#include <dispatch/dispatch.h>
#include <stdio.h>
#define DISPATCH_RUNTIME_STDLIB_INTERFACE __attribute__((__visibility__("default")))
#if USE_OBJC
@protocol OS_dispatch_source;
@protocol OS_dispatch_source_mach_send;
@protocol OS_dispatch_source_mach_recv;
@protocol OS_dispatch_source_memorypressure;
@protocol OS_dispatch_source_proc;
@protocol OS_dispatch_source_read;
@protocol OS_dispatch_source_signal;
@protocol OS_dispatch_source_timer;
@protocol OS_dispatch_source_data_add;
@protocol OS_dispatch_source_data_or;
@protocol OS_dispatch_source_data_replace;
@protocol OS_dispatch_source_vnode;
@protocol OS_dispatch_source_write;
__attribute__((constructor))
static void _dispatch_overlay_constructor() {
Class source = objc_lookUpClass("OS_dispatch_source");
if (source) {
class_addProtocol(source, @protocol(OS_dispatch_source));
class_addProtocol(source, @protocol(OS_dispatch_source_mach_send));
class_addProtocol(source, @protocol(OS_dispatch_source_mach_recv));
class_addProtocol(source, @protocol(OS_dispatch_source_memorypressure));
class_addProtocol(source, @protocol(OS_dispatch_source_proc));
class_addProtocol(source, @protocol(OS_dispatch_source_read));
class_addProtocol(source, @protocol(OS_dispatch_source_signal));
class_addProtocol(source, @protocol(OS_dispatch_source_timer));
class_addProtocol(source, @protocol(OS_dispatch_source_data_add));
class_addProtocol(source, @protocol(OS_dispatch_source_data_or));
class_addProtocol(source, @protocol(OS_dispatch_source_data_replace));
class_addProtocol(source, @protocol(OS_dispatch_source_vnode));
class_addProtocol(source, @protocol(OS_dispatch_source_write));
}
}
#endif
#if !USE_OBJC
extern "C" void * objc_retainAutoreleasedReturnValue(void *obj);
#endif
#if !USE_OBJC
extern "C" void swift_retain(void *);
DISPATCH_RUNTIME_STDLIB_INTERFACE
extern "C" void * objc_retainAutoreleasedReturnValue(void *obj) {
if (obj) {
swift_retain(obj);
return obj;
}
else return NULL;
}
#endif // !USE_OBJC