Error.h   [plain text]


//===----- llvm/Support/Error.h - Recoverable error handling ----*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines an API used to report recoverable errors.
//
//===----------------------------------------------------------------------===//

#ifndef LLVM_SUPPORT_ERROR_H
#define LLVM_SUPPORT_ERROR_H

#include "llvm/ADT/PointerIntPair.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/ADT/Twine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorOr.h"
#include "llvm/Support/raw_ostream.h"
#include <vector>

namespace llvm {

class Error;
class ErrorList;

/// Base class for error info classes. Do not extend this directly: Extend
/// the ErrorInfo template subclass instead.
class ErrorInfoBase {
public:
  virtual ~ErrorInfoBase() {}

  /// Print an error message to an output stream.
  virtual void log(raw_ostream &OS) const = 0;

  /// Return the error message as a string.
  virtual std::string message() const {
    std::string Msg;
    raw_string_ostream OS(Msg);
    log(OS);
    return OS.str();
  }

  /// Convert this error to a std::error_code.
  ///
  /// This is a temporary crutch to enable interaction with code still
  /// using std::error_code. It will be removed in the future.
  virtual std::error_code convertToErrorCode() const = 0;

  // Check whether this instance is a subclass of the class identified by
  // ClassID.
  virtual bool isA(const void *const ClassID) const {
    return ClassID == classID();
  }

  // Check whether this instance is a subclass of ErrorInfoT.
  template <typename ErrorInfoT> bool isA() const {
    return isA(ErrorInfoT::classID());
  }

  // Returns the class ID for this type.
  static const void *classID() { return &ID; }

private:
  virtual void anchor();
  static char ID;
};

/// Lightweight error class with error context and mandatory checking.
///
/// Instances of this class wrap a ErrorInfoBase pointer. Failure states
/// are represented by setting the pointer to a ErrorInfoBase subclass
/// instance containing information describing the failure. Success is
/// represented by a null pointer value.
///
/// Instances of Error also contains a 'Checked' flag, which must be set
/// before the destructor is called, otherwise the destructor will trigger a
/// runtime error. This enforces at runtime the requirement that all Error
/// instances be checked or returned to the caller.
///
/// There are two ways to set the checked flag, depending on what state the
/// Error instance is in. For Error instances indicating success, it
/// is sufficient to invoke the boolean conversion operator. E.g.:
///
///   Error foo(<...>);
///
///   if (auto E = foo(<...>))
///     return E; // <- Return E if it is in the error state.
///   // We have verified that E was in the success state. It can now be safely
///   // destroyed.
///
/// A success value *can not* be dropped. For example, just calling 'foo(<...>)'
/// without testing the return value will raise a runtime error, even if foo
/// returns success.
///
/// For Error instances representing failure, you must use either the
/// handleErrors or handleAllErrors function with a typed handler. E.g.:
///
///   class MyErrorInfo : public ErrorInfo<MyErrorInfo> {
///     // Custom error info.
///   };
///
///   Error foo(<...>) { return make_error<MyErrorInfo>(...); }
///
///   auto E = foo(<...>); // <- foo returns failure with MyErrorInfo.
///   auto NewE =
///     handleErrors(E,
///       [](const MyErrorInfo &M) {
///         // Deal with the error.
///       },
///       [](std::unique_ptr<OtherError> M) -> Error {
///         if (canHandle(*M)) {
///           // handle error.
///           return Error::success();
///         }
///         // Couldn't handle this error instance. Pass it up the stack.
///         return Error(std::move(M));
///       );
///   // Note - we must check or return NewE in case any of the handlers
///   // returned a new error.
///
/// The handleAllErrors function is identical to handleErrors, except
/// that it has a void return type, and requires all errors to be handled and
/// no new errors be returned. It prevents errors (assuming they can all be
/// handled) from having to be bubbled all the way to the top-level.
///
/// *All* Error instances must be checked before destruction, even if
/// they're moved-assigned or constructed from Success values that have already
/// been checked. This enforces checking through all levels of the call stack.
class Error {

