dyldLock.h   [plain text]


/* -*- mode: C++; c-basic-offset: 4; tab-width: 4 -*-
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#ifndef __DYLDLOCK__
#define __DYLDLOCK__

//
// This file contains the synchronization utilities used to make dyld APIs be thread safe.
//
// The implementation of all dyld API's must hold acquire global lock (in libSystem)
// before calling into dyld proper, and release the lock after returning from dyld.
// This is done using the macros DYLD_LOCK_THIS_BLOCK.
// Example:
//
//  void dyld_api() {
//		DYLD_LOCK_THIS_BLOCK;
//		// free to do stuff here 
//		// that accesses dyld internal data structures
//	}
//
//  void dyld_api_state_free() {
//		DYLD_NO_LOCK_THIS_BLOCK
//		// can only do stuff here 
//		// that does not require locking
//	}
//

#define DYLD_LOCK_THIS_BLOCK			LockHelper _dyld_lock;
#define DYLD_NO_LOCK_THIS_BLOCK

// used by dyld wrapper functions in libSystem
class __attribute__((visibility("hidden"))) LockHelper
{
public:
	LockHelper();
	~LockHelper();
};


// to initialize
extern void dyldGlobalLockInitialize()		__attribute__((visibility("hidden")));
extern void dyldGlobalLockAcquire()			__attribute__((visibility("hidden")));
extern void dyldGlobalLockRelease()			__attribute__((visibility("hidden")));

#endif // __DYLDLOCK__