extern "C" int printf (const char *, ...);
extern "C" void exit (int);
int count = 0;
void
die (int x)
{
if (x != ++count)
{
printf ("FAIL\n");
exit (1);
}
}
class Item {
public:
Item() { die (1); }
Item(const Item& i) { die (4); }
~Item() { count++; if (count != 7 && count != 10) die (-1); }
};
class Compound {
Item i;
public:
Compound() { die (2); }
~Compound() { count++; if (count != 6 && count != 9) die (-1); }
};
void foo(Compound a)
{
die (5);
}
int
main()
{
Compound a;
die (3);
foo(a);
die (8);
printf ("PASS\n");
}