#ifndef PIXEL_H
#define PIXEL_H
#include "mtypes.h"
extern void GLAPIENTRY
_mesa_GetPixelMapfv( GLenum map, GLfloat *values );
extern void GLAPIENTRY
_mesa_GetPixelMapuiv( GLenum map, GLuint *values );
extern void GLAPIENTRY
_mesa_GetPixelMapusv( GLenum map, GLushort *values );
extern void GLAPIENTRY
_mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values );
extern void GLAPIENTRY
_mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values );
extern void GLAPIENTRY
_mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values );
extern void GLAPIENTRY
_mesa_PixelStoref( GLenum pname, GLfloat param );
extern void GLAPIENTRY
_mesa_PixelStorei( GLenum pname, GLint param );
extern void GLAPIENTRY
_mesa_PixelTransferf( GLenum pname, GLfloat param );
extern void GLAPIENTRY
_mesa_PixelTransferi( GLenum pname, GLint param );
extern void GLAPIENTRY
_mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor );
extern void
_mesa_scale_and_bias_rgba(GLuint n, GLfloat rgba[][4],
GLfloat rScale, GLfloat gScale,
GLfloat bScale, GLfloat aScale,
GLfloat rBias, GLfloat gBias,
GLfloat bBias, GLfloat aBias);
extern void
_mesa_map_rgba(const GLcontext *ctx, GLuint n, GLfloat rgba[][4]);
extern void
_mesa_transform_rgba(const GLcontext *ctx, GLuint n, GLfloat rgba[][4]);
extern void
_mesa_lookup_rgba_float(const struct gl_color_table *table,
GLuint n, GLfloat rgba[][4]);
extern void
_mesa_lookup_rgba_ubyte(const struct gl_color_table *table,
GLuint n, GLubyte rgba[][4]);
extern void
_mesa_map_ci_to_rgba(const GLcontext *ctx,
GLuint n, const GLuint index[], GLfloat rgba[][4]);
extern void
_mesa_map_ci8_to_rgba8(const GLcontext *ctx, GLuint n, const GLubyte index[],
GLubyte rgba[][4]);
extern void
_mesa_scale_and_bias_depth(const GLcontext *ctx, GLuint n,
GLfloat depthValues[]);
extern void
_mesa_update_pixel( GLcontext *ctx, GLuint newstate );
extern void
_mesa_init_pixel( GLcontext * ctx );
#endif