bitarray.h   [plain text]


/*
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 * 
 * This file contains Original Code and/or Modifications of Original Code
 * as defined in and that are subject to the Apple Public Source License
 * Version 2.0 (the 'License'). You may not use this file except in
 * compliance with the License. Please obtain a copy of the License at
 * http://www.opensource.apple.com/apsl/ and read it before using this
 * file.
 * 
 * The Original Code and all software distributed under the License are
 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
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 */

#ifndef __BITARRAY_H
#define __BITARRAY_H

typedef uint64_t *bitarray_t; // array of bits, assumed to be mostly 0
typedef uint32_t index_t; // we limit the number of bits to be a 32-bit quantity

/* A bitarray uses a summarization to be able to quickly say what's the first bit that is set to 1;
 All together each of the entry points will do a very small number of memory access (exact number depends on log_size) */

extern size_t bitarray_size(unsigned log_size);
    // For a bitarray with 1<<log_size bits, returns the number of bytes needed to contain the whole bitarray

extern bitarray_t bitarray_create(unsigned log_size);
    // creates a bitarray with 1<<log_size bits, all initialized to 0.  
    // Use free() to free bitarray

extern bool bitarray_get(bitarray_t bits, unsigned log_size, index_t index);

extern bool bitarray_set(bitarray_t bits, unsigned log_size, index_t index);
    // Set a bit in bitarray

extern bool bitarray_zap(bitarray_t bits, unsigned log_size, index_t index);
    // Clears a bit in bitarray

extern index_t bitarray_first_set(const bitarray_t bits, unsigned log_size);
    // Returns the index first bit that's 1, plus 1, or 0 if all the bits are zero

extern bool bitarray_zap_first_set(bitarray_t bits, unsigned log_size, index_t *index);
    // finds the first bit set, and if found, zaps it and sets index

extern unsigned bitarray_zap_first_set_multiple(bitarray_t bits, unsigned log_size, unsigned max, index_t *indices);
    // finds all the bits set, up to max, and zaps each and sets the index for each
    // returns number zapped

static MALLOC_INLINE MALLOC_ALWAYS_INLINE void
BITARRAY_SET(uint32_t *bits, msize_t index)
{
	// index >> 5 identifies the uint32_t to manipulate in the conceptually contiguous bits array
	// (index >> 5) << 1 identifies the uint32_t allowing for the actual interleaving
	bits[(index >> 5) << 1] |= (1 << (index & 31));
}

static MALLOC_INLINE MALLOC_ALWAYS_INLINE void
BITARRAY_CLR(uint32_t *bits, msize_t index)
{
	bits[(index >> 5) << 1] &= ~(1 << (index & 31));
}

static MALLOC_INLINE MALLOC_ALWAYS_INLINE boolean_t
BITARRAY_BIT(uint32_t *bits, msize_t index)
{
	return ((bits[(index >> 5) << 1]) >> (index & 31)) & 1;
}

/* Macros used to manipulate the uint32_t quantity mag_bitmap. */

/* BITMAPV variants are used by tiny. */
#if defined(__LP64__)
// assert(NUM_SLOTS == 64) in which case (slot >> 5) is either 0 or 1
#define BITMAPV_SET(bitmap, slot) (bitmap[(slot) >> 5] |= 1 << ((slot)&31))
#define BITMAPV_CLR(bitmap, slot) (bitmap[(slot) >> 5] &= ~(1 << ((slot)&31)))
#define BITMAPV_BIT(bitmap, slot) ((bitmap[(slot) >> 5] >> ((slot)&31)) & 1)
#define BITMAPV_CTZ(bitmap) (__builtin_ctzl(bitmap))
#else
// assert(NUM_SLOTS == 32) in which case (slot >> 5) is always 0, so code it that way
#define BITMAPV_SET(bitmap, slot) (bitmap[0] |= 1 << (slot))
#define BITMAPV_CLR(bitmap, slot) (bitmap[0] &= ~(1 << (slot)))
#define BITMAPV_BIT(bitmap, slot) ((bitmap[0] >> (slot)) & 1)
#define BITMAPV_CTZ(bitmap) (__builtin_ctz(bitmap))
#endif

/* BITMAPN is used by small. (slot >> 5) takes on values from 0 to 7. */
#define BITMAPN_SET(bitmap, slot) (bitmap[(slot) >> 5] |= 1 << ((slot)&31))
#define BITMAPN_CLR(bitmap, slot) (bitmap[(slot) >> 5] &= ~(1 << ((slot)&31)))
#define BITMAPN_BIT(bitmap, slot) ((bitmap[(slot) >> 5] >> ((slot)&31)) & 1)

/* returns bit # of least-significant one bit, starting at 0 (undefined if !bitmap) */
#define BITMAP32_CTZ(bitmap) (__builtin_ctz(bitmap[0]))

#endif // __BITARRAY_H