MachineRegionInfo.h   [plain text]


//===- llvm/CodeGen/MachineRegionInfo.h -------------------------*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//

#ifndef LLVM_CODEGEN_MACHINEREGIONINFO_H
#define LLVM_CODEGEN_MACHINEREGIONINFO_H

#include "llvm/Analysis/RegionInfo.h"
#include "llvm/Analysis/RegionIterator.h"
#include "llvm/CodeGen/MachineDominanceFrontier.h"
#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineLoopInfo.h"


namespace llvm {

class MachineDominatorTree;
struct MachinePostDominatorTree;
class MachineRegion;
class MachineRegionNode;
class MachineRegionInfo;

template<>
struct RegionTraits<MachineFunction> {
  typedef MachineFunction FuncT;
  typedef MachineBasicBlock BlockT;
  typedef MachineRegion RegionT;
  typedef MachineRegionNode RegionNodeT;
  typedef MachineRegionInfo RegionInfoT;
  typedef MachineDominatorTree DomTreeT;
  typedef MachineDomTreeNode DomTreeNodeT;
  typedef MachinePostDominatorTree PostDomTreeT;
  typedef MachineDominanceFrontier DomFrontierT;
  typedef MachineInstr InstT;
  typedef MachineLoop LoopT;
  typedef MachineLoopInfo LoopInfoT;

  static unsigned getNumSuccessors(MachineBasicBlock *BB) {
    return BB->succ_size();
  }
};


class MachineRegionNode : public RegionNodeBase<RegionTraits<MachineFunction>> {
public:
  inline MachineRegionNode(MachineRegion *Parent,
                           MachineBasicBlock *Entry,
                           bool isSubRegion = false)
    : RegionNodeBase<RegionTraits<MachineFunction>>(Parent, Entry, isSubRegion) {

  }

  bool operator==(const MachineRegion &RN) const {
    return this == reinterpret_cast<const MachineRegionNode*>(&RN);
  }
};

class MachineRegion : public RegionBase<RegionTraits<MachineFunction>> {
public:
  MachineRegion(MachineBasicBlock *Entry, MachineBasicBlock *Exit,
                MachineRegionInfo* RI,
                MachineDominatorTree *DT, MachineRegion *Parent = nullptr);
  ~MachineRegion();

  bool operator==(const MachineRegionNode &RN) const {
    return &RN == reinterpret_cast<const MachineRegionNode*>(this);
  }
};

class MachineRegionInfo : public RegionInfoBase<RegionTraits<MachineFunction>> {
public:
  explicit MachineRegionInfo();

  ~MachineRegionInfo() override;

  // updateStatistics - Update statistic about created regions.
  void updateStatistics(MachineRegion *R) final;

  void recalculate(MachineFunction &F,
                   MachineDominatorTree *DT,
                   MachinePostDominatorTree *PDT,
                   MachineDominanceFrontier *DF);
};

class MachineRegionInfoPass : public MachineFunctionPass {
  MachineRegionInfo RI;

public:
  static char ID;
  explicit MachineRegionInfoPass();

  ~MachineRegionInfoPass() override;

  MachineRegionInfo &getRegionInfo() {
    return RI;
  }

  const MachineRegionInfo &getRegionInfo() const {
    return RI;
  }

  /// @name MachineFunctionPass interface
  //@{
  bool runOnMachineFunction(MachineFunction &F) override;
  void releaseMemory() override;
  void verifyAnalysis() const override;
  void getAnalysisUsage(AnalysisUsage &AU) const override;
  void print(raw_ostream &OS, const Module *) const override;
  void dump() const;
  //@}
};


template <>
template <>
inline MachineBasicBlock* RegionNodeBase<RegionTraits<MachineFunction>>::getNodeAs<MachineBasicBlock>() const {
  assert(!isSubRegion() && "This is not a MachineBasicBlock RegionNode!");
  return getEntry();
}

template<>
template<>
inline MachineRegion* RegionNodeBase<RegionTraits<MachineFunction>>::getNodeAs<MachineRegion>() const {
  assert(isSubRegion() && "This is not a subregion RegionNode!");
  auto Unconst = const_cast<RegionNodeBase<RegionTraits<MachineFunction>>*>(this);
  return reinterpret_cast<MachineRegion*>(Unconst);
}


RegionNodeGraphTraits(MachineRegionNode, MachineBasicBlock, MachineRegion);
RegionNodeGraphTraits(const MachineRegionNode, MachineBasicBlock, MachineRegion);

RegionGraphTraits(MachineRegion, MachineRegionNode);
RegionGraphTraits(const MachineRegion, const MachineRegionNode);

template <> struct GraphTraits<MachineRegionInfo*>
  : public GraphTraits<FlatIt<MachineRegionNode*> > {
  typedef df_iterator<NodeType*, SmallPtrSet<NodeType*, 8>, false,
                      GraphTraits<FlatIt<NodeType*> > > nodes_iterator;

  static NodeType *getEntryNode(MachineRegionInfo *RI) {
    return GraphTraits<FlatIt<MachineRegion*> >::getEntryNode(RI->getTopLevelRegion());
  }
  static nodes_iterator nodes_begin(MachineRegionInfo* RI) {
    return nodes_iterator::begin(getEntryNode(RI));
  }
  static nodes_iterator nodes_end(MachineRegionInfo *RI) {
    return nodes_iterator::end(getEntryNode(RI));
  }
};

template <> struct GraphTraits<MachineRegionInfoPass*>
  : public GraphTraits<MachineRegionInfo *> {
  typedef df_iterator<NodeType*, SmallPtrSet<NodeType*, 8>, false,
                      GraphTraits<FlatIt<NodeType*> > > nodes_iterator;

  static NodeType *getEntryNode(MachineRegionInfoPass *RI) {
    return GraphTraits<MachineRegionInfo*>::getEntryNode(&RI->getRegionInfo());
  }
  static nodes_iterator nodes_begin(MachineRegionInfoPass* RI) {
    return GraphTraits<MachineRegionInfo*>::nodes_begin(&RI->getRegionInfo());
  }
  static nodes_iterator nodes_end(MachineRegionInfoPass *RI) {
    return GraphTraits<MachineRegionInfo*>::nodes_end(&RI->getRegionInfo());
  }
};

extern template class RegionBase<RegionTraits<MachineFunction>>;
extern template class RegionNodeBase<RegionTraits<MachineFunction>>;
extern template class RegionInfoBase<RegionTraits<MachineFunction>>;
}

#endif