api.list.bak   [plain text]


void NewList {{GLuint list} {GLenum mode}} new_list NewList
void EndList void end_list EndList
void CallList {{GLuint list}} call_list CallList
void CallLists {{GLsizei n} {GLenum type} {const GLvoid * lists}} call_lists CallLists
void DeleteLists {{GLuint list} {GLsizei range}} delete_lists DeleteLists
GLuint GenLists {{GLsizei range}} gen_lists GenLists
void ListBase {{GLuint base}} list_base ListBase
void Begin {{GLenum mode}} begin Begin
void Bitmap {{GLsizei width} {GLsizei height} {GLfloat xorig} {GLfloat yorig} {GLfloat xmove} {GLfloat ymove} {const GLubyte * bitmap}} bitmap Bitmap
void Color3b {{GLbyte red} {GLbyte green} {GLbyte blue}} color3b Color3b
void Color3bv {{const GLbyte * v}} color3bv Color3bv
void Color3d {{GLdouble red} {GLdouble green} {GLdouble blue}} color3d Color3d
void Color3dv {{const GLdouble * v}} color3dv Color3dv
void Color3f {{GLfloat red} {GLfloat green} {GLfloat blue}} color3f Color3f
void Color3fv {{const GLfloat * v}} color3fv Color3fv
void Color3i {{GLint red} {GLint green} {GLint blue}} color3i Color3i
void Color3iv {{const GLint * v}} color3iv Color3iv
void Color3s {{GLshort red} {GLshort green} {GLshort blue}} color3s Color3s
void Color3sv {{const GLshort * v}} color3sv Color3sv
void Color3ub {{GLubyte red} {GLubyte green} {GLubyte blue}} color3ub Color3ub
void Color3ubv {{const GLubyte * v}} color3ubv Color3ubv
void Color3ui {{GLuint red} {GLuint green} {GLuint blue}} color3ui Color3ui
void Color3uiv {{const GLuint * v}} color3uiv Color3uiv
void Color3us {{GLushort red} {GLushort green} {GLushort blue}} color3us Color3us
void Color3usv {{const GLushort * v}} color3usv Color3usv
void Color4b {{GLbyte red} {GLbyte green} {GLbyte blue} {GLbyte alpha}} color4b Color4b
void Color4bv {{const GLbyte * v}} color4bv Color4bv
void Color4d {{GLdouble red} {GLdouble green} {GLdouble blue} {GLdouble alpha}} color4d Color4d
void Color4dv {{const GLdouble * v}} color4dv Color4dv
void Color4f {{GLfloat red} {GLfloat green} {GLfloat blue} {GLfloat alpha}} color4f Color4f
void Color4fv {{const GLfloat * v}} color4fv Color4fv
void Color4i {{GLint red} {GLint green} {GLint blue} {GLint alpha}} color4i Color4i
void Color4iv {{const GLint * v}} color4iv Color4iv
void Color4s {{GLshort red} {GLshort green} {GLshort blue} {GLshort alpha}} color4s Color4s
void Color4sv {{const GLshort * v}} color4sv Color4sv
void Color4ub {{GLubyte red} {GLubyte green} {GLubyte blue} {GLubyte alpha}} color4ub Color4ub
void Color4ubv {{const GLubyte * v}} color4ubv Color4ubv
void Color4ui {{GLuint red} {GLuint green} {GLuint blue} {GLuint alpha}} color4ui Color4ui
void Color4uiv {{const GLuint * v}} color4uiv Color4uiv
void Color4us {{GLushort red} {GLushort green} {GLushort blue} {GLushort alpha}} color4us Color4us
void Color4usv {{const GLushort * v}} color4usv Color4usv
void EdgeFlag {{GLboolean flag}} edge_flag EdgeFlag
void EdgeFlagv {{const GLboolean * flag}} edge_flagv EdgeFlagv
void End void end End
void Indexd {{GLdouble c}} indexd Indexd
void Indexdv {{const GLdouble * c}} indexdv Indexdv
void Indexf {{GLfloat c}} indexf Indexf
void Indexfv {{const GLfloat * c}} indexfv Indexfv
void Indexi {{GLint c}} indexi Indexi
void Indexiv {{const GLint * c}} indexiv Indexiv
void Indexs {{GLshort c}} indexs Indexs
void Indexsv {{const GLshort * c}} indexsv Indexsv
void Normal3b {{GLbyte nx} {GLbyte ny} {GLbyte nz}} normal3b Normal3b
void Normal3bv {{const GLbyte * v}} normal3bv Normal3bv
void Normal3d {{GLdouble nx} {GLdouble ny} {GLdouble nz}} normal3d
void Normal3dv {{const GLdouble * v}} normal3dv
void Normal3f {{GLfloat nx} {GLfloat ny} {GLfloat nz}} normal3f
void Normal3fv {{const GLfloat * v}} normal3fv
void Normal3i {{GLint nx} {GLint ny} {GLint nz}} normal3i
void Normal3iv {{const GLint * v}} normal3iv
void Normal3s {{GLshort nx} {GLshort ny} {GLshort nz}} normal3s
void Normal3sv {{const GLshort * v}} normal3sv
void RasterPos2d {{GLdouble x} {GLdouble y}} raster_pos2d
void RasterPos2dv {{const GLdouble * v}} raster_pos2dv
void RasterPos2f {{GLfloat x} {GLfloat y}} raster_pos2f
void RasterPos2fv {{const GLfloat * v}} raster_pos2fv
void RasterPos2i {{GLint x} {GLint y}} raster_pos2i
void RasterPos2iv {{const GLint * v}} raster_pos2iv
void RasterPos2s {{GLshort x} {GLshort y}} raster_pos2s
void RasterPos2sv {{const GLshort * v}} raster_pos2sv
void RasterPos3d {{GLdouble x} {GLdouble y} {GLdouble z}} raster_pos3d
void RasterPos3dv {{const GLdouble * v}} raster_pos3dv
void RasterPos3f {{GLfloat x} {GLfloat y} {GLfloat z}} raster_pos3f
void RasterPos3fv {{const GLfloat * v}} raster_pos3fv
void RasterPos3i {{GLint x} {GLint y} {GLint z}} raster_pos3i
void RasterPos3iv {{const GLint * v}} raster_pos3iv
