indirect_texture_compression.c   [plain text]


/*
 * (C) Copyright IBM Corporation 2004
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * on the rights to use, copy, modify, merge, publish, distribute, sub
 * license, and/or sell copies of the Software, and to permit persons to whom
 * the Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
 * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 * USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

/**
 * \file glx_texture_compression.c
 * Contains the routines required to implement GLX protocol for
 * ARB_texture_compression and related extensions.
 *
 * \sa http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_compression.txt
 *
 * \author Ian Romanick <idr@us.ibm.com>
 */

#include "packrender.h"
#include "packsingle.h"
#include "indirect.h"

#include <assert.h>


void
__indirect_glGetCompressedTexImageARB( GLenum target, GLint level, 
				    GLvoid * img )
{
    __GLX_SINGLE_DECLARE_VARIABLES();
    xGLXGetTexImageReply reply;
    size_t image_bytes;

    __GLX_SINGLE_LOAD_VARIABLES();
    __GLX_SINGLE_BEGIN( X_GLsop_GetCompressedTexImage, 8 );
    __GLX_SINGLE_PUT_LONG( 0, target );
    __GLX_SINGLE_PUT_LONG( 4, level );
    __GLX_SINGLE_READ_XREPLY();

    image_bytes = reply.width;
    assert( image_bytes <= ((4 * reply.length) - 0) );
    assert( image_bytes >= ((4 * reply.length) - 3) );
    
    if ( image_bytes != 0 ) {
	_XRead( dpy, (char *) img, image_bytes );
	if ( image_bytes < (4 * reply.length) ) {
	    _XEatData( dpy, (4 * reply.length) - image_bytes );
	}
    }

    __GLX_SINGLE_END();
}


/**
 * Internal function used for \c glCompressedTexImage1D and
 * \c glCompressedTexImage2D.
 */
static void
CompressedTexImage1D2D( GLenum target, GLint level,
			GLenum internal_format, 
			GLsizei width, GLsizei height,
			GLint border, GLsizei image_size,
			const GLvoid *data, CARD32 rop )
{
    __GLX_DECLARE_VARIABLES();

    __GLX_LOAD_VARIABLES();
    if ( gc->currentDpy == NULL ) {
	return;
    }

    if ( (target == GL_PROXY_TEXTURE_1D)
	 || (target == GL_PROXY_TEXTURE_2D)
	 || (target == GL_PROXY_TEXTURE_CUBE_MAP) ) {
	compsize = 0;
    }
    else {
	compsize = image_size;
    }

    cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE 
			+ compsize );
    if ( cmdlen <= gc->maxSmallRenderCommandSize ) {
	__GLX_BEGIN_VARIABLE( rop, cmdlen );
	__GLX_PUT_LONG( 4, target );
	__GLX_PUT_LONG( 8, level );
	__GLX_PUT_LONG( 12, internal_format );
	__GLX_PUT_LONG( 16, width );
	__GLX_PUT_LONG( 20, height );
	__GLX_PUT_LONG( 24, border );
	__GLX_PUT_LONG( 28, image_size );
	if ( compsize != 0 ) {
	    __GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE,
				  data, image_size );
	}
	__GLX_END( cmdlen );
    }
    else {
	assert( compsize != 0 );

	__GLX_BEGIN_VARIABLE_LARGE( rop, cmdlen + 4 );
	__GLX_PUT_LONG( 8, target );
	__GLX_PUT_LONG( 12, level );
	__GLX_PUT_LONG( 16, internal_format );
	__GLX_PUT_LONG( 20, width );
	__GLX_PUT_LONG( 24, height );
	__GLX_PUT_LONG( 28, border );
	__GLX_PUT_LONG( 32, image_size );
	__glXSendLargeCommand( gc, gc->pc,
			       __GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE + 4,
			       data, image_size );
    }
}


