/* * Copyright (c) 2017 Apple Inc. All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this * file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_LICENSE_HEADER_END@ */ #ifndef ClosureFileSystem_h #define ClosureFileSystem_h // For MAXPATHLEN #include <sys/param.h> // For va_list #include <stdarg.h> // For uint64_t #include <stdint.h> namespace dyld3 { namespace closure { struct LoadedFileInfo { const void* fileContent = nullptr; uint64_t fileContentLen = 0; uint64_t sliceOffset = 0; uint64_t sliceLen : 63, isOSBinary : 1; uint64_t inode = 0; uint64_t mtime = 0; void (*unload)(const LoadedFileInfo&) = nullptr; const char* path = nullptr; }; #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wnon-virtual-dtor" class FileSystem { protected: FileSystem() { } public: // Get the real path for a given path, if it exists. // Returns true if the real path was found and updates the given buffer iff that is the case virtual bool getRealPath(const char possiblePath[MAXPATHLEN], char realPath[MAXPATHLEN]) const = 0; // Returns true on success. If an error occurs the given callback will be called with the reason. // On success, info is filled with info about the loaded file. If the path supplied includes a symlink, // the supplier realerPath is filled in with the real path of the file, otherwise it is set to the empty string. virtual bool loadFile(const char* path, LoadedFileInfo& info, char realerPath[MAXPATHLEN], void (^error)(const char* format, ...)) const = 0; // Frees the buffer allocated by loadFile() virtual void unloadFile(const LoadedFileInfo& info) const = 0; // Frees all but the requested range and adjusts info to new buffer location // Remaining buffer can be freed later with unloadFile() virtual void unloadPartialFile(LoadedFileInfo& info, uint64_t keepStartOffset, uint64_t keepLength) const = 0; // If a file exists at path, returns true and sets inode and mtime virtual bool fileExists(const char* path, uint64_t* inode=nullptr, uint64_t* mtime=nullptr, bool* issetuid=nullptr, bool* inodesMatchRuntime = nullptr) const = 0; }; #pragma clang diagnostic pop } // namespace closure } // namespace dyld3 #endif /* ClosureFileSystem_h */