UPDATING   [plain text]


0) Unpack the new update.

1) Examine each patchfile to determine if all or some patches may no longer be
needed, or needs to be applied differently (see 2 below for special-case
patch-configure.ac).  Once patched are applied, update the patch files in
the applied-patched directory.

2) The patch-configure.ac file only deals with libtool-style versioning.
We had altered the version numbers so that the version number in the name
of the dylib matched the libedit version number, but this was the wrong
thing to do, and now we are stuck.  For instance, original libtool-style
version number for a past version was 0:27:0.  It was changed to 1:11:0 so
that libedit.2.11.dylib was created (1 is added to the major number, because
the libtool major number can be zero, but not the Mac OS X major number).

libedit 3.0 has a libtool version number of 0:35:0, meaning it is binary-
compatible with the 2.11 version.  Since we now build with Xcode, we don't
care about the libtool versioning, *except* that it tells use the 3.0
version is binary compatible with libedit.2.dylib.  So we can create a
libedit.3.dylib, plus the usual symlinks libedit.dylib, and libedit.3.0.dylib,
and also create a libedit.2.dylib symlink, *if* we remember to set the
compatibility version of libedit.3.dylib to 2.0.

3) We need to create config.h, which means we need to run configure.  New
in libedit 3.0 is utf-8 support, which is enabled with the --enable-widec
option.  To determine what what this option changes, we create two copies
of the patched directories, and run configure in both, one with the new
option, and one without.

3a) We compare the config.h from the two directories.  In this case, a new
new #define is set (WIDECHAR).

3b) We compare the corresponding Makefiles, ignoring path differences due
to having two different directory names.  Again, in this case, we see that
previously commented-out files are now enabled (this also tells us that if
we didn't enable the utf-8 support, those files would be unused, and probably
would have waste space if we blindly added those files to Xcode).  There are
3 new .c files in this case:

    eln.c historyn.c tokenizern.c

4) Compare the files in the src directory, between the old libedit and the
new.  There are 3 new .c files and 1 new .h file:

    chartype.c chartype.h eln.c wcsdup.c

So 1 of these new .c files (eln.c) is accounted for in 3b).

5) src/Makefile creates some of these new source files.  These files (along
with others) are stored in the "local" directory in the libedit project, so we
will need to recreate them again:

    cd src
    echo 'my_local: $(BUILT_SOURCES)' >> Makefile
    # the "am__configure_deps=" prevents trying to autoreconf
    make my_local am__configure_deps=

In this case, the files:

    vi.h emacs.h common.h fcns.h help.h fcns.c help.c tokenizern.c historyn.c

are created.

Two of these .c files were found in 3b) (tokenizern.c historyn.c).

6) From 4) and 5), the files from 3b) are accounted for.  That leaves 2 .c
files found in 4) (chartype.c wcsdup.c) that are new and build by default
(which the Makefile confirms).

7) Copy the (unmodified) src directory to the src directory of the SVN copy.
Add the new files found in 4):

    svn add chartype.c chartype.h eln.c wcsdup.c

8) Copy the files created in 5) to the local directory of the SVN copy, and
add the new files:

    svn add tokenizern.c historyn.c

9) For completeness, copy libedit.pc (after running configure), to the local
directory.

10) Go into Xcode and add the files from 4) to the libedit and libedit-static
targets.  When these files appear under the libedit group, move them into the
Source folder (sorting alphabetically to be nice).

11) Add the new files from 5) to the libedit and libedit-static targets.  When
these files appear under the libedit group, move them into the local folder
(sorting alphabetically to be nice).

12) Modify the "make lists" script to add the two new file creations (for
historyn.c tokenizern.c).  We also remove the "make list" build phase from each
of the libedit and libedit-static targets, since we should not be modifying
files (at build time) in SRCROOT.  Besides, this would hide the fact that
the files in the local directory are out of date from what actually gets
built.

13) For the libedit target, change the "Current Library Version" from 2.11
to 3.0.  Leave the "Compatibility Version" at 2.  Change the "Product Name"
from "edit.2" to "edit.3".

14) Under the all target, modify the "install misc" script.  Replace:

foreach l (libedit.2.11.dylib libedit.dylib libreadline.dylib) do
    ln -s libedit.2.dylib $DSTROOT/usr/lib/$l
done

with:

foreach l (libedit.2.dylib libedit.3.0.dylib libedit.dylib libreadline.dylib) do
    ln -s libedit.3.dylib $DSTROOT/usr/lib/$l
done

14) In the doc directory of the unpacked-and-configured copy, run:

    touch ../config.status
    echo 'my_man: $(EL_MANS)' >> Makefile
    make my_man am__configure_deps=

Copy the two man pages (editline.3 editrc.5) to the doc subdirectory of the SVN
copy.

15) Update the libedit.plist file (in the local directory), with the current
information.

16) Add the tarball to SVN, so we have a copy of the original sources.

17) Because tokenizern.c and historyn.c are located in the local directory,
and because they expect to include the tokenizer.c and history.c files,
respectively, a new include directory needed to be added to Xcode (the "src"
directory).  The -fpascal-strings option was removed as extraneous.

18) Build libedit and if testing finds bugs, fix the code, and update/create
the corresponding patch file.