image-colorspace.c   [plain text]


/*
 * "$Id: image-colorspace.c,v 1.1.1.9 2003/02/10 21:58:35 jlovell Exp $"
 *
 *   Colorspace conversions for the Common UNIX Printing System (CUPS).
 *
 *   Copyright 1993-2003 by Easy Software Products.
 *
 *   These coded instructions, statements, and computer programs are the
 *   property of Easy Software Products and are protected by Federal
 *   copyright law.  Distribution and use rights are outlined in the file
 *   "LICENSE.txt" which should have been included with this file.  If this
 *   file is missing or damaged please contact Easy Software Products
 *   at:
 *
 *       Attn: CUPS Licensing Information
 *       Easy Software Products
 *       44141 Airport View Drive, Suite 204
 *       Hollywood, Maryland 20636-3111 USA
 *
 *       Voice: (301) 373-9603
 *       EMail: cups-info@cups.org
 *         WWW: http://www.cups.org
 *
 *   This file is subject to the Apple OS-Developed Software exception.
 *
 * Contents:
 *
 *   ImageSetProfile()   - Set the device color profile.
 *   ImageWhiteToWhite() - Convert luminance colors to device-dependent
 *   ImageWhiteToRGB()   - Convert luminance data to RGB.
 *   ImageWhiteToBlack() - Convert luminance colors to black.
 *   ImageWhiteToCMY()   - Convert luminance colors to CMY.
 *   ImageWhiteToCMYK()  - Convert luminance colors to CMYK.
 *   ImageRGBToBlack()   - Convert RGB data to black.
 *   ImageRGBToCMY()     - Convert RGB colors to CMY.
 *   ImageRGBToCMYK()    - Convert RGB colors to CMYK.
 *   ImageRGBToWhite()   - Convert RGB colors to luminance.
 *   ImageRGBToRGB()     - Convert RGB colors to device-dependent RGB.
 *   ImageCMYKToBlack()  - Convert CMYK data to black.
 *   ImageCMYKToCMY()    - Convert CMYK colors to CMY.
 *   ImageCMYKToCMYK()   - Convert CMYK colors to CMYK.
 *   ImageCMYKToWhite()  - Convert CMYK colors to luminance.
 *   ImageCMYKToRGB()    - Convert CMYK colors to device-dependent RGB.
 *   ImageLut()          - Adjust all pixel values with the given LUT.
 *   ImageRGBAdjust()    - Adjust the hue and saturation of the given RGB
 *                         colors.
 *   huerotate()         - Rotate the hue, maintaining luminance.
 *   ident()             - Make an identity matrix.
 *   mult()              - Multiply two matrices.
 *   saturate()          - Make a saturation matrix.
 *   xform()             - Transform a 3D point using a matrix...
 *   xrotate()           - Rotate about the x (red) axis...
 *   yrotate()           - Rotate about the y (green) axis...
 *   zrotate()           - Rotate about the z (blue) axis...
 *   zshear()            - Shear z using x and y...
 */

/*
 * Include necessary headers...
 */

#include "image.h"
#include <math.h>


/*
 * Define some math constants that are required...
 */

#ifndef M_PI
#  define M_PI		3.14159265358979323846
#endif /* !M_PI */

#ifndef M_SQRT2
#  define M_SQRT2	1.41421356237309504880
#endif /* !M_SQRT2 */

#ifndef M_SQRT1_2
#  define M_SQRT1_2	0.70710678118654752440
#endif /* !M_SQRT1_2 */


/*
 * Lookup table structure...
 */

typedef int cups_clut_t[3][256];


/*
 * Local globals...
 */

static int		ImageHaveProfile = 0;
					/* Do we have a color profile? */
static int		*ImageDensity;	/* Ink/marker density LUT */
static cups_clut_t	*ImageMatrix;	/* Color transform matrix LUT */
static cups_cspace_t	ImageColorSpace = CUPS_CSPACE_RGB;
					/* Destination colorspace */


/*
 * Local functions...
 */

static float	cielab(float x, float xn);
static void	rgb_to_xyz(ib_t *val);
static void	rgb_to_lab(ib_t *val);

static void	huerotate(float [3][3], float);
static void	ident(float [3][3]);
static void	mult(float [3][3], float [3][3], float [3][3]);
static void	saturate(float [3][3], float);
static void	xform(float [3][3], float, float, float, float *, float *, float *);
static void	xrotate(float [3][3], float, float);
static void	yrotate(float [3][3], float, float);
static void	zrotate(float [3][3], float, float);
static void	zshear(float [3][3], float, float);


/*
 * 'ImageSetColorSpace()' - Set the destination colorspace.
 */

void
ImageSetColorSpace(cups_cspace_t cs)	/* I - Destination colorspace */
{
 /*
  * Set the destination colorspace...
  */

  ImageColorSpace  = cs;

