AccumOp,*,*, GLenum,*,* AlphaFunction,*,*, GLenum,*,* AttribMask,*,*, GLbitfield,*,* BeginMode,*,*, GLenum,*,* BinormalPointerTypeEXT,*,*, GLenum,*,* BlendEquationMode,*,*, GLenum,*,* BlendEquationModeEXT,*,*, GLenum,*,* BlendFuncSeparateParameterEXT,*,*, GLenum,*,* BlendingFactorDest,*,*, GLenum,*,* BlendingFactorSrc,*,*, GLenum,*,* Boolean,*,*, GLboolean,*,* BooleanPointer,*,*, GLboolean*,*,* Char,*,*, GLchar,*,* CharPointer,*,*, GLchar*,*,* CheckedFloat32,*,*, GLfloat,*,* CheckedInt32,*,*, GLint,*,* ClampColorTargetARB,*,*, GLenum,*,* ClampColorModeARB,*,*, GLenum,*,* ClampedColorF,*,*, GLclampf,*,* ClampedFloat32,*,*, GLclampf,*,* ClampedFloat64,*,*, GLclampd,*,* ClampedStencilValue,*,*, GLint,*,* ClearBufferMask,*,*, GLbitfield,*,* ClientAttribMask,*,*, GLbitfield,*,* ClipPlaneName,*,*, GLenum,*,* ColorB,*,*, GLbyte,*,* ColorD,*,*, GLdouble,*,* ColorF,*,*, GLfloat,*,* ColorI,*,*, GLint,*,* ColorIndexValueD,*,*, GLdouble,*,* ColorIndexValueF,*,*, GLfloat,*,* ColorIndexValueI,*,*, GLint,*,* ColorIndexValueS,*,*, GLshort,*,* ColorIndexValueUB,*,*, GLubyte,*,* ColorMaterialParameter,*,*, GLenum,*,* ColorPointerType,*,*, GLenum,*,* ColorS,*,*, GLshort,*,* ColorTableParameterPName,*,*, GLenum,*,* ColorTableParameterPNameSGI,*,*, GLenum,*,* ColorTableTarget,*,*, GLenum,*,* ColorTableTargetSGI,*,*, GLenum,*,* ColorUB,*,*, GLubyte,*,* ColorUI,*,*, GLuint,*,* ColorUS,*,*, GLushort,*,* CombinerBiasNV,*,*, GLenum,*,* CombinerComponentUsageNV,*,*, GLenum,*,* CombinerMappingNV,*,*, GLenum,*,* CombinerParameterNV,*,*, GLenum,*,* CombinerPortionNV,*,*, GLenum,*,* CombinerRegisterNV,*,*, GLenum,*,* CombinerScaleNV,*,*, GLenum,*,* CombinerStageNV,*,*, GLenum,*,* CombinerVariableNV,*,*, GLenum,*,* CompressedTextureARB,*,*, GLvoid,*,* ControlPointNV,*,*, GLvoid,*,* ControlPointTypeNV,*,*, GLenum,*,* ConvolutionParameter,*,*, GLenum,*,* ConvolutionParameterEXT,*,*, GLenum,*,* ConvolutionTarget,*,*, GLenum,*,* ConvolutionTargetEXT,*,*, GLenum,*,* CoordD,*,*, GLdouble,*,* CoordF,*,*, GLfloat,*,* CoordI,*,*, GLint,*,* CoordS,*,*, GLshort,*,* CullFaceMode,*,*, GLenum,*,* CullParameterEXT,*,*, GLenum,*,* DepthFunction,*,*, GLenum,*,* DrawBufferMode,*,*, GLenum,*,* DrawBufferName,*,*, GLint,*,* DrawElementsType,*,*, GLenum,*,* ElementPointerTypeATI,*,*, GLenum,*,* EnableCap,*,*, GLenum,*,* ErrorCode,*,*, GLenum,*,* EvalMapsModeNV,*,*, GLenum,*,* EvalTargetNV,*,*, GLenum,*,* FeedbackElement,*,*, GLfloat,*,* FeedbackType,*,*, GLenum,*,* FenceNV,*,*, GLuint,*,* FenceConditionNV,*,*, GLenum,*,* FenceParameterNameNV,*,*, GLenum,*,* FfdMaskSGIX,*,*, GLbitfield,*,* FfdTargetSGIX,*