void RasterPos3s {{GLshort x} {GLshort y} {GLshort z}} raster_pos3s
void RasterPos3sv {{const GLshort * v}} raster_pos3sv
void RasterPos4d {{GLdouble x} {GLdouble y} {GLdouble z} {GLdouble w}} raster_pos4d
void RasterPos4dv {{const GLdouble * v}} raster_pos4dv
void RasterPos4f {{GLfloat x} {GLfloat y} {GLfloat z} {GLfloat w}} raster_pos4f
void RasterPos4fv {{const GLfloat * v}} raster_pos4fv
void RasterPos4i {{GLint x} {GLint y} {GLint z} {GLint w}} raster_pos4i
void RasterPos4iv {{const GLint * v}} raster_pos4iv
void RasterPos4s {{GLshort x} {GLshort y} {GLshort z} {GLshort w}} raster_pos4s
void RasterPos4sv {{const GLshort * v}} raster_pos4sv
void Rectd {{GLdouble x1} {GLdouble y1} {GLdouble x2} {GLdouble y2}} rectd
void Rectdv {{const GLdouble * v1} {const GLdouble * v2}} rectdv
void Rectf {{GLfloat x1} {GLfloat y1} {GLfloat x2} {GLfloat y2}} rectf
void Rectfv {{const GLfloat * v1} {const GLfloat * v2}} rectfv
void Recti {{GLint x1} {GLint y1} {GLint x2} {GLint y2}} recti
void Rectiv {{const GLint * v1} {const GLint * v2}} rectiv
void Rects {{GLshort x1} {GLshort y1} {GLshort x2} {GLshort y2}} rects
void Rectsv {{const GLshort * v1} {const GLshort * v2}} rectsv
void TexCoord1d {{GLdouble s}} 
void TexCoord1dv {{const GLdouble * v}}
void TexCoord1f {{GLfloat s}}
void TexCoord1fv {{const GLfloat * v}}
void TexCoord1i {{GLint s}}
void TexCoord1iv {{const GLint * v}}
void TexCoord1s {{GLshort s}}
void TexCoord1sv {{const GLshort * v}}
void TexCoord2d {{GLdouble s} {GLdouble t}}
void TexCoord2dv {{const GLdouble * v}}
void TexCoord2f {{GLfloat s} {GLfloat t}}
void TexCoord2fv {{const GLfloat * v}}
void TexCoord2i {{GLint s} {GLint t}}
void TexCoord2iv {{const GLint * v}}
void TexCoord2s {{GLshort s} {GLshort t}}
void TexCoord2sv {{const GLshort * v}}
void TexCoord3d {{GLdouble s} {GLdouble t} {GLdouble r}}
void TexCoord3dv {{const GLdouble * v}}
void TexCoord3f {{GLfloat s} {GLfloat t} {GLfloat r}}
void TexCoord3fv {{const GLfloat * v}}
void TexCoord3i {{GLint s} {GLint t} {GLint r}}
void TexCoord3iv {{const GLint * v}}
void TexCoord3s {{GLshort s} {GLshort t} {GLshort r}}
void TexCoord3sv {{const GLshort * v}}
void TexCoord4d {{GLdouble s} {GLdouble t} {GLdouble r} {GLdouble q}}
void TexCoord4dv {{const GLdouble * v}}
void TexCoord4f {{GLfloat s} {GLfloat t} {GLfloat r} {GLfloat q}}
void TexCoord4fv {{const GLfloat * v}}
void TexCoord4i {{GLint s} {GLint t} {GLint r} {GLint q}}
void TexCoord4iv {{const GLint * v}}
void TexCoord4s {{GLshort s} {GLshort t} {GLshort r} {GLshort q}}
void TexCoord4sv {{const GLshort * v}}
void Vertex2d {{GLdouble x} {GLdouble y}}
void Vertex2dv {{const GLdouble * v}}
void Vertex2f {{GLfloat x} {GLfloat y}}
void Vertex2fv {{const GLfloat * v}}
void Vertex2i {{GLint x} {GLint y}}
void Vertex2iv {{const GLint * v}}
void Vertex2s {{GLshort x} {GLshort y}}
void Vertex2sv {{const GLshort * v}}
void Vertex3d {{GLdouble x} {GLdouble y} {GLdouble z}}
void Vertex3dv {{const GLdouble * v}}
void Vertex3f {{GLfloat x} {GLfloat y} {GLfloat z}}
void Vertex3fv {{const GLfloat * v}}
void Vertex3i {{GLint x} {GLint y} {GLint z}}
void Vertex3iv {{const GLint * v}}
void Vertex3s {{GLshort x} {GLshort y} {GLshort z}}
void Vertex3sv {{const GLshort * v}}
void Vertex4d {{GLdouble x} {GLdouble y} {GLdouble z} {GLdouble w}}
void Vertex4dv {{const GLdouble * v}}
void Vertex4f {{GLfloat x} {GLfloat y} {GLfloat z} {GLfloat w}}
void Vertex4fv {{const GLfloat * v}}
void Vertex4i {{GLint x} {GLint y} {GLint z} {GLint w}}
void Vertex4iv {{const GLint * v}}
void Vertex4s {{GLshort x} {GLshort y} {GLshort z} {GLshort w}}
void Vertex4sv {{const GLshort * v}}
void ClipPlane {{GLenum plane} {const GLdouble * equation}}
void ColorMaterial {{GLenum face} {GLenum mode}}
void CullFace {{GLenum mode}} cull_face CullFace
void Fogf {{GLenum pname} {GLfloat param}}
void Fogfv {{GLenum pname} {const GLfloat * params}}
void Fogi {{GLenum pname} {GLint param}}
void Fogiv {{GLenum pname} {const GLint * params}}
void FrontFace {{GLenum mode}}
void Hint {{GLenum target} {GLenum mode}}
void Lightf {{GLenum light} {GLenum pname} {GLfloat param}}
void Lightfv {{GLenum light} {GLenum pname} {const GLfloat * params}}
void Lighti {{GLenum light} {GLenum pname} {GLint param}}
void Lightiv {{GLenum light} {GLenum pname} {const GLint * params}}
void LightModelf {{GLenum pname} {GLfloat param}}
void LightModelfv {{GLenum pname} {const GLfloat * params}}
void LightModeli {{GLenum pname} {GLint param}}
void LightModeliv {{GLenum pname} {const GLint * params}}
void LineStipple {{GLint factor} {GLushort pattern}}
void LineWidth {{GLfloat width}}
void Materialf {{GLenum face} {GLenum pname} {GLfloat param}}
void Materialfv {{GLenum face} {GLenum pname} {const GLfloat * params}}
void Materiali {{GLenum face} {GLenum pname} {GLint param}}