 /*
  * Don't use color profiles in colorimetric colorspaces...
  */

  if (cs >= CUPS_CSPACE_CIEXYZ)
    ImageHaveProfile = 0;
}


/*
 * 'ImageSetProfile()' - Set the device color profile.
 */

void
ImageSetProfile(float d,		/* I - Ink/marker density */
                float g,		/* I - Ink/marker gamma */
                float matrix[3][3])	/* I - Color transform matrix */
{
  int		i, j, k;		/* Looping vars */
  float		m;			/* Current matrix value */
  int		*im;			/* Pointer into ImageMatrix */


 /*
  * Allocate memory for the profile data...
  */

  if (ImageMatrix == NULL)
    ImageMatrix = calloc(3, sizeof(cups_clut_t));

  if (ImageMatrix == NULL)
    return;

  if (ImageDensity == NULL)
    ImageDensity = calloc(256, sizeof(int));

  if (ImageDensity == NULL)
    return;

 /*
  * Populate the profile lookup tables...
  */

  ImageHaveProfile  = 1;

  for (i = 0, im = ImageMatrix[0][0]; i < 3; i ++)
    for (j = 0; j < 3; j ++)
      for (k = 0, m = matrix[i][j]; k < 256; k ++)
        *im++ = (int)(k * m + 0.5);

  for (k = 0, im = ImageDensity; k < 256; k ++)
    *im++ = 255.0 * d * pow((float)k / 255.0, g) + 0.5;
}


/*
 * 'ImageWhiteToWhite()' - Convert luminance colors to device-dependent
 *                         luminance.
 */

void
ImageWhiteToWhite(const ib_t *in,	/* I - Input pixels */
                  ib_t       *out,	/* I - Output pixels */
                  int        count)	/* I - Number of pixels */
{
  if (ImageHaveProfile)
    while (count > 0)
    {
      *out++ = 255 - ImageDensity[255 - *in++];
      count --;
    }
  else if (in != out)
    memcpy(out, in, count);
}


/*
 * 'ImageWhiteToRGB()' - Convert luminance data to RGB.
 */

void
ImageWhiteToRGB(const ib_t *in,		/* I - Input pixels */
                ib_t       *out,	/* I - Output pixels */
                int        count)	/* I - Number of pixels */
{
  if (ImageHaveProfile)
  {
    while (count > 0)
    {
      out[0] = 255 - ImageDensity[255 - *in++];
      out[1] = out[0];
      out[2] = out[0];
      out += 3;
      count --;
    }
  }
  else
  {
    while (count > 0)
    {
      *out++ = *in;
      *out++ = *in;
      *out++ = *in++;

      if (ImageColorSpace >= CUPS_CSPACE_CIELab)
        rgb_to_lab(out - 3);
      else if (ImageColorSpace == CUPS_CSPACE_CIEXYZ)
        rgb_to_xyz(out - 3);

      count --;
    }
  }
}


/*
 * 'ImageWhiteToBlack()' - Convert luminance colors to black.
 */

void
ImageWhiteToBlack(const ib_t *in,	/* I - Input pixels */
                  ib_t       *out,	/* I - Output pixels */
                  int        count)	/* I - Number of pixels */
{
  if (ImageHaveProfile)
    while (count > 0)
    {
      *out++ = ImageDensity[255 - *in++];
      count --;
    }
  else
    while (count > 0)
    {
      *out++ = 255 - *in++;
      count --;
    }
}


/*
 * 'ImageWhiteToCMY()' - Convert luminance colors to CMY.
 */

void
ImageWhiteToCMY(const ib_t *in,		/* I - Input pixels */
                ib_t       *out,	/* I - Output pixels */
                int        count)	/* I - Number of pixels */
{
  if (ImageHaveProfile)
    while (count > 0)
    {
      out[0] = ImageDensity[255 - *in++];
      out[1] = out[0];
      out[2] = out[0];
      out += 3;
      count --;
    }
  else
    while (count > 0)
    {
      *out++ = 255 - *in;
      *out++ = 255 - *in;
      *out++ = 255 - *in++;
      count --;
    }
}


/*
 * 'ImageWhiteToCMYK()' - Convert luminance colors to CMYK.
 */

void
ImageWhiteToCMYK(const ib_t *in,	/* I - Input pixels */
                 ib_t       *out,	/* I - Output pixels */
                 int        count)	/* I - Number of pixels */
{
  if (ImageHaveProfile)
    while (count > 0)
    {
      *out++ = 0;
      *out++ = 0;
      *out++ = 0;
      *out++ = ImageDensity[255 - *in++];
      count --;
    }
  else
    while (count > 0)
    {
      *out++ = 0;
      *out++ = 0;
      *out++ = 0;
      *out++ = 255 - *in++;
      count --;
    }
}


/*
 * 'ImageRGBToBlack()' - Convert RGB data to black.
 */

void
ImageRGBToBlack(const ib_t *in,		/* I - Input pixels */
                ib_t       *out,	/* I - Output pixels */
                int        count)	/* I - Number of pixels */
{
  if (ImageHaveProfile)
    while (count > 0)
    {
      *out++ = ImageDensity[255 - (31 * in[0] + 61 * in[1] + 8 * in[2]) / 100];
      in += 3;
      count --;
    }
  else
    while (count > 0)
    {
      *out++ = 255 - (31 * in[0] + 61 * in[1] + 8 * in[2]) / 100;
      in += 3;
      count --;
    }
}