  // ErrorList needs to be able to yank ErrorInfoBase pointers out of this
  // class to add to the error list.
  friend class ErrorList;

  // handleErrors needs to be able to set the Checked flag.
  template <typename... HandlerTs>
  friend Error handleErrors(Error E, HandlerTs &&... Handlers);

  // Expected<T> needs to be able to steal the payload when constructed from an
  // error.
  template <typename T> class Expected;

public:
  /// Create a success value. Prefer using 'Error::success()' for readability
  /// where possible.
  Error() {
    setPtr(nullptr);
    setChecked(false);
  }

  /// Create a success value. This is equivalent to calling the default
  /// constructor, but should be preferred for readability where possible.
  static Error success() { return Error(); }

  // Errors are not copy-constructable.
  Error(const Error &Other) = delete;

  /// Move-construct an error value. The newly constructed error is considered
  /// unchecked, even if the source error had been checked. The original error
  /// becomes a checked Success value, regardless of its original state.
  Error(Error &&Other) {
    setChecked(true);
    *this = std::move(Other);
  }

  /// Create an error value. Prefer using the 'make_error' function, but
  /// this constructor can be useful when "re-throwing" errors from handlers.
  Error(std::unique_ptr<ErrorInfoBase> Payload) {
    setPtr(Payload.release());
    setChecked(false);
  }

  // Errors are not copy-assignable.
  Error &operator=(const Error &Other) = delete;

  /// Move-assign an error value. The current error must represent success, you
  /// you cannot overwrite an unhandled error. The current error is then
  /// considered unchecked. The source error becomes a checked success value,
  /// regardless of its original state.
  Error &operator=(Error &&Other) {
    // Don't allow overwriting of unchecked values.
    assertIsChecked();
    setPtr(Other.getPtr());

    // This Error is unchecked, even if the source error was checked.
    setChecked(false);

    // Null out Other's payload and set its checked bit.
    Other.setPtr(nullptr);
    Other.setChecked(true);

    return *this;
  }

  /// Destroy a Error. Fails with a call to abort() if the error is
  /// unchecked.
  ~Error() {
    assertIsChecked();
    delete getPtr();
  }

  /// Bool conversion. Returns true if this Error is in a failure state,
  /// and false if it is in an accept state. If the error is in a Success state
  /// it will be considered checked.
  explicit operator bool() {
    setChecked(getPtr() == nullptr);
    return getPtr() != nullptr;
  }

  /// Check whether one error is a subclass of another.
  template <typename ErrT> bool isA() const {
    return getPtr() && getPtr()->isA(ErrT::classID());
  }

private:
  void assertIsChecked() {
#ifndef NDEBUG
    if (!getChecked() || getPtr()) {
      dbgs() << "Program aborted due to an unhandled Error:\n";
      if (getPtr())
        getPtr()->log(dbgs());
      else
        dbgs()
            << "Error value was Success. (Note: Success values must still be "
               "checked prior to being destroyed).\n";
      abort();
    }
#endif
  }

  ErrorInfoBase *getPtr() const {
#ifndef NDEBUG
    return PayloadAndCheckedBit.getPointer();
#else
    return Payload;
#endif
  }

  void setPtr(ErrorInfoBase *EI) {
#ifndef NDEBUG
    PayloadAndCheckedBit.setPointer(EI);
#else
    Payload = EI;
#endif
  }

  bool getChecked() const {
#ifndef NDEBUG
    return PayloadAndCheckedBit.getInt();
#else
    return true;
#endif
  }

  void setChecked(bool V) {
#ifndef NDEBUG
    PayloadAndCheckedBit.setInt(V);
#endif
  }

  std::unique_ptr<ErrorInfoBase> takePayload() {
    std::unique_ptr<ErrorInfoBase> Tmp(getPtr());
    setPtr(nullptr);
    setChecked(true);
    return Tmp;
  }

#ifndef NDEBUG
  PointerIntPair<ErrorInfoBase *, 1> PayloadAndCheckedBit;
#else
  ErrorInfoBase *Payload;
#endif
};

