#include <math.h>
#include <string.h>
#include <stdlib.h>
#include "gd.h"
#include "gdhelpers.h"
#include "php.h"
#ifdef _MSC_VER
# if _MSC_VER >= 1300
# if !defined(_MSC_EXTENSIONS) && defined(__cplusplus)
# define HAVE_FABSF 1
extern float fabsf(float x);
# define HAVE_FLOORF 1
extern float floorf(float x);
# endif
# endif
#endif
#ifndef HAVE_FABSF
# define HAVE_FABSF 0
#endif
#ifndef HAVE_FLOORF
# define HAVE_FLOORF 0
#endif
#if HAVE_FABSF == 0
# ifndef fabsf
# define fabsf(x) ((float)(fabs(x)))
# endif
#endif
#if HAVE_FLOORF == 0
# ifndef floorf
# define floorf(x) ((float)(floor(x)))
# endif
#endif
#ifdef _OSD_POSIX
#define CHARSET_EBCDIC
#define __attribute__(any)
#endif
#ifndef CHARSET_EBCDIC
#define ASC(ch) ch
#else
#define ASC(ch) gd_toascii[(unsigned char)ch]
static const unsigned char gd_toascii[256] =
{
0x00, 0x01, 0x02, 0x03, 0x85, 0x09, 0x86, 0x7f,
0x87, 0x8d, 0x8e, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
0x10, 0x11, 0x12, 0x13, 0x8f, 0x0a, 0x08, 0x97,
0x18, 0x19, 0x9c, 0x9d, 0x1c, 0x1d, 0x1e, 0x1f,
0x80, 0x81, 0x82, 0x83, 0x84, 0x92, 0x17, 0x1b,
0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x05, 0x06, 0x07,
0x90, 0x91, 0x16, 0x93, 0x94, 0x95, 0x96, 0x04,
0x98, 0x99, 0x9a, 0x9b, 0x14, 0x15, 0x9e, 0x1a,
0x20, 0xa0, 0xe2, 0xe4, 0xe0, 0xe1, 0xe3, 0xe5,
0xe7, 0xf1, 0x60, 0x2e, 0x3c, 0x28, 0x2b, 0x7c,
0x26, 0xe9, 0xea, 0xeb, 0xe8, 0xed, 0xee, 0xef,
0xec, 0xdf, 0x21, 0x24, 0x2a, 0x29, 0x3b, 0x9f,
0x2d, 0x2f, 0xc2, 0xc4, 0xc0, 0xc1, 0xc3, 0xc5,
0xc7, 0xd1, 0x5e, 0x2c, 0x25, 0x5f, 0x3e, 0x3f,
0xf8, 0xc9, 0xca, 0xcb, 0xc8, 0xcd, 0xce, 0xcf,
0xcc, 0xa8, 0x3a, 0x23, 0x40, 0x27, 0x3d, 0x22,
0xd8, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67,
0x68, 0x69, 0xab, 0xbb, 0xf0, 0xfd, 0xfe, 0xb1,
0xb0, 0x6a, 0x6b, 0x6c, 0x6d, 0x6e, 0x6f, 0x70,
0x71, 0x72, 0xaa, 0xba, 0xe6, 0xb8, 0xc6, 0xa4,
0xb5, 0xaf, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78,
0x79, 0x7a, 0xa1, 0xbf, 0xd0, 0xdd, 0xde, 0xae,
0xa2, 0xa3, 0xa5, 0xb7, 0xa9, 0xa7, 0xb6, 0xbc,
0xbd, 0xbe, 0xac, 0x5b, 0x5c, 0x5d, 0xb4, 0xd7,
0xf9, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47,
0x48, 0x49, 0xad, 0xf4, 0xf6, 0xf2, 0xf3, 0xf5,
0xa6, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, 0x50,
0x51, 0x52, 0xb9, 0xfb, 0xfc, 0xdb, 0xfa, 0xff,
0xd9, 0xf7, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58,
0x59, 0x5a, 0xb2, 0xd4, 0xd6, 0xd2, 0xd3, 0xd5,
0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37,
0x38, 0x39, 0xb3, 0x7b, 0xdc, 0x7d, 0xda, 0x7e
};
#endif
#define floor_cast(exp) ((long) exp)
extern int gdCosT[];
extern int gdSinT[];
static void gdImageBrushApply(gdImagePtr im, int x, int y);
static void gdImageTileApply(gdImagePtr im, int x, int y);
static void gdImageAntiAliasedApply(gdImagePtr im, int x, int y);
static int gdLayerOverlay(int dst, int src);
static int gdAlphaOverlayColor(int src, int dst, int max);
int gdImageGetTrueColorPixel(gdImagePtr im, int x, int y);
void php_gd_error_ex(int type, const char *format, ...)
{
va_list args;
TSRMLS_FETCH();
va_start(args, format);
php_verror(NULL, "", type, format, args TSRMLS_CC);
va_end(args);
}
void php_gd_error(const char *format, ...)
{
va_list args;
TSRMLS_FETCH();
va_start(args, format);
php_verror(NULL, "", E_WARNING, format, args TSRMLS_CC);
va_end(args);
}
gdImagePtr gdImageCreate (int sx, int sy)
{
int i;
gdImagePtr im;
if (overflow2(sx, sy)) {
return NULL;
}
if (overflow2(sizeof(unsigned char *), sy)) {
return NULL;
}
if (overflow2(sizeof(unsigned char *), sx)) {
return NULL;
}
im = (gdImage *) gdCalloc(1, sizeof(gdImage));
im->pixels = (unsigned char **) gdMalloc(sizeof(unsigned char *) * sy);
im->AA_opacity = (unsigned char **) gdMalloc(sizeof(unsigned char *) * sy);
im->polyInts = 0;
im->polyAllocated = 0;
im->brush = 0;
im->tile = 0;
im->style = 0;
for (i = 0; i < sy; i++) {
im->pixels[i] = (unsigned char *) gdCalloc(sx, sizeof(unsigned char));
im->AA_opacity[i] = (unsigned char *) gdCalloc(sx, sizeof(unsigned char));
}
im->sx = sx;
im->sy = sy;
im->colorsTotal = 0;
im->transparent = (-1);
im->interlace = 0;
im->thick = 1;
im->AA = 0;
im->AA_polygon = 0;
for (i = 0; i < gdMaxColors; i++) {
im->open[i] = 1;
im->red[i] = 0;
im->green[i] = 0;
im->blue[i] = 0;
}
im->trueColor = 0;
im->tpixels = 0;
im->cx1 = 0;
im->cy1 = 0;
im->cx2 = im->sx - 1;
im->cy2 = im->sy - 1;
im->interpolation = NULL;
im->interpolation_id = GD_BILINEAR_FIXED;
return im;
}
gdImagePtr gdImageCreateTrueColor (int sx, int sy)
{
int i;
gdImagePtr im;
if (overflow2(sx, sy)) {
return NULL;
}
if (overflow2(sizeof(unsigned char *), sy)) {
return NULL;
}
if (overflow2(sizeof(int *), sx)) {
return NULL;
}
im = (gdImage *) gdMalloc(sizeof(gdImage));
memset(im, 0, sizeof(gdImage));
im->tpixels = (int **) gdMalloc(sizeof(int *) * sy);
im->AA_opacity = (unsigned char **) gdMalloc(sizeof(unsigned char *) * sy);
im->polyInts = 0;
im->polyAllocated = 0;
im->brush = 0;
im->tile = 0;
im->style = 0;
for (i = 0; i < sy; i++) {
im->tpixels[i] = (int *) gdCalloc(sx, sizeof(int));
im->AA_opacity[i] = (unsigned char *) gdCalloc(sx, sizeof(unsigned char));
}
im->sx = sx;
im->sy = sy;
im->transparent = (-1);
im->interlace = 0;
im->trueColor = 1;
im->saveAlphaFlag = 0;
im->alphaBlendingFlag = 1;
im->thick = 1;
im->AA = 0;
im->AA_polygon = 0;
im->cx1 = 0;
im->cy1 = 0;
im->cx2 = im->sx - 1;
im->cy2 = im->sy - 1;
im->interpolation = NULL;
im->interpolation_id = GD_BILINEAR_FIXED;
return im;
}
void gdImageDestroy (gdImagePtr im)
{
int i;
if (im->pixels) {
for (i = 0; i < im->sy; i++) {
gdFree(im->pixels[i]);
}
gdFree(im->pixels);
}
if (im->tpixels) {
for (i = 0; i < im->sy; i++) {
gdFree(im->tpixels[i]);
}
gdFree(im->tpixels);
}
if (im->AA_opacity) {
for (i = 0; i < im->sy; i++) {
gdFree(im->AA_opacity[i]);
}
gdFree(im->AA_opacity);
}
if (im->polyInts) {
gdFree(im->polyInts);
}
if (im->style) {
gdFree(im->style);
}
gdFree(im);
}
int gdImageColorClosest (gdImagePtr im, int r, int g, int b)
{
return gdImageColorClosestAlpha (im, r, g, b, gdAlphaOpaque);
}
int gdImageColorClosestAlpha (gdImagePtr im, int r, int g, int b, int a)
{
int i;
long rd, gd, bd, ad;
int ct = (-1);
int first = 1;
long mindist = 0;
if (im->trueColor) {
return gdTrueColorAlpha(r, g, b, a);
}
for (i = 0; i < im->colorsTotal; i++) {
long dist;
if (im->open[i]) {
continue;
}
rd = im->red[i] - r;
gd = im->green[i] - g;
bd = im->blue[i] - b;
ad = im->alpha[i] - a;
dist = rd * rd + gd * gd + bd * bd + ad * ad;
if (first || (dist < mindist)) {
mindist = dist;
ct = i;
first = 0;
}
}
return ct;
}
#define RETURN_HWB(h, w, b) {HWB->H = h; HWB->W = w; HWB->B = b; return HWB;}
#define RETURN_RGB(r, g, b) {RGB->R = r; RGB->G = g; RGB->B = b; return RGB;}
#define HWB_UNDEFINED -1
#define SETUP_RGB(s, r, g, b) {s.R = r/255.0f; s.G = g/255.0f; s.B = b/255.0f;}
#ifndef MIN
#define MIN(a,b) ((a)<(b)?(a):(b))
#endif
#define MIN3(a,b,c) ((a)<(b)?(MIN(a,c)):(MIN(b,c)))
