------------------------------------------------------------------------------ -- -- -- GNAT RUN-TIME COMPONENTS -- -- -- -- S Y S T E M . I M G _ W C H A R -- -- -- -- B o d y -- -- -- -- Copyright (C) 1992-2005, Free Software Foundation, Inc. -- -- -- -- GNAT is free software; you can redistribute it and/or modify it under -- -- terms of the GNU General Public License as published by the Free Soft- -- -- ware Foundation; either version 2, or (at your option) any later ver- -- -- sion. GNAT is distributed in the hope that it will be useful, but WITH- -- -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY -- -- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License -- -- for more details. You should have received a copy of the GNU General -- -- Public License distributed with GNAT; see file COPYING. If not, write -- -- to the Free Software Foundation, 51 Franklin Street, Fifth Floor, -- -- Boston, MA 02110-1301, USA. -- -- -- -- As a special exception, if other files instantiate generics from this -- -- unit, or you link this unit with other files to produce an executable, -- -- this unit does not by itself cause the resulting executable to be -- -- covered by the GNU General Public License. This exception does not -- -- however invalidate any other reasons why the executable file might be -- -- covered by the GNU Public License. -- -- -- -- GNAT was originally developed by the GNAT team at New York University. -- -- Extensive contributions were provided by Ada Core Technologies Inc. -- -- -- ------------------------------------------------------------------------------ with Interfaces; use Interfaces; with System.Img_Char; use System.Img_Char; package body System.Img_WChar is -------------------------- -- Image_Wide_Character -- -------------------------- function Image_Wide_Character (V : Wide_Character; Ada_2005 : Boolean) return String is begin -- Annoying Ada 95 incompatibility with FFFE/FFFF if V >= Wide_Character'Val (16#FFFE#) and then not Ada_2005 then if V = Wide_Character'Val (16#FFFE#) then return "FFFE"; else return "FFFF"; end if; end if; -- Normal case, same as Wide_Wide_Character return Image_Wide_Wide_Character (Wide_Wide_Character'Val (Wide_Character'Pos (V))); end Image_Wide_Character; ------------------------------- -- Image_Wide_Wide_Character -- ------------------------------- function Image_Wide_Wide_Character (V : Wide_Wide_Character) return String is Val : Unsigned_32 := Wide_Wide_Character'Pos (V); begin -- If in range of standard Character, use Character routine if Val <= 16#FF# then return Image_Character (Character'Val (Wide_Wide_Character'Pos (V))); -- Otherwise value returned is Hex_hhhhhhhh else declare Result : String (1 .. 12) := "Hex_hhhhhhhh"; Hex : constant array (Unsigned_32 range 0 .. 15) of Character := "0123456789ABCDEF"; begin for J in reverse 5 .. 12 loop Result (J) := Hex (Val mod 16); Val := Val / 16; end loop; return Result; end; end if; end Image_Wide_Wide_Character; end System.Img_WChar;