,*, GLenum,*,* Float32,*,*, GLfloat,*,* Float32Pointer,*,*, GLfloat*,*,* Float64,*,*, GLdouble,*,* Float64Pointer,*,*, GLdouble*,*,* FogParameter,*,*, GLenum,*,* FogPointerTypeEXT,*,*, GLenum,*,* FogPointerTypeIBM,*,*, GLenum,*,* FragmentLightModelParameterSGIX,*,*,GLenum,*,* FragmentLightNameSGIX,*,*, GLenum,*,* FragmentLightParameterSGIX,*,*, GLenum,*,* FramebufferAttachment,*,*, GLenum,*,* FramebufferTarget,*,*, GLenum,*,* FrontFaceDirection,*,*, GLenum,*,* FunctionPointer,*,*, _GLfuncptr,*,* GetColorTableParameterPName,*,*, GLenum,*,* GetColorTableParameterPNameSGI,*,*, GLenum,*,* GetConvolutionParameterPName,*,*, GLenum,*,* GetHistogramParameterPName,*,*, GLenum,*,* GetHistogramParameterPNameEXT,*,*, GLenum,*,* GetMapQuery,*,*, GLenum,*,* GetMinmaxParameterPName,*,*, GLenum,*,* GetMinmaxParameterPNameEXT,*,*, GLenum,*,* GetPName,*,*, GLenum,*,* GetPointervPName,*,*, GLenum,*,* GetTextureParameter,*,*, GLenum,*,* HintMode,*,*, GLenum,*,* HintTarget,*,*, GLenum,*,* HintTargetPGI,*,*, GLenum,*,* HistogramTarget,*,*, GLenum,*,* HistogramTargetEXT,*,*, GLenum,*,* IglooFunctionSelectSGIX,*,*, GLenum,*,* IglooParameterSGIX,*,*, GLvoid,*,* ImageTransformPNameHP,*,*, GLenum,*,* ImageTransformTargetHP,*,*, GLenum,*,* IndexFunctionEXT,*,*, GLenum,*,* IndexMaterialParameterEXT,*,*, GLenum,*,* IndexPointerType,*,*, GLenum,*,* Int16,*,*, GLshort,*,* Int32,*,*, GLint,*,* Int8,*,*, GLbyte,*,* InterleavedArrayFormat,*,*, GLenum,*,* LightEnvParameterSGIX,*,*, GLenum,*,* LightModelParameter,*,*, GLenum,*,* LightName,*,*, GLenum,*,* LightParameter,*,*, GLenum,*,* LightTextureModeEXT,*,*, GLenum,*,* LightTexturePNameEXT,*,*, GLenum,*,* LineStipple,*,*, GLushort,*,* List,*,*, GLuint,*,* ListMode,*,*, GLenum,*,* ListNameType,*,*, GLenum,*,* ListParameterName,*,*, GLenum,*,* LogicOp,*,*, GLenum,*,* MapAttribParameterNV,*,*, GLenum,*,* MapParameterNV,*,*, GLenum,*,* MapTarget,*,*, GLenum,*,* MapTargetNV,*,*, GLenum,*,* MapTypeNV,*,*, GLenum,*,* MaskedColorIndexValueF,*,*, GLfloat,*,* MaskedColorIndexValueI,*,*, GLuint,*,* MaskedStencilValue,*,*, GLuint,*,* MaterialFace,*,*, GLenum,*,* MaterialParameter,*,*, GLenum,*,* MatrixIndexPointerTypeARB,*,*, GLenum,*,* MatrixMode,*,*, GLenum,*,* MatrixTransformNV,*,*, GLenum,*,* MeshMode1,*,*, GLenum,*,* MeshMode2,*,*, GLenum,*,* MinmaxTarget,*,*, GLenum,*,* MinmaxTargetEXT,*,*, GLenum,*,* NormalPointerType,*,*, GLenum,*,* NurbsCallback,*,*, GLenum,*,* NurbsObj,*,*, GLUnurbs*,*,* NurbsProperty,*,*, GLenum,*,* NurbsTrim,*,*, GLenum,*,* OcclusionQueryParameterNameNV,*,*, GLenum,*,* PixelCopyType,*,*, GLenum,*,* PixelFormat,*,*, GLenum