/*
 * 'ImageRGBToCMY()' - Convert RGB colors to CMY.
 */

void
ImageRGBToCMY(const ib_t *in,	/* I - Input pixels */
              ib_t       *out,	/* I - Output pixels */
              int        count)	/* I - Number of pixels */
{
  int	c, m, y, k;		/* CMYK values */
  int	cc, cm, cy;		/* Calibrated CMY values */


  if (ImageHaveProfile)
    while (count > 0)
    {
      c = 255 - *in++;
      m = 255 - *in++;
      y = 255 - *in++;
      k = min(c, min(m, y));
      c -= k;
      m -= k;
      y -= k;

      cc = ImageMatrix[0][0][c] +
           ImageMatrix[0][1][m] +
	   ImageMatrix[0][2][y] + k;
      cm = ImageMatrix[1][0][c] +
           ImageMatrix[1][1][m] +
	   ImageMatrix[1][2][y] + k;
      cy = ImageMatrix[2][0][c] +
           ImageMatrix[2][1][m] +
	   ImageMatrix[2][2][y] + k;

      if (cc < 0)
        *out++ = 0;
      else if (cc > 255)
        *out++ = ImageDensity[255];
      else
        *out++ = ImageDensity[cc];

      if (cm < 0)
        *out++ = 0;
      else if (cm > 255)
        *out++ = ImageDensity[255];
      else
        *out++ = ImageDensity[cm];

      if (cy < 0)
        *out++ = 0;
      else if (cy > 255)
        *out++ = ImageDensity[255];
      else
        *out++ = ImageDensity[cy];

      count --;
    }
  else
    while (count > 0)
    {
      c    = 255 - in[0];
      m    = 255 - in[1];
      y    = 255 - in[2];
      k    = min(c, min(m, y));

      *out++ = (255 - in[1] / 4) * (c - k) / 255 + k;
      *out++ = (255 - in[2] / 4) * (m - k) / 255 + k;
      *out++ = (255 - in[0] / 4) * (y - k) / 255 + k;
      in += 3;
      count --;
    }
}


/*
 * 'ImageRGBToCMYK()' - Convert RGB colors to CMYK.
 */

void
ImageRGBToCMYK(const ib_t *in,	/* I - Input pixels */
               ib_t       *out,	/* I - Output pixels */
               int        count)/* I - Number of pixels */
{
  int	c, m, y, k,		/* CMYK values */
	km;			/* Maximum K value */
  int	cc, cm, cy;		/* Calibrated CMY values */


  if (ImageHaveProfile)
    while (count > 0)
    {
      c = 255 - *in++;
      m = 255 - *in++;
      y = 255 - *in++;
      k = min(c, min(m, y));

      if ((km = max(c, max(m, y))) > k)
        k = k * k * k / (km * km);

      c -= k;
      m -= k;
      y -= k;

      cc = (ImageMatrix[0][0][c] +
            ImageMatrix[0][1][m] +
	    ImageMatrix[0][2][y]);
      cm = (ImageMatrix[1][0][c] +
            ImageMatrix[1][1][m] +
	    ImageMatrix[1][2][y]);
      cy = (ImageMatrix[2][0][c] +
            ImageMatrix[2][1][m] +
	    ImageMatrix[2][2][y]);

      if (cc < 0)
        *out++ = 0;
      else if (cc > 255)
        *out++ = ImageDensity[255];
      else
        *out++ = ImageDensity[cc];

      if (cm < 0)
        *out++ = 0;
      else if (cm > 255)
        *out++ = ImageDensity[255];
      else
        *out++ = ImageDensity[cm];

      if (cy < 0)
        *out++ = 0;
      else if (cy > 255)
        *out++ = ImageDensity[255];
      else
        *out++ = ImageDensity[cy];

      *out++ = ImageDensity[k];

      count --;
    }
  else
    while (count > 0)
    {
      c = 255 - *in++;
      m = 255 - *in++;
      y = 255 - *in++;
      k = min(c, min(m, y));

      if ((km = max(c, max(m, y))) > k)
        k = k * k * k / (km * km);

      c -= k;
      m -= k;
      y -= k;

      *out++ = c;
      *out++ = m;
      *out++ = y;
      *out++ = k;

      count --;
    }
}


/*
 * 'ImageRGBToWhite()' - Convert RGB colors to luminance.
 */

void
ImageRGBToWhite(const ib_t *in,		/* I - Input pixels */
                ib_t       *out,	/* I - Output pixels */
                int        count)	/* I - Number of pixels */
{
  if (ImageHaveProfile)
  {
    while (count > 0)
    {
      *out++ = 255 - ImageDensity[255 - (31 * in[0] + 61 * in[1] + 8 * in[2]) / 100];
      in += 3;
      count --;
    }
  }
  else
  {
    while (count > 0)
    {
      *out++ = (31 * in[0] + 61 * in[1] + 8 * in[2]) / 100;
      in += 3;
      count --;
    }
  }
}