/// Make a Error instance representing failure using the given error info
/// type.
template <typename ErrT, typename... ArgTs> Error make_error(ArgTs &&... Args) {
  return Error(llvm::make_unique<ErrT>(std::forward<ArgTs>(Args)...));
}

/// Base class for user error types. Users should declare their error types
/// like:
///
/// class MyError : public ErrorInfo<MyError> {
///   ....
/// };
///
/// This class provides an implementation of the ErrorInfoBase::kind
/// method, which is used by the Error RTTI system.
template <typename ThisErrT, typename ParentErrT = ErrorInfoBase>
class ErrorInfo : public ParentErrT {
public:
  bool isA(const void *const ClassID) const override {
    return ClassID == classID() || ParentErrT::isA(ClassID);
  }

  static const void *classID() { return &ThisErrT::ID; }
};

/// Special ErrorInfo subclass representing a list of ErrorInfos.
/// Instances of this class are constructed by joinError.
class ErrorList final : public ErrorInfo<ErrorList> {

  // handleErrors needs to be able to iterate the payload list of an
  // ErrorList.
  template <typename... HandlerTs>
  friend Error handleErrors(Error E, HandlerTs &&... Handlers);

  // joinErrors is implemented in terms of join.
  friend Error joinErrors(Error, Error);

public:
  void log(raw_ostream &OS) const override {
    OS << "Multiple errors:\n";
    for (auto &ErrPayload : Payloads) {
      ErrPayload->log(OS);
      OS << "\n";
    }
  }

  std::error_code convertToErrorCode() const override;

  // Used by ErrorInfo::classID.
  static char ID;

private:
  ErrorList(std::unique_ptr<ErrorInfoBase> Payload1,
            std::unique_ptr<ErrorInfoBase> Payload2) {
    assert(!Payload1->isA<ErrorList>() && !Payload2->isA<ErrorList>() &&
           "ErrorList constructor payloads should be singleton errors");
    Payloads.push_back(std::move(Payload1));
    Payloads.push_back(std::move(Payload2));
  }

  static Error join(Error E1, Error E2) {
    if (!E1)
      return E2;
    if (!E2)
      return E1;
    if (E1.isA<ErrorList>()) {
      auto &E1List = static_cast<ErrorList &>(*E1.getPtr());
      if (E2.isA<ErrorList>()) {
        auto E2Payload = E2.takePayload();
        auto &E2List = static_cast<ErrorList &>(*E2Payload);
        for (auto &Payload : E2List.Payloads)
          E1List.Payloads.push_back(std::move(Payload));
      } else
        E1List.Payloads.push_back(E2.takePayload());

      return E1;
    }
    if (E2.isA<ErrorList>()) {
      auto &E2List = static_cast<ErrorList &>(*E2.getPtr());
      E2List.Payloads.insert(E2List.Payloads.begin(), E1.takePayload());
      return E2;
    }
    return Error(std::unique_ptr<ErrorList>(
        new ErrorList(E1.takePayload(), E2.takePayload())));
  }

  std::vector<std::unique_ptr<ErrorInfoBase>> Payloads;
};

/// Concatenate errors. The resulting Error is unchecked, and contains the
/// ErrorInfo(s), if any, contained in E1, followed by the
/// ErrorInfo(s), if any, contained in E2.
inline Error joinErrors(Error E1, Error E2) {
  return ErrorList::join(std::move(E1), std::move(E2));
}

/// Helper for testing applicability of, and applying, handlers for
/// ErrorInfo types.
template <typename HandlerT>
class ErrorHandlerTraits
    : public ErrorHandlerTraits<decltype(
          &std::remove_reference<HandlerT>::type::operator())> {};

// Specialization functions of the form 'Error (const ErrT&)'.
template <typename ErrT> class ErrorHandlerTraits<Error (&)(ErrT &)> {
public:
  static bool appliesTo(const ErrorInfoBase &E) {
    return E.template isA<ErrT>();
  }

  template <typename HandlerT>
  static Error apply(HandlerT &&H, std::unique_ptr<ErrorInfoBase> E) {
    assert(appliesTo(*E) && "Applying incorrect handler");
    return H(static_cast<ErrT &>(*E));
  }
};

