typedef int vec32 __attribute__((vector_size(8)));
typedef short vec16 __attribute__((vector_size(8)));
typedef unsigned char vec8 __attribute__((vector_size(8)));
typedef unsigned char pixel __attribute__((vector_size(4)));
typedef short pixel16 __attribute__((vector_size(4)));
vec16 foo1 () {
pixel a = { (unsigned char)1, (unsigned char)2, (unsigned char)3, (unsigned char)4 };
vec16 b = { (short)1, (short)2, (short)3, (short)4 };
return __builtin_vis_fmul8x16 (a, b);
}
vec16 foo1_1 () {
pixel a = { (unsigned char)1, (unsigned char)1, (unsigned char)1, (unsigned char)1 };
vec16 b = { (short)256, (short)512, (short)1024, (short)2048 };
return __builtin_vis_fmul8x16 (a, b);
}
vec16 foo1_2 () {
pixel a = { (unsigned char)255, (unsigned char)255, (unsigned char)255, (unsigned char)255 };
vec16 b = { (short)256, (short)512, (short)1024, (short)32767 };
return __builtin_vis_fmul8x16 (a, b);
}
vec16 foo2 () {
pixel a = { 1, 2, 3, 4 };
pixel16 b = { 256, 512 };
return __builtin_vis_fmul8x16au (a, b);
}
vec16 foo3 () {
pixel a = { 1, 2, 3, 4 };
pixel16 b = { 256, 512 };
return __builtin_vis_fmul8x16al (a, b);
}