/*
 * 'ImageRGBToRGB()' - Convert RGB colors to device-dependent RGB.
 */

void
ImageRGBToRGB(const ib_t *in,	/* I - Input pixels */
              ib_t       *out,	/* I - Output pixels */
              int        count)	/* I - Number of pixels */
{
  int	c, m, y, k;		/* CMYK values */
  int	cr, cg, cb;		/* Calibrated RGB values */


  if (ImageHaveProfile)
  {
    while (count > 0)
    {
      c = 255 - *in++;
      m = 255 - *in++;
      y = 255 - *in++;
      k = min(c, min(m, y));
      c -= k;
      m -= k;
      y -= k;

      cr = ImageMatrix[0][0][c] +
           ImageMatrix[0][1][m] +
           ImageMatrix[0][2][y] + k;
      cg = ImageMatrix[1][0][c] +
           ImageMatrix[1][1][m] +
	   ImageMatrix[1][2][y] + k;
      cb = ImageMatrix[2][0][c] +
           ImageMatrix[2][1][m] +
	   ImageMatrix[2][2][y] + k;

      if (cr < 0)
        *out++ = 255;
      else if (cr > 255)
        *out++ = 255 - ImageDensity[255];
      else
        *out++ = 255 - ImageDensity[cr];

      if (cg < 0)
        *out++ = 255;
      else if (cg > 255)
        *out++ = 255 - ImageDensity[255];
      else
        *out++ = 255 - ImageDensity[cg];

      if (cb < 0)
        *out++ = 255;
      else if (cb > 255)
        *out++ = 255 - ImageDensity[255];
      else
        *out++ = 255 - ImageDensity[cb];

      count --;
    }
  }
  else
  {
    if (in != out)
      memcpy(out, in, count * 3);

    if (ImageColorSpace >= CUPS_CSPACE_CIEXYZ)
    {
      while (count > 0)
      {
	if (ImageColorSpace >= CUPS_CSPACE_CIELab)
          rgb_to_lab(out);
	else
          rgb_to_xyz(out);

	out += 3;
	count --;
      }
    }
  }
}


/*
 * 'ImageCMYKToBlack()' - Convert CMYK data to black.
 */

void
ImageCMYKToBlack(const ib_t *in,	/* I - Input pixels */
                 ib_t       *out,	/* I - Output pixels */
                 int        count)	/* I - Number of pixels */
{
  int	k;				/* Black value */


  if (ImageHaveProfile)
    while (count > 0)
    {
      k = (31 * in[0] + 61 * in[1] + 8 * in[2]) / 100 + in[3];

      if (k < 255)
        *out++ = ImageDensity[k];
      else
        *out++ = ImageDensity[255];

      in += 4;
      count --;
    }
  else
    while (count > 0)
    {
      k = (31 * in[0] + 61 * in[1] + 8 * in[2]) / 100 + in[3];

      if (k < 255)
        *out++ = k;
      else
        *out++ = 255;

      in += 4;
      count --;
    }
}


/*
 * 'ImageCMYKToCMY()' - Convert CMYK colors to CMY.
 */

void
ImageCMYKToCMY(const ib_t *in,	/* I - Input pixels */
               ib_t       *out,	/* I - Output pixels */
               int        count)/* I - Number of pixels */
{
  int	c, m, y, k;		/* CMYK values */
  int	cc, cm, cy;		/* Calibrated CMY values */


  if (ImageHaveProfile)
    while (count > 0)
    {
      c = *in++;
      m = *in++;
      y = *in++;
      k = *in++;

      cc = ImageMatrix[0][0][c] +
           ImageMatrix[0][1][m] +
	   ImageMatrix[0][2][y] + k;
      cm = ImageMatrix[1][0][c] +
           ImageMatrix[1][1][m] +
	   ImageMatrix[1][2][y] + k;
      cy = ImageMatrix[2][0][c] +
           ImageMatrix[2][1][m] +
	   ImageMatrix[2][2][y] + k;

      if (cc < 0)
        *out++ = 0;
      else if (cc > 255)
        *out++ = ImageDensity[255];
      else
        *out++ = ImageDensity[cc];

      if (cm < 0)
        *out++ = 0;
      else if (cm > 255)
        *out++ = ImageDensity[255];
      else
        *out++ = ImageDensity[cm];

      if (cy < 0)
        *out++ = 0;
      else if (cy > 255)
        *out++ = ImageDensity[255];
      else
        *out++ = ImageDensity[cy];

      count --;
    }
  else
    while (count > 0)
    {
      c = *in++;
      m = *in++;
      y = *in++;
      k = *in++;

      c += k;
      m += k;
      y += k;

      if (c < 255)
        *out++ = c;
      else
        *out++ = 255;

      if (m < 255)
        *out++ = y;
      else
        *out++ = 255;

      if (y < 255)
        *out++ = y;
      else
        *out++ = 255;

      count --;
    }
}


/*
 * 'ImageCMYKToCMYK()' - Convert CMYK colors to CMYK.
 */

void
ImageCMYKToCMYK(const ib_t *in,	/* I - Input pixels */
                ib_t       *out,/* I - Output pixels */
                int        count)/* I - Number of pixels */
{
  int	c, m, y, k;		/* CMYK values */
  int	cc, cm, cy;		/* Calibrated CMY values */


  if (ImageHaveProfile)
    while (count > 0)
    {
      c = *in++;
      m = *in++;
      y = *in++;
      k = *in++;

      cc = (ImageMatrix[0][0][c] +
            ImageMatrix[0][1][m] +
	    ImageMatrix[0][2][y]);
      cm = (ImageMatrix[1][0][c] +
            ImageMatrix[1][1][m] +
	    ImageMatrix[1][2][y]);
      cy = (ImageMatrix[2][0][c] +
            ImageMatrix[2][1][m] +
	    ImageMatrix[2][2][y]);

      if (cc < 0)
        *out++ = 0;
      else if (cc > 255)
        *out++ = ImageDensity[255];
      else
        *out++ = ImageDensity[cc];

      if (cm < 0)
        *out++ = 0;
      else if (cm > 255)
        *out++ = ImageDensity[255];
      else
        *out++ = ImageDensity[cm];

      if (cy < 0)
        *out++ = 0;
      else if (cy > 255)
        *out++ = ImageDensity[255];
      else
        *out++ = ImageDensity[cy];

      *out++ = ImageDensity[k];

      count --;
    }
  else if (in != out)
  {
    while (count > 0)
    {
      *out++ = *in++;
      *out++ = *in++;
      *out++ = *in++;
      *out++ = *in++;

      count --;
    }
  }
}


/*
 * 'ImageCMYKToWhite()' - Convert CMYK colors to luminance.
 */

void
ImageCMYKToWhite(const ib_t *in,	/* I - Input pixels */
                 ib_t       *out,	/* I - Output pixels */
                 int        count)	/* I - Number of pixels */
{
  int	w;				/* White value */


  if (ImageHaveProfile)
  {
    while (count > 0)
    {
      w = 255 - (31 * in[0] + 61 * in[1] + 8 * in[2]) / 100 - in[3];

      if (w > 0)
        *out++ = ImageDensity[w];
      else
        *out++ = ImageDensity[0];

      in += 4;
      count --;
    }
  }
  else
  {
    while (count > 0)
    {
      w = 255 - (31 * in[0] + 61 * in[1] + 8 * in[2]) / 100 - in[3];

      if (w > 0)
        *out++ = w;
      else
        *out++ = 0;

      in += 4;
      count --;
    }
  }
}


/*
 * 'ImageCMYKToRGB()' - Convert CMYK colors to device-dependent RGB.
 */

void
ImageCMYKToRGB(const ib_t *in,	/* I - Input pixels */
               ib_t       *out,	/* I - Output pixels */
               int        count)/* I - Number of pixels */
{
  int	c, m, y, k;		/* CMYK values */
  int	cr, cg, cb;		/* Calibrated RGB values */


  if (ImageHaveProfile)
  {
    while (count > 0)
    {
      c = *in++;
      m = *in++;
      y = *in++;
      k = *in++;

      cr = ImageMatrix[0][0][c] +
           ImageMatrix[0][1][m] +
           ImageMatrix[0][2][y] + k;
      cg = ImageMatrix[1][0][c] +
           ImageMatrix[1][1][m] +
	   ImageMatrix[1][2][y] + k;
      cb = ImageMatrix[2][0][c] +
           ImageMatrix[2][1][m] +
	   ImageMatrix[2][2][y] + k;

      if (cr < 0)
        *out++ = 255;
      else if (cr > 255)
        *out++ = 255 - ImageDensity[255];
      else
        *out++ = 255 - ImageDensity[cr];

      if (cg < 0)
        *out++ = 255;
      else if (cg > 255)
        *out++ = 255 - ImageDensity[255];
      else
        *out++ = 255 - ImageDensity[cg];

      if (cb < 0)
        *out++ = 255;
      else if (cb > 255)
        *out++ = 255 - ImageDensity[255];
      else
        *out++ = 255 - ImageDensity[cb];

      count --;
    }
  }
  else
  {
    while (count > 0)
    {
      c = 255 - *in++;
      m = 255 - *in++;
      y = 255 - *in++;
      k = *in++;

      c -= k;
      m -= k;
      y -= k;

      if (c > 0)
	*out++ = c;
      else
        *out++ = 0;

      if (m > 0)
	*out++ = m;
      else
        *out++ = 0;

      if (y > 0)
	*out++ = y;
      else
        *out++ = 0;

      if (ImageColorSpace >= CUPS_CSPACE_CIELab)
        rgb_to_lab(out - 3);
      else if (ImageColorSpace == CUPS_CSPACE_CIEXYZ)
        rgb_to_xyz(out - 3);

      count --;
    }
  }
}


/*
 * 'ImageLut()' - Adjust all pixel values with the given LUT.
 */

void
ImageLut(ib_t       *pixels,	/* IO - Input/output pixels */
         int        count,	/* I - Number of pixels/bytes to adjust */
         const ib_t *lut)	/* I - Lookup table */
{
  while (count > 0)
  {
    *pixels = lut[*pixels];
    pixels ++;
    count --;
  }
}


