GlobalVariable.h   [plain text]


//===-- llvm/GlobalVariable.h - GlobalVariable class ------------*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the declaration of the GlobalVariable class, which
// represents a single global variable (or constant) in the VM.
//
// Global variables are constant pointers that refer to hunks of space that are
// allocated by either the VM, or by the linker in a static compiler.  A global
// variable may have an initial value, which is copied into the executables .data
// area.  Global Constants are required to have initializers.
//
//===----------------------------------------------------------------------===//

#ifndef LLVM_IR_GLOBALVARIABLE_H
#define LLVM_IR_GLOBALVARIABLE_H

#include "llvm/ADT/Twine.h"
#include "llvm/ADT/ilist_node.h"
#include "llvm/IR/GlobalObject.h"
#include "llvm/IR/OperandTraits.h"

namespace llvm {

class Module;
class Constant;
template <typename ValueSubClass> class SymbolTableListTraits;

class GlobalVariable : public GlobalObject, public ilist_node<GlobalVariable> {
  friend class SymbolTableListTraits<GlobalVariable>;
  void *operator new(size_t, unsigned) = delete;
  void operator=(const GlobalVariable &) = delete;
  GlobalVariable(const GlobalVariable &) = delete;

  void setParent(Module *parent);

  bool isConstantGlobal : 1;                   // Is this a global constant?
  bool isExternallyInitializedConstant : 1;    // Is this a global whose value
                                               // can change from its initial
                                               // value before global
                                               // initializers are run?
public:
  // allocate space for exactly one operand
  void *operator new(size_t s) {
    return User::operator new(s, 1);
  }

  /// GlobalVariable ctor - If a parent module is specified, the global is
  /// automatically inserted into the end of the specified modules global list.
  GlobalVariable(Type *Ty, bool isConstant, LinkageTypes Linkage,
                 Constant *Initializer = nullptr, const Twine &Name = "",
                 ThreadLocalMode = NotThreadLocal, unsigned AddressSpace = 0,
                 bool isExternallyInitialized = false);
  /// GlobalVariable ctor - This creates a global and inserts it before the
  /// specified other global.
  GlobalVariable(Module &M, Type *Ty, bool isConstant,
                 LinkageTypes Linkage, Constant *Initializer,
                 const Twine &Name = "", GlobalVariable *InsertBefore = nullptr,
                 ThreadLocalMode = NotThreadLocal, unsigned AddressSpace = 0,
                 bool isExternallyInitialized = false);

  ~GlobalVariable() override {
    // FIXME: needed by operator delete
    setGlobalVariableNumOperands(1);
  }

  /// Provide fast operand accessors
  DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);

  /// Definitions have initializers, declarations don't.
  ///
  inline bool hasInitializer() const { return !isDeclaration(); }

  /// hasDefinitiveInitializer - Whether the global variable has an initializer,
  /// and any other instances of the global (this can happen due to weak
  /// linkage) are guaranteed to have the same initializer.
  ///
  /// Note that if you want to transform a global, you must use
  /// hasUniqueInitializer() instead, because of the *_odr linkage type.
  ///
  /// Example:
  ///
  /// @a = global SomeType* null - Initializer is both definitive and unique.
  ///
  /// @b = global weak SomeType* null - Initializer is neither definitive nor
  /// unique.
  ///
  /// @c = global weak_odr SomeType* null - Initializer is definitive, but not
  /// unique.
  inline bool hasDefinitiveInitializer() const {
    return hasInitializer() &&
      // The initializer of a global variable with weak linkage may change at
      // link time.
      !mayBeOverridden() &&
      // The initializer of a global variable with the externally_initialized
      // marker may change at runtime before C++ initializers are evaluated.
      !isExternallyInitialized();
  }

  /// hasUniqueInitializer - Whether the global variable has an initializer, and
  /// any changes made to the initializer will turn up in the final executable.
  inline bool hasUniqueInitializer() const {
    return
        // We need to be sure this is the definition that will actually be used
        isStrongDefinitionForLinker() &&
        // It is not safe to modify initializers of global variables with the
        // external_initializer marker since the value may be changed at runtime
        // before C++ initializers are evaluated.
        !isExternallyInitialized();
  }

  /// getInitializer - Return the initializer for this global variable.  It is
  /// illegal to call this method if the global is external, because we cannot
  /// tell what the value is initialized to!
  ///
  inline const Constant *getInitializer() const {
    assert(hasInitializer() && "GV doesn't have initializer!");
    return static_cast<Constant*>(Op<0>().get());
  }
  inline Constant *getInitializer() {
    assert(hasInitializer() && "GV doesn't have initializer!");
    return static_cast<Constant*>(Op<0>().get());
  }
  /// setInitializer - Sets the initializer for this global variable, removing
  /// any existing initializer if InitVal==NULL.  If this GV has type T*, the
  /// initializer must have type T.
  void setInitializer(Constant *InitVal);

  /// If the value is a global constant, its value is immutable throughout the
  /// runtime execution of the program.  Assigning a value into the constant
  /// leads to undefined behavior.
  ///
  bool isConstant() const { return isConstantGlobal; }
  void setConstant(bool Val) { isConstantGlobal = Val; }

  bool isExternallyInitialized() const {
    return isExternallyInitializedConstant;
  }
  void setExternallyInitialized(bool Val) {
    isExternallyInitializedConstant = Val;
  }

  /// copyAttributesFrom - copy all additional attributes (those not needed to
  /// create a GlobalVariable) from the GlobalVariable Src to this one.
  void copyAttributesFrom(const GlobalValue *Src) override;

  /// removeFromParent - This method unlinks 'this' from the containing module,
  /// but does not delete it.
  ///
  void removeFromParent() override;

  /// eraseFromParent - This method unlinks 'this' from the containing module
  /// and deletes it.
  ///
  void eraseFromParent() override;

  // Methods for support type inquiry through isa, cast, and dyn_cast:
  static inline bool classof(const Value *V) {
    return V->getValueID() == Value::GlobalVariableVal;
  }
};

template <>
struct OperandTraits<GlobalVariable> :
  public OptionalOperandTraits<GlobalVariable> {
};

DEFINE_TRANSPARENT_OPERAND_ACCESSORS(GlobalVariable, Value)

} // End llvm namespace

#endif