MBlazeTargetMachine.cpp [plain text]
#include "MBlaze.h"
#include "MBlazeMCAsmInfo.h"
#include "MBlazeTargetMachine.h"
#include "llvm/PassManager.h"
#include "llvm/Target/TargetRegistry.h"
using namespace llvm;
extern "C" void LLVMInitializeMBlazeTarget() {
RegisterTargetMachine<MBlazeTargetMachine> X(TheMBlazeTarget);
RegisterAsmInfo<MBlazeMCAsmInfo> A(TheMBlazeTarget);
}
MBlazeTargetMachine::
MBlazeTargetMachine(const Target &T, const std::string &TT,
const std::string &FS):
LLVMTargetMachine(T, TT),
Subtarget(TT, FS),
DataLayout("E-p:32:32-i8:8:8-i16:16:16-i64:32:32-"
"f64:32:32-v64:32:32-v128:32:32-n32"),
InstrInfo(*this),
FrameInfo(TargetFrameInfo::StackGrowsUp, 8, 0),
TLInfo(*this) {
if (getRelocationModel() == Reloc::Default) {
setRelocationModel(Reloc::Static);
}
if (getCodeModel() == CodeModel::Default)
setCodeModel(CodeModel::Small);
}
bool MBlazeTargetMachine::
addInstSelector(PassManagerBase &PM, CodeGenOpt::Level OptLevel) {
PM.add(createMBlazeISelDag(*this));
return false;
}
bool MBlazeTargetMachine::
addPreEmitPass(PassManagerBase &PM, CodeGenOpt::Level OptLevel) {
PM.add(createMBlazeDelaySlotFillerPass(*this));
return true;
}