSSet, 2);
    OSMetaClassDeclareReservedUnused(OSSet, 3);
    OSMetaClassDeclareReservedUnused(OSSet, 4);
    OSMetaClassDeclareReservedUnused(OSSet, 5);
    OSMetaClassDeclareReservedUnused(OSSet, 6);
    OSMetaClassDeclareReservedUnused(OSSet, 7);
};

#endif /* !_OS_OSSET_H */