int i,j,k;
void f ()
{
i ? j == k : true;
i ? j < k : true;
i ? j && k : true;
}
struct A { operator char * (); } a;
struct B { operator int (); } b;
struct C { operator float (); } c;
struct D { operator bool (); } d;
struct E { operator int E::* (); } e;
void g ()
{
a || true;
b || true;
c || true; d || true;
e || true;
}
template <class T> struct F { };
template class F<bool>;
template <class T> void f (T, bool) { }
template void f (bool, bool);
void h ()
{
i&1 || true;
d == true;
}
bool boo = -1;