void Materialiv {{GLenum face} {GLenum pname} {const GLint * params}}
void PointSize {{GLfloat size}}
void PolygonMode {{GLenum face} {GLenum mode}}
void PolygonStipple {{const GLubyte * mask}}
void Scissor {{GLint x} {GLint y} {GLsizei width} {GLsizei height}}
void ShadeModel {{GLenum mode}}
void TexParameterf {{GLenum target} {GLenum pname} {GLfloat param}}
void TexParameterfv {{GLenum target} {GLenum pname} {const GLfloat * params}}
void TexParameteri {{GLenum target} {GLenum pname} {GLint param}}
void TexParameteriv {{GLenum target} {GLenum pname} {const GLint * params}}
void TexImage1D {{GLenum target} {GLint level} {GLint internalformat} {GLsizei width} {GLint border} {GLenum format} {GLenum type} {const GLvoid * pixels}}
void TexImage2D {{GLenum target} {GLint level} {GLint internalformat} {GLsizei width} {GLsizei height} {GLint border} {GLenum format} {GLenum type} {const GLvoid * pixels}}
void TexEnvf {{GLenum target} {GLenum pname} {GLfloat param}}
void TexEnvfv {{GLenum target} {GLenum pname} {const GLfloat * params}}
void TexEnvi {{GLenum target} {GLenum pname} {GLint param}}
void TexEnviv {{GLenum target} {GLenum pname} {const GLint * params}}
void TexGend {{GLenum coord} {GLenum pname} {GLdouble param}}
void TexGendv {{GLenum coord} {GLenum pname} {const GLdouble * params}}
void TexGenf {{GLenum coord} {GLenum pname} {GLfloat param}}
void TexGenfv {{GLenum coord} {GLenum pname} {const GLfloat * params}}
void TexGeni {{GLenum coord} {GLenum pname} {GLint param}}
void TexGeniv {{GLenum coord} {GLenum pname} {const GLint * params}}
void FeedbackBuffer {{GLsizei size} {GLenum type} {GLfloat * buffer}}
void SelectBuffer {{GLsizei size} {GLuint * buffer}}
GLint RenderMode {{GLenum mode}}
void InitNames void
void LoadName {{GLuint name}}
void PassThrough {{GLfloat token}}
void PopName void
void PushName {{GLuint name}}
void DrawBuffer {{GLenum mode}}
void Clear {{GLbitfield mask}}
void ClearAccum {{GLfloat red} {GLfloat green} {GLfloat blue} {GLfloat alpha}}
void ClearIndex {{GLfloat c}}
void ClearColor {{GLclampf red} {GLclampf green} {GLclampf blue} {GLclampf alpha}}
void ClearStencil {{GLint s}}
void ClearDepth {{GLclampd depth}}
void StencilMask {{GLuint mask}}
void ColorMask {{GLboolean red} {GLboolean green} {GLboolean blue} {GLboolean alpha}}
void DepthMask {{GLboolean flag}}
void IndexMask {{GLuint mask}}
void Accum {{GLenum op} {GLfloat value}}
void Disable {{GLenum cap}}
void Enable {{GLenum cap}}
void Finish void
void Flush void
void PopAttrib void
void PushAttrib {{GLbitfield mask}}
void Map1d {{GLenum target} {GLdouble u1} {GLdouble u2} {GLint stride} {GLint order} {const GLdouble * points}}
void Map1f {{GLenum target} {GLfloat u1} {GLfloat u2} {GLint stride} {GLint order} {const GLfloat * points}}
void Map2d {{GLenum target} {GLdouble u1} {GLdouble u2} {GLint ustride} {GLint uorder} {GLdouble v1} {GLdouble v2} {GLint vstride} {GLint vorder} {const GLdouble * points}}
void Map2f {{GLenum target} {GLfloat u1} {GLfloat u2} {GLint ustride} {GLint uorder} {GLfloat v1} {GLfloat v2} {GLint vstride} {GLint vorder} {const GLfloat * points}}
void MapGrid1d {{GLint un} {GLdouble u1} {GLdouble u2}}
void MapGrid1f {{GLint un} {GLfloat u1} {GLfloat u2}}
void MapGrid2d {{GLint un} {GLdouble u1} {GLdouble u2} {GLint vn} {GLdouble v1} {GLdouble v2}}
void MapGrid2f {{GLint un} {GLfloat u1} {GLfloat u2} {GLint vn} {GLfloat v1} {GLfloat v2}}
void EvalCoord1d {{GLdouble u}}
void EvalCoord1dv {{const GLdouble * u}}
void EvalCoord1f {{GLfloat u}}
void EvalCoord1fv {{const GLfloat * u}}
void EvalCoord2d {{GLdouble u} {GLdouble v}}
void EvalCoord2dv {{const GLdouble * u}}
void EvalCoord2f {{GLfloat u} {GLfloat v}}
void EvalCoord2fv {{const GLfloat * u}}
void EvalMesh1 {{GLenum mode} {GLint i1} {GLint i2}}
void EvalPoint1 {{GLint i}}
void EvalMesh2 {{GLenum mode} {GLint i1} {GLint i2} {GLint j1} {GLint j2}}
void EvalPoint2 {{GLint i} {GLint j}}
void AlphaFunc {{GLenum func} {GLclampf ref}}
void BlendFunc {{GLenum sfactor} {GLenum dfactor}}
void LogicOp {{GLenum opcode}}
void StencilFunc {{GLenum func} {GLint ref} {GLuint mask}}
void StencilOp {{GLenum fail} {GLenum zfail} {GLenum zpass}}
void DepthFunc {{GLenum func}}
void PixelZoom {{GLfloat xfactor} {GLfloat yfactor}}
void PixelTransferf {{GLenum pname} {GLfloat param}}
void PixelTransferi {{GLenum pname} {GLint param}}
void PixelStoref {{GLenum pname} {GLfloat param}}
void PixelStorei {{GLenum pname} {GLint param}}
void PixelMapfv {{GLenum map} {GLint mapsize} {const GLfloat * values}}
void PixelMapuiv {{GLenum map} {GLint mapsize} {const GLuint * values}}
void PixelMapusv {{GLenum map} {GLint mapsize} {const GLushort * values}}
void ReadBuffer {{GLenum mode}}