,*,* PixelInternalFormat,*,*, GLenum,*,* PixelMap,*,*, GLenum,*,* PixelStoreParameter,*,*, GLenum,*,* PixelTexGenModeSGIX,*,*, GLenum,*,* PixelTexGenParameterNameSGIS,*,*, GLenum,*,* PixelTransferParameter,*,*, GLenum,*,* PixelTransformPNameEXT,*,*, GLenum,*,* PixelTransformTargetEXT,*,*, GLenum,*,* PixelType,*,*, GLenum,*,* PointParameterNameARB,*,*, GLenum,*,* PolygonMode,*,*, GLenum,*,* ProgramNV,*,*, GLuint,*,* ProgramCharacterNV,*,*, GLubyte,*,* ProgramParameterNV,*,*, GLenum,*,* ProgramParameterPName,*,*, GLenum,*,* QuadricCallback,*,*, GLenum,*,* QuadricDrawStyle,*,*, GLenum,*,* QuadricNormal,*,*, GLenum,*,* QuadricObj,*,*, GLUquadric*,*,* QuadricOrientation,*,*, GLenum,*,* ReadBufferMode,*,*, GLenum,*,* RenderbufferTarget,*,*, GLenum,*,* RenderingMode,*,*, GLenum,*,* ReplacementCodeSUN,*,*, GLuint,*,* ReplacementCodeTypeSUN,*,*, GLenum,*,* SamplePassARB,*,*, GLenum,*,* SamplePatternEXT,*,*, GLenum,*,* SamplePatternSGIS,*,*, GLenum,*,* SecondaryColorPointerTypeIBM,*,*, GLenum,*,* SelectName,*,*, GLuint,*,* SeparableTarget,*,*, GLenum,*,* SeparableTargetEXT,*,*, GLenum,*,* ShadingModel,*,*, GLenum,*,* SizeI,*,*, GLsizei,*,* SpriteParameterNameSGIX,*,*, GLenum,*,* StencilFunction,*,*, GLenum,*,* StencilFaceDirection,*,*, GLenum,*,* StencilOp,*,*, GLenum,*,* StencilValue,*,*, GLint,*,* String,*,*, const GLubyte *,*,* StringName,*,*, GLenum,*,* TangentPointerTypeEXT,*,*, GLenum,*,* TessCallback,*,*, GLenum,*,* TessContour,*,*, GLenum,*,* TessProperty,*,*, GLenum,*,* TesselatorObj,*,*, GLUtesselator*,*,* TexCoordPointerType,*,*, GLenum,*,* Texture,*,*, GLuint,*,* TextureComponentCount,*,*, GLint,*,* TextureCoordName,*,*, GLenum,*,* TextureEnvParameter,*,*, GLenum,*,* TextureEnvTarget,*,*, GLenum,*,* TextureFilterSGIS,*,*, GLenum,*,* TextureGenParameter,*,*, GLenum,*,* TextureNormalModeEXT,*,*, GLenum,*,* TextureParameterName,*,*, GLenum,*,* TextureTarget,*,*, GLenum,*,* TextureUnit,*,*, GLenum,*,* UInt16,*,*, GLushort,*,* UInt32,*,*, GLuint,*,* UInt8,*,*, GLubyte,*,* VertexAttribEnum,*,*, GLenum,*,* VertexAttribEnumNV,*,*, GLenum,*,* VertexAttribPointerTypeNV,*,*, GLenum,*,* VertexPointerType,*,*, GLenum,*,* VertexWeightPointerTypeEXT,*,*, GLenum,*,* Void,*,*, GLvoid,*,* VoidPointer,*,*, GLvoid*,*,* ConstVoidPointer,*,*, GLvoid* const,*,* WeightPointerTypeARB,*,*, GLenum,*,* WinCoord,*,*, GLint,*,* void,*,*, *,*,* ArrayObjectPNameATI,*,*, GLenum,*,* ArrayObjectUsageATI,*,*, GLenum,*,*, ConstFloat32,*,*, GLfloat,*,* ConstInt32,*,*, GLint,*,* ConstUInt32,*,*, GLuint,*,* ConstVoid,*,*, GLvoid,*,* DataTypeEXT,*,*, GLenum,*,* FragmentOpATI,*,*, GLenum,*,* GetTexBumpParameterATI,*,*, GLenum,*,* GetVariantValueEXT,*,*, GLenum,*,* ParameterRangeEXT,*,*, GLenum,*,* PreserveModeATI,*,*, GLenum,*,* ProgramFormatARB,*,*, GLenum,*,* ProgramTargetARB,*,*, GLenum,*,* ProgramTarget,*,*, GLenum,*,* ProgramPropertyARB,*,*, GLenum,*,* ProgramStringPropertyARB,*,*, GLenum,*,* ScalarType,*,*, GLenum,*,* SwizzleOpATI,*,*, GLenum,*,* TexBumpParameterATI,*,*, GLenum,*,* VariantCapEXT,*,*, GLenum,*,* VertexAttribPointerPropertyARB,*,*, GLenum,*,* VertexAttribPointerTypeARB,*,*, GLenum,*,* VertexAttribPropertyARB,*,*, GLenum,*,* VertexShaderCoordOutEXT,*,*, GLenum,*,* VertexShaderOpEXT,*,*, GLenum,*,* VertexShaderParameterEXT,*,*, GLenum,*,* VertexShaderStorageTypeEXT,*,*, GLenum,*,* VertexShaderTextureUnitParameter,*,*, GLenum,*,* VertexShaderWriteMaskEXT,*,*, GLenum,*,* VertexStreamATI,*,*, GLenum,*,* PNTrianglesPNameATI,*,*, GLenum,*,* # ARB_vertex_buffer_object types and core equivalents for new types BufferOffset,*,*, GLintptr,*,* BufferSize,*,*, GLsizeiptr,*,* BufferAccessARB,*,*, GLenum,*,* BufferOffsetARB,*,*, GLintptrARB,*,* BufferPNameARB,*,*, GLenum,*,* BufferPointerNameARB,*,*, GLenum,*,* BufferSizeARB,*,*, GLsizeiptrARB,*,* BufferTargetARB,*,*, GLenum,*,* BufferUsageARB,*,*, GLenum,*,* # APPLE_fence ObjectTypeAPPLE,*,*, GLenum,*,* # APPLE_vertex_array_range VertexArrayPNameAPPLE,*,*, GLenum,*,* # ATI_draw_buffers DrawBufferModeATI,*,*, GLenum,*,* # NV_half Half16NV,*,*, GLhalfNV,*,* # NV_pixel_data_range PixelDataRangeTargetNV,*,*, GLenum,*,* # Generic types for as-yet-unspecified enums TypeEnum,*,*, GLenum,*,* GLenum,*,*, GLenum,*,* handleARB,*,*, GLhandleARB,*,* charARB,*,*, GLcharARB,*,* charPointerARB,*,*, GLcharARB*,*,* # EXT_timer_query Int64EXT,*,*, GLint64EXT,*,* UInt64EXT,*,*, GLuint64EXT,*,* # EXT_direct_state_access FramebufferAttachment,*,*, GLenum,*,* FramebufferAttachmentParameterName,*,*, GLenum,*,* Framebuffer,*,*, GLuint,*,* FramebufferStatus,*,*, GLenum,*,* FramebufferTarget,*,*, GLenum,*,* GetFramebufferParameter,*,*, GLenum,*,* Intptr,*,*, GLintptr,*,* ProgramFormat,*,*, GLenum,*,* ProgramProperty,*,*, GLenum,*,* ProgramStringProperty,*,*, GLenum,*,* ProgramTarget,*,*, GLenum,*,* Renderbuffer,*,*, GLuint,*,* RenderbufferParameterName,*,*, GLenum,*,* Sizeiptr,*,*, GLsizeiptr,*,* TextureInternalFormat,*,*, GLenum,*,* VertexBufferObjectAccess,*,*, GLenum,*,* VertexBufferObjectParameter,*,*, GLenum,*,* VertexBufferObjectUsage,*,*, GLenum,*,* # ARB_map_buffer_range BufferAccessMask,*,*, GLbitfield,*,* # NV_explicit_multisample GetMultisamplePNameNV,*,*, GLenum,*,* SampleMaskNV,*,*, GLbitfield,*,*