#ifndef MAX
#define MAX(a,b) ((a)<(b)?(b):(a))
#endif
#define MAX3(a,b,c) ((a)<(b)?(MAX(b,c)):(MAX(a,c)))
typedef struct
{
float R, G, B;
}
RGBType;
typedef struct
{
float H, W, B;
}
HWBType;
static HWBType * RGB_to_HWB (RGBType RGB, HWBType * HWB)
{
float R = RGB.R, G = RGB.G, B = RGB.B, w, v, b, f;
int i;
w = MIN3 (R, G, B);
v = MAX3 (R, G, B);
b = 1 - v;
if (v == w) {
RETURN_HWB(HWB_UNDEFINED, w, b);
}
f = (R == w) ? G - B : ((G == w) ? B - R : R - G);
i = (R == w) ? 3 : ((G == w) ? 5 : 1);
RETURN_HWB(i - f / (v - w), w, b);
}
static float HWB_Diff (int r1, int g1, int b1, int r2, int g2, int b2)
{
RGBType RGB1, RGB2;
HWBType HWB1, HWB2;
float diff;
SETUP_RGB(RGB1, r1, g1, b1);
SETUP_RGB(RGB2, r2, g2, b2);
RGB_to_HWB(RGB1, &HWB1);
RGB_to_HWB(RGB2, &HWB2);
if ((HWB1.H == HWB_UNDEFINED) || (HWB2.H == HWB_UNDEFINED)) {
diff = 0.0f;
} else {
diff = fabsf(HWB1.H - HWB2.H);
if (diff > 3.0f) {
diff = 6.0f - diff;
}
}
diff = diff * diff + (HWB1.W - HWB2.W) * (HWB1.W - HWB2.W) + (HWB1.B - HWB2.B) * (HWB1.B - HWB2.B);
return diff;
}
#if 0
static RGBType * HWB_to_RGB (HWBType HWB, RGBType * RGB)
{
float h = HWB.H, w = HWB.W, b = HWB.B, v, n, f;
int i;
v = 1 - b;
if (h == HWB_UNDEFINED) {
RETURN_RGB(v, v, v);
}
i = floor(h);
f = h - i;
if (i & 1) {
f = 1 - f;
}
n = w + f * (v - w);
switch (i) {
case 6:
case 0:
RETURN_RGB(v, n, w);
case 1:
RETURN_RGB(n, v, w);
case 2:
RETURN_RGB(w, v, n);
case 3:
RETURN_RGB(w, n, v);
case 4:
RETURN_RGB(n, w, v);
case 5:
RETURN_RGB(v, w, n);
}
return RGB;
}
#endif
int gdImageColorClosestHWB (gdImagePtr im, int r, int g, int b)
{
int i;
int ct = (-1);
int first = 1;
float mindist = 0;
if (im->trueColor) {
return gdTrueColor(r, g, b);
}
for (i = 0; i < im->colorsTotal; i++) {
float dist;
if (im->open[i]) {
continue;
}
dist = HWB_Diff(im->red[i], im->green[i], im->blue[i], r, g, b);
if (first || (dist < mindist)) {
mindist = dist;
ct = i;
first = 0;
}
}
return ct;
}
int gdImageColorExact (gdImagePtr im, int r, int g, int b)
{
return gdImageColorExactAlpha (im, r, g, b, gdAlphaOpaque);
}
int gdImageColorExactAlpha (gdImagePtr im, int r, int g, int b, int a)
{
int i;
if (im->trueColor) {
return gdTrueColorAlpha(r, g, b, a);
}
for (i = 0; i < im->colorsTotal; i++) {
if (im->open[i]) {
continue;
}
if ((im->red[i] == r) && (im->green[i] == g) && (im->blue[i] == b) && (im->alpha[i] == a)) {
return i;
}
}
return -1;
}
int gdImageColorAllocate (gdImagePtr im, int r, int g, int b)
{
return gdImageColorAllocateAlpha (im, r, g, b, gdAlphaOpaque);
}
int gdImageColorAllocateAlpha (gdImagePtr im, int r, int g, int b, int a)
{
int i;
int ct = (-1);
if (im->trueColor) {
return gdTrueColorAlpha(r, g, b, a);
}
for (i = 0; i < im->colorsTotal; i++) {
if (im->open[i]) {
ct = i;
break;
}
}
if (ct == (-1)) {
ct = im->colorsTotal;
if (ct == gdMaxColors) {
return -1;
}
im->colorsTotal++;
}
im->red[ct] = r;
im->green[ct] = g;
im->blue[ct] = b;
im->alpha[ct] = a;
im->open[ct] = 0;
return ct;
}
int gdImageColorResolve (gdImagePtr im, int r, int g, int b)
{
return gdImageColorResolveAlpha(im, r, g, b, gdAlphaOpaque);
}
int gdImageColorResolveAlpha (gdImagePtr im, int r, int g, int b, int a)
{
int c;
int ct = -1;
int op = -1;
long rd, gd, bd, ad, dist;
long mindist = 4 * 255 * 255;
if (im->trueColor)
{
return gdTrueColorAlpha (r, g, b, a);
}
for (c = 0; c < im->colorsTotal; c++)
{
if (im->open[c])
{
op = c;
continue;
}
if (c == im->transparent)
{
continue;
}
rd = (long) (im->red[c] - r);
gd = (long) (im->green[c] - g);
bd = (long) (im->blue[c] - b);
ad = (long) (im->alpha[c] - a);
dist = rd * rd + gd * gd + bd * bd + ad * ad;
if (dist < mindist)
{
if (dist == 0)
{
return c;
}
mindist = dist;
ct = c;
}
}
if (op == -1)
{
op = im->colorsTotal;
if (op == gdMaxColors)
{
return ct;
}
im->colorsTotal++;
}
im->red[op] = r;
im->green[op] = g;
im->blue[op] = b;
im->alpha[op] = a;
im->open[op] = 0;
return op;
}
void gdImageColorDeallocate (gdImagePtr im, int color)
{
if (im->trueColor) {
return;
}
im->open[color] = 1;
}
void gdImageColorTransparent (gdImagePtr im, int color)
{
if (color < 0) {
return;
}
if (!im->trueColor) {
if((color >= im->colorsTotal)) {
return;
}
if (im->transparent != -1) {
im->alpha[im->transparent] = gdAlphaOpaque;
}
im->alpha[color] = gdAlphaTransparent;
}
im->transparent = color;
}
void gdImagePaletteCopy (gdImagePtr to, gdImagePtr from)
{
int i;
int x, y, p;
int xlate[256];
if (to->trueColor || from->trueColor) {
return;
}
for (i = 0; i < 256; i++) {
xlate[i] = -1;
}
for (y = 0; y < to->sy; y++) {
for (x = 0; x < to->sx; x++) {
p = gdImageGetPixel(to, x, y);
if (xlate[p] == -1) {
xlate[p] = gdImageColorClosestAlpha (from, to->red[p], to->green[p], to->blue[p], to->alpha[p]);
}
gdImageSetPixel(to, x, y, xlate[p]);
}
}
for (i = 0; i < from->colorsTotal; i++) {
to->red[i] = from->red[i];
to->blue[i] = from->blue[i];
to->green[i] = from->green[i];
to->alpha[i] = from->alpha[i];
to->open[i] = 0;
}
for (i = from->colorsTotal; i < to->colorsTotal; i++) {
to->open[i] = 1;
}
to->colorsTotal = from->colorsTotal;
}
static int clip_1d(int *x0, int *y0, int *x1, int *y1, int maxdim) {
double m;
if (*x0 < 0) {
if(*x1 < 0) {
return 0;
}
m = (*y1 - *y0)/(double)(*x1 - *x0);
*y0 -= (int)(m * *x0);
*x0 = 0;
if (*x1 > maxdim) {
*y1 += (int)(m * (maxdim - *x1));
*x1 = maxdim;
}
return 1;
}
if (*x0 > maxdim) {
if (*x1 > maxdim) {
return 0;
}
m = (*y1 - *y0)/(double)(*x1 - *x0);
*y0 += (int)(m * (maxdim - *x0));
*x0 = maxdim;
if (*x1 < 0) {
*y1 -= (int)(m * *x1);
*x1 = 0;
}
return 1;
}
if (*x1 > maxdim) {
m = (*y1 - *y0)/(double)(*x1 - *x0);
*y1 += (int)(m * (maxdim - *x1));
*x1 = maxdim;
return 1;
}
if (*x1 < 0) {
m = (*y1 - *y0)/(double)(*x1 - *x0);
*y1 -= (int)(m * *x1);
*x1 = 0;
return 1;
}
return 1;
}
void gdImageSetPixel (gdImagePtr im, int x, int y, int color)
{
int p;
switch (color) {
case gdStyled:
if (!im->style) {
return;
} else {
p = im->style[im->stylePos++];
}
if (p != gdTransparent) {
gdImageSetPixel(im, x, y, p);
}
im->stylePos = im->stylePos % im->styleLength;
break;
case gdStyledBrushed:
if (!im->style) {
return;
}
p = im->style[im->stylePos++];
if (p != gdTransparent && p != 0) {
gdImageSetPixel(im, x, y, gdBrushed);
}
im->stylePos = im->stylePos % im->styleLength;
break;
case gdBrushed:
gdImageBrushApply(im, x, y);
break;
case gdTiled:
gdImageTileApply(im, x, y);
break;
case gdAntiAliased:
gdImageAntiAliasedApply(im, x, y);
break;
default:
if (gdImageBoundsSafe(im, x, y)) {
if (im->trueColor) {
switch (im->alphaBlendingFlag) {
default:
case gdEffectReplace:
im->tpixels[y][x] = color;
break;
case gdEffectAlphaBlend:
im->tpixels[y][x] = gdAlphaBlend(im->tpixels[y][x], color);
break;
case gdEffectNormal:
im->tpixels[y][x] = gdAlphaBlend(im->tpixels[y][x], color);
break;
case gdEffectOverlay :
im->tpixels[y][x] = gdLayerOverlay(im->tpixels[y][x], color);
break;
}
} else {
im->pixels[y][x] = color;
}
}