void CopyPixels {{GLint x} {GLint y} {GLsizei width} {GLsizei height} {GLenum type}}
void ReadPixels {{GLint x} {GLint y} {GLsizei width} {GLsizei height} {GLenum format} {GLenum type} {GLvoid * pixels}}
void DrawPixels {{GLsizei width} {GLsizei height} {GLenum format} {GLenum type} {const GLvoid * pixels}}
void GetBooleanv {{GLenum pname} {GLboolean * params}}
void GetClipPlane {{GLenum plane} {GLdouble * equation}}
void GetDoublev {{GLenum pname} {GLdouble * params}}
GLenum GetError void
void GetFloatv {{GLenum pname} {GLfloat * params}}
void GetIntegerv {{GLenum pname} {GLint * params}}
void GetLightfv {{GLenum light} {GLenum pname} {GLfloat * params}}
void GetLightiv {{GLenum light} {GLenum pname} {GLint * params}}
void GetMapdv {{GLenum target} {GLenum query} {GLdouble * v}}
void GetMapfv {{GLenum target} {GLenum query} {GLfloat * v}}
void GetMapiv {{GLenum target} {GLenum query} {GLint * v}}
void GetMaterialfv {{GLenum face} {GLenum pname} {GLfloat * params}}
void GetMaterialiv {{GLenum face} {GLenum pname} {GLint * params}}
void GetPixelMapfv {{GLenum map} {GLfloat * values}}
void GetPixelMapuiv {{GLenum map} {GLuint * values}}
void GetPixelMapusv {{GLenum map} {GLushort * values}}
void GetPolygonStipple {{GLubyte * mask}}
void GetTexEnvfv {{GLenum target} {GLenum pname} {GLfloat * params}}
void GetTexEnviv {{GLenum target} {GLenum pname} {GLint * params}}
void GetTexGendv {{GLenum coord} {GLenum pname} {GLdouble * params}}
void GetTexGenfv {{GLenum coord} {GLenum pname} {GLfloat * params}}
void GetTexGeniv {{GLenum coord} {GLenum pname} {GLint * params}}
void GetTexImage {{GLenum target} {GLint level} {GLenum format} {GLenum type} {GLvoid * pixels}}
void GetTexParameterfv {{GLenum target} {GLenum pname} {GLfloat * params}}
void GetTexParameteriv {{GLenum target} {GLenum pname} {GLint * params}}
void GetTexLevelParameterfv {{GLenum target} {GLint level} {GLenum pname} {GLfloat * params}}
void GetTexLevelParameteriv {{GLenum target} {GLint level} {GLenum pname} {GLint * params}}
GLboolean IsEnabled {{GLenum cap}}
GLboolean IsList {{GLuint list}}
void DepthRange {{GLclampd zNear} {GLclampd zFar}}
void Frustum {{GLdouble left} {GLdouble right} {GLdouble bottom} {GLdouble top} {GLdouble zNear} {GLdouble zFar}}
void LoadIdentity void
void LoadMatrixf {{const GLfloat * m}}
void LoadMatrixd {{const GLdouble * m}}
void MatrixMode {{GLenum mode}}
void MultMatrixf {{const GLfloat * m}}
void MultMatrixd {{const GLdouble * m}}
void Ortho {{GLdouble left} {GLdouble right} {GLdouble bottom} {GLdouble top} {GLdouble zNear} {GLdouble zFar}}
void PopMatrix void
void PushMatrix void
void Rotated {{GLdouble angle} {GLdouble x} {GLdouble y} {GLdouble z}}
void Rotatef {{GLfloat angle} {GLfloat x} {GLfloat y} {GLfloat z}}
void Scaled {{GLdouble x} {GLdouble y} {GLdouble z}}
void Scalef {{GLfloat x} {GLfloat y} {GLfloat z}}
void Translated {{GLdouble x} {GLdouble y} {GLdouble z}}
void Translatef {{GLfloat x} {GLfloat y} {GLfloat z}}
void Viewport {{GLint x} {GLint y} {GLsizei width} {GLsizei height}}
void ArrayElement {{GLint i}}
void BindTexture {{GLenum target} {GLenum texture}}
void ColorPointer {{GLint size} {GLenum type} {GLsizei stride} {const GLvoid * pointer}}
void DisableClientState {{GLenum array}}
void DrawArrays {{GLenum mode} {GLint first} {GLsizei count}}
void DrawElements {{GLenum mode} {GLsizei count} {GLenum type} {const GLvoid * indices}}
void EdgeFlagPointer {{GLsizei stride} {const GLvoid * pointer}}
void EnableClientState {{GLenum array}}
void IndexPointer {{GLenum type} {GLsizei stride} {const GLvoid * pointer}}
void Indexub {{GLubyte c}}
void Indexubv {{const GLubyte * c}}
void InterleavedArrays {{GLenum format} {GLsizei stride} {const GLvoid * pointer}}
void NormalPointer {{GLenum type} {GLsizei stride} {const GLvoid * pointer}}
void PolygonOffset {{GLfloat factor} {GLfloat units}}
void TexCoordPointer {{GLint size} {GLenum type} {GLsizei stride} {const GLvoid * pointer}}
void VertexPointer {{GLint size} {GLenum type} {GLsizei stride} {const GLvoid * pointer}}
GLboolean AreTexturesResident {{GLsizei n} {const GLenum * textures} {GLboolean * residences}}
void CopyTexImage1D {{GLenum target} {GLint level} {GLenum internalformat} {GLint x} {GLint y} {GLsizei width} {GLint border}}
void CopyTexImage2D {{GLenum target} {GLint level} {GLenum internalformat} {GLint x} {GLint y} {GLsizei width} {GLsizei height} {GLint border}}
void CopyTexSubImage1D {{GLenum target} {GLint level} {GLint xoffset} {GLint x} {GLint y} {GLsizei width}}
void CopyTexSubImage2D {{GLenum target} {GLint level} {GLint xoffset} {GLint yoffset} {GLint x} {GLint y} {GLsizei width} {GLsizei height}}
void DeleteTextures {{GLsizei n} {const GLenum * textures}}
void GenTextures {{GLsizei n} {GLenum * textures}}
