signal.h   [plain text]


#ifndef SIGNAL_H
#define SIGNAL_H 1

#include <sys/types.h>

#define SIGHUP		1
#define SIGINT      2
#define SIGQUIT		3
#define SIGILL      4
#define SIGPIPE     5
#define SIGFPE      8
#define SIGUSR1		10
#define SIGSEGV     11
#define SIGUSR2		12
#define SIGTERM     15
#define SIGCHLD		17
#define SIGTSTP		20
#define SIGBREAK    21
#define SIGABRT     22
#define NSIG        22

#define SA_NOCLDSTOP	1
#define SA_SHIRQ	0x04000000
#define SA_STACK	0x08000000
#define SA_RESTART	0x10000000
#define SA_INTERRUPT	0x20000000
#define SA_NOMASK	0x40000000
#define SA_ONESHOT	0x80000000

/* signal action codes */

#define SIG_DFL (void (*)(int))0           /* default signal action */
#define SIG_IGN (void (*)(int))1           /* ignore signal */
#define SIG_SGE (void (*)(int))3           /* signal gets error */
#define SIG_ACK (void (*)(int))4           /* acknowledge */
#define SIG_ERR (void (*)(int))-1          /* signal error value */

#define SIG_BLOCK          0	/* for blocking signals */
#define SIG_UNBLOCK        1	/* for unblocking signals */
#define SIG_SETMASK        2	/* for setting the signal mask */


#ifdef __cplusplus
extern "C" {
#endif

typedef void (* SIGHANDLER)(int);
typedef void (* sighandler_t)(int);

typedef int sig_atomic_t;
typedef unsigned int sigset_t;

struct sigaction{
	sighandler_t sa_handler;
	sigset_t sa_mask;
	unsigned long sa_flags;
	void (*sa_restorer)(void);
};

int raise(int sig);
//#ifndef _WIN32_WCE_EMULATION
  void (* signal(int sig, void (__cdecl *func)(int)))(int);
//#else
//  void (* signal(int sig, void (*func)));
//#endif

#ifdef __cplusplus
};
#endif

#endif