//===-- FastISel.h - Definition of the FastISel class ---*- C++ -*---------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// /// /// \file /// This file defines the FastISel class. /// //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_FASTISEL_H #define LLVM_CODEGEN_FASTISEL_H #include "llvm/ADT/DenseMap.h" #include "llvm/CodeGen/MachineBasicBlock.h" #include "llvm/CodeGen/ValueTypes.h" namespace llvm { class AllocaInst; class Constant; class ConstantFP; class FunctionLoweringInfo; class Instruction; class LoadInst; class MachineConstantPool; class MachineFunction; class MachineInstr; class MachineFrameInfo; class MachineRegisterInfo; class DataLayout; class TargetInstrInfo; class TargetLibraryInfo; class TargetLowering; class TargetMachine; class TargetRegisterClass; class TargetRegisterInfo; class User; class Value; /// This is a fast-path instruction selection class that generates poor code and /// doesn't support illegal types or non-trivial lowering, but runs quickly. class FastISel { protected: DenseMap LocalValueMap; FunctionLoweringInfo &FuncInfo; MachineRegisterInfo &MRI; MachineFrameInfo &MFI; MachineConstantPool &MCP; DebugLoc DL; const TargetMachine &TM; const DataLayout &TD; const TargetInstrInfo &TII; const TargetLowering &TLI; const TargetRegisterInfo &TRI; const TargetLibraryInfo *LibInfo; /// The position of the last instruction for materializing constants for use /// in the current block. It resets to EmitStartPt when it makes sense (for /// example, it's usually profitable to avoid function calls between the /// definition and the use) MachineInstr *LastLocalValue; /// The top most instruction in the current block that is allowed for emitting /// local variables. LastLocalValue resets to EmitStartPt when it makes sense /// (for example, on function calls) MachineInstr *EmitStartPt; public: /// Return the position of the last instruction emitted for materializing /// constants for use in the current block. MachineInstr *getLastLocalValue() { return LastLocalValue; } /// Update the position of the last instruction emitted for materializing /// constants for use in the current block. void setLastLocalValue(MachineInstr *I) { EmitStartPt = I; LastLocalValue = I; } /// Set the current block to which generated machine instructions will be /// appended, and clear the local CSE map. void startNewBlock(); /// Return current debug location information. DebugLoc getCurDebugLoc() const { return DL; } /// Do "fast" instruction selection for function arguments and append machine /// instructions to the current block. Return true if it is successful. bool LowerArguments(); /// Do "fast" instruction selection for the given LLVM IR instruction, and /// append generated machine instructions to the current block. Return true if /// selection was successful. bool SelectInstruction(const Instruction *I); /// Do "fast" instruction selection for the given LLVM IR operator /// (Instruction or ConstantExpr), and append generated machine instructions /// to the current block. Return true if selection was successful. bool SelectOperator(const User *I, unsigned Opcode); /// Create a virtual register and arrange for it to be assigned the value for /// the given LLVM value. unsigned getRegForValue(const Value *V); /// Look up the value to see if its value is already cached in a register. It /// may be defined by instructions across blocks or defined locally. unsigned lookUpRegForValue(const Value *V); /// This is a wrapper around getRegForValue that also takes care of truncating /// or sign-extending the given getelementptr index value. std::pair getRegForGEPIndex(const Value *V); /// \brief We're checking to see if we can fold \p LI into \p FoldInst. Note /// that we could have a sequence where multiple LLVM IR instructions are /// folded into the same machineinstr. For example we could have: /// /// A: x = load i32 *P /// B: y = icmp A, 42 /// C: br y, ... /// /// In this scenario, \p LI is "A", and \p FoldInst is "C". We know about "B" /// (and any other folded instructions) because it is between A and C. /// /// If we succeed folding, return true. bool tryToFoldLoad(const LoadInst *LI, const Instruction *FoldInst); /// \brief The specified machine instr operand is a vreg, and that vreg is /// being provided by the specified load instruction. If possible, try to /// fold the load as an operand to the instruction, returning true if /// possible. /// /// This method should be implemented by targets. virtual bool tryToFoldLoadIntoMI(MachineInstr * /*MI*/, unsigned /*OpNo*/, const LoadInst * /*LI*/) { return false; } /// Reset InsertPt to prepare for inserting instructions into the current /// block. void recomputeInsertPt(); /// Remove all dead instructions between the I and E. void removeDeadCode(MachineBasicBlock::iterator I, MachineBasicBlock::iterator E); struct SavePoint { MachineBasicBlock::iterator InsertPt; DebugLoc DL; }; /// Prepare InsertPt to begin inserting instructions into the local value area /// and return the old insert position. SavePoint enterLocalValueArea(); /// Reset InsertPt to the given old insert position. void leaveLocalValueArea(SavePoint Old); virtual ~FastISel(); protected: explicit FastISel(FunctionLoweringInfo &funcInfo, const TargetLibraryInfo *libInfo); /// This method is called by target-independent code when the normal FastISel /// process fails to select an instruction. This gives targets a chance to /// emit code for anything that doesn't fit into FastISel's framework. It /// returns true if it was successful. virtual bool TargetSelectInstruction(const Instruction *I) = 0; /// This method is called by target-independent code to do target specific /// argument lowering. It returns true if it was successful. virtual bool FastLowerArguments(); /// This method is called by target-independent code to request that an /// instruction with the given type and opcode be emitted. virtual unsigned FastEmit_(MVT VT, MVT RetVT, unsigned Opcode); /// This method is called by target-independent code to request that an /// instruction with the given type, opcode, and register operand be emitted. virtual unsigned FastEmit_r(MVT VT, MVT RetVT, unsigned Opcode, unsigned Op0, bool Op0IsKill); /// This method is called by target-independent code to request that an /// instruction with the given type, opcode, and register operands be emitted. virtual unsigned FastEmit_rr(MVT VT, MVT RetVT, unsigned Opcode, unsigned Op0, bool Op0IsKill, unsigned Op1, bool Op1IsKill); /// This method is called by target-independent code to request that an /// instruction with the given type, opcode, and register and immediate /// operands be emitted. virtual unsigned FastEmit_ri(MVT VT, MVT RetVT, unsigned Opcode, unsigned Op0, bool Op0IsKill, uint64_t Imm); /// This method is called by target-independent code to request that an /// instruction with the given type, opcode, and register and floating-point /// immediate operands be emitted. virtual unsigned FastEmit_rf(MVT VT, MVT RetVT, unsigned Opcode, unsigned Op0, bool Op0IsKill, const ConstantFP *FPImm); /// This method is called by target-independent code to request that an /// instruction with the given type, opcode, and register and immediate /// operands be emitted. virtual unsigned FastEmit_rri(MVT VT, MVT RetVT, unsigned Opcode, unsigned Op0, bool Op0IsKill, unsigned Op1, bool Op1IsKill, uint64_t Imm); /// \brief This method is a wrapper of FastEmit_ri. /// /// It first tries to emit an instruction with an immediate operand using /// FastEmit_ri. If that fails, it materializes the immediate into a register /// and try FastEmit_rr instead. unsigned FastEmit_ri_(MVT VT, unsigned Opcode, unsigned Op0, bool Op0IsKill, uint64_t Imm, MVT ImmType); /// This method is called by target-independent code to request that an /// instruction with the given type, opcode, and immediate operand be emitted. virtual unsigned FastEmit_i(MVT VT, MVT RetVT, unsigned Opcode, uint64_t Imm); /// This method is called by target-independent code to request that an /// instruction with the given type, opcode, and floating-point immediate /// operand be emitted. virtual unsigned FastEmit_f(MVT VT, MVT RetVT, unsigned Opcode, const ConstantFP *FPImm); /// Emit a MachineInstr with no operands and a result register in the given /// register class. unsigned FastEmitInst_(unsigned MachineInstOpcode, const TargetRegisterClass *RC); /// Emit a MachineInstr with one register operand and a result register in the /// given register class. unsigned FastEmitInst_r(unsigned MachineInstOpcode, const TargetRegisterClass *RC, unsigned Op0, bool Op0IsKill); /// Emit a MachineInstr with two register operands and a result register in /// the given register class. unsigned FastEmitInst_rr(unsigned MachineInstOpcode, const TargetRegisterClass *RC, unsigned Op0, bool Op0IsKill, unsigned Op1, bool Op1IsKill); /// Emit a MachineInstr with three register operands and a result register in /// the given register class. unsigned FastEmitInst_rrr(unsigned MachineInstOpcode, const TargetRegisterClass *RC, unsigned