void GetPointerv {{GLenum pname} {GLvoid * * params}}
GLboolean IsTexture {{GLenum texture}}
void PrioritizeTextures {{GLsizei n} {const GLenum * textures} {const GLclampf * priorities}}
void TexSubImage1D {{GLenum target} {GLint level} {GLint xoffset} {GLsizei width} {GLenum format} {GLenum type} {const GLvoid * pixels}}
void TexSubImage2D {{GLenum target} {GLint level} {GLint xoffset} {GLint yoffset} {GLsizei width} {GLsizei height} {GLenum format} {GLenum type} {const GLvoid * pixels}}
void PopClientAttrib void
void PushClientAttrib {{GLbitfield mask}}
void BlendColor {{GLclampf red} {GLclampf green} {GLclampf blue} {GLclampf alpha}}
void BlendEquation {{GLenum mode}}
void DrawRangeElements {{GLenum mode} {GLuint start} {GLuint end} {GLsizei count} {GLenum type} {const GLvoid * indices}}
void ColorTable {{GLenum target} {GLenum internalformat} {GLsizei width} {GLenum format} {GLenum type} {const GLvoid * table}}
void ColorTableParameterfv {{GLenum target} {GLenum pname} {const GLfloat * params}}
void ColorTableParameteriv {{GLenum target} {GLenum pname} {const GLint * params}}
void CopyColorTable {{GLenum target} {GLenum internalformat} {GLint x} {GLint y} {GLsizei width}}
void GetColorTable {{GLenum target} {GLenum format} {GLenum type} {GLvoid * table}}
void GetColorTableParameterfv {{GLenum target} {GLenum pname} {GLfloat * params}}
void GetColorTableParameteriv {{GLenum target} {GLenum pname} {GLint * params}}
void ColorSubTable {{GLenum target} {GLsizei start} {GLsizei count} {GLenum format} {GLenum type} {const GLvoid * data}}
void CopyColorSubTable {{GLenum target} {GLsizei start} {GLint x} {GLint y} {GLsizei width}}
void ConvolutionFilter1D {{GLenum target} {GLenum internalformat} {GLsizei width} {GLenum format} {GLenum type} {const GLvoid * image}}
void ConvolutionFilter2D {{GLenum target} {GLenum internalformat} {GLsizei width} {GLsizei height} {GLenum format} {GLenum type} {const GLvoid * image}}
void ConvolutionParameterf {{GLenum target} {GLenum pname} {GLfloat params}}
void ConvolutionParameterfv {{GLenum target} {GLenum pname} {const GLfloat * params}}
void ConvolutionParameteri {{GLenum target} {GLenum pname} {GLint params}}
void ConvolutionParameteriv {{GLenum target} {GLenum pname} {const GLint * params}}
void CopyConvolutionFilter1D {{GLenum target} {GLenum internalformat} {GLint x} {GLint y} {GLsizei width}}
void CopyConvolutionFilter2D {{GLenum target} {GLenum internalformat} {GLint x} {GLint y} {GLsizei width} {GLsizei height}}
void GetConvolutionFilter {{GLenum target} {GLenum format} {GLenum type} {GLvoid * image}}
void GetConvolutionParameterfv {{GLenum target} {GLenum pname} {GLfloat * params}}
void GetConvolutionParameteriv {{GLenum target} {GLenum pname} {GLint * params}}
void GetSeparableFilter {{GLenum target} {GLenum format} {GLenum type} {GLvoid * row} {GLvoid * column} {GLvoid * span}}
void SeparableFilter2D {{GLenum target} {GLenum internalformat} {GLsizei width} {GLsizei height} {GLenum format} {GLenum type} {const GLvoid * row} {const GLvoid * column}}
void GetHistogram {{GLenum target} {GLboolean reset} {GLenum format} {GLenum type} {GLvoid * values}}
void GetHistogramParameterfv {{GLenum target} {GLenum pname} {GLfloat * params}}
void GetHistogramParameteriv {{GLenum target} {GLenum pname} {GLint * params}}
void GetMinmax {{GLenum target} {GLboolean reset} {GLenum format} {GLenum type} {GLvoid * values}}
void GetMinmaxParameterfv {{GLenum target} {GLenum pname} {GLfloat * params}}
void GetMinmaxParameteriv {{GLenum target} {GLenum pname} {GLint * params}}
void Histogram {{GLenum target} {GLsizei width} {GLenum internalformat} {GLboolean sink}}
void Minmax {{GLenum target} {GLenum internalformat} {GLboolean sink}}
void ResetHistogram {{GLenum target}}
void ResetMinmax {{GLenum target}}
void TexImage3D {{GLenum target} {GLint level} {GLint internalformat} {GLsizei width} {GLsizei height} {GLsizei depth} {GLint border} {GLenum format} {GLenum type} {const GLvoid * pixels}}
void TexSubImage3D {{GLenum target} {GLint level} {GLint xoffset} {GLint yoffset} {GLint zoffset} {GLsizei width} {GLsizei height} {GLsizei depth} {GLenum format} {GLenum type} {const GLvoid * pixels}}
void CopyTexSubImage3D {{GLenum target} {GLint level} {GLint xoffset} {GLint yoffset} {GLint zoffset} {GLint x} {GLint y} {GLsizei width} {GLsizei height}}
void ActiveTextureARB {{GLenum texture}}
void ClientActiveTextureARB {{GLenum texture}}
void MultiTexCoord1dARB {{GLenum target} {GLdouble s}}
void MultiTexCoord1dvARB {{GLenum target} {const GLdouble * v}}
void MultiTexCoord1fARB {{GLenum target} {GLfloat s}}
void MultiTexCoord1fvARB {{GLenum target} {const GLfloat * v}}
void MultiTexCoord1iARB {{GLenum target} {GLint s}}
