MBlazeFrameLowering.h [plain text]
#ifndef MBLAZE_FRAMEINFO_H
#define MBLAZE_FRAMEINFO_H
#include "MBlaze.h"
#include "MBlazeSubtarget.h"
#include "llvm/Target/TargetFrameLowering.h"
namespace llvm {
class MBlazeSubtarget;
class MBlazeFrameLowering : public TargetFrameLowering {
protected:
const MBlazeSubtarget &STI;
public:
explicit MBlazeFrameLowering(const MBlazeSubtarget &sti)
: TargetFrameLowering(TargetFrameLowering::StackGrowsUp, 4, 0), STI(sti) {
}
bool targetHandlesStackFrameRounding() const { return true; }
void emitPrologue(MachineFunction &MF) const;
void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const;
bool hasFP(const MachineFunction &MF) const;
int getFrameIndexOffset(const MachineFunction &MF, int FI) const;
virtual void processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
RegScavenger *RS) const;
};
}
#endif