/*
 * 'ImageRGBAdjust()' - Adjust the hue and saturation of the given RGB colors.
 */

void
ImageRGBAdjust(ib_t *pixels,		/* IO - Input/output pixels */
               int  count,		/* I - Number of pixels to adjust */
               int  saturation,		/* I - Color saturation (%) */
               int  hue)		/* I - Color hue (degrees) */
{
  int			i, j, k;	/* Looping vars */
  float			mat[3][3];	/* Color adjustment matrix */
  static int		last_sat = 100,	/* Last saturation used */
			last_hue = 0;	/* Last hue used */
  static cups_clut_t	*lut = NULL;	/* Lookup table for matrix */


  if (saturation != last_sat ||
      hue != last_hue)
  {
   /*
    * Build the color adjustment matrix...
    */

    ident(mat);
    saturate(mat, saturation * 0.01);
    huerotate(mat, (float)hue);

   /*
    * Allocate memory for the lookup table...
    */

    if (lut == NULL)
      lut = calloc(3, sizeof(cups_clut_t));

    if (lut == NULL)
      return;

   /*
    * Convert the matrix into a 3x3 array of lookup tables...
    */

    for (i = 0; i < 3; i ++)
      for (j = 0; j < 3; j ++)
        for (k = 0; k < 256; k ++)
          lut[i][j][k] = mat[i][j] * k + 0.5;

   /*
    * Save the saturation and hue to compare later...
    */

    last_sat = saturation;
    last_hue = hue;
  }

 /*
  * Adjust each pixel in the given buffer.
  */

  while (count > 0)
  {
    i = lut[0][0][pixels[0]] +
        lut[1][0][pixels[1]] +
        lut[2][0][pixels[2]];
    if (i < 0)
      pixels[0] = 0;
    else if (i > 255)
      pixels[0] = 255;
    else
      pixels[0] = i;

    i = lut[0][1][pixels[0]] +
        lut[1][1][pixels[1]] +
        lut[2][1][pixels[2]];
    if (i < 0)
      pixels[1] = 0;
    else if (i > 255)
      pixels[1] = 255;
    else
      pixels[1] = i;

    i = lut[0][2][pixels[0]] +
        lut[1][2][pixels[1]] +
        lut[2][2][pixels[2]];
    if (i < 0)
      pixels[2] = 0;
    else if (i > 255)
      pixels[2] = 255;
    else
      pixels[2] = i;

    count --;
    pixels += 3;
  }
}


/*
 * Convert from RGB to CIE XYZ or Lab...
 */

#define D65_X	(0.412453 + 0.357580 + 0.180423)
#define D65_Y	(0.212671 + 0.715160 + 0.072169)
#define D65_Z	(0.019334 + 0.119193 + 0.950227)


/*
 * 'cielab()' - Map CIE Lab transformation...
 */

static float		/* O - Adjusted color value */
cielab(float x,		/* I - Raw color value */
       float xn)	/* I - Whitepoint color value */
{
  float x_xn;		/* Fraction of whitepoint */


  x_xn = x / xn;

  if (x_xn > 0.008856)
    return (cbrt(x_xn));
  else
    return (7.787 * x_xn + 16.0 / 116.0);
}


/*
 * 'rgb_to_xyz()' - Convert an RGB color to CIE XYZ.
 */

static void
rgb_to_xyz(ib_t *val)	/* IO - Color value */
{
  float	r,		/* Red value */
	g,		/* Green value */
	b,		/* Blue value */
	ciex,		/* CIE X value */
	ciey,		/* CIE Y value */
	ciez;		/* CIE Z value */


 /*
  * Convert sRGB to linear RGB...
  */

  r = pow(val[0] / 255.0, 0.58823529412);
  g = pow(val[1] / 255.0, 0.58823529412);
  b = pow(val[2] / 255.0, 0.58823529412);

 /*
  * Convert to CIE XYZ...
  */

  ciex = 0.412453 * r + 0.357580 * g + 0.180423 * b; 
  ciey = 0.212671 * r + 0.715160 * g + 0.072169 * b;
  ciez = 0.019334 * r + 0.119193 * g + 0.950227 * b;

 /*
  * Output 8-bit values...
  */

  if (ciex < 0.0)
    val[0] = 0;
  else if (ciex < 255.0)
    val[0] = (int)ciex;
  else
    val[0] = 255;

  if (ciey < 0.0)
    val[1] = 0;
  else if (ciey < 255.0)
    val[1] = (int)ciey;
  else
    val[1] = 255;

  if (ciez < 0.0)
    val[2] = 0;
  else if (ciez < 255.0)
    val[2] = (int)ciez;
  else
    val[2] = 255;
}