void MultiTexCoord1ivARB {{GLenum target} {const GLint * v}}
void MultiTexCoord1sARB {{GLenum target} {GLshort s}}
void MultiTexCoord1svARB {{GLenum target} {const GLshort * v}}
void MultiTexCoord2dARB {{GLenum target} {GLdouble s} {GLdouble t}}
void MultiTexCoord2dvARB {{GLenum target} {const GLdouble * v}}
void MultiTexCoord2fARB {{GLenum target} {GLfloat s} {GLfloat t}}
void MultiTexCoord2fvARB {{GLenum target} {const GLfloat * v}}
void MultiTexCoord2iARB {{GLenum target} {GLint s} {GLint t}}
void MultiTexCoord2ivARB {{GLenum target} {const GLint * v}}
void MultiTexCoord2sARB {{GLenum target} {GLshort s} {GLshort t}}
void MultiTexCoord2svARB {{GLenum target} {const GLshort * v}}
void MultiTexCoord3dARB {{GLenum target} {GLdouble s} {GLdouble t} {GLdouble r}}
void MultiTexCoord3dvARB {{GLenum target} {const GLdouble * v}}
void MultiTexCoord3fARB {{GLenum target} {GLfloat s} {GLfloat t} {GLfloat r}}
void MultiTexCoord3fvARB {{GLenum target} {const GLfloat * v}}
void MultiTexCoord3iARB {{GLenum target} {GLint s} {GLint t} {GLint r}}
void MultiTexCoord3ivARB {{GLenum target} {const GLint * v}}
void MultiTexCoord3sARB {{GLenum target} {GLshort s} {GLshort t} {GLshort r}}
void MultiTexCoord3svARB {{GLenum target} {const GLshort * v}}
void MultiTexCoord4dARB {{GLenum target} {GLdouble s} {GLdouble t} {GLdouble r} {GLdouble q}}
void MultiTexCoord4dvARB {{GLenum target} {const GLdouble * v}}
void MultiTexCoord4fARB {{GLenum target} {GLfloat s} {GLfloat t} {GLfloat r} {GLfloat q}}
void MultiTexCoord4fvARB {{GLenum target} {const GLfloat * v}}
void MultiTexCoord4iARB {{GLenum target} {GLint s} {GLint t} {GLint r} {GLint q}}
void MultiTexCoord4ivARB {{GLenum target} {const GLint * v}}
void MultiTexCoord4sARB {{GLenum target} {GLshort s} {GLshort t} {GLshort r} {GLshort q}}
void MultiTexCoord4svARB {{GLenum target} {const GLshort * v}}
void LoadTransposeMatrixfARB {{const GLfloat * m}}
void LoadTransposeMatrixdARB {{const GLdouble * m}}
void MultTransposeMatrixfARB {{const GLfloat * m}}
void MultTransposeMatrixdARB {{const GLdouble * m}}
void SampleCoverageARB {{GLclampf value} {GLboolean invert}}
void GetTexFilterFuncSGIS {{GLenum target} {GLenum filter} {GLfloat * weights}}
void TexFilterFuncSGIS {{GLenum target} {GLenum filter} {GLsizei n} {const GLfloat * weights}}
void PixelTexGenSGIX {{GLenum mode}}
void PixelTexGenParameteriSGIS {{GLenum pname} {GLint param}}
void PixelTexGenParameterivSGIS {{GLenum pname} {const GLint * params}}
void PixelTexGenParameterfSGIS {{GLenum pname} {GLfloat param}}
void PixelTexGenParameterfvSGIS {{GLenum pname} {const GLfloat * params}}
void GetPixelTexGenParameterivSGIS {{GLenum pname} {GLint * params}}
void GetPixelTexGenParameterfvSGIS {{GLenum pname} {GLfloat * params}}
void TexImage4DSGIS {{GLenum target} {GLint level} {GLenum internalformat} {GLsizei width} {GLsizei height} {GLsizei depth} {GLsizei size4d} {GLint border} {GLenum format} {GLenum type} {const GLvoid * pixels}}
void TexSubImage4DSGIS {{GLenum target} {GLint level} {GLint xoffset} {GLint yoffset} {GLint zoffset} {GLint woffset} {GLsizei width} {GLsizei height} {GLsizei depth} {GLsizei size4d} {GLenum format} {GLenum type} {const GLvoid * pixels}}
GLboolean IsTextureEXT {{GLenum texture}}
void DetailTexFuncSGIS {{GLenum target} {GLsizei n} {const GLfloat * points}}
void GetDetailTexFuncSGIS {{GLenum target} {GLfloat * points}}
void SharpenTexFuncSGIS {{GLenum target} {GLsizei n} {const GLfloat * points}}
void GetSharpenTexFuncSGIS {{GLenum target} {GLfloat * points}}
void SampleMaskSGIS {{GLclampf value} {GLboolean invert}}
void SamplePatternSGIS {{GLenum pattern}}
void ColorPointerEXT {{GLint size} {GLenum type} {GLsizei stride} {GLsizei count} {const GLvoid * pointer}}
void EdgeFlagPointerEXT {{GLsizei stride} {GLsizei count} {const GLboolean * pointer}}
void IndexPointerEXT {{GLenum type} {GLsizei stride} {GLsizei count} {const GLvoid * pointer}}
void NormalPointerEXT {{GLenum type} {GLsizei stride} {GLsizei count} {const GLvoid * pointer}}
void TexCoordPointerEXT {{GLint size} {GLenum type} {GLsizei stride} {GLsizei count} {const GLvoid * pointer}}
void VertexPointerEXT {{GLint size} {GLenum type} {GLsizei stride} {GLsizei count} {const GLvoid * pointer}}
void SpriteParameterfSGIX {{GLenum pname} {GLfloat param}}
void SpriteParameterfvSGIX {{GLenum pname} {const GLfloat * params}}
void SpriteParameteriSGIX {{GLenum pname} {GLint param}}
void SpriteParameterivSGIX {{GLenum pname} {const GLint * params}}
GLint GetInstrumentsSGIX void
void InstrumentsBufferSGIX {{GLsizei size} {GLint * buffer}}
GLint PollInstrumentsSGIX {{GLint * marker_p}}
void ReadInstrumentsSGIX {{GLint marker}}
void StartInstrumentsSGIX void
void StopInstrumentsSGIX {{GLint marker}}
void FrameZoomSGIX {{GLint factor}}
