//===--- CompilationGraph.h - The LLVM Compiler Driver ----------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open // Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // Compilation graph - definition. // //===----------------------------------------------------------------------===// #ifndef LLVM_INCLUDE_COMPILER_DRIVER_COMPILATION_GRAPH_H #define LLVM_INCLUDE_COMPILER_DRIVER_COMPILATION_GRAPH_H #include "llvm/CompilerDriver/Tool.h" #include "llvm/ADT/GraphTraits.h" #include "llvm/ADT/IntrusiveRefCntPtr.h" #include "llvm/ADT/iterator.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/StringMap.h" #include "llvm/ADT/StringSet.h" #include "llvm/System/Path.h" #include #include namespace llvmc { class CompilationGraph; typedef llvm::StringSet<> InputLanguagesSet; /// LanguageMap - Maps from extensions to language names. class LanguageMap : public llvm::StringMap { public: /// GetLanguage - Find the language name corresponding to a given file. const std::string& GetLanguage(const llvm::sys::Path&) const; }; /// Edge - Represents an edge of the compilation graph. class Edge : public llvm::RefCountedBaseVPTR { public: Edge(const std::string& T) : ToolName_(T) {} virtual ~Edge() {}; const std::string& ToolName() const { return ToolName_; } virtual unsigned Weight(const InputLanguagesSet& InLangs) const = 0; private: std::string ToolName_; }; /// SimpleEdge - An edge that has no properties. class SimpleEdge : public Edge { public: SimpleEdge(const std::string& T) : Edge(T) {} unsigned Weight(const InputLanguagesSet&) const { return 1; } }; /// Node - A node (vertex) of the compilation graph. struct Node { // A Node holds a list of the outward edges. typedef llvm::SmallVector, 3> container_type; typedef container_type::iterator iterator; typedef container_type::const_iterator const_iterator; Node() : OwningGraph(0), InEdges(0) {} Node(CompilationGraph* G) : OwningGraph(G), InEdges(0) {} Node(CompilationGraph* G, Tool* T) : OwningGraph(G), ToolPtr(T), InEdges(0) {} bool HasChildren() const { return !OutEdges.empty(); } const std::string Name() const { return ToolPtr ? ToolPtr->Name() : "root"; } // Iteration. iterator EdgesBegin() { return OutEdges.begin(); } const_iterator EdgesBegin() const { return OutEdges.begin(); } iterator EdgesEnd() { return OutEdges.end(); } const_iterator EdgesEnd() const { return OutEdges.end(); } /// AddEdge - Add an outward edge. Takes ownership of the provided /// Edge object. void AddEdge(Edge* E); // Inward edge counter. Used to implement topological sort. void IncrInEdges() { ++InEdges; } void DecrInEdges() { --InEdges; } bool HasNoInEdges() const { return InEdges == 0; } // Needed to implement NodeChildIterator/GraphTraits CompilationGraph* OwningGraph; // The corresponding Tool. // WARNING: ToolPtr can be NULL (for the root node). llvm::IntrusiveRefCntPtr ToolPtr; // Links to children. container_type OutEdges; // Inward edge counter. Updated in // CompilationGraph::insertEdge(). Used for topological sorting. unsigned InEdges; }; class NodesIterator; /// CompilationGraph - The compilation graph itself. class CompilationGraph { /// nodes_map_type - The main data structure. typedef llvm::StringMap nodes_map_type; /// tools_vector_type, tools_map_type - Data structures used to /// map from language names to tools. (We can have several tools /// associated with each language name, hence the need for a /// vector.) typedef llvm::SmallVector, 3> tools_vector_type; typedef llvm::StringMap tools_map_type; /// ToolsMap - Map from language names to lists of tool names. tools_map_type ToolsMap; /// NodesMap - Map from tool names to Tool objects. nodes_map_type NodesMap; public: typedef nodes_map_type::iterator nodes_iterator; typedef nodes_map_type::const_iterator const_nodes_iterator; CompilationGraph(); /// insertNode - Insert a new node into the graph. Takes /// ownership of the object. void insertNode(Tool* T); /// insertEdge - Insert a new edge into the graph. Takes ownership /// of the Edge object. void insertEdge(const std::string& A, Edge* E); /// Build - Build target(s) from the input file set. Command-line /// options are passed implicitly as global variables. int Build(llvm::sys::Path const& TempDir, const LanguageMap& LangMap); /// Check - Check the compilation graph for common errors like /// cycles, input/output language mismatch and multiple default /// edges. Prints error messages and in case it finds any errors. int Check(); /// getNode - Return a reference to the node correponding to the /// given tool name. Throws std::runtime_error. Node& getNode(const std::string& ToolName); const Node& getNode(const std::string& ToolName) const; /// viewGraph - This function is meant for use from the debugger. /// You can