// Specialization functions of the form 'void (const ErrT&)'.
template <typename ErrT> class ErrorHandlerTraits<void (&)(ErrT &)> {
public:
  static bool appliesTo(const ErrorInfoBase &E) {
    return E.template isA<ErrT>();
  }

  template <typename HandlerT>
  static Error apply(HandlerT &&H, std::unique_ptr<ErrorInfoBase> E) {
    assert(appliesTo(*E) && "Applying incorrect handler");
    H(static_cast<ErrT &>(*E));
    return Error::success();
  }
};

/// Specialization for functions of the form 'Error (std::unique_ptr<ErrT>)'.
template <typename ErrT>
class ErrorHandlerTraits<Error (&)(std::unique_ptr<ErrT>)> {
public:
  static bool appliesTo(const ErrorInfoBase &E) {
    return E.template isA<ErrT>();
  }

  template <typename HandlerT>
  static Error apply(HandlerT &&H, std::unique_ptr<ErrorInfoBase> E) {
    assert(appliesTo(*E) && "Applying incorrect handler");
    std::unique_ptr<ErrT> SubE(static_cast<ErrT *>(E.release()));
    return H(std::move(SubE));
  }
};

/// Specialization for functions of the form 'Error (std::unique_ptr<ErrT>)'.
template <typename ErrT>
class ErrorHandlerTraits<void (&)(std::unique_ptr<ErrT>)> {
public:
  static bool appliesTo(const ErrorInfoBase &E) {
    return E.template isA<ErrT>();
  }

  template <typename HandlerT>
  static Error apply(HandlerT &&H, std::unique_ptr<ErrorInfoBase> E) {
    assert(appliesTo(*E) && "Applying incorrect handler");
    std::unique_ptr<ErrT> SubE(static_cast<ErrT *>(E.release()));
    H(std::move(SubE));
    return Error::success();
  }
};

// Specialization for member functions of the form 'RetT (const ErrT&)'.
template <typename C, typename RetT, typename ErrT>
class ErrorHandlerTraits<RetT (C::*)(ErrT &)>
    : public ErrorHandlerTraits<RetT (&)(ErrT &)> {};

// Specialization for member functions of the form 'RetT (const ErrT&) const'.
template <typename C, typename RetT, typename ErrT>
class ErrorHandlerTraits<RetT (C::*)(ErrT &) const>
    : public ErrorHandlerTraits<RetT (&)(ErrT &)> {};

// Specialization for member functions of the form 'RetT (const ErrT&)'.
template <typename C, typename RetT, typename ErrT>
class ErrorHandlerTraits<RetT (C::*)(const ErrT &)>
    : public ErrorHandlerTraits<RetT (&)(ErrT &)> {};

// Specialization for member functions of the form 'RetT (const ErrT&) const'.
template <typename C, typename RetT, typename ErrT>
class ErrorHandlerTraits<RetT (C::*)(const ErrT &) const>
    : public ErrorHandlerTraits<RetT (&)(ErrT &)> {};

/// Specialization for member functions of the form
/// 'RetT (std::unique_ptr<ErrT>) const'.
template <typename C, typename RetT, typename ErrT>
class ErrorHandlerTraits<RetT (C::*)(std::unique_ptr<ErrT>)>
    : public ErrorHandlerTraits<RetT (&)(std::unique_ptr<ErrT>)> {};