void TagSampleBufferSGIX void
void ReferencePlaneSGIX {{const GLdouble * equation}}
void FlushRasterSGIX void
void GetListParameterfvSGIX {{GLuint list} {GLenum pname} {GLfloat * params}}
void GetListParameterivSGIX {{GLuint list} {GLenum pname} {GLint * params}}
void ListParameterfSGIX {{GLuint list} {GLenum pname} {GLfloat param}}
void ListParameterfvSGIX {{GLuint list} {GLenum pname} {const GLfloat * params}}
void ListParameteriSGIX {{GLuint list} {GLenum pname} {GLint param}}
void ListParameterivSGIX {{GLuint list} {GLenum pname} {const GLint * params}}
void FragmentColorMaterialSGIX {{GLenum face} {GLenum mode}}
void FragmentLightfSGIX {{GLenum light} {GLenum pname} {GLfloat param}}
void FragmentLightfvSGIX {{GLenum light} {GLenum pname} {const GLfloat * params}}
void FragmentLightiSGIX {{GLenum light} {GLenum pname} {GLint param}}
void FragmentLightivSGIX {{GLenum light} {GLenum pname} {const GLint * params}}
void FragmentLightModelfSGIX {{GLenum pname} {GLfloat param}}
void FragmentLightModelfvSGIX {{GLenum pname} {const GLfloat * params}}
void FragmentLightModeliSGIX {{GLenum pname} {GLint param}}
void FragmentLightModelivSGIX {{GLenum pname} {const GLint * params}}
void FragmentMaterialfSGIX {{GLenum face} {GLenum pname} {GLfloat param}}
void FragmentMaterialfvSGIX {{GLenum face} {GLenum pname} {const GLfloat * params}}
void FragmentMaterialiSGIX {{GLenum face} {GLenum pname} {GLint param}}
void FragmentMaterialivSGIX {{GLenum face} {GLenum pname} {const GLint * params}}
void GetFragmentLightfvSGIX {{GLenum light} {GLenum pname} {GLfloat * params}}
void GetFragmentLightivSGIX {{GLenum light} {GLenum pname} {GLint * params}}
void GetFragmentMaterialfvSGIX {{GLenum face} {GLenum pname} {GLfloat * params}}
void GetFragmentMaterialivSGIX {{GLenum face} {GLenum pname} {GLint * params}}
void LightEnviSGIX {{GLenum pname} {GLint param}}
void VertexWeightfEXT {{GLfloat weight}}
void VertexWeightfvEXT {{const GLfloat * weight}}
void VertexWeightPointerEXT {{GLsizei size} {GLenum type} {GLsizei stride} {const GLvoid * pointer}}
void FlushVertexArrayRangeNV void
void CombinerParameterfvNV {{GLenum pname} {const GLfloat * params}}
void CombinerParameterfNV {{GLenum pname} {GLfloat param}}
void CombinerParameterivNV {{GLenum pname} {const GLint * params}}
void CombinerParameteriNV {{GLenum pname} {GLint param}}
void CombinerInputNV {{GLenum stage} {GLenum portion} {GLenum variable} {GLenum input} {GLenum mapping} {GLenum componentUsage}}
void CombinerOutputNV {{GLenum stage} {GLenum portion} {GLenum abOutput} {GLenum cdOutput} {GLenum sumOutput} {GLenum scale} {GLenum bias} {GLboolean abDotProduct} {GLboolean cdDotProduct} {GLboolean muxSum}}
void FinalCombinerInputNV {{GLenum variable} {GLenum input} {GLenum mapping} {GLenum componentUsage}}
void GetCombinerInputParameterfvNV {{GLenum stage} {GLenum portion} {GLenum variable} {GLenum pname} {GLfloat * params}}
void GetCombinerInputParameterivNV {{GLenum stage} {GLenum portion} {GLenum variable} {GLenum pname} {GLint * params}}
void GetCombinerOutputParameterfvNV {{GLenum stage} {GLenum portion} {GLenum pname} {GLfloat * params}}
void GetCombinerOutputParameterivNV {{GLenum stage} {GLenum portion} {GLenum pname} {GLint * params}}
void GetFinalCombinerInputParameterfvNV {{GLenum variable} {GLenum pname} {GLfloat * params}}
void GetFinalCombinerInputParameterivNV {{GLenum variable} {GLenum pname} {GLint * params}}
void ResizeBuffersMESA void
void WindowPos2dMESA {{GLdouble x} {GLdouble y}}
void WindowPos2dvMESA {{const GLdouble * v}}
void WindowPos2fMESA {{GLfloat x} {GLfloat y}}
void WindowPos2fvMESA {{const GLfloat * v}}
void WindowPos2iMESA {{GLint x} {GLint y}}
void WindowPos2ivMESA {{const GLint * v}}
void WindowPos2sMESA {{GLshort x} {GLshort y}}
void WindowPos2svMESA {{const GLshort * v}}
void WindowPos3dMESA {{GLdouble x} {GLdouble y} {GLdouble z}}
void WindowPos3dvMESA {{const GLdouble * v}}
void WindowPos3fMESA {{GLfloat x} {GLfloat y} {GLfloat z}}
void WindowPos3fvMESA {{const GLfloat * v}}
void WindowPos3iMESA {{GLint x} {GLint y} {GLint z}}
void WindowPos3ivMESA {{const GLint * v}}
void WindowPos3sMESA {{GLshort x} {GLshort y} {GLshort z}}
void WindowPos3svMESA {{const GLshort * v}}
void WindowPos4dMESA {{GLdouble x} {GLdouble y} {GLdouble z} {GLdouble w}}
void WindowPos4dvMESA {{const GLdouble * v}}
void WindowPos4fMESA {{GLfloat x} {GLfloat y} {GLfloat z} {GLfloat w}}
void WindowPos4fvMESA {{const GLfloat * v}}
void WindowPos4iMESA {{GLint x} {GLint y} {GLint z} {GLint w}}
void WindowPos4ivMESA {{const GLint * v}}
void WindowPos4sMESA {{GLshort x} {GLshort y} {GLshort z} {GLshort w}}
void WindowPos4svMESA {{const GLshort * v}}
void BlendFuncSeparateEXT {{GLenum sfactorRGB} {GLenum dfactorRGB} {GLenum sfactorAlpha} {GLenum dfactorAlpha}}