break;
}
}
int gdImageGetTrueColorPixel (gdImagePtr im, int x, int y)
{
int p = gdImageGetPixel(im, x, y);
if (!im->trueColor) {
return gdTrueColorAlpha(im->red[p], im->green[p], im->blue[p], (im->transparent == p) ? gdAlphaTransparent : im->alpha[p]);
} else {
return p;
}
}
static void gdImageBrushApply (gdImagePtr im, int x, int y)
{
int lx, ly;
int hy, hx;
int x1, y1, x2, y2;
int srcx, srcy;
if (!im->brush) {
return;
}
hy = gdImageSY(im->brush) / 2;
y1 = y - hy;
y2 = y1 + gdImageSY(im->brush);
hx = gdImageSX(im->brush) / 2;
x1 = x - hx;
x2 = x1 + gdImageSX(im->brush);
srcy = 0;
if (im->trueColor) {
if (im->brush->trueColor) {
for (ly = y1; ly < y2; ly++) {
srcx = 0;
for (lx = x1; (lx < x2); lx++) {
int p;
p = gdImageGetTrueColorPixel(im->brush, srcx, srcy);
if (p != gdImageGetTransparent(im->brush)) {
gdImageSetPixel(im, lx, ly, p);
}
srcx++;
}
srcy++;
}
} else {
for (ly = y1; ly < y2; ly++) {
srcx = 0;
for (lx = x1; lx < x2; lx++) {
int p, tc;
p = gdImageGetPixel(im->brush, srcx, srcy);
tc = gdImageGetTrueColorPixel(im->brush, srcx, srcy);
if (p != gdImageGetTransparent(im->brush)) {
gdImageSetPixel(im, lx, ly, tc);
}
srcx++;
}
srcy++;
}
}
} else {
for (ly = y1; ly < y2; ly++) {
srcx = 0;
for (lx = x1; lx < x2; lx++) {
int p;
p = gdImageGetPixel(im->brush, srcx, srcy);
if (p != gdImageGetTransparent(im->brush)) {
if (im->brush->trueColor) {
gdImageSetPixel(im, lx, ly, gdImageColorResolveAlpha(im, gdTrueColorGetRed(p),
gdTrueColorGetGreen(p),
gdTrueColorGetBlue(p),
gdTrueColorGetAlpha(p)));
} else {
gdImageSetPixel(im, lx, ly, im->brushColorMap[p]);
}
}
srcx++;
}
srcy++;
}
}
}
static void gdImageTileApply (gdImagePtr im, int x, int y)
{
gdImagePtr tile = im->tile;
int srcx, srcy;
int p;
if (!tile) {
return;
}
srcx = x % gdImageSX(tile);
srcy = y % gdImageSY(tile);
if (im->trueColor) {
p = gdImageGetPixel(tile, srcx, srcy);
if (p != gdImageGetTransparent (tile)) {
if (!tile->trueColor) {
p = gdTrueColorAlpha(tile->red[p], tile->green[p], tile->blue[p], tile->alpha[p]);
}
gdImageSetPixel(im, x, y, p);
}
} else {
p = gdImageGetPixel(tile, srcx, srcy);
if (p != gdImageGetTransparent(tile)) {
if (tile->trueColor) {
gdImageSetPixel(im, x, y, gdImageColorResolveAlpha(im,
gdTrueColorGetRed(p),
gdTrueColorGetGreen(p),
gdTrueColorGetBlue(p),
gdTrueColorGetAlpha(p)));
} else {
gdImageSetPixel(im, x, y, im->tileColorMap[p]);
}
}
}
}
static int gdImageTileGet (gdImagePtr im, int x, int y)
{
int srcx, srcy;
int tileColor,p;
if (!im->tile) {
return -1;
}
srcx = x % gdImageSX(im->tile);
srcy = y % gdImageSY(im->tile);
p = gdImageGetPixel(im->tile, srcx, srcy);
if (im->trueColor) {
if (im->tile->trueColor) {
tileColor = p;
} else {
tileColor = gdTrueColorAlpha( gdImageRed(im->tile,p), gdImageGreen(im->tile,p), gdImageBlue (im->tile,p), gdImageAlpha (im->tile,p));
}
} else {
if (im->tile->trueColor) {
tileColor = gdImageColorResolveAlpha(im, gdTrueColorGetRed (p), gdTrueColorGetGreen (p), gdTrueColorGetBlue (p), gdTrueColorGetAlpha (p));
} else {
tileColor = p;
tileColor = gdImageColorResolveAlpha(im, gdImageRed (im->tile,p), gdImageGreen (im->tile,p), gdImageBlue (im->tile,p), gdImageAlpha (im->tile,p));
}
}
return tileColor;
}
static void gdImageAntiAliasedApply (gdImagePtr im, int px, int py)
{
float p_dist, p_alpha;
unsigned char opacity;
int LAC_2, LBC_2;
int Ax_Cx = im->AAL_x1 - px;
int Ay_Cy = im->AAL_y1 - py;
int Bx_Cx = im->AAL_x2 - px;
int By_Cy = im->AAL_y2 - py;
if (!gdImageBoundsSafe(im, px, py)) {
return;
}
LAC_2 = (Ax_Cx * Ax_Cx) + (Ay_Cy * Ay_Cy);
LBC_2 = (Bx_Cx * Bx_Cx) + (By_Cy * By_Cy);
if (((im->AAL_LAB_2 + LAC_2) >= LBC_2) && ((im->AAL_LAB_2 + LBC_2) >= LAC_2)) {
p_dist = fabs ((float) ((Ay_Cy * im->AAL_Bx_Ax) - (Ax_Cx * im->AAL_By_Ay)) / im->AAL_LAB);
} else {
p_dist = -1;
}
if ((p_dist >= 0) && (p_dist <= (float) (im->thick))) {
p_alpha = pow (1.0 - (p_dist / 1.5), 2);
if (p_alpha > 0) {
if (p_alpha >= 1) {
opacity = 255;
} else {
opacity = (unsigned char) (p_alpha * 255.0);
}
if (!im->AA_polygon || (im->AA_opacity[py][px] < opacity)) {
im->AA_opacity[py][px] = opacity;
}
}
}
}
int gdImageGetPixel (gdImagePtr im, int x, int y)
{
if (gdImageBoundsSafe(im, x, y)) {
if (im->trueColor) {
return im->tpixels[y][x];
} else {
return im->pixels[y][x];
}
} else {
return 0;
}
}
void gdImageAABlend (gdImagePtr im)
{
float p_alpha, old_alpha;
int color = im->AA_color, color_red, color_green, color_blue;
int old_color, old_red, old_green, old_blue;
int p_color, p_red, p_green, p_blue;
int px, py;
color_red = gdImageRed(im, color);
color_green = gdImageGreen(im, color);
color_blue = gdImageBlue(im, color);
for (py = 0; py < im->sy; py++) {
for (px = 0; px < im->sx; px++) {
if (im->AA_opacity[py][px] != 0) {
old_color = gdImageGetPixel(im, px, py);
if ((old_color != color) && ((old_color != im->AA_dont_blend) || (im->AA_opacity[py][px] == 255))) {
p_alpha = (float) (im->AA_opacity[py][px]) / 255.0;
old_alpha = 1.0 - p_alpha;
if (p_alpha >= 1.0) {
p_color = color;
} else {
old_red = gdImageRed(im, old_color);
old_green = gdImageGreen(im, old_color);
old_blue = gdImageBlue(im, old_color);
p_red = (int) (((float) color_red * p_alpha) + ((float) old_red * old_alpha));
p_green = (int) (((float) color_green * p_alpha) + ((float) old_green * old_alpha));
p_blue = (int) (((float) color_blue * p_alpha) + ((float) old_blue * old_alpha));
p_color = gdImageColorResolve(im, p_red, p_green, p_blue);
}
gdImageSetPixel(im, px, py, p_color);
}
}
}
memset(im->AA_opacity[py], 0, im->sx);
}
}
static void _gdImageFilledHRectangle (gdImagePtr im, int x1, int y1, int x2, int y2, int color);
static void gdImageHLine(gdImagePtr im, int y, int x1, int x2, int col)
{
if (im->thick > 1) {
int thickhalf = im->thick >> 1;
_gdImageFilledHRectangle(im, x1, y - thickhalf, x2, y + im->thick - thickhalf - 1, col);
} else {
if (x2 < x1) {
int t = x2;
x2 = x1;
x1 = t;
}
for (;x1 <= x2; x1++) {
gdImageSetPixel(im, x1, y, col);
}
}
return;
}
static void gdImageVLine(gdImagePtr im, int x, int y1, int y2, int col)
{
if (im->thick > 1) {
int thickhalf = im->thick >> 1;
gdImageFilledRectangle(im, x - thickhalf, y1, x + im->thick - thickhalf - 1, y2, col);
} else {
if (y2 < y1) {
int t = y1;
y1 = y2;
y2 = t;
}
for (;y1 <= y2; y1++) {
gdImageSetPixel(im, x, y1, col);
}
}
return;
}
void gdImageLine (gdImagePtr im, int x1, int y1, int x2, int y2, int color)
{
int dx, dy, incr1, incr2, d, x, y, xend, yend, xdirflag, ydirflag;
int wid;
int w, wstart;
int thick = im->thick;
if (color == gdAntiAliased) {
gdImageAALine(im, x1, y1, x2, y2, im->AA_color);
return;
}
if (!clip_1d(&x1,&y1,&x2,&y2,gdImageSX(im)) || !clip_1d(&y1,&x1,&y2,&x2,gdImageSY(im))) {
return;
}
dx = abs (x2 - x1);
dy = abs (y2 - y1);
if (dx == 0) {
gdImageVLine(im, x1, y1, y2, color);
return;
} else if (dy == 0) {
gdImageHLine(im, y1, x1, x2, color);
return;
}
if (dy <= dx) {
if ((dx == 0) && (dy == 0)) {
wid = 1;
} else {
double ac = cos (atan2 (dy, dx));
if (ac != 0) {
wid = thick / ac;
} else {
wid = 1;
}
if (wid == 0) {
wid = 1;
}
}
d = 2 * dy - dx;
incr1 = 2 * dy;
incr2 = 2 * (dy - dx);
if (x1 > x2) {
x = x2;
y = y2;
ydirflag = (-1);
xend = x1;
} else {
x = x1;
y = y1;
ydirflag = 1;
xend = x2;
}
wstart = y - wid / 2;
for (w = wstart; w < wstart + wid; w++) {
gdImageSetPixel(im, x, w, color);
}
if (((y2 - y1) * ydirflag) > 0) {
while (x < xend) {
x++;
if (d < 0) {
d += incr1;
} else {
y++;
d += incr2;
}
wstart = y - wid / 2;
for (w = wstart; w < wstart + wid; w++) {
gdImageSetPixel (im, x, w, color);
}
}
} else {
while (x < xend) {
x++;
if (d < 0) {
d += incr1;
} else {
y--;
d += incr2;
}
wstart = y - wid / 2;
for (w = wstart; w < wstart + wid; w++) {
gdImageSetPixel (im, x, w, color);
}
}
}
} else {
double as = sin (atan2 (dy, dx));
if (as != 0) {
wid = thick / as;
} else {
wid = 1;
}
if (wid == 0) {
wid = 1;
}
d = 2 * dx - dy;
incr1 = 2 * dx;
incr2 = 2 * (dx - dy);
if (y1 > y2) {
y = y2;
x = x2;
yend = y1;
xdirflag = (-1);
} else {
y = y1;
x = x1;
yend = y2;
xdirflag = 1;
}
wstart = x - wid / 2;
for (w = wstart; w < wstart + wid; w++) {
gdImageSetPixel (im, w, y, color);
}
if (((x2 - x1) * xdirflag) > 0) {
while (y < yend) {
y++;
if (d < 0) {
d += incr1;
} else {
x++;
d += incr2;
}
wstart = x - wid / 2;
for (w = wstart; w < wstart + wid; w++) {
gdImageSetPixel (im, w, y, color);
}
}
} else {
while (y < yend) {
y++;
if (d < 0) {
d += incr1;
} else {
x--;
d += incr2;
}
wstart = x - wid / 2;
for (w = wstart; w < wstart + wid; w++) {
gdImageSetPixel (im, w, y, color);
}
}
}
}
}
#define BLEND_COLOR(a, nc, c, cc) \
nc = (cc) + (((((c) - (cc)) * (a)) + ((((c) - (cc)) * (a)) >> 8) + 0x80) >> 8);
inline static void gdImageSetAAPixelColor(gdImagePtr im, int x, int y, int color, int t)
{
int dr,dg,db,p,r,g,b;
dr = gdTrueColorGetRed(color);
dg = gdTrueColorGetGreen(color);
db = gdTrueColorGetBlue(color);
p = gdImageGetPixel(im,x,y);
r = gdTrueColorGetRed(p);
g = gdTrueColorGetGreen(p);
b = gdTrueColorGetBlue(p);
BLEND_COLOR(t, dr, r, dr);
BLEND_COLOR(t, dg, g, dg);
BLEND_COLOR(t, db, b, db);
im->tpixels[y][x]=gdTrueColorAlpha(dr, dg, db, gdAlphaOpaque);
}
void gdImageAALine (gdImagePtr im, int x1, int y1, int x2, int y2, int col)
{
long x, y, inc;
long dx, dy,tmp;
if (y1 < 0 && y2 < 0) {
return;
}
if (y1 < 0) {
x1 += (y1 * (x1 - x2)) / (y2 - y1);
y1 = 0;
}
if (y2 < 0) {
x2 += (y2 * (x1 - x2)) / (y2 - y1);
y2 = 0;
}
if (y1 >= im->sy && y2 >= im->sy) {
return;
}
if (y1 >= im->sy) {
x1 -= ((im->sy - y1) * (x1 - x2)) / (y2 - y1);
y1 = im->sy - 1;
}
if (y2 >= im->sy) {
x2 -= ((im->sy - y2) * (x1 - x2)) / (y2 - y1);
y2 = im->sy - 1;
}
if (x1 < 0 && x2 < 0) {
return;
}
if (x1 < 0) {
y1 += (x1 * (y1 - y2)) / (x2 - x1);
x1 = 0;
}
if (x2 < 0) {
y2 += (x2 * (y1 - y2)) / (x2 - x1);
x2 = 0;
}
if (x1 >= im->sx && x2 >= im->sx) {
return;
}
if (x1 >= im->sx) {
y1 -= ((im->sx - x1) * (y1 - y2)) / (x2 - x1);
x1 = im->sx - 1;
}
if (x2 >= im->sx) {
y2 -= ((im->sx - x2) * (y1 - y2)) / (x2 - x1);
x2 = im->sx - 1;
}
dx = x2 - x1;
dy = y2 - y1;
if (dx == 0 && dy == 0) {
return;
}
if (abs(dx) > abs(dy)) {
if (dx < 0) {
tmp = x1;
x1 = x2;
x2 = tmp;
tmp = y1;
y1 = y2;
y2 = tmp;
dx = x2 - x1;
dy = y2 - y1;
}
x = x1 << 16;
y = y1 << 16;
inc = (dy * 65536) / dx;
while ((x >> 16) <= x2) {
gdImageSetAAPixelColor(im, x >> 16, y >> 16, col, (y >> 8) & 0xFF);
if ((y >> 16) + 1 < im->sy) {
gdImageSetAAPixelColor(im, x >> 16, (y >> 16) + 1,col, (~y >> 8) & 0xFF);
}
x += (1 << 16);
y += inc;
}
} else {
if (dy < 0) {
tmp = x1;
x1 = x2;
x2 = tmp;
tmp = y1;
y1 = y2;
y2 = tmp;
dx = x2 - x1;
dy = y2 - y1;
}
x = x1 << 16;
y = y1 << 16;
inc = (dx * 65536) / dy;
while ((y>>16) <= y2) {
gdImageSetAAPixelColor(im, x >> 16, y >> 16, col, (x >> 8) & 0xFF);
if ((x >> 16) + 1 < im->sx) {
gdImageSetAAPixelColor(im, (x >> 16) + 1, (y >> 16),col, (~x >> 8) & 0xFF);
}
x += inc;
y += (1<<16);
}
}
}
static void dashedSet (gdImagePtr im, int x, int y, int color, int *onP, int *dashStepP, int wid, int vert);
void gdImageDashedLine (gdImagePtr im, int x1, int y1, int x2, int y2, int color)
{
int dx, dy, incr1, incr2, d, x, y, xend, yend, xdirflag, ydirflag;
int dashStep = 0;
int on = 1;
int wid;
int vert;
int thick = im->thick;
dx = abs(x2 - x1);
dy = abs(y2 - y1);
if (dy <= dx) {
double as = sin(atan2(dy, dx));
if (as != 0) {
wid = thick / as;
} else {
wid = 1;
}
wid = (int)(thick * sin(atan2(dy, dx)));
vert = 1;
d = 2 * dy - dx;
incr1 = 2 * dy;
incr2 = 2 * (dy - dx);
if (x1 > x2) {
x = x2;
y = y2;
ydirflag = (-1);
xend = x1;
} else {
x = x1;
y = y1;
ydirflag = 1;
xend = x2;
}
dashedSet(im, x, y, color, &on, &dashStep, wid, vert);
if (((y2 - y1) * ydirflag) > 0) {
while (x < xend) {
x++;
if (d < 0) {
d += incr1;
} else {
y++;
d += incr2;
}
dashedSet(im, x, y, color, &on, &dashStep, wid, vert);
}
} else {
while (x < xend) {
x++;
if (d < 0) {
d += incr1;
} else {
y--;
d += incr2;
}
dashedSet(im, x, y, color, &on, &dashStep, wid, vert);
}
}
} else {
double as = sin (atan2 (dy, dx));
if (as != 0) {
wid = thick / as;
} else {
wid = 1;
}
vert = 0;
d = 2 * dx - dy;
incr1 = 2 * dx;
incr2 = 2 * (dx - dy);
if (y1 > y2) {
y = y2;
x = x2;
yend = y1;
xdirflag = (-1);
} else {
y = y1;
x = x1;
yend = y2;
xdirflag = 1;
}
dashedSet(im, x, y, color, &on, &dashStep, wid, vert);
if (((x2 - x1) * xdirflag) > 0) {
while (y < yend) {
y++;
if (d < 0) {
d += incr1;
} else {
x++;
d += incr2;
}
dashedSet(im, x, y, color, &on, &dashStep, wid, vert);
}
} else {
while (y < yend) {
y++;
if (d < 0) {
d += incr1;
} else {
x--;
d += incr2;
}
dashedSet(im, x, y, color, &on, &dashStep, wid, vert);
}
}
}
}
static void dashedSet (gdImagePtr im, int x, int y, int color, int *onP, int *dashStepP, int wid, int vert)
{
int dashStep = *dashStepP;
int on = *onP;
int w, wstart;
dashStep++;
if (dashStep == gdDashSize) {
dashStep = 0;
on = !on;
}
if (on) {
if (vert) {
wstart = y - wid / 2;
for (w = wstart; w < wstart + wid; w++) {
gdImageSetPixel(im, x, w, color);
}
} else {
wstart = x - wid / 2;
for (w = wstart; w < wstart + wid; w++) {
gdImageSetPixel(im, w, y, color);
}
}
}
*dashStepP = dashStep;
*onP = on;
}
void gdImageChar (gdImagePtr im, gdFontPtr f, int x, int y, int c, int color)
{
int cx, cy;
int px, py;
int fline;
cx = 0;
cy = 0;
#ifdef CHARSET_EBCDIC
c = ASC (c);
#endif
if ((c < f->offset) || (c >= (f->offset + f->nchars))) {
return;
}
fline = (c - f->offset) * f->h * f->w;
for (py = y; (py < (y + f->h)); py++) {
for (px = x; (px < (x + f->w)); px++) {
if (f->data[fline + cy * f->w + cx]) {
gdImageSetPixel(im, px, py, color);
}
cx++;
}
cx = 0;
cy++;
}
}
void gdImageCharUp (gdImagePtr im, gdFontPtr f, int x, int y, int c, int color)
{
int cx, cy;
int px, py;
int fline;
cx = 0;
cy = 0;
#ifdef CHARSET_EBCDIC
c = ASC (c);
#endif
if ((c < f->offset) || (c >= (f->offset + f->nchars))) {
return;
}
fline = (c - f->offset) * f->h * f->w;
for (py = y; py > (y - f->w); py--) {
for (px = x; px < (x + f->h); px++) {
if (f->data[fline + cy * f->w + cx]) {
gdImageSetPixel(im, px, py, color);
}
cy++;
}
cy = 0;
cx++;
}
}
void gdImageString (gdImagePtr im, gdFontPtr f, int x, int y, unsigned char *s, int color)
{
int i;
int l;
l = strlen ((char *) s);
for (i = 0; (i < l); i++) {
gdImageChar(im, f, x, y, s[i], color);
x += f->w;
}
}
void gdImageStringUp (gdImagePtr im, gdFontPtr f, int x, int y, unsigned char *s, int color)
{
int i;
int l;
l = strlen ((char *) s);
for (i = 0; (i < l); i++) {
gdImageCharUp(im, f, x, y, s[i], color);
y -= f->w;
}
}
static int strlen16 (unsigned short *s);
void gdImageString16 (gdImagePtr im, gdFontPtr f, int x, int y, unsigned short *s, int color)
{
int i;
int l;
l = strlen16(s);
for (i = 0; (i < l); i++) {
gdImageChar(im, f, x, y, s[i], color);
x += f->w;
}
}
void gdImageStringUp16 (gdImagePtr im, gdFontPtr f, int x, int y, unsigned short *s, int color)
{
int i;
int l;
l = strlen16(s);
for (i = 0; i < l; i++) {
gdImageCharUp(im, f, x, y, s[i], color);
y -= f->w;
}
}
static int strlen16 (unsigned short *s)
{
int len = 0;
while (*s) {
s++;
len++;
}
return len;
}
#ifndef HAVE_LSQRT
long lsqrt (long n)
{
long result = (long) sqrt ((double) n);
return result;
}
#endif
void gdImageArc (gdImagePtr im, int cx, int cy, int w, int h, int s, int e, int color)
{
gdImageFilledArc(im, cx, cy, w, h, s, e, color, gdNoFill);
}
void gdImageFilledArc (gdImagePtr im, int cx, int cy, int w, int h, int s, int e, int color, int style)
{
gdPoint pts[363];
int i, pti;
int lx = 0, ly = 0;
int fx = 0, fy = 0;
if ((s % 360) == (e % 360)) {
s = 0; e = 360;
} else {
if (s > 360) {
s = s % 360;
}
if (e > 360) {
e = e % 360;
}
while (s < 0) {
s += 360;
}
while (e < s) {
e += 360;
}
if (s == e) {
s = 0; e = 360;
}
}
for (i = s, pti = 1; i <= e; i++, pti++) {
int x, y;
x = ((long) gdCosT[i % 360] * (long) w / (2 * 1024)) + cx;
y = ((long) gdSinT[i % 360] * (long) h / (2 * 1024)) + cy;
if (i != s) {
if (!(style & gdChord)) {
if (style & gdNoFill) {
gdImageLine(im, lx, ly, x, y, color);
} else {
if (y == ly) {
pti--;
if (((i > 270 || i < 90) && x > lx) || ((i > 90 && i < 270) && x < lx)) {
pts[pti].x = x;
}
} else {
pts[pti].x = x;
pts[pti].y = y;
}
}
}
} else {
fx = x;
fy = y;
if (!(style & (gdChord | gdNoFill))) {
pts[0].x = cx;
pts[0].y = cy;
pts[pti].x = x;
pts[pti].y = y;
}
}
lx = x;
ly = y;
}
if (style & gdChord) {
if (style & gdNoFill) {
if (style & gdEdged) {
gdImageLine(im, cx, cy, lx, ly, color);
gdImageLine(im, cx, cy, fx, fy, color);
}
gdImageLine(im, fx, fy, lx, ly, color);
} else {
pts[0].x = fx;
pts[0].y = fy;
pts[1].x = lx;
pts[1].y = ly;
pts[2].x = cx;
pts[2].y = cy;
gdImageFilledPolygon(im, pts, 3, color);
}
} else {
if (style & gdNoFill) {
if (style & gdEdged) {
gdImageLine(im, cx, cy, lx, ly, color);
gdImageLine(im, cx, cy, fx, fy, color);
}
} else {
pts[pti].x = cx;
pts[pti].y = cy;
gdImageFilledPolygon(im, pts, pti+1, color);
}
}
}
void gdImageFillToBorder (gdImagePtr im, int x, int y, int border, int color)
{
int lastBorder;
int leftLimit = -1, rightLimit;
int i, restoreAlphaBlending = 0;
if (border < 0) {
return;
}
if (!im->trueColor) {
if ((color > (im->colorsTotal - 1)) || (border > (im->colorsTotal - 1)) || (color < 0)) {
return;
}
}
restoreAlphaBlending = im->alphaBlendingFlag;
im->alphaBlendingFlag = 0;
if (x >= im->sx) {
x = im->sx - 1;
} else if (x < 0) {
x = 0;
}
if (y >= im->sy) {
y = im->sy - 1;
} else if (y < 0) {
y = 0;
}
for (i = x; i >= 0; i--) {
if (gdImageGetPixel(im, i, y) == border) {
break;
}
gdImageSetPixel(im, i, y, color);
leftLimit = i;
}
if (leftLimit == -1) {
im->alphaBlendingFlag = restoreAlphaBlending;
return;
}
rightLimit = x;
for (i = (x + 1); i < im->sx; i++) {
if (gdImageGetPixel(im, i, y) == border) {
break;
}
gdImageSetPixel(im, i, y, color);
rightLimit = i;
}
if (y > 0) {
lastBorder = 1;
for (i = leftLimit; i <= rightLimit; i++) {
int c = gdImageGetPixel(im, i, y - 1);
if (lastBorder) {
if ((c != border) && (c != color)) {
gdImageFillToBorder(im, i, y - 1, border, color);
lastBorder = 0;
}
} else if ((c == border) || (c == color)) {
lastBorder = 1;
}
}
}
if (y < ((im->sy) - 1)) {
lastBorder = 1;
for (i = leftLimit; i <= rightLimit; i++) {
int c = gdImageGetPixel(im, i, y + 1);
if (lastBorder) {
if ((c != border) && (c != color)) {
gdImageFillToBorder(im, i, y + 1, border, color);
lastBorder = 0;
}
} else if ((c == border) || (c == color)) {
lastBorder = 1;
}
}
}
im->alphaBlendingFlag = restoreAlphaBlending;
}
struct seg {int y, xl, xr, dy;};
#define FILL_MAX ((int)(im->sy*im->sx)/4)
#define FILL_PUSH(Y, XL, XR, DY) \
if (sp<stack+FILL_MAX && Y+(DY)>=0 && Y+(DY)<wy2) \
{sp->y = Y; sp->xl = XL; sp->xr = XR; sp->dy = DY; sp++;}
#define FILL_POP(Y, XL, XR, DY) \
{sp--; Y = sp->y+(DY = sp->dy); XL = sp->xl; XR = sp->xr;}
static void _gdImageFillTiled(gdImagePtr im, int x, int y, int nc);
void gdImageFill(gdImagePtr im, int x, int y, int nc)
{
int l, x1, x2, dy;
int oc;
int wx2,wy2;
int alphablending_bak;
struct seg *stack = NULL;
struct seg *sp;
if (!im->trueColor && nc > (im->colorsTotal -1)) {
return;
}
alphablending_bak = im->alphaBlendingFlag;
im->alphaBlendingFlag = 0;
if (nc==gdTiled){
_gdImageFillTiled(im,x,y,nc);
im->alphaBlendingFlag = alphablending_bak;
return;
}
wx2=im->sx;wy2=im->sy;
oc = gdImageGetPixel(im, x, y);
if (oc==nc || x<0 || x>wx2 || y<0 || y>wy2) {
im->alphaBlendingFlag = alphablending_bak;
return;
}
if (im->sx < 4) {
int ix = x, iy = y, c;
do {
do {
c = gdImageGetPixel(im, ix, iy);
if (c != oc) {
goto done;
}
gdImageSetPixel(im, ix, iy, nc);
} while(ix++ < (im->sx -1));
ix = x;
} while(iy++ < (im->sy -1));
goto done;
}
stack = (struct seg *)safe_emalloc(sizeof(struct seg), ((int)(im->sy*im->sx)/4), 1);
sp = stack;
FILL_PUSH(y,x,x,1);
FILL_PUSH(y+1, x, x, -1);
while (sp>stack) {
FILL_POP(y, x1, x2, dy);
for (x=x1; x>=0 && gdImageGetPixel(im,x, y)==oc; x--) {
gdImageSetPixel(im,x, y, nc);
}
if (x>=x1) {
goto skip;
}
l = x+1;
if (l<x1) {
FILL_PUSH(y, l, x1-1, -dy);
}
x = x1+1;
do {
for (; x<=wx2 && gdImageGetPixel(im,x, y)==oc; x++) {
gdImageSetPixel(im, x, y, nc);
}
FILL_PUSH(y, l, x-1, dy);
if (x>x2+1) {
FILL_PUSH(y, x2+1, x-1, -dy);
}
skip: for (x++; x<=x2 && (gdImageGetPixel(im, x, y)!=oc); x++);
l = x;
} while (x<=x2);
}
efree(stack);
done:
im->alphaBlendingFlag = alphablending_bak;
}
static void _gdImageFillTiled(gdImagePtr im, int x, int y, int nc)
{
int i, l, x1, x2, dy;
int oc;
int wx2,wy2;
struct seg *stack;
struct seg *sp;
char **pts;
if (!im->tile) {
return;
}
wx2=im->sx;wy2=im->sy;
nc = gdImageTileGet(im,x,y);
pts = (char **) ecalloc(im->sy + 1, sizeof(char *));
for (i = 0; i < im->sy + 1; i++) {
pts[i] = (char *) ecalloc(im->sx + 1, sizeof(char));
}
stack = (struct seg *)safe_emalloc(sizeof(struct seg), ((int)(im->sy*im->sx)/4), 1);
sp = stack;
oc = gdImageGetPixel(im, x, y);