/*
 * 'rgb_to_lab()' - Convert an RGB color to CIE Lab.
 */

static void
rgb_to_lab(ib_t *val)	/* IO - Color value */
{
  float	r,		/* Red value */
	g,		/* Green value */
	b,		/* Blue value */
	ciex,		/* CIE X value */
	ciey,		/* CIE Y value */
	ciez,		/* CIE Z value */
	ciey_yn,	/* Normalized luminance */
	ciel,		/* CIE L value */
	ciea,		/* CIE a value */
	cieb;		/* CIE b value */


 /*
  * Convert sRGB to linear RGB...
  */

  r = pow(val[0] / 255.0, 0.58823529412);
  g = pow(val[1] / 255.0, 0.58823529412);
  b = pow(val[2] / 255.0, 0.58823529412);

 /*
  * Convert to CIE XYZ...
  */

  ciex = 0.412453 * r + 0.357580 * g + 0.180423 * b; 
  ciey = 0.212671 * r + 0.715160 * g + 0.072169 * b;
  ciez = 0.019334 * r + 0.119193 * g + 0.950227 * b;

 /*
  * Normalize and convert to CIE Lab...
  */

  ciey_yn = ciey / D65_Y;

  if (ciey_yn > 0.008856)
    ciel = 116 * cbrt(ciey_yn) - 16;
  else
    ciel = 903.3 * ciey_yn;

  ciel = ciel;
  ciea = 500 * (cielab(ciex, D65_X) - cielab(ciey, D65_Y));
  cieb = 200 * (cielab(ciey, D65_Y) - cielab(ciez, D65_Z));

 /*
  * Scale the L value and bias the a and b values by 128 so that all
  * numbers are from 0 to 255.
  */

  ciel *= 2.55;
  ciea += 128;
  cieb += 128;

 /*
  * Output 8-bit values...
  */

  if (ciel < 0.0)
    val[0] = 0;
  else if (ciel < 255.0)
    val[0] = (int)ciel;
  else
    val[0] = 255;

  if (ciea < 0.0)
    val[1] = 128;
  else if (ciea < 255.0)
    val[1] = (int)ciea;
  else
    val[1] = 255;

  if (cieb < 0.0)
    val[2] = 128;
  else if (cieb < 255.0)
    val[2] = (int)cieb;
  else
    val[2] = 255;
}


/*
 * The color saturation/hue matrix stuff is provided thanks to Mr. Paul
 * Haeberli at "http://www.sgi.com/grafica/matrix/index.html".
 */

/* 
 * 'huerotate()' - Rotate the hue, maintaining luminance.
 */

static void
huerotate(float mat[3][3],	/* I - Matrix to append to */
          float rot)		/* I - Hue rotation in degrees */
{
  float hmat[3][3];		/* Hue matrix */
  float lx, ly, lz;		/* Luminance vector */
  float xrs, xrc;		/* X rotation sine/cosine */
  float yrs, yrc;		/* Y rotation sine/cosine */
  float zrs, zrc;		/* Z rotation sine/cosine */
  float zsx, zsy;		/* Z shear x/y */


 /*
  * Load the identity matrix...
  */

  ident(hmat);

 /*
  * Rotate the grey vector into positive Z...
  */

  xrs = M_SQRT1_2;
  xrc = M_SQRT1_2;
  xrotate(hmat,xrs,xrc);

  yrs = -1.0 / sqrt(3.0);
  yrc = -M_SQRT2 * yrs;
  yrotate(hmat,yrs,yrc);

 /*
  * Shear the space to make the luminance plane horizontal...
  */

  xform(hmat, 0.3086, 0.6094, 0.0820, &lx, &ly, &lz);
  zsx = lx / lz;
  zsy = ly / lz;
  zshear(hmat, zsx, zsy);

 /*
  * Rotate the hue...
  */

  zrs = sin(rot * M_PI / 180.0);
  zrc = cos(rot * M_PI / 180.0);

  zrotate(hmat, zrs, zrc);

 /*
  * Unshear the space to put the luminance plane back...
  */

  zshear(hmat, -zsx, -zsy);

 /*
  * Rotate the grey vector back into place...
  */

  yrotate(hmat, -yrs, yrc);
  xrotate(hmat, -xrs, xrc);

 /*
  * Append it to the current matrix...
  */

  mult(hmat, mat, mat);
}


/* 
 * 'ident()' - Make an identity matrix.
 */

static void
ident(float mat[3][3])	/* I - Matrix to identify */
{
  mat[0][0] = 1.0;
  mat[0][1] = 0.0;
  mat[0][2] = 0.0;
  mat[1][0] = 0.0;
  mat[1][1] = 1.0;
  mat[1][2] = 0.0;
  mat[2][0] = 0.0;
  mat[2][1] = 0.0;
  mat[2][2] = 1.0;
}


/* 
 * 'mult()' - Multiply two matrices.
 */

static void
mult(float a[3][3],	/* I - First matrix */
     float b[3][3],	/* I - Second matrix */
     float c[3][3])	/* I - Destination matrix */
{
  int	x, y;		/* Looping vars */
  float	temp[3][3];	/* Temporary matrix */