/// Specialization for member functions of the form
/// 'RetT (std::unique_ptr<ErrT>) const'.
template <typename C, typename RetT, typename ErrT>
class ErrorHandlerTraits<RetT (C::*)(std::unique_ptr<ErrT>) const>
    : public ErrorHandlerTraits<RetT (&)(std::unique_ptr<ErrT>)> {};

inline Error handleErrorImpl(std::unique_ptr<ErrorInfoBase> Payload) {
  return Error(std::move(Payload));
}

template <typename HandlerT, typename... HandlerTs>
Error handleErrorImpl(std::unique_ptr<ErrorInfoBase> Payload,
                      HandlerT &&Handler, HandlerTs &&... Handlers) {
  if (ErrorHandlerTraits<HandlerT>::appliesTo(*Payload))
    return ErrorHandlerTraits<HandlerT>::apply(std::forward<HandlerT>(Handler),
                                               std::move(Payload));
  return handleErrorImpl(std::move(Payload),
                         std::forward<HandlerTs>(Handlers)...);
}

/// Pass the ErrorInfo(s) contained in E to their respective handlers. Any
/// unhandled errors (or Errors returned by handlers) are re-concatenated and
/// returned.
/// Because this function returns an error, its result must also be checked
/// or returned. If you intend to handle all errors use handleAllErrors
/// (which returns void, and will abort() on unhandled errors) instead.
template <typename... HandlerTs>
Error handleErrors(Error E, HandlerTs &&... Hs) {
  if (!E)
    return Error::success();

  std::unique_ptr<ErrorInfoBase> Payload = E.takePayload();

  if (Payload->isA<ErrorList>()) {
    ErrorList &List = static_cast<ErrorList &>(*Payload);
    Error R;
    for (auto &P : List.Payloads)
      R = ErrorList::join(
          std::move(R),
          handleErrorImpl(std::move(P), std::forward<HandlerTs>(Hs)...));
    return R;
  }

  return handleErrorImpl(std::move(Payload), std::forward<HandlerTs>(Hs)...);
}

/// Behaves the same as handleErrors, except that it requires that all
/// errors be handled by the given handlers. If any unhandled error remains
/// after the handlers have run, abort() will be called.
template <typename... HandlerTs>
void handleAllErrors(Error E, HandlerTs &&... Handlers) {
  auto F = handleErrors(std::move(E), std::forward<HandlerTs>(Handlers)...);
  // Cast 'F' to bool to set the 'Checked' flag if it's a success value:
  (void)!F;
}

/// Check that E is a non-error, then drop it.
inline void handleAllErrors(Error E) {
  // Cast 'E' to a bool to set the 'Checked' flag if it's a success value:
  (void)!E;
}

/// Log all errors (if any) in E to OS. If there are any errors, ErrorBanner
/// will be printed before the first one is logged. A newline will be printed
/// after each error.
///
/// This is useful in the base level of your program to allow clean termination
/// (allowing clean deallocation of resources, etc.), while reporting error
/// information to the user.
void logAllUnhandledErrors(Error E, raw_ostream &OS, Twine ErrorBanner);

/// Write all error messages (if any) in E to a string. The newline character
/// is used to separate error messages.
inline std::string toString(Error E) {
  SmallVector<std::string, 2> Errors;
  handleAllErrors(std::move(E), [&Errors](const ErrorInfoBase &EI) {
    Errors.push_back(EI.message());
  });
  return join(Errors.begin(), Errors.end(), "\n");
}

/// Consume a Error without doing anything. This method should be used
/// only where an error can be considered a reasonable and expected return
/// value.
///
/// Uses of this method are potentially indicative of design problems: If it's
/// legitimate to do nothing while processing an "error", the error-producer
/// might be more clearly refactored to return an Optional<T>.
inline void consumeError(Error Err) {
  handleAllErrors(std::move(Err), [](const ErrorInfoBase &) {});
}