FILL_PUSH(y,x,x,1);
FILL_PUSH(y+1, x, x, -1);
while (sp>stack) {
FILL_POP(y, x1, x2, dy);
for (x=x1; x>=0 && (!pts[y][x] && gdImageGetPixel(im,x,y)==oc); x--) {
nc = gdImageTileGet(im,x,y);
pts[y][x] = 1;
gdImageSetPixel(im,x, y, nc);
}
if (x>=x1) {
goto skip;
}
l = x+1;
if (l<x1) {
FILL_PUSH(y, l, x1-1, -dy);
}
x = x1+1;
do {
for(; x<wx2 && (!pts[y][x] && gdImageGetPixel(im,x, y)==oc); x++) {
nc = gdImageTileGet(im,x,y);
pts[y][x] = 1;
gdImageSetPixel(im, x, y, nc);
}
FILL_PUSH(y, l, x-1, dy);
if (x>x2+1) {
FILL_PUSH(y, x2+1, x-1, -dy);
}
skip: for(x++; x<=x2 && (pts[y][x] || gdImageGetPixel(im,x, y)!=oc); x++);
l = x;
} while (x<=x2);
}
for(i = 0; i < im->sy + 1; i++) {
efree(pts[i]);
}
efree(pts);
efree(stack);
}
void gdImageRectangle (gdImagePtr im, int x1, int y1, int x2, int y2, int color)
{
int x1h = x1, x1v = x1, y1h = y1, y1v = y1, x2h = x2, x2v = x2, y2h = y2, y2v = y2;
int thick = im->thick;
int t;
if (x1 == x2 && y1 == y2 && thick == 1) {
gdImageSetPixel(im, x1, y1, color);
return;
}
if (y2 < y1) {
t=y1;
y1 = y2;
y2 = t;
}
if (x2 < x1) {
t = x1;
x1 = x2;
x2 = t;
}
x1h = x1; x1v = x1; y1h = y1; y1v = y1; x2h = x2; x2v = x2; y2h = y2; y2v = y2;
if (thick > 1) {
int cx, cy, x1ul, y1ul, x2lr, y2lr;
int half = thick >> 1;
x1ul = x1 - half;
y1ul = y1 - half;
x2lr = x2 + half;
y2lr = y2 + half;
cy = y1ul + thick;
while (cy-- > y1ul) {
cx = x1ul - 1;
while (cx++ < x2lr) {
gdImageSetPixel(im, cx, cy, color);
}
}
cy = y2lr - thick;
while (cy++ < y2lr) {
cx = x1ul - 1;
while (cx++ < x2lr) {
gdImageSetPixel(im, cx, cy, color);
}
}
cy = y1ul + thick - 1;
while (cy++ < y2lr -thick) {
cx = x1ul - 1;
while (cx++ < x1ul + thick) {
gdImageSetPixel(im, cx, cy, color);
}
}
cy = y1ul + thick - 1;
while (cy++ < y2lr -thick) {
cx = x2lr - thick - 1;
while (cx++ < x2lr) {
gdImageSetPixel(im, cx, cy, color);
}
}
return;
} else {
if (x1 == x2 || y1 == y2) {
gdImageLine(im, x1, y1, x2, y2, color);
} else {
y1v = y1h + 1;
y2v = y2h - 1;
gdImageLine(im, x1h, y1h, x2h, y1h, color);
gdImageLine(im, x1h, y2h, x2h, y2h, color);
gdImageLine(im, x1v, y1v, x1v, y2v, color);
gdImageLine(im, x2v, y1v, x2v, y2v, color);
}
}
}
static void _gdImageFilledHRectangle (gdImagePtr im, int x1, int y1, int x2, int y2, int color)
{
int x, y;
if (x1 == x2 && y1 == y2) {
gdImageSetPixel(im, x1, y1, color);
return;
}
if (x1 > x2) {
x = x1;
x1 = x2;
x2 = x;
}
if (y1 > y2) {
y = y1;
y1 = y2;
y2 = y;
}
if (x1 < 0) {
x1 = 0;
}
if (x2 >= gdImageSX(im)) {
x2 = gdImageSX(im) - 1;
}
if (y1 < 0) {
y1 = 0;
}
if (y2 >= gdImageSY(im)) {
y2 = gdImageSY(im) - 1;
}
for (x = x1; (x <= x2); x++) {
for (y = y1; (y <= y2); y++) {
gdImageSetPixel (im, x, y, color);
}
}
}
static void _gdImageFilledVRectangle (gdImagePtr im, int x1, int y1, int x2, int y2, int color)
{
int x, y;
if (x1 == x2 && y1 == y2) {
gdImageSetPixel(im, x1, y1, color);
return;
}
if (x1 > x2) {
x = x1;
x1 = x2;
x2 = x;
}
if (y1 > y2) {
y = y1;
y1 = y2;
y2 = y;
}
if (x1 < 0) {
x1 = 0;
}
if (x2 >= gdImageSX(im)) {
x2 = gdImageSX(im) - 1;
}
if (y1 < 0) {
y1 = 0;
}
if (y2 >= gdImageSY(im)) {
y2 = gdImageSY(im) - 1;
}
for (y = y1; (y <= y2); y++) {
for (x = x1; (x <= x2); x++) {
gdImageSetPixel (im, x, y, color);
}
}
}
void gdImageFilledRectangle (gdImagePtr im, int x1, int y1, int x2, int y2, int color)
{
_gdImageFilledVRectangle(im, x1, y1, x2, y2, color);
}
void gdImageCopy (gdImagePtr dst, gdImagePtr src, int dstX, int dstY, int srcX, int srcY, int w, int h)
{
int c;
int x, y;
int tox, toy;
int i;
int colorMap[gdMaxColors];
if (dst->trueColor) {
if (src->trueColor) {
for (y = 0; (y < h); y++) {
for (x = 0; (x < w); x++) {
int c = gdImageGetTrueColorPixel (src, srcX + x, srcY + y);
if (c != src->transparent) {
gdImageSetPixel (dst, dstX + x, dstY + y, c);
}
}
}
} else {
for (y = 0; (y < h); y++) {
for (x = 0; (x < w); x++) {
int c = gdImageGetPixel (src, srcX + x, srcY + y);
if (c != src->transparent) {
gdImageSetPixel(dst, dstX + x, dstY + y, gdTrueColorAlpha(src->red[c], src->green[c], src->blue[c], src->alpha[c]));
}
}
}
}
return;
}
for (i = 0; i < gdMaxColors; i++) {
colorMap[i] = (-1);
}
toy = dstY;
for (y = srcY; y < (srcY + h); y++) {
tox = dstX;
for (x = srcX; x < (srcX + w); x++) {
int nc;
int mapTo;
c = gdImageGetPixel (src, x, y);
if (gdImageGetTransparent (src) == c) {
tox++;
continue;
}
if (src->trueColor) {
mapTo = gdImageColorResolveAlpha (dst, gdTrueColorGetRed (c), gdTrueColorGetGreen (c), gdTrueColorGetBlue (c), gdTrueColorGetAlpha (c));
} else if (colorMap[c] == (-1)) {
if (dst == src) {
nc = c;
} else {
nc = gdImageColorResolveAlpha (dst, src->red[c], src->green[c], src->blue[c], src->alpha[c]);
}
colorMap[c] = nc;
mapTo = colorMap[c];
} else {
mapTo = colorMap[c];
}
gdImageSetPixel (dst, tox, toy, mapTo);
tox++;
}
toy++;
}
}
void gdImageCopyMerge (gdImagePtr dst, gdImagePtr src, int dstX, int dstY, int srcX, int srcY, int w, int h, int pct)
{
int c, dc;
int x, y;
int tox, toy;
int ncR, ncG, ncB;
toy = dstY;
for (y = srcY; y < (srcY + h); y++) {
tox = dstX;
for (x = srcX; x < (srcX + w); x++) {
int nc;
c = gdImageGetPixel(src, x, y);
if (gdImageGetTransparent(src) == c) {
tox++;
continue;
}
if (dst == src) {
nc = c;
} else {
dc = gdImageGetPixel(dst, tox, toy);
ncR = (int)(gdImageRed (src, c) * (pct / 100.0) + gdImageRed (dst, dc) * ((100 - pct) / 100.0));
ncG = (int)(gdImageGreen (src, c) * (pct / 100.0) + gdImageGreen (dst, dc) * ((100 - pct) / 100.0));
ncB = (int)(gdImageBlue (src, c) * (pct / 100.0) + gdImageBlue (dst, dc) * ((100 - pct) / 100.0));
nc = gdImageColorResolve (dst, ncR, ncG, ncB);
}
gdImageSetPixel (dst, tox, toy, nc);
tox++;
}
toy++;
}
}
void gdImageCopyMergeGray (gdImagePtr dst, gdImagePtr src, int dstX, int dstY, int srcX, int srcY, int w, int h, int pct)
{
int c, dc;
int x, y;
int tox, toy;
int ncR, ncG, ncB;
float g;
toy = dstY;
for (y = srcY; (y < (srcY + h)); y++) {
tox = dstX;
for (x = srcX; (x < (srcX + w)); x++) {
int nc;
c = gdImageGetPixel (src, x, y);
if (gdImageGetTransparent(src) == c) {
tox++;
continue;
}
if (dst == src && pct == 100) {
nc = c;
} else {
dc = gdImageGetPixel(dst, tox, toy);
g = (0.29900f * gdImageRed(dst, dc)) + (0.58700f * gdImageGreen(dst, dc)) + (0.11400f * gdImageBlue(dst, dc));
ncR = (int)(gdImageRed (src, c) * (pct / 100.0f) + g * ((100 - pct) / 100.0));
ncG = (int)(gdImageGreen (src, c) * (pct / 100.0f) + g * ((100 - pct) / 100.0));
ncB = (int)(gdImageBlue (src, c) * (pct / 100.0f) + g * ((100 - pct) / 100.0));
nc = gdImageColorExact(dst, ncR, ncG, ncB);
if (nc == (-1)) {
nc = gdImageColorAllocate(dst, ncR, ncG, ncB);
if (nc == (-1)) {
nc = gdImageColorClosest(dst, ncR, ncG, ncB);
}
}
}
gdImageSetPixel(dst, tox, toy, nc);
tox++;
}
toy++;
}
}
void gdImageCopyResized (gdImagePtr dst, gdImagePtr src, int dstX, int dstY, int srcX, int srcY, int dstW, int dstH, int srcW, int srcH)
{
int c;
int x, y;
int tox, toy;
int ydest;
int i;
int colorMap[gdMaxColors];
int *stx, *sty;
if (overflow2(sizeof(int), srcW)) {
return;
}
if (overflow2(sizeof(int), srcH)) {
return;
}
stx = (int *) gdMalloc (sizeof (int) * srcW);
sty = (int *) gdMalloc (sizeof (int) * srcH);
for (i = 0; (i < srcW); i++) {
stx[i] = dstW * (i+1) / srcW - dstW * i / srcW ;
}
for (i = 0; (i < srcH); i++) {
sty[i] = dstH * (i+1) / srcH - dstH * i / srcH ;
}
for (i = 0; (i < gdMaxColors); i++) {
colorMap[i] = (-1);
}
toy = dstY;
for (y = srcY; (y < (srcY + srcH)); y++) {
for (ydest = 0; (ydest < sty[y - srcY]); ydest++) {
tox = dstX;
for (x = srcX; (x < (srcX + srcW)); x++) {
int nc = 0;
int mapTo;
if (!stx[x - srcX]) {
continue;
}
if (dst->trueColor) {
if (!src->trueColor) {
int tmp = gdImageGetPixel (src, x, y);
mapTo = gdImageGetTrueColorPixel (src, x, y);
if (gdImageGetTransparent (src) == tmp) {
tox += stx[x - srcX];
continue;
}
} else {
mapTo = gdImageGetTrueColorPixel (src, x, y);
if (gdImageGetTransparent (src) == mapTo) {
tox += stx[x - srcX];
continue;
}
}
} else {
c = gdImageGetPixel (src, x, y);
if (gdImageGetTransparent (src) == c) {
tox += stx[x - srcX];
continue;
}
if (src->trueColor) {
mapTo = gdImageColorResolveAlpha(dst, gdTrueColorGetRed(c),
gdTrueColorGetGreen(c),
gdTrueColorGetBlue(c),
gdTrueColorGetAlpha (c));
} else {
if (colorMap[c] == (-1)) {
if (dst == src) {
nc = c;
} else {
nc = gdImageColorResolveAlpha(dst, gdImageRed(src, c),
gdImageGreen(src, c),
gdImageBlue(src, c),
gdImageAlpha(src, c));
}
colorMap[c] = nc;
}
mapTo = colorMap[c];
}
}
for (i = 0; (i < stx[x - srcX]); i++) {
gdImageSetPixel (dst, tox, toy, mapTo);
tox++;
}
}
toy++;
}
}
gdFree (stx);
gdFree (sty);
}
void gdImageCopyResampled (gdImagePtr dst, gdImagePtr src, int dstX, int dstY, int srcX, int srcY, int dstW, int dstH, int srcW, int srcH)
{
int x, y;
double sy1, sy2, sx1, sx2;
if (!dst->trueColor) {
gdImageCopyResized (dst, src, dstX, dstY, srcX, srcY, dstW, dstH, srcW, srcH);
return;
}
for (y = dstY; (y < dstY + dstH); y++) {
sy1 = ((double) y - (double) dstY) * (double) srcH / (double) dstH;
sy2 = ((double) (y + 1) - (double) dstY) * (double) srcH / (double) dstH;
for (x = dstX; (x < dstX + dstW); x++) {
double sx, sy;
double spixels = 0;
double red = 0.0, green = 0.0, blue = 0.0, alpha = 0.0;
double alpha_factor, alpha_sum = 0.0, contrib_sum = 0.0;
sx1 = ((double) x - (double) dstX) * (double) srcW / dstW;
sx2 = ((double) (x + 1) - (double) dstX) * (double) srcW / dstW;
sy = sy1;
do {
double yportion;
if (floor_cast(sy) == floor_cast(sy1)) {
yportion = 1.0f - (sy - floor_cast(sy));
if (yportion > sy2 - sy1) {
yportion = sy2 - sy1;
}
sy = floor_cast(sy);
} else if (sy == floorf(sy2)) {
yportion = sy2 - floor_cast(sy2);
} else {
yportion = 1.0f;
}
sx = sx1;
do {
double xportion;
double pcontribution;
int p;
if (floorf(sx) == floor_cast(sx1)) {
xportion = 1.0f - (sx - floor_cast(sx));
if (xportion > sx2 - sx1) {
xportion = sx2 - sx1;
}
sx = floor_cast(sx);
} else if (sx == floorf(sx2)) {
xportion = sx2 - floor_cast(sx2);
} else {
xportion = 1.0f;
}
pcontribution = xportion * yportion;
p = gdImageGetTrueColorPixel(src, (int) sx + srcX, (int) sy + srcY);
alpha_factor = ((gdAlphaMax - gdTrueColorGetAlpha(p))) * pcontribution;
red += gdTrueColorGetRed (p) * alpha_factor;
green += gdTrueColorGetGreen (p) * alpha_factor;
blue += gdTrueColorGetBlue (p) * alpha_factor;
alpha += gdTrueColorGetAlpha (p) * pcontribution;
alpha_sum += alpha_factor;
contrib_sum += pcontribution;
spixels += xportion * yportion;
sx += 1.0f;
}
while (sx < sx2);
sy += 1.0f;
}
while (sy < sy2);
if (spixels != 0.0f) {
red /= spixels;
green /= spixels;
blue /= spixels;
alpha /= spixels;
alpha += 0.5;
}
if ( alpha_sum != 0.0f) {
if( contrib_sum != 0.0f) {
alpha_sum /= contrib_sum;
}
red /= alpha_sum;
green /= alpha_sum;
blue /= alpha_sum;
}
if (red > 255.0f) {
red = 255.0f;
}
if (green > 255.0f) {
green = 255.0f;
}
if (blue > 255.0f) {
blue = 255.0f;
}
if (alpha > gdAlphaMax) {
alpha = gdAlphaMax;
}
gdImageSetPixel(dst, x, y, gdTrueColorAlpha ((int) red, (int) green, (int) blue, (int) alpha));
}
}
}
void gdImagePolygon (gdImagePtr im, gdPointPtr p, int n, int c)
{
int i;
int lx, ly;
typedef void (*image_line)(gdImagePtr im, int x1, int y1, int x2, int y2, int color);
image_line draw_line;
if (n <= 0) {
return;
}
if (c == gdAntiAliased) {
im->AA_polygon = 1;
}
if ( im->antialias) {
draw_line = gdImageAALine;
} else {
draw_line = gdImageLine;
}
lx = p->x;
ly = p->y;
draw_line(im, lx, ly, p[n - 1].x, p[n - 1].y, c);
for (i = 1; i < n; i++) {
p++;
draw_line(im, lx, ly, p->x, p->y, c);
lx = p->x;
ly = p->y;
}
if (c == gdAntiAliased) {
im->AA_polygon = 0;
gdImageAABlend(im);
}
}
int gdCompareInt (const void *a, const void *b);
void gdImageFilledPolygon (gdImagePtr im, gdPointPtr p, int n, int c)
{
int i;
int y;
int miny, maxy, pmaxy;
int x1, y1;
int x2, y2;
int ind1, ind2;
int ints;
int fill_color;
if (n <= 0) {
return;
}
if (overflow2(sizeof(int), n)) {
return;
}
if (c == gdAntiAliased) {
fill_color = im->AA_color;
} else {
fill_color = c;
}
if (!im->polyAllocated) {
im->polyInts = (int *) gdMalloc(sizeof(int) * n);
im->polyAllocated = n;
}
if (im->polyAllocated < n) {
while (im->polyAllocated < n) {
im->polyAllocated *= 2;
}
if (overflow2(sizeof(int), im->polyAllocated)) {
return;
}
im->polyInts = (int *) gdRealloc(im->polyInts, sizeof(int) * im->polyAllocated);
}
miny = p[0].y;
maxy = p[0].y;
for (i = 1; i < n; i++) {
if (p[i].y < miny) {
miny = p[i].y;
}
if (p[i].y > maxy) {
maxy = p[i].y;
}
}
if (n > 1 && miny == maxy) {
x1 = x2 = p[0].x;
for (i = 1; (i < n); i++) {
if (p[i].x < x1) {
x1 = p[i].x;
} else if (p[i].x > x2) {
x2 = p[i].x;
}
}
gdImageLine(im, x1, miny, x2, miny, c);
return;
}
pmaxy = maxy;
if (miny < 0) {
miny = 0;
}
if (maxy >= gdImageSY(im)) {
maxy = gdImageSY(im) - 1;
}
for (y = miny; y <= maxy; y++) {
ints = 0;
for (i = 0; i < n; i++) {
if (!i) {
ind1 = n - 1;
ind2 = 0;
} else {
ind1 = i - 1;
ind2 = i;
}
y1 = p[ind1].y;
y2 = p[ind2].y;
if (y1 < y2) {
x1 = p[ind1].x;
x2 = p[ind2].x;
} else if (y1 > y2) {
y2 = p[ind1].y;
y1 = p[ind2].y;
x2 = p[ind1].x;
x1 = p[ind2].x;
} else {
continue;
}
if (y >= y1 && y < y2) {
im->polyInts[ints++] = (float) ((y - y1) * (x2 - x1)) / (float) (y2 - y1) + 0.5 + x1;
} else if (y == pmaxy && y == y2) {
im->polyInts[ints++] = x2;
}
}
qsort(im->polyInts, ints, sizeof(int), gdCompareInt);
for (i = 0; i < ints - 1; i += 2) {
gdImageLine(im, im->polyInts[i], y, im->polyInts[i + 1], y, fill_color);
}
}
if (c == gdAntiAliased) {
gdImagePolygon(im, p, n, c);
}
}
int gdCompareInt (const void *a, const void *b)
{
return (*(const int *) a) - (*(const int *) b);
}
void gdImageSetStyle (gdImagePtr im, int *style, int noOfPixels)
{
if (im->style) {
gdFree(im->style);
}
im->style = (int *) gdMalloc(sizeof(int) * noOfPixels);
memcpy(im->style, style, sizeof(int) * noOfPixels);
im->styleLength = noOfPixels;
im->stylePos = 0;
