//===-- TypeSymbolTable.cpp - Implement the TypeSymbolTable class ---------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements the TypeSymbolTable class for the VMCore library. // //===----------------------------------------------------------------------===// #include "llvm/TypeSymbolTable.h" #include "llvm/DerivedTypes.h" #include "llvm/ADT/StringExtras.h" #include "llvm/Support/Streams.h" #include using namespace llvm; #define DEBUG_SYMBOL_TABLE 0 #define DEBUG_ABSTYPE 0 TypeSymbolTable::~TypeSymbolTable() { // Drop all abstract type references in the type plane... for (iterator TI = tmap.begin(), TE = tmap.end(); TI != TE; ++TI) { if (TI->second->isAbstract()) // If abstract, drop the reference... cast(TI->second)->removeAbstractTypeUser(this); } } std::string TypeSymbolTable::getUniqueName(const std::string &BaseName) const { std::string TryName = BaseName; const_iterator End = tmap.end(); // See if the name exists while (tmap.find(TryName) != End) // Loop until we find a free TryName = BaseName + utostr(++LastUnique); // name in the symbol table return TryName; } // lookup a type by name - returns null on failure Type* TypeSymbolTable::lookup(const std::string& Name) const { const_iterator TI = tmap.find(Name); if (TI != tmap.end()) return const_cast(TI->second); return 0; } // remove - Remove a type from the symbol table... Type* TypeSymbolTable::remove(iterator Entry) { assert(Entry != tmap.end() && "Invalid entry to remove!"); const Type* Result = Entry->second; #if DEBUG_SYMBOL_TABLE dump(); cerr << " Removing Value: " << Result->getName() << "\n"; #endif tmap.erase(Entry); // If we are removing an abstract type, remove the symbol table from it's use // list... if (Result->isAbstract()) { #if DEBUG_ABSTYPE cerr << "Removing abstract type from symtab" << Result->getDescription() << "\n"; #endif cast(Result)->removeAbstractTypeUser(this); } return const_cast(Result); } // insert - Insert a type into the symbol table with the specified name... void TypeSymbolTable::insert(const std::string& Name, const Type* T) { assert(T && "Can't insert null type into symbol table!"); if (tmap.insert(make_pair(Name, T)).second) { // Type inserted fine with no conflict. #if DEBUG_SYMBOL_TABLE dump(); cerr << " Inserted type: " << Name << ": " << T->getDescription() << "\n"; #endif } else { // If there is a name conflict... // Check to see if there is a naming conflict. If so, rename this type! std::string UniqueName = Name; if (lookup(Name)) UniqueName = getUniqueName(Name); #if DEBUG_SYMBOL_TABLE dump(); cerr << " Inserting type: " << UniqueName << ": " << T->getDescription() << "\n"; #endif // Insert the tmap entry tmap.insert(make_pair(UniqueName, T)); } // If we are adding an abstract type, add the symbol table to it's use list. if (T->isAbstract()) { cast(T)->addAbstractTypeUser(this); #if DEBUG_ABSTYPE cerr << "Added abstract type to ST: " << T->getDescription() << "\n"; #endif } } // This function is called when one of the types in the type plane are refined void TypeSymbolTable::refineAbstractType(const DerivedType *OldType, const Type *NewType) { // Loop over all of the types in the symbol table, replacing any references // to OldType with references to NewType. Note that there may be multiple // occurrences, and although we only need to remove one at a time, it's // faster to remove them all in one pass. // for (iterator I = begin(), E = end(); I != E; ++I) { if (I->second == (Type*)OldType) { // FIXME when Types aren't const. #if DEBUG_ABSTYPE cerr << "Removing type " << OldType->getDescription() << "\n"; #endif OldType->removeAbstractTypeUser(this); I->second = (Type*)NewType; // TODO FIXME when types aren't const if (NewType->isAbstract()) { #if DEBUG_ABSTYPE cerr << "Added type " << NewType->getDescription() << "\n"; #endif cast(NewType)->addAbstractTypeUser(this); } } } } // Handle situation where type becomes Concreate from Abstract void TypeSymbolTable::typeBecameConcrete(const DerivedType *AbsTy) { // Loop over all of the types in the symbol table, dropping any abstract // type user entries for AbsTy which occur because there are names for the // type. for (iterator TI = begin(), TE = end(); TI != TE; ++TI) if (TI->second == const_cast(static_cast(AbsTy))) AbsTy->removeAbstractTypeUser(this); } static void DumpTypes(const std::pair& T ) { cerr << " '" << T.first << "' = "; T.second->dump(); cerr << "\n"; } void TypeSymbolTable::dump() const { cerr << "TypeSymbolPlane: "; for_each(tmap.begin(), tmap.end(), DumpTypes); } // vim: sw=2 ai