just say 'call G->viewGraph()' and a ghostview window /// should pop up from the program, displaying the compilation /// graph. This depends on there being a 'dot' and 'gv' program /// in your path. void viewGraph(); /// writeGraph - Write Graphviz .dot source file to the current direcotry. void writeGraph(const std::string& OutputFilename); // GraphTraits support. friend NodesIterator GraphBegin(CompilationGraph*); friend NodesIterator GraphEnd(CompilationGraph*); private: // Helper functions. /// getToolsVector - Return a reference to the list of tool names /// corresponding to the given language name. Throws /// std::runtime_error. const tools_vector_type& getToolsVector(const std::string& LangName) const; /// PassThroughGraph - Pass the input file through the toolchain /// starting at StartNode. void PassThroughGraph (const llvm::sys::Path& In, const Node* StartNode, const InputLanguagesSet& InLangs, const llvm::sys::Path& TempDir, const LanguageMap& LangMap) const; /// FindToolChain - Find head of the toolchain corresponding to /// the given file. const Node* FindToolChain(const llvm::sys::Path& In, const std::string* ForceLanguage, InputLanguagesSet& InLangs, const LanguageMap& LangMap) const; /// BuildInitial - Traverse the initial parts of the toolchains. void BuildInitial(InputLanguagesSet& InLangs, const llvm::sys::Path& TempDir, const LanguageMap& LangMap); /// TopologicalSort - Sort the nodes in topological order. void TopologicalSort(std::vector& Out); /// TopologicalSortFilterJoinNodes - Call TopologicalSort and /// filter the resulting list to include only Join nodes. void TopologicalSortFilterJoinNodes(std::vector& Out); // Functions used to implement Check(). /// CheckLanguageNames - Check that output/input language names /// match for all nodes. int CheckLanguageNames() const; /// CheckMultipleDefaultEdges - check that there are no multiple /// default default edges. int CheckMultipleDefaultEdges() const; /// CheckCycles - Check that there are no cycles in the graph. int CheckCycles(); }; // GraphTraits support code. /// NodesIterator - Auxiliary class needed to implement GraphTraits /// support. Can be generalised to something like value_iterator /// for map-like containers. class NodesIterator : public CompilationGraph::nodes_iterator { typedef CompilationGraph::nodes_iterator super; typedef NodesIterator ThisType; typedef Node* pointer; typedef Node& reference; public: NodesIterator(super I) : super(I) {} inline reference operator*() const { return super::operator->()->second; } inline pointer operator->() const { return &super::operator->()->second; } }; inline NodesIterator GraphBegin(CompilationGraph* G) { return NodesIterator(G->NodesMap.begin()); } inline NodesIterator GraphEnd(CompilationGraph* G) { return NodesIterator(G->NodesMap.end()); } /// NodeChildIterator - Another auxiliary class needed by GraphTraits. class NodeChildIterator : public bidirectional_iterator { typedef NodeChildIterator ThisType; typedef Node::container_type::iterator iterator; CompilationGraph* OwningGraph; iterator EdgeIter; public: typedef Node* pointer; typedef Node& reference; NodeChildIterator(Node* N, iterator I) : OwningGraph(N->OwningGraph), EdgeIter(I) {} const ThisType& operator=(const ThisType& I) { assert(OwningGraph == I.OwningGraph); EdgeIter = I.EdgeIter; return *this; } inline bool operator==(const ThisType& I) const { assert(OwningGraph == I.OwningGraph); return EdgeIter == I.EdgeIter; } inline bool operator!=(const ThisType& I) const { return !this->operator==(I); } inline pointer operator*() const { return &OwningGraph->getNode((*EdgeIter)->ToolName()); } inline pointer operator->() const { return this->operator*(); } ThisType& operator++() { ++EdgeIter; return *this; } // Preincrement ThisType operator++(int) { // Postincrement ThisType tmp = *this; ++*this; return tmp; } inline ThisType& operator--() { --EdgeIter; return *this; } // Predecrement inline ThisType operator--(int) { // Postdecrement ThisType tmp = *this; --*this; return tmp; } }; } namespace llvm { template <> struct GraphTraits { typedef llvmc::CompilationGraph GraphType; typedef llvmc::Node NodeType; typedef llvmc::NodeChildIterator ChildIteratorType; static NodeType* getEntryNode(GraphType* G) { return &G->getNode("root"); } static ChildIteratorType child_begin(NodeType* N) { return ChildIteratorType(N, N->OutEdges.begin()); } static ChildIteratorType child_end(NodeType* N) { return ChildIteratorType(N, N->OutEdges.end()); } typedef llvmc::NodesIterator nodes_iterator; static nodes_iterator nodes_begin(GraphType *G) { return GraphBegin(G); } static nodes_iterator nodes_end(GraphType *G) { return GraphEnd(G); } }; } #endif // LLVM_INCLUDE_COMPILER_DRIVER_COMPILATION_GRAPH_H