#ifndef LLVM_EXECUTIONENGINE_OBJECTIMAGE_H
#define LLVM_EXECUTIONENGINE_OBJECTIMAGE_H
#include "llvm/ExecutionEngine/ObjectBuffer.h"
#include "llvm/Object/ObjectFile.h"
namespace llvm {
class ObjectImage {
ObjectImage() LLVM_DELETED_FUNCTION;
ObjectImage(const ObjectImage &other) LLVM_DELETED_FUNCTION;
virtual void anchor();
protected:
OwningPtr<ObjectBuffer> Buffer;
public:
ObjectImage(ObjectBuffer *Input) : Buffer(Input) {}
virtual ~ObjectImage() {}
virtual object::symbol_iterator begin_symbols() const = 0;
virtual object::symbol_iterator end_symbols() const = 0;
virtual object::section_iterator begin_sections() const = 0;
virtual object::section_iterator end_sections() const = 0;
virtual unsigned getArch() const = 0;
virtual void updateSectionAddress(const object::SectionRef &Sec,
uint64_t Addr) = 0;
virtual void updateSymbolAddress(const object::SymbolRef &Sym,
uint64_t Addr) = 0;
virtual StringRef getData() const = 0;
virtual object::ObjectFile* getObjectFile() const = 0;
virtual void registerWithDebugger() = 0;
virtual void deregisterWithDebugger() = 0;
};
}
#endif // LLVM_EXECUTIONENGINE_OBJECTIMAGE_H