/// Helper for Errors used as out-parameters.
///
/// This helper is for use with the Error-as-out-parameter idiom, where an error
/// is passed to a function or method by reference, rather than being returned.
/// In such cases it is helpful to set the checked bit on entry to the function
/// so that the error can be written to (unchecked Errors abort on assignment)
/// and clear the checked bit on exit so that clients cannot accidentally forget
/// to check the result. This helper performs these actions automatically using
/// RAII:
///
/// Result foo(Error &Err) {
///   ErrorAsOutParameter ErrAsOutParam(&Err); // 'Checked' flag set
///   // <body of foo>
///   // <- 'Checked' flag auto-cleared when ErrAsOutParam is destructed.
/// }
///
/// ErrorAsOutParameter takes an Error* rather than Error& so that it can be
/// used with optional Errors (Error pointers that are allowed to be null). If
/// ErrorAsOutParameter took an Error reference, an instance would have to be
/// created inside every condition that verified that Error was non-null. By
/// taking an Error pointer we can just create one instance at the top of the
/// function.
class ErrorAsOutParameter {
public:
  ErrorAsOutParameter(Error *Err) : Err(Err) {
    // Raise the checked bit if Err is success.
    if (Err)
      (void)!!*Err;
  }
  ~ErrorAsOutParameter() {
    // Clear the checked bit.
    if (Err && !*Err)
      *Err = Error::success();
  }

private:
  Error *Err;
};

/// Tagged union holding either a T or a Error.
///
/// This class parallels ErrorOr, but replaces error_code with Error. Since
/// Error cannot be copied, this class replaces getError() with
/// takeError(). It also adds an bool errorIsA<ErrT>() method for testing the
/// error class type.
template <class T> class Expected {
  template <class OtherT> friend class Expected;
  static const bool isRef = std::is_reference<T>::value;
  typedef ReferenceStorage<typename std::remove_reference<T>::type> wrap;

  typedef std::unique_ptr<ErrorInfoBase> error_type;

public:
  typedef typename std::conditional<isRef, wrap, T>::type storage_type;
  typedef T value_type;

private:
  typedef typename std::remove_reference<T>::type &reference;
  typedef const typename std::remove_reference<T>::type &const_reference;
  typedef typename std::remove_reference<T>::type *pointer;
  typedef const typename std::remove_reference<T>::type *const_pointer;

public:
  /// Create an Expected<T> error value from the given Error.
  Expected(Error Err)
      : HasError(true)
#ifndef NDEBUG
        ,
        Checked(false)
#endif
  {
    assert(Err && "Cannot create Expected<T> from Error success value.");
    new (getErrorStorage()) Error(std::move(Err));
  }

  /// Create an Expected<T> success value from the given OtherT value, which
  /// must be convertible to T.
  template <typename OtherT>
  Expected(OtherT &&Val,
           typename std::enable_if<std::is_convertible<OtherT, T>::value>::type
               * = nullptr)
      : HasError(false)
#ifndef NDEBUG
        ,
        Checked(false)
#endif
  {
    new (getStorage()) storage_type(std::forward<OtherT>(Val));
  }

  /// Move construct an Expected<T> value.
  Expected(Expected &&Other) { moveConstruct(std::move(Other)); }

  /// Move construct an Expected<T> value from an Expected<OtherT>, where OtherT
  /// must be convertible to T.
  template <class OtherT>
  Expected(Expected<OtherT> &&Other,
           typename std::enable_if<std::is_convertible<OtherT, T>::value>::type
               * = nullptr) {
    moveConstruct(std::move(Other));
  }

  /// Move construct an Expected<T> value from an Expected<OtherT>, where OtherT
  /// isn't convertible to T.
  template <class OtherT>
  explicit Expected(
      Expected<OtherT> &&Other,
      typename std::enable_if<!std::is_convertible<OtherT, T>::value>::type * =
          nullptr) {
    moveConstruct(std::move(Other));
  }

  /// Move-assign from another Expected<T>.
  Expected &operator=(Expected &&Other) {
    moveAssign(std::move(Other));
    return *this;
  }

  /// Destroy an Expected<T>.
  ~Expected() {
    assertIsChecked();
    if (!HasError)
      getStorage()->~storage_type();
    else
      getErrorStorage()->~error_type();
  }

  /// \brief Return false if there is an error.
  explicit operator bool() {
#ifndef NDEBUG
    Checked = !HasError;
#endif
    return !HasError;
  }

  /// \brief Returns a reference to the stored T value.
  reference get() {
    assertIsChecked();
    return *getStorage();
  }

