#include "tconfig.h"
#include "tsystem.h"
#include "unwind.h"
#define NO_SIZE_OF_ENCODED_VALUE
#include "unwind-pe.h"
typedef struct
{
_Unwind_Ptr Start;
_Unwind_Ptr LPStart;
_Unwind_Ptr ttype_base;
const unsigned char *TType;
const unsigned char *action_table;
unsigned char ttype_encoding;
unsigned char call_site_encoding;
} lsda_header_info;
static const unsigned char *
parse_lsda_header (struct _Unwind_Context *context, const unsigned char *p,
lsda_header_info *info)
{
_Unwind_Word tmp;
unsigned char lpstart_encoding;
info->Start = (context ? _Unwind_GetRegionStart (context) : 0);
lpstart_encoding = *p++;
if (lpstart_encoding != DW_EH_PE_omit)
p = read_encoded_value (context, lpstart_encoding, p, &info->LPStart);
else
info->LPStart = info->Start;
info->ttype_encoding = *p++;
if (info->ttype_encoding != DW_EH_PE_omit)
{
p = read_uleb128 (p, &tmp);
info->TType = p + tmp;
}
else
info->TType = 0;
info->call_site_encoding = *p++;
p = read_uleb128 (p, &tmp);
info->action_table = p + tmp;
return p;
}
#ifdef __ARM_EABI_UNWINDER__
#define CONTINUE_UNWINDING \
do \
{ \
if (__gnu_unwind_frame (ue_header, context) != _URC_OK) \
return _URC_FAILURE; \
return _URC_CONTINUE_UNWIND; \
} \
while (0)
#else
#define CONTINUE_UNWINDING return _URC_CONTINUE_UNWIND
#endif
#ifdef __USING_SJLJ_EXCEPTIONS__
#define PERSONALITY_FUNCTION __gcc_personality_sj0
#define __builtin_eh_return_data_regno(x) x
#else
#define PERSONALITY_FUNCTION __gcc_personality_v0
#endif
#ifdef __ARM_EABI_UNWINDER__
_Unwind_Reason_Code
PERSONALITY_FUNCTION (_Unwind_State, struct _Unwind_Exception *,
struct _Unwind_Context *);
_Unwind_Reason_Code
PERSONALITY_FUNCTION (_Unwind_State state,
struct _Unwind_Exception * ue_header,
struct _Unwind_Context * context)
#else
_Unwind_Reason_Code
PERSONALITY_FUNCTION (int, _Unwind_Action, _Unwind_Exception_Class,
struct _Unwind_Exception *, struct _Unwind_Context *);
_Unwind_Reason_Code
PERSONALITY_FUNCTION (int version,
_Unwind_Action actions,
_Unwind_Exception_Class exception_class ATTRIBUTE_UNUSED,
struct _Unwind_Exception *ue_header,
struct _Unwind_Context *context)
#endif
{
lsda_header_info info;
const unsigned char *language_specific_data, *p, *action_record;
_Unwind_Ptr landing_pad, ip;
int ip_before_insn = 0;
#ifdef __ARM_EABI_UNWINDER__
if ((state & _US_ACTION_MASK) != _US_UNWIND_FRAME_STARTING)
CONTINUE_UNWINDING;
ip = (_Unwind_Ptr) ue_header;
_Unwind_SetGR (context, 12, ip);
#else
if (version != 1)
return _URC_FATAL_PHASE1_ERROR;
if ((actions & _UA_CLEANUP_PHASE) == 0)
CONTINUE_UNWINDING;
#endif
language_specific_data = (const unsigned char *)
_Unwind_GetLanguageSpecificData (context);
if (! language_specific_data)
CONTINUE_UNWINDING;
p = parse_lsda_header (context, language_specific_data, &info);
#ifdef HAVE_GETIPINFO
ip = _Unwind_GetIPInfo (context, &ip_before_insn);
#else
ip = _Unwind_GetIP (context);
#endif
if (! ip_before_insn)
--ip;
landing_pad = 0;
#ifdef __USING_SJLJ_EXCEPTIONS__
if ((int) ip <= 0)
return _URC_CONTINUE_UNWIND;
else
{
_Unwind_Word cs_lp, cs_action;
do
{
p = read_uleb128 (p, &cs_lp);
p = read_uleb128 (p, &cs_action);
}
while (--ip);
landing_pad = cs_lp + 1;
if (cs_action)
action_record = info.action_table + cs_action - 1;
goto found_something;
}
#else
while (p < info.action_table)
{
_Unwind_Ptr cs_start, cs_len, cs_lp;
_Unwind_Word cs_action;
p = read_encoded_value (0, info.call_site_encoding, p, &cs_start);
p = read_encoded_value (0, info.call_site_encoding, p, &cs_len);
p = read_encoded_value (0, info.call_site_encoding, p, &cs_lp);
p = read_uleb128 (p, &cs_action);
if (ip < info.Start + cs_start)
p = info.action_table;
else if (ip < info.Start + cs_start + cs_len)
{
if (cs_lp)
landing_pad = info.LPStart + cs_lp;
if (cs_action)
action_record = info.action_table + cs_action - 1;
goto found_something;
}
}
#endif
CONTINUE_UNWINDING;
found_something:
if (landing_pad == 0)
{
CONTINUE_UNWINDING;
}
_Unwind_SetGR (context, __builtin_eh_return_data_regno (0),
(_Unwind_Ptr) ue_header);
_Unwind_SetGR (context, __builtin_eh_return_data_regno (1), 0);
_Unwind_SetIP (context, landing_pad);
return _URC_INSTALL_CONTEXT;
}