 /*
  * Multiply a and b, putting the result in temp...
  */

  for (y = 0; y < 3; y ++)
    for (x = 0; x < 3; x ++)
      temp[y][x] = b[y][0] * a[0][x] +
                   b[y][1] * a[1][x] +
                   b[y][2] * a[2][x];

 /*
  * Copy temp to c (that way c can be a pointer to a or b).
  */

  memcpy(c, temp, sizeof(temp));
}


/* 
 * 'saturate()' - Make a saturation matrix.
 */

static void
saturate(float mat[3][3],	/* I - Matrix to append to */
         float sat)		/* I - Desired color saturation */
{
  float	smat[3][3];		/* Saturation matrix */


  smat[0][0] = (1.0 - sat) * 0.3086 + sat;
  smat[0][1] = (1.0 - sat) * 0.3086;
  smat[0][2] = (1.0 - sat) * 0.3086;
  smat[1][0] = (1.0 - sat) * 0.6094;
  smat[1][1] = (1.0 - sat) * 0.6094 + sat;
  smat[1][2] = (1.0 - sat) * 0.6094;
  smat[2][0] = (1.0 - sat) * 0.0820;
  smat[2][1] = (1.0 - sat) * 0.0820;
  smat[2][2] = (1.0 - sat) * 0.0820 + sat;

  mult(smat, mat, mat);
}


/* 
 * 'xform()' - Transform a 3D point using a matrix...
 */

static void
xform(float mat[3][3],	/* I - Matrix */
      float x,		/* I - Input X coordinate */
      float y,		/* I - Input Y coordinate */
      float z,		/* I - Input Z coordinate */
      float *tx,	/* O - Output X coordinate */
      float *ty,	/* O - Output Y coordinate */
      float *tz)	/* O - Output Z coordinate */
{
  *tx = x * mat[0][0] + y * mat[1][0] + z * mat[2][0];
  *ty = x * mat[0][1] + y * mat[1][1] + z * mat[2][1];
  *tz = x * mat[0][2] + y * mat[1][2] + z * mat[2][2];
}


/* 
 * 'xrotate()' - Rotate about the x (red) axis...
 */

static void
xrotate(float mat[3][3],	/* I - Matrix */
        float rs,		/* I - Rotation angle sine */
        float rc)		/* I - Rotation angle cosine */
{
  float rmat[3][3];		/* I - Rotation matrix */


  rmat[0][0] = 1.0;
  rmat[0][1] = 0.0;
  rmat[0][2] = 0.0;

  rmat[1][0] = 0.0;
  rmat[1][1] = rc;
  rmat[1][2] = rs;

  rmat[2][0] = 0.0;
  rmat[2][1] = -rs;
  rmat[2][2] = rc;

  mult(rmat, mat, mat);
}


/* 
 * 'yrotate()' - Rotate about the y (green) axis...
 */

static void
yrotate(float mat[3][3],	/* I - Matrix */
        float rs,		/* I - Rotation angle sine */
        float rc)		/* I - Rotation angle cosine */
{
  float rmat[3][3];		/* I - Rotation matrix */


  rmat[0][0] = rc;
  rmat[0][1] = 0.0;
  rmat[0][2] = -rs;

  rmat[1][0] = 0.0;
  rmat[1][1] = 1.0;
  rmat[1][2] = 0.0;

  rmat[2][0] = rs;
  rmat[2][1] = 0.0;
  rmat[2][2] = rc;

  mult(rmat,mat,mat);
}


/* 
 * 'zrotate()' - Rotate about the z (blue) axis...
 */

static void
zrotate(float mat[3][3],	/* I - Matrix */
        float rs,		/* I - Rotation angle sine */
        float rc)		/* I - Rotation angle cosine */
{
  float rmat[3][3];		/* I - Rotation matrix */


  rmat[0][0] = rc;
  rmat[0][1] = rs;
  rmat[0][2] = 0.0;

  rmat[1][0] = -rs;
  rmat[1][1] = rc;
  rmat[1][2] = 0.0;

  rmat[2][0] = 0.0;
  rmat[2][1] = 0.0;
  rmat[2][2] = 1.0;

  mult(rmat,mat,mat);
}


/* 
 * 'zshear()' - Shear z using x and y...
 */

static void
zshear(float mat[3][3],	/* I - Matrix */
       float dx,	/* I - X shear */
       float dy)	/* I - Y shear */
{
  float smat[3][3];	/* Shear matrix */


  smat[0][0] = 1.0;
  smat[0][1] = 0.0;
  smat[0][2] = dx;

  smat[1][0] = 0.0;
  smat[1][1] = 1.0;
  smat[1][2] = dy;

  smat[2][0] = 0.0;
  smat[2][1] = 0.0;
  smat[2][2] = 1.0;

  mult(smat, mat, mat);
}


/*
 * End of "$Id: image-colorspace.c,v 1.1.1.9 2003/02/10 21:58:35 jlovell Exp $".
 */