  /// \brief Returns a const reference to the stored T value.
  const_reference get() const {
    assertIsChecked();
    return const_cast<Expected<T> *>(this)->get();
  }

  /// \brief Check that this Expected<T> is an error of type ErrT.
  template <typename ErrT> bool errorIsA() const {
    return HasError && getErrorStorage()->template isA<ErrT>();
  }

  /// \brief Take ownership of the stored error.
  /// After calling this the Expected<T> is in an indeterminate state that can
  /// only be safely destructed. No further calls (beside the destructor) should
  /// be made on the Expected<T> vaule.
  Error takeError() {
#ifndef NDEBUG
    Checked = true;
#endif
    return HasError ? Error(std::move(*getErrorStorage())) : Error::success();
  }

  /// \brief Returns a pointer to the stored T value.
  pointer operator->() {
    assertIsChecked();
    return toPointer(getStorage());
  }

  /// \brief Returns a const pointer to the stored T value.
  const_pointer operator->() const {
    assertIsChecked();
    return toPointer(getStorage());
  }

  /// \brief Returns a reference to the stored T value.
  reference operator*() {
    assertIsChecked();
    return *getStorage();
  }

  /// \brief Returns a const reference to the stored T value.
  const_reference operator*() const {
    assertIsChecked();
    return *getStorage();
  }

private:
  template <class T1>
  static bool compareThisIfSameType(const T1 &a, const T1 &b) {
    return &a == &b;
  }

  template <class T1, class T2>
  static bool compareThisIfSameType(const T1 &a, const T2 &b) {
    return false;
  }

  template <class OtherT> void moveConstruct(Expected<OtherT> &&Other) {
    HasError = Other.HasError;

#ifndef NDEBUG
    Checked = false;
    Other.Checked = true;
#endif

    if (!HasError)
      new (getStorage()) storage_type(std::move(*Other.getStorage()));
    else
      new (getErrorStorage()) error_type(std::move(*Other.getErrorStorage()));
  }

  template <class OtherT> void moveAssign(Expected<OtherT> &&Other) {
    assertIsChecked();

    if (compareThisIfSameType(*this, Other))
      return;

    this->~Expected();
    new (this) Expected(std::move(Other));
  }

  pointer toPointer(pointer Val) { return Val; }

  const_pointer toPointer(const_pointer Val) const { return Val; }

  pointer toPointer(wrap *Val) { return &Val->get(); }

  const_pointer toPointer(const wrap *Val) const { return &Val->get(); }

  storage_type *getStorage() {
    assert(!HasError && "Cannot get value when an error exists!");
    return reinterpret_cast<storage_type *>(TStorage.buffer);
  }

  const storage_type *getStorage() const {
    assert(!HasError && "Cannot get value when an error exists!");
    return reinterpret_cast<const storage_type *>(TStorage.buffer);
  }

  error_type *getErrorStorage() {
    assert(HasError && "Cannot get error when a value exists!");
    return reinterpret_cast<error_type *>(ErrorStorage.buffer);
  }

  void assertIsChecked() {
#ifndef NDEBUG
    if (!Checked) {
      dbgs() << "Expected<T> must be checked before access or destruction.\n";
      if (HasError) {
        dbgs() << "Unchecked Expected<T> contained error:\n";
        (*getErrorStorage())->log(dbgs());
      } else
        dbgs() << "Expected<T> value was in success state. (Note: Expected<T> "
                  "values in success mode must still be checked prior to being "
                  "destroyed).\n";
      abort();
    }
#endif
  }

  union {
    AlignedCharArrayUnion<storage_type> TStorage;
    AlignedCharArrayUnion<error_type> ErrorStorage;
  };
  bool HasError : 1;
#ifndef NDEBUG
  bool Checked : 1;
#endif
};

/// This class wraps a std::error_code in a Error.
///
/// This is useful if you're writing an interface that returns a Error
/// (or Expected) and you want to call code that still returns
/// std::error_codes.
class ECError : public ErrorInfo<ECError> {
  friend Error errorCodeToError(std::error_code);
public:
  void setErrorCode(std::error_code EC) { this->EC = EC; }
  std::error_code convertToErrorCode() const override { return EC; }
  void log(raw_ostream &OS) const override { OS << EC.message(); }