/**
 * Internal function used for \c glCompressedTexSubImage1D and
 * \c glCompressedTexSubImage2D.
 */
static void
CompressedTexSubImage1D2D( GLenum target, GLint level,
			   GLsizei xoffset, GLsizei yoffset,
			   GLsizei width, GLsizei height,
			   GLenum format, GLsizei image_size,
			   const GLvoid *data, CARD32 rop )
{
    __GLX_DECLARE_VARIABLES();

    __GLX_LOAD_VARIABLES();
    if ( gc->currentDpy == NULL ) {
	return;
    }

    if ( target == GL_PROXY_TEXTURE_3D ) {
	compsize = 0;
    }
    else {
	compsize = image_size;
    }

    cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE
			+ compsize );
    if ( cmdlen <= gc->maxSmallRenderCommandSize ) {
	__GLX_BEGIN_VARIABLE( rop, cmdlen );
	__GLX_PUT_LONG( 4, target );
	__GLX_PUT_LONG( 8, level );
	__GLX_PUT_LONG( 12, xoffset );
	__GLX_PUT_LONG( 16, yoffset );
	__GLX_PUT_LONG( 20, width );
	__GLX_PUT_LONG( 24, height );
	__GLX_PUT_LONG( 28, format );
	__GLX_PUT_LONG( 32, image_size );
	if ( compsize != 0 ) {
	    __GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE, 
				  data, image_size );
	}
	__GLX_END( cmdlen );
    }
    else {
	assert( compsize != 0 );

	__GLX_BEGIN_VARIABLE_LARGE( rop, cmdlen + 4 );
	__GLX_PUT_LONG( 8, target );
	__GLX_PUT_LONG( 12, level );
	__GLX_PUT_LONG( 16, xoffset );
	__GLX_PUT_LONG( 20, yoffset );
	__GLX_PUT_LONG( 24, width );
	__GLX_PUT_LONG( 28, height );
	__GLX_PUT_LONG( 32, format );
	__GLX_PUT_LONG( 36, image_size );
	__glXSendLargeCommand( gc, gc->pc,
			       __GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE + 4,
			       data, image_size );
    }
}


void
__indirect_glCompressedTexImage1DARB( GLenum target, GLint level,
				   GLenum internal_format, GLsizei width,
				   GLint border, GLsizei image_size,
				   const GLvoid *data )
{
    CompressedTexImage1D2D( target, level, internal_format, width, 0,
			    border, image_size, data,
			    X_GLrop_CompressedTexImage1D );
}


void
__indirect_glCompressedTexImage2DARB( GLenum target, GLint level,
				   GLenum internal_format,
				   GLsizei width, GLsizei height,
				   GLint border, GLsizei image_size,
				   const GLvoid *data )
{
    CompressedTexImage1D2D( target, level, internal_format, width, height,
			    border, image_size, data,
			    X_GLrop_CompressedTexImage2D );
}


void
__indirect_glCompressedTexImage3DARB( GLenum target, GLint level,
				   GLenum internal_format,
				   GLsizei width, GLsizei height, GLsizei depth,
				   GLint border, GLsizei image_size,
				   const GLvoid *data )
{
    __GLX_DECLARE_VARIABLES();
    
    __GLX_LOAD_VARIABLES();
    if ( gc->currentDpy == NULL ) {
	return;
    }

    cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE
			+ image_size );
    if ( cmdlen <= gc->maxSmallRenderCommandSize ) {
	__GLX_BEGIN_VARIABLE( X_GLrop_CompressedTexImage3D, cmdlen );
	__GLX_PUT_LONG( 4, target );
	__GLX_PUT_LONG( 8, level );
	__GLX_PUT_LONG( 12, internal_format );
	__GLX_PUT_LONG( 16, width );
	__GLX_PUT_LONG( 20, height );
	__GLX_PUT_LONG( 24, depth );
	__GLX_PUT_LONG( 28, border );
	__GLX_PUT_LONG( 32, image_size );
	if ( image_size != 0 ) {
	    __GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE,
				  data, image_size );
	}
	__GLX_END( cmdlen );
    }
    else {
	__GLX_BEGIN_VARIABLE_LARGE( X_GLrop_CompressedTexImage3D,
				    cmdlen + 4 );
	__GLX_PUT_LONG( 8, target );
	__GLX_PUT_LONG( 12, level );
	__GLX_PUT_LONG( 16, internal_format );
	__GLX_PUT_LONG( 20, width );
	__GLX_PUT_LONG( 24, height );
	__GLX_PUT_LONG( 28, depth );
	__GLX_PUT_LONG( 32, border );
	__GLX_PUT_LONG( 36, image_size );
	__glXSendLargeCommand( gc, gc->pc,
			       __GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE + 4,
			       data, image_size );
    }
}


void
__indirect_glCompressedTexSubImage1DARB( GLenum target, GLint level,
				      GLint xoffset,
				      GLsizei width,
				      GLenum format, GLsizei image_size,
				      const GLvoid *data )
{
    CompressedTexSubImage1D2D( target, level, xoffset, 0, width, 0,
			       format, image_size, data,
			       X_GLrop_CompressedTexSubImage1D );
}


void
__indirect_glCompressedTexSubImage2DARB( GLenum target, GLint level,
				      GLint xoffset, GLint yoffset,
				      GLsizei width, GLsizei height,
				      GLenum format, GLsizei image_size,
				      const GLvoid *data )
{
    CompressedTexSubImage1D2D( target, level, xoffset, yoffset, width, height,
			       format, image_size, data,
			       X_GLrop_CompressedTexSubImage2D );
}


void
__indirect_glCompressedTexSubImage3DARB( GLenum target, GLint level,
				      GLint xoffset, GLint yoffset, GLint zoffset,
				      GLsizei width, GLsizei height, GLsizei depth,
				      GLenum format, GLsizei image_size,
				      const GLvoid *data )
{
    __GLX_DECLARE_VARIABLES();
    
    __GLX_LOAD_VARIABLES();
    if ( gc->currentDpy == NULL ) {
	return;
    }

    cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE
			+ image_size );
    if ( cmdlen <= gc->maxSmallRenderCommandSize ) {
	__GLX_BEGIN_VARIABLE( X_GLrop_CompressedTexSubImage3D, cmdlen );
	__GLX_PUT_LONG( 4, target );
	__GLX_PUT_LONG( 8, level );
	__GLX_PUT_LONG( 12, xoffset );
	__GLX_PUT_LONG( 16, yoffset );
	__GLX_PUT_LONG( 20, zoffset );
	__GLX_PUT_LONG( 24, width );
	__GLX_PUT_LONG( 28, height );
	__GLX_PUT_LONG( 32, depth );
	__GLX_PUT_LONG( 36, format );
	__GLX_PUT_LONG( 40, image_size );
	if ( image_size != 0 ) {
	    __GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE,
				  data, image_size );
	}
	__GLX_END( cmdlen );
    }
    else {
	__GLX_BEGIN_VARIABLE_LARGE( X_GLrop_CompressedTexSubImage3D,
				    cmdlen + 4 );
	__GLX_PUT_LONG( 8, target );
	__GLX_PUT_LONG( 12, level );
	__GLX_PUT_LONG( 16, xoffset );
	__GLX_PUT_LONG( 20, yoffset );
	__GLX_PUT_LONG( 24, zoffset );
	__GLX_PUT_LONG( 28, width );
	__GLX_PUT_LONG( 32, height );
	__GLX_PUT_LONG( 36, depth );
	__GLX_PUT_LONG( 40, format );
	__GLX_PUT_LONG( 44, image_size );
	__glXSendLargeCommand( gc, gc->pc,
			       __GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE + 4,
			       data, image_size );
    }
}