Op0, bool Op0IsKill, unsigned Op1, bool Op1IsKill, unsigned Op2, bool Op2IsKill); /// Emit a MachineInstr with a register operand, an immediate, and a result /// register in the given register class. unsigned FastEmitInst_ri(unsigned MachineInstOpcode, const TargetRegisterClass *RC, unsigned Op0, bool Op0IsKill, uint64_t Imm); /// Emit a MachineInstr with one register operand and two immediate operands. unsigned FastEmitInst_rii(unsigned MachineInstOpcode, const TargetRegisterClass *RC, unsigned Op0, bool Op0IsKill, uint64_t Imm1, uint64_t Imm2); /// Emit a MachineInstr with two register operands and a result register in /// the given register class. unsigned FastEmitInst_rf(unsigned MachineInstOpcode, const TargetRegisterClass *RC, unsigned Op0, bool Op0IsKill, const ConstantFP *FPImm); /// Emit a MachineInstr with two register operands, an immediate, and a result /// register in the given register class. unsigned FastEmitInst_rri(unsigned MachineInstOpcode, const TargetRegisterClass *RC, unsigned Op0, bool Op0IsKill, unsigned Op1, bool Op1IsKill, uint64_t Imm); /// Emit a MachineInstr with two register operands, two immediates operands, /// and a result register in the given register class. unsigned FastEmitInst_rrii(unsigned MachineInstOpcode, const TargetRegisterClass *RC, unsigned Op0, bool Op0IsKill, unsigned Op1, bool Op1IsKill, uint64_t Imm1, uint64_t Imm2); /// Emit a MachineInstr with a single immediate operand, and a result register /// in the given register class. unsigned FastEmitInst_i(unsigned MachineInstrOpcode, const TargetRegisterClass *RC, uint64_t Imm); /// Emit a MachineInstr with a two immediate operands. unsigned FastEmitInst_ii(unsigned MachineInstrOpcode, const TargetRegisterClass *RC, uint64_t Imm1, uint64_t Imm2); /// Emit a MachineInstr for an extract_subreg from a specified index of a /// superregister to a specified type. unsigned FastEmitInst_extractsubreg(MVT RetVT, unsigned Op0, bool Op0IsKill, uint32_t Idx); /// Emit MachineInstrs to compute the value of Op with all but the least /// significant bit set to zero. unsigned FastEmitZExtFromI1(MVT VT, unsigned Op0, bool Op0IsKill); /// Emit an unconditional branch to the given block, unless it is the /// immediate (fall-through) successor, and update the CFG. void FastEmitBranch(MachineBasicBlock *MBB, DebugLoc DL); void UpdateValueMap(const Value* I, unsigned Reg, unsigned NumRegs = 1); unsigned createResultReg(const TargetRegisterClass *RC); /// Emit a constant in a register using target-specific logic, such as /// constant pool loads. virtual unsigned TargetMaterializeConstant(const Constant* C) { return 0; } /// Emit an alloca address in a register using target-specific logic. virtual unsigned TargetMaterializeAlloca(const AllocaInst* C) { return 0; } virtual unsigned TargetMaterializeFloatZero(const ConstantFP* CF) { return 0; } /// \brief Check if \c Add is an add that can be safely folded into \c GEP. /// /// \c Add can be folded into \c GEP if: /// - \c Add is an add, /// - \c Add's size matches \c GEP's, /// - \c Add is in the same basic block as \c GEP, and /// - \c Add has a constant operand. bool canFoldAddIntoGEP(const User *GEP, const Value *Add); private: bool SelectBinaryOp(const User *I, unsigned ISDOpcode); bool SelectFNeg(const User *I); bool SelectGetElementPtr(const User *I); bool SelectCall(const User *I); bool SelectBitCast(const User *I); bool SelectCast(const User *I, unsigned Opcode); bool SelectExtractValue(const User *I); bool SelectInsertValue(const User *I); /// \brief Handle PHI nodes in successor blocks. /// /// Emit code to ensure constants are copied into registers when needed. /// Remember the virtual registers that need to be added to the Machine PHI /// nodes as input. We cannot just directly add them, because expansion might /// result in multiple MBB's for one BB. As such, the start of the BB might /// correspond to a different MBB than the end. bool HandlePHINodesInSuccessorBlocks(const BasicBlock *LLVMBB); /// Helper for getRegForVale. This function is called when the value isn't /// already available in a register and must be materialized with new /// instructions. unsigned materializeRegForValue(const Value *V, MVT VT); /// Clears LocalValueMap and moves the area for the new local variables to the /// beginning of the block. It helps to avoid spilling cached variables across /// heavy instructions like calls. void flushLocalValueMap(); /// Test whether the given value has exactly one use. bool hasTrivialKill(const Value *V) const; }; } #endif