  // Used by ErrorInfo::classID.
  static char ID;

protected:
  ECError() = default;
  ECError(std::error_code EC) : EC(EC) {}
  std::error_code EC;
};

/// The value returned by this function can be returned from convertToErrorCode
/// for Error values where no sensible translation to std::error_code exists.
/// It should only be used in this situation, and should never be used where a
/// sensible conversion to std::error_code is available, as attempts to convert
/// to/from this error will result in a fatal error. (i.e. it is a programmatic
///error to try to convert such a value).
std::error_code inconvertibleErrorCode();

/// Helper for converting an std::error_code to a Error.
Error errorCodeToError(std::error_code EC);

/// Helper for converting an ECError to a std::error_code.
///
/// This method requires that Err be Error() or an ECError, otherwise it
/// will trigger a call to abort().
std::error_code errorToErrorCode(Error Err);

/// Convert an ErrorOr<T> to an Expected<T>.
template <typename T> Expected<T> errorOrToExpected(ErrorOr<T> &&EO) {
  if (auto EC = EO.getError())
    return errorCodeToError(EC);
  return std::move(*EO);
}

/// Convert an Expected<T> to an ErrorOr<T>.
template <typename T> ErrorOr<T> expectedToErrorOr(Expected<T> &&E) {
  if (auto Err = E.takeError())
    return errorToErrorCode(std::move(Err));
  return std::move(*E);
}

/// This class wraps a string in an Error.
///
/// StringError is useful in cases where the client is not expected to be able
/// to consume the specific error message programmatically (for example, if the
/// error message is to be presented to the user).
class StringError : public ErrorInfo<StringError> {
public:
  static char ID;
  StringError(const Twine &S, std::error_code EC);
  void log(raw_ostream &OS) const override;
  std::error_code convertToErrorCode() const override;
private:
  std::string Msg;
  std::error_code EC;
};

/// Helper for check-and-exit error handling.
///
/// For tool use only. NOT FOR USE IN LIBRARY CODE.
///
class ExitOnError {
public:
  /// Create an error on exit helper.
  ExitOnError(std::string Banner = "", int DefaultErrorExitCode = 1)
      : Banner(std::move(Banner)),
        GetExitCode([=](const Error &) { return DefaultErrorExitCode; }) {}

  /// Set the banner string for any errors caught by operator().
  void setBanner(std::string Banner) { this->Banner = std::move(Banner); }

  /// Set the exit-code mapper function.
  void setExitCodeMapper(std::function<int(const Error &)> GetExitCode) {
    this->GetExitCode = std::move(GetExitCode);
  }

  /// Check Err. If it's in a failure state log the error(s) and exit.
  void operator()(Error Err) const { checkError(std::move(Err)); }

  /// Check E. If it's in a success state then return the contained value. If
  /// it's in a failure state log the error(s) and exit.
  template <typename T> T operator()(Expected<T> &&E) const {
    checkError(E.takeError());
    return std::move(*E);
  }

  /// Check E. If it's in a success state then return the contained reference. If
  /// it's in a failure state log the error(s) and exit.
  template <typename T> T& operator()(Expected<T&> &&E) const {
    checkError(E.takeError());
    return *E;
  }

private:
  void checkError(Error Err) const {
    if (Err) {
      int ExitCode = GetExitCode(Err);
      logAllUnhandledErrors(std::move(Err), errs(), Banner);
      exit(ExitCode);
    }
  }

  std::string Banner;
  std::function<int(const Error &)> GetExitCode;
};

/// Report a serious error, calling any installed error handler. See
/// ErrorHandling.h.
LLVM_ATTRIBUTE_NORETURN void report_fatal_error(Error Err,
                                                bool gen_crash_diag = true);

} // namespace llvm

#endif // LLVM_SUPPORT_ERROR_H