layer.h   [plain text]


/* Copyright (c) 1995-2002
 *      Juergen Weigert (jnweiger@immd4.informatik.uni-erlangen.de)
 *      Michael Schroeder (mlschroe@immd4.informatik.uni-erlangen.de)
 * Copyright (c) 1987 Oliver Laumann
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program (see the file COPYING); if not, write to the
 * Free Software Foundation, Inc.,
 * 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA
 *
 ****************************************************************
 * $Id: overlay.h,v 1.3 1994/05/31 12:32:31 mlschroe Exp $ FAU
 */

/*
 * This is the overlay structure. It is used to create a seperate
 * layer over the current windows.
 */

struct mchar;	/* forward declaration */

struct LayFuncs
{
  void	(*lf_LayProcess) __P((char **, int *));
  void	(*lf_LayAbort) __P((void));
  void	(*lf_LayRedisplayLine) __P((int, int, int, int));
  void	(*lf_LayClearLine) __P((int, int, int, int));
  int	(*lf_LayRewrite) __P((int, int, int, struct mchar *, int));
  int	(*lf_LayResize) __P((int, int));
  void	(*lf_LayRestore) __P((void));
};

struct layer
{
  struct canvas *l_cvlist;	/* list of canvases displaying layer */
  int	 l_width;
  int	 l_height;
  int    l_x;			/* cursor position */
  int    l_y;
  int    l_encoding;
  struct LayFuncs *l_layfn;
  char	*l_data;

  struct layer *l_next;		/* layer stack, should be in data? */
  struct layer *l_bottom;	/* bottom element of layer stack */
  int	 l_blocking;
};

#define LayProcess		(*flayer->l_layfn->lf_LayProcess)
#define LayAbort		(*flayer->l_layfn->lf_LayAbort)
#define LayRedisplayLine	(*flayer->l_layfn->lf_LayRedisplayLine)
#define LayClearLine		(*flayer->l_layfn->lf_LayClearLine)
#define LayRewrite		(*flayer->l_layfn->lf_LayRewrite)
#define LayResize		(*flayer->l_layfn->lf_LayResize)
#define LayRestore		(*flayer->l_layfn->lf_LayRestore)

#define LaySetCursor()	LGotoPos(flayer, flayer->l_x, flayer->l_y)
#define LayCanResize(l)	(l->l_layfn->LayResize != DefResize)

/* XXX: AArgh! think again! */

#define LAY_CALL_UP(fn) do				\
	{ 						\
	  struct layer *oldlay = flayer; 		\
	  struct canvas *oldcvlist, *cv;		\
	  debug("LayCallUp\n");				\
	  flayer = flayer->l_next;			\
	  oldcvlist = flayer->l_cvlist;			\
	  debug1("oldcvlist: %x\n", oldcvlist);		\
	  flayer->l_cvlist = oldlay->l_cvlist;		\
	  for (cv = flayer->l_cvlist; cv; cv = cv->c_lnext)	\
		cv->c_layer = flayer;			\
	  fn;						\
	  flayer = oldlay;				\
	  for (cv = flayer->l_cvlist; cv; cv = cv->c_lnext)	\
		cv->c_layer = flayer;			\
	  flayer->l_next->l_cvlist = oldcvlist;		\
	} while(0)

#define LAY_DISPLAYS(l, fn) do				\
	{ 						\
	  struct display *olddisplay = display;		\
	  struct canvas *cv;				\
	  for (display = displays; display; display = display->d_next) \
	    {						\
	      for (cv = D_cvlist; cv; cv = cv->c_next)	\
		if (cv->c_layer == l)			\
		  break;				\
	      if (cv == 0)				\
		continue;				\
	      fn;					\
	    }						\
	  display = olddisplay;				\
	} while(0)