class-template-id.cpp [plain text]
template<typename T, typename U = float> struct A { };
typedef A<int> A_int;
typedef float FLOAT;
A<int, FLOAT> *foo(A<int> *ptr, A<int> const *ptr2, A<int, double> *ptr3) {
if (ptr)
return ptr; else if (ptr2)
return ptr2; else {
return ptr3; }
}
template<int I> struct B;
const int value = 12;
B<17 + 2> *bar(B<(19)> *ptr1, B< (::value + 7) > *ptr2, B<19 - 3> *ptr3) {
if (ptr1)
return ptr1;
else if (ptr2)
return ptr2;
else
return ptr3; }
typedef B<5> B5;
namespace N {
template<typename T> struct C {};
}
N::C<int> c1;
typedef N::C<float> c2;
template<typename T> struct Foo { };
void f(void) { Foo bar; }
template <typename T> class Party;
template <> class Party<T> { friend struct Party<>; };