}
void gdImageSetThickness (gdImagePtr im, int thickness)
{
im->thick = thickness;
}
void gdImageSetBrush (gdImagePtr im, gdImagePtr brush)
{
int i;
im->brush = brush;
if (!im->trueColor && !im->brush->trueColor) {
for (i = 0; i < gdImageColorsTotal(brush); i++) {
int index;
index = gdImageColorResolveAlpha(im, gdImageRed(brush, i), gdImageGreen(brush, i), gdImageBlue(brush, i), gdImageAlpha(brush, i));
im->brushColorMap[i] = index;
}
}
}
void gdImageSetTile (gdImagePtr im, gdImagePtr tile)
{
int i;
im->tile = tile;
if (!im->trueColor && !im->tile->trueColor) {
for (i = 0; i < gdImageColorsTotal(tile); i++) {
int index;
index = gdImageColorResolveAlpha(im, gdImageRed(tile, i), gdImageGreen(tile, i), gdImageBlue(tile, i), gdImageAlpha(tile, i));
im->tileColorMap[i] = index;
}
}
}
void gdImageSetAntiAliased (gdImagePtr im, int c)
{
im->AA = 1;
im->AA_color = c;
im->AA_dont_blend = -1;
}
void gdImageSetAntiAliasedDontBlend (gdImagePtr im, int c, int dont_blend)
{
im->AA = 1;
im->AA_color = c;
im->AA_dont_blend = dont_blend;
}
void gdImageInterlace (gdImagePtr im, int interlaceArg)
{
im->interlace = interlaceArg;
}
int gdImageCompare (gdImagePtr im1, gdImagePtr im2)
{
int x, y;
int p1, p2;
int cmpStatus = 0;
int sx, sy;
if (im1->interlace != im2->interlace) {
cmpStatus |= GD_CMP_INTERLACE;
}
if (im1->transparent != im2->transparent) {
cmpStatus |= GD_CMP_TRANSPARENT;
}
if (im1->trueColor != im2->trueColor) {
cmpStatus |= GD_CMP_TRUECOLOR;
}
sx = im1->sx;
if (im1->sx != im2->sx) {
cmpStatus |= GD_CMP_SIZE_X + GD_CMP_IMAGE;
if (im2->sx < im1->sx) {
sx = im2->sx;
}
}
sy = im1->sy;
if (im1->sy != im2->sy) {
cmpStatus |= GD_CMP_SIZE_Y + GD_CMP_IMAGE;
if (im2->sy < im1->sy) {
sy = im2->sy;
}
}
if (im1->colorsTotal != im2->colorsTotal) {
cmpStatus |= GD_CMP_NUM_COLORS;
}
for (y = 0; y < sy; y++) {
for (x = 0; x < sx; x++) {
p1 = im1->trueColor ? gdImageTrueColorPixel(im1, x, y) : gdImagePalettePixel(im1, x, y);
p2 = im2->trueColor ? gdImageTrueColorPixel(im2, x, y) : gdImagePalettePixel(im2, x, y);
if (gdImageRed(im1, p1) != gdImageRed(im2, p2)) {
cmpStatus |= GD_CMP_COLOR + GD_CMP_IMAGE;
break;
}
if (gdImageGreen(im1, p1) != gdImageGreen(im2, p2)) {
cmpStatus |= GD_CMP_COLOR + GD_CMP_IMAGE;
break;
}
if (gdImageBlue(im1, p1) != gdImageBlue(im2, p2)) {
cmpStatus |= GD_CMP_COLOR + GD_CMP_IMAGE;
break;
}
#if 0
if (gdImageAlpha(im1, p1) != gdImageAlpha(im2, p2)) {
cmpStatus |= GD_CMP_COLOR + GD_CMP_IMAGE;
break;
}
#endif
}
if (cmpStatus & GD_CMP_COLOR) {
break;
}
}
return cmpStatus;
}
int
gdAlphaBlendOld (int dst, int src)
{
return ((((gdTrueColorGetAlpha (src) *
gdTrueColorGetAlpha (dst)) / gdAlphaMax) << 24) +
((((gdAlphaTransparent - gdTrueColorGetAlpha (src)) *
gdTrueColorGetRed (src) / gdAlphaMax) +
(gdTrueColorGetAlpha (src) *
gdTrueColorGetRed (dst)) / gdAlphaMax) << 16) +
((((gdAlphaTransparent - gdTrueColorGetAlpha (src)) *
gdTrueColorGetGreen (src) / gdAlphaMax) +
(gdTrueColorGetAlpha (src) *
gdTrueColorGetGreen (dst)) / gdAlphaMax) << 8) +
(((gdAlphaTransparent - gdTrueColorGetAlpha (src)) *
gdTrueColorGetBlue (src) / gdAlphaMax) +
(gdTrueColorGetAlpha (src) *
gdTrueColorGetBlue (dst)) / gdAlphaMax));
}
int gdAlphaBlend (int dst, int src) {
int src_alpha = gdTrueColorGetAlpha(src);
int dst_alpha, alpha, red, green, blue;
int src_weight, dst_weight, tot_weight;
if( src_alpha == gdAlphaOpaque )
return src;
dst_alpha = gdTrueColorGetAlpha(dst);
if( src_alpha == gdAlphaTransparent )
return dst;
if( dst_alpha == gdAlphaTransparent )
return src;
src_weight = gdAlphaTransparent - src_alpha;
dst_weight = (gdAlphaTransparent - dst_alpha) * src_alpha / gdAlphaMax;
tot_weight = src_weight + dst_weight;
alpha = src_alpha * dst_alpha / gdAlphaMax;
red = (gdTrueColorGetRed(src) * src_weight
+ gdTrueColorGetRed(dst) * dst_weight) / tot_weight;
green = (gdTrueColorGetGreen(src) * src_weight
+ gdTrueColorGetGreen(dst) * dst_weight) / tot_weight;
blue = (gdTrueColorGetBlue(src) * src_weight
+ gdTrueColorGetBlue(dst) * dst_weight) / tot_weight;
return ((alpha << 24) + (red << 16) + (green << 8) + blue);
}
void gdImageAlphaBlending (gdImagePtr im, int alphaBlendingArg)
{
im->alphaBlendingFlag = alphaBlendingArg;
}
void gdImageAntialias (gdImagePtr im, int antialias)
{
if (im->trueColor){
im->antialias = antialias;
}
}
void gdImageSaveAlpha (gdImagePtr im, int saveAlphaArg)
{
im->saveAlphaFlag = saveAlphaArg;
}
static int gdLayerOverlay (int dst, int src)
{
int a1, a2;
a1 = gdAlphaMax - gdTrueColorGetAlpha(dst);
a2 = gdAlphaMax - gdTrueColorGetAlpha(src);
return ( ((gdAlphaMax - a1*a2/gdAlphaMax) << 24) +
(gdAlphaOverlayColor( gdTrueColorGetRed(src), gdTrueColorGetRed(dst), gdRedMax ) << 16) +
(gdAlphaOverlayColor( gdTrueColorGetGreen(src), gdTrueColorGetGreen(dst), gdGreenMax ) << 8) +
(gdAlphaOverlayColor( gdTrueColorGetBlue(src), gdTrueColorGetBlue(dst), gdBlueMax ))
);
}
static int gdAlphaOverlayColor (int src, int dst, int max )
{
dst = dst << 1;
if( dst > max ) {
return dst + (src << 1) - (dst * src / max) - max;
} else {
return dst * src / max;
}
}
void gdImageSetClip (gdImagePtr im, int x1, int y1, int x2, int y2)
{
if (x1 < 0) {
x1 = 0;
}
if (x1 >= im->sx) {
x1 = im->sx - 1;
}
if (x2 < 0) {
x2 = 0;
}
if (x2 >= im->sx) {
x2 = im->sx - 1;
}
if (y1 < 0) {
y1 = 0;
}
if (y1 >= im->sy) {
y1 = im->sy - 1;
}
if (y2 < 0) {
y2 = 0;
}
if (y2 >= im->sy) {
y2 = im->sy - 1;
}
im->cx1 = x1;
im->cy1 = y1;
im->cx2 = x2;
im->cy2 = y2;
}
void gdImageGetClip (gdImagePtr im, int *x1P, int *y1P, int *x2P, int *y2P)
{
*x1P = im->cx1;
*y1P = im->cy1;
*x2P = im->cx2;
*y2P = im->cy2;
}
int gdImagePaletteToTrueColor(gdImagePtr src)
{
unsigned int y;
unsigned int yy;
if (src == NULL) {
return 0;
}
if (src->trueColor == 1) {
return 1;
} else {
unsigned int x;
const unsigned int sy = gdImageSY(src);
const unsigned int sx = gdImageSX(src);
src->tpixels = (int **) gdMalloc(sizeof(int *) * sy);
if (src->tpixels == NULL) {
return 0;
}
for (y = 0; y < sy; y++) {
const unsigned char *src_row = src->pixels[y];
int * dst_row;
src->tpixels[y] = (int *) gdMalloc(sx * sizeof(int));
if (src->tpixels[y] == NULL) {
goto clean_on_error;
}
dst_row = src->tpixels[y];
for (x = 0; x < sx; x++) {
const unsigned char c = *(src_row + x);
if (c == src->transparent) {
*(dst_row + x) = gdTrueColorAlpha(0, 0, 0, 127);
} else {
*(dst_row + x) = gdTrueColorAlpha(src->red[c], src->green[c], src->blue[c], src->alpha[c]);
}
}
}
}
for (yy = 0; yy < y; yy++) {
gdFree(src->pixels[yy]);
}
gdFree(src->pixels);
src->trueColor = 1;
src->pixels = NULL;
src->alphaBlendingFlag = 0;
src->saveAlphaFlag = 1;
if (src->transparent >= 0) {
const unsigned char c = src->transparent;
src->transparent = gdTrueColorAlpha(src->red[c], src->green[c], src->blue[c], src->alpha[c]);
}
return 1;
clean_on_error:
if (y > 0) {
for (yy = y; yy >= yy - 1; y--) {
gdFree(src->tpixels[y]);
}
gdFree(src->tpixels);
}
return 0;
}