C_GPERF = $(srcdir)/c-parse.gperf-apple C_GPERF_H = $(srcdir)/c-gperf-apple.h OBCP_GPERF = $(srcdir)/obcp/obcp.gperf-apple # libgcc1.c is not needed, since the standard library has these functions. LIBGCC1= CROSS_LIBGCC1= # On Mac OS X, we need vector, FP and world save/restore routines, # and possibly extra functions to make libgcc thread and shared library safe. LIB2FUNCS_EXTRA = $(srcdir)/config/rs6000/macosx-fpsave.asm \ $(srcdir)/config/rs6000/macosx-vecsave.asm \ $(srcdir)/config/rs6000/macosx-worldsave.asm \ $(MACOSXFUNCS_EXTRA) TARGET_LIBGCC2_CFLAGS = -force_cpusubtype_ALL # Apple's version of Objective C does not use GNU's Objective C runtime. OBJC_RUNTIME = # Directory where GNU C++ specific include files are found. gcc_gxx_include_dir = $(exec_prefix)/include/gcc/` \ if [ "$${RC_OS}" = macos -o -f /usr/bin/uname ]; then \ echo darwin; \ else echo openstep; \ fi \ `/$(version)/g++ # Specify other dirs of system header files to be fixed. # OTHER_FIXINCLUDES_DIRS= /LocalDeveloper/Headers ansi_include = ansi base_include = bsd posix_include = bsd machopic.o: config/apple/machopic.c config/apple/machopic.h \ insn-config.h insn-flags.h $(CONFIG_H) $(RTL_H) $(CC) -c $(ALL_CFLAGS) $(ALL_CPPFLAGS) $(INCLUDES) \ $(srcdir)/config/apple/machopic.c