struct Vect
{
typedef vector unsigned int vector_1;
static vector_1 ConvertPixel1(const vector_1 &source, const vector unsigned char &vp);
static vector_1 ConvertPixel2(const vector_1 source, const vector unsigned char vp);
static vector_1 ConvertPixel3(vector_1 &source, vector unsigned char &vp);
static vector_1 ConvertPixel4(vector_1 source, vector unsigned char vp);
};
Vect::vector_1 Vect::ConvertPixel1(const vector_1 &source, const vector unsigned char &vp)
{
return (vector_1) vec_perm(source, source, vp);
}
Vect::vector_1 Vect::ConvertPixel2(const vector_1 source, const vector unsigned char vp)
{
return (vector_1) vec_perm(source, source, vp);
}
Vect::vector_1 Vect::ConvertPixel3(vector_1 &source, vector unsigned char &vp)
{
return (vector_1) vec_perm(source, source, vp);
}
Vect::vector_1 Vect::ConvertPixel4(vector_1 source, vector unsigned char vp)
{
return (vector_1) vec_perm(source, source, vp);
}