void IndexMaterialEXT {{GLenum face} {GLenum mode}}
void IndexFuncEXT {{GLenum func} {GLclampf ref}}
void LockArraysEXT {{GLint first} {GLsizei count}}
void UnlockArraysEXT void
void CullParameterdvEXT {{GLenum pname} {GLdouble * params}}
void CullParameterfvEXT {{GLenum pname} {GLfloat * params}}
void HintPGI {{GLenum target} {GLint mode}}
void FogCoordfEXT {{GLfloat coord}}
void FogCoordfvEXT {{const GLfloat * coord}}
void FogCoorddEXT {{GLdouble coord}}
void FogCoorddvEXT {{const GLdouble * coord}}
void FogCoordPointerEXT {{GLenum type} {GLsizei stride} {const GLvoid * pointer}}
void TbufferMask3DFX {{GLuint mask}}
void CompressedTexImage3DARB {{GLenum target} {GLint level} {GLenum internalformat} {GLsizei width} {GLsizei height} {GLsizei depth} {GLint border} {GLsizei imageSize} {const GLvoid * data}}
void CompressedTexImage2DARB {{GLenum target} {GLint level} {GLenum internalformat} {GLsizei width} {GLsizei height} {GLint border} {GLsizei imageSize} {const GLvoid * data}}
void CompressedTexImage1DARB {{GLenum target} {GLint level} {GLenum internalformat} {GLsizei width} {GLint border} {GLsizei imageSize} {const GLvoid * data}}
void CompressedTexSubImage3DARB {{GLenum target} {GLint level} {GLint xoffset} {GLint yoffset} {GLint zoffset} {GLsizei width} {GLsizei height} {GLsizei depth} {GLenum format} {GLsizei imageSize} {const GLvoid * data}}
void CompressedTexSubImage2DARB {{GLenum target} {GLint level} {GLint xoffset} {GLint yoffset} {GLsizei width} {GLsizei height} {GLenum format} {GLsizei imageSize} {const GLvoid * data}}
void CompressedTexSubImage1DARB {{GLenum target} {GLint level} {GLint xoffset} {GLsizei width} {GLenum format} {GLsizei imageSize} {const GLvoid * data}}
void GetCompressedTexImageARB {{GLenum target} {GLint level} {void * img}}
void SecondaryColor3bEXT {{GLbyte red} {GLbyte green} {GLbyte blue}}
void SecondaryColor3bvEXT {{const GLbyte * v}}
void SecondaryColor3dEXT {{GLdouble red} {GLdouble green} {GLdouble blue}}
void SecondaryColor3dvEXT {{const GLdouble * v}}
void SecondaryColor3fEXT {{GLfloat red} {GLfloat green} {GLfloat blue}}
void SecondaryColor3fvEXT {{const GLfloat * v}}
void SecondaryColor3iEXT {{GLint red} {GLint green} {GLint blue}}
void SecondaryColor3ivEXT {{const GLint * v}}
void SecondaryColor3sEXT {{GLshort red} {GLshort green} {GLshort blue}}
void SecondaryColor3svEXT {{const GLshort * v}}
void SecondaryColor3ubEXT {{GLubyte red} {GLubyte green} {GLubyte blue}}
void SecondaryColor3ubvEXT {{const GLubyte * v}}
void SecondaryColor3uiEXT {{GLuint red} {GLuint green} {GLuint blue}}
void SecondaryColor3uivEXT {{const GLuint * v}}
void SecondaryColor3usEXT {{GLushort red} {GLushort green} {GLushort blue}}
void SecondaryColor3usvEXT {{const GLushort * v}}
void SecondaryColorPointerEXT {{GLint size} {GLenum type} {GLsizei stride} {const GLvoid * pointer}}
GLboolean AreProgramsResidentNV {{GLsizei n} {const GLuint * ids} {GLboolean * residences}}
void BindProgramNV {{GLenum target} {GLuint id}}
void DeleteProgramsNV {{GLsizei n} {const GLuint * ids}}
void ExecuteProgramNV {{GLenum target} {GLuint id} {const GLfloat * params}}
void GenProgramsNV {{GLsizei n} {GLuint * ids}}
void GetProgramParameterdvNV {{GLenum target} {GLuint index} {GLenum pname} {GLdouble * params}}
void GetProgramParameterfvNV {{GLenum target} {GLuint index} {GLenum pname} {GLfloat * params}}
void GetProgramivNV {{GLuint id} {GLenum pname} {GLint * params}}
void GetProgramStringNV {{GLuint id} {GLenum pname} {GLubyte * program}}
void GetTrackMatrixivNV {{GLenum target} {GLuint address} {GLenum pname} {GLint * params}}
void GetVertexAttribdvNV {{GLuint index} {GLenum pname} {GLdouble * params}}
void GetVertexAttribfvNV {{GLuint index} {GLenum pname} {GLfloat * params}}
void GetVertexAttribivNV {{GLuint index} {GLenum pname} {GLint * params}}
void GetVertexAttribPointervNV {{GLuint index} {GLenum pname} {GLvoid ** pointer}}
GLboolean IsProgramNV {{GLuint id}}
void LoadProgramNV {{GLenum target} {GLuint id} {GLsizei len} {const GLubyte * program}}
void ProgramParameter4dNV {{GLenum target} {GLuint index} {GLdouble x} {GLdouble y} {GLdouble z} {GLdouble w}}
void ProgramParameter4dvNV {{GLenum target} {GLuint index} {const GLdouble * params}}
void ProgramParameter4fNV {{GLenum target} {GLuint index} {GLfloat x} {GLfloat y} {GLfloat z} {GLfloat w}}
void ProgramParameter4fvNV {{GLenum target} {GLuint index} {const GLfloat * params}}
void ProgramParameters4dvNV {{GLenum target} {GLuint index} {GLuint num} {const GLdouble * params}}
void ProgramParameters4fvNV {{GLenum target} {GLuint index} {GLuint num} {const GLfloat * params}}
void RequestResidentProgramsNV {{GLsizei n} {const GLuint * ids}}
void TrackMatrixNV {{GