#if !defined( _INDIRECT_SIZE_H_ )
# define _INDIRECT_SIZE_H_
# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96)
# define PURE __attribute__((pure))
# else
# define PURE
# endif
# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
# define FASTCALL __attribute__((fastcall))
# else
# define FASTCALL
# endif
# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3)) && defined(__ELF__)
# define INTERNAL __attribute__((visibility("internal")))
# else
# define INTERNAL
# endif
extern INTERNAL PURE FASTCALL GLint __glCallLists_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glFogfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glFogiv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glLightfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glLightiv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glLightModelfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glLightModeliv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glMaterialfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glMaterialiv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glTexParameterfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glTexParameteriv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glTexEnvfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glTexEnviv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glTexGendv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glTexGenfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glTexGeniv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glMap1d_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glMap1f_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glMap2d_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glMap2f_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glColorTableParameterfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glColorTableParameteriv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glConvolutionParameterfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glConvolutionParameteriv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glPointParameterfvEXT_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glPointParameterivNV_size(GLenum);
# undef PURE
# undef FASTCALL
# undef INTERNAL
#endif