package java.awt;
import java.awt.font.FontRenderContext;
import java.awt.font.GlyphVector;
import java.awt.geom.AffineTransform;
import java.awt.image.BufferedImage;
import java.awt.image.BufferedImageOp;
import java.awt.image.ImageObserver;
import java.awt.image.RenderedImage;
import java.awt.image.renderable.RenderableImage;
import java.text.AttributedCharacterIterator;
import java.util.Map;
public abstract class Graphics2D extends Graphics
{
protected Graphics2D()
{
}
public void draw3DRect(int x, int y, int width, int height,
boolean raised)
{
super.draw3DRect(x, y, width, height, raised);
}
public void fill3DRect(int x, int y, int width, int height,
boolean raised)
{
super.fill3DRect(x, y, width, height, raised);
}
public abstract void draw(Shape shape);
public abstract boolean drawImage(Image image, AffineTransform xform,
ImageObserver obs);
public abstract void drawImage(BufferedImage image,
BufferedImageOp op,
int x,
int y);
public abstract void drawRenderedImage(RenderedImage image,
AffineTransform xform);
public abstract void drawRenderableImage(RenderableImage image,
AffineTransform xform);
public abstract void drawString(String text, int x, int y);
public abstract void drawString(String text, float x, float y);
public abstract void drawString(AttributedCharacterIterator iterator,
int x, int y);
public abstract void drawString(AttributedCharacterIterator iterator,
float x, float y);
public abstract void fill(Shape shape);
public abstract boolean hit(Rectangle rect, Shape text,
boolean onStroke);
public abstract GraphicsConfiguration getDeviceConfiguration();
public abstract void setComposite(Composite comp);
public abstract void setPaint(Paint paint);
public abstract void setStroke(Stroke stroke);
public abstract void setRenderingHint(RenderingHints.Key hintKey,
Object hintValue);
public abstract Object getRenderingHint(RenderingHints.Key hintKey);
public abstract void setRenderingHints(Map hints);
public abstract void addRenderingHints(Map hints);
public abstract RenderingHints getRenderingHints();
public abstract void translate(int x, int y);
public abstract void translate(double tx, double ty);
public abstract void rotate(double theta);
public abstract void rotate(double theta, double x, double y);
public abstract void scale(double scaleX, double scaleY);
public abstract void shear(double shearX, double shearY);
public abstract void transform(AffineTransform Tx);
public abstract void setTransform(AffineTransform Tx);
public abstract AffineTransform getTransform();
public abstract Paint getPaint();
public abstract Composite getComposite();
public abstract void setBackground(Color color);
public abstract Color getBackground();
public abstract Stroke getStroke();
public abstract void clip(Shape s);
public abstract FontRenderContext getFontRenderContext ();
public abstract void drawGlyphVector (GlyphVector g, float x, float y);
}