#include <stdlib.h>
#if !defined (__STDC__) && !defined (_AIX)
#define signed
#endif
char v_char;
signed char v_signed_char;
unsigned char v_unsigned_char;
short v_short;
signed short v_signed_short;
unsigned short v_unsigned_short;
int v_int;
signed int v_signed_int;
unsigned int v_unsigned_int;
long v_long;
signed long v_signed_long;
unsigned long v_unsigned_long;
float v_float;
double v_double;
char v_char_array[2];
signed char v_signed_char_array[2];
unsigned char v_unsigned_char_array[2];
short v_short_array[2];
signed short v_signed_short_array[2];
unsigned short v_unsigned_short_array[2];
int v_int_array[2];
signed int v_signed_int_array[2];
unsigned int v_unsigned_int_array[2];
long v_long_array[2];
signed long v_signed_long_array[2];
unsigned long v_unsigned_long_array[2];
float v_float_array[2];
double v_double_array[2];
typedef char t_char_array[];
t_char_array *pv_char_array;
char *v_char_pointer;
signed char *v_signed_char_pointer;
unsigned char *v_unsigned_char_pointer;
short *v_short_pointer;
signed short *v_signed_short_pointer;
unsigned short *v_unsigned_short_pointer;
int *v_int_pointer;
signed int *v_signed_int_pointer;
unsigned int *v_unsigned_int_pointer;
long *v_long_pointer;
signed long *v_signed_long_pointer;
unsigned long *v_unsigned_long_pointer;
float *v_float_pointer;
double *v_double_pointer;
struct t_struct {
char v_char_member;
short v_short_member;
int v_int_member;
long v_long_member;
float v_float_member;
double v_double_member;
} v_struct1;
struct t_struct *v_t_struct_p;
struct {
char v_char_member;
short v_short_member;
int v_int_member;
long v_long_member;
float v_float_member;
double v_double_member;
} v_struct2;
typedef struct {
double v_double_member;
int v_int_member;
} t_struct3;
t_struct3 v_struct3;
union t_union {
char v_char_member;
short v_short_member;
int v_int_member;
long v_long_member;
float v_float_member;
double v_double_member;
} v_union;
union {
char v_char_member;
short v_short_member;
int v_int_member;
long v_long_member;
float v_float_member;
double v_double_member;
} v_union2;
typedef union {
double v_double_member;
int v_int_member;
} t_union3;
t_union3 v_union3;
char v_char_func () { return(0); }
signed char v_signed_char_func () { return (0); }
unsigned char v_unsigned_char_func () { return (0); }
short v_short_func () { return (0); }
signed short v_signed_short_func () { return (0); }
unsigned short v_unsigned_short_func () { return (0); }
int v_int_func () { return (0); }
signed int v_signed_int_func () { return (0); }
unsigned int v_unsigned_int_func () { return (0); }
long v_long_func () { return (0); }
signed long v_signed_long_func () { return (0); }
unsigned long v_unsigned_long_func () { return (0); }
float v_float_func () { return (0.0); }
double v_double_func () { return (0.0); }
struct link {
struct link *next;
#ifdef __STDC__
struct link *(*linkfunc) (struct link *this, int flags);
#else
struct link *(*linkfunc) ();
#endif
struct t_struct stuff[1][2][3];
} *s_link;
union tu_link {
struct link *next;
#ifdef __STDC__
struct link *(*linkfunc) (struct link *this, int flags);
#else
struct link *(*linkfunc) ();
#endif
struct t_struct stuff[1][2][3];
} u_link;
struct outer_struct {
int outer_int;
struct inner_struct {
int inner_int;
long inner_long;
}inner_struct_instance;
union inner_union {
int inner_union_int;
long inner_union_long;
}inner_union_instance;
long outer_long;
} nested_su;
enum
#if __GNUC__ < 2 && !defined (_AIX)
primary1_tag
#endif
{red1, green1, blue1} primary1;
enum {red, green, blue} primary;
enum colors {yellow, purple, pink} nonprimary;
enum {chevy, ford} clunker;
enum cars {bmw, porsche} sportscar;
#undef FALSE
#undef TRUE
typedef enum {FALSE, TRUE} boolean;
boolean v_boolean;
typedef enum bvals {my_false, my_true} boolean2;
boolean2 v_boolean2;
enum misordered {two = 2, one = 1, zero = 0, three = 3};
enum misordered v_misordered = three;
typedef int (*func_type) (int (*) (int, float), float);
double (*old_fptr) ();
double (*new_fptr) (void);
int (*fptr) (int, float);
int *(*fptr2) (int (*) (int, float), float);
int (*xptr) (int (*) (), int (*) (void), int);
int (*(*ffptr) (char)) (short);
int (*(*(*fffptr) (char)) (short)) (long);
func_type v_func_type;
int main ()
{
v_char_pointer = (char *) malloc (1);
#ifdef usestubs
set_debug_traps();
breakpoint();
#endif
primary = blue;
primary1 = blue1;
nonprimary = pink;
sportscar = porsche;
clunker = ford;
v_struct1.v_int_member = 5;
v_struct2.v_int_member = 6;
v_struct3.v_int_member = 7;
v_char = 0;
v_signed_char = 0;
v_unsigned_char = 0;
v_short = 0;
v_signed_short = 0;
v_unsigned_short = 0;
v_int = 0;
v_signed_int = 0;
v_unsigned_int = 0;
v_long = 0;
v_signed_long = 0;
v_unsigned_long = 0;
v_float = 0;
v_double = 0;
v_char_array[0] = 0;
v_signed_char_array[0] = 0;
v_unsigned_char_array[0] = 0;
v_short_array[0] = 0;
v_signed_short_array[0] = 0;
v_unsigned_short_array[0] = 0;
v_int_array[0] = 0;
v_signed_int_array[0] = 0;
v_unsigned_int_array[0] = 0;
v_long_array[0] = 0;
v_signed_long_array[0] = 0;
v_unsigned_long_array[0] = 0;
v_float_array[0] = 0;
v_double_array[0] = 0;
v_char_pointer = 0;
v_signed_char_pointer = 0;
v_unsigned_char_pointer = 0;
v_short_pointer = 0;
v_signed_short_pointer = 0;
v_unsigned_short_pointer = 0;
v_int_pointer = 0;
v_signed_int_pointer = 0;
v_unsigned_int_pointer = 0;
v_long_pointer = 0;
v_signed_long_pointer = 0;
v_unsigned_long_pointer = 0;
v_float_pointer = 0;
v_double_pointer = 0;
nested_su.outer_int = 0;
v_t_struct_p = 0;
v_boolean = FALSE;
v_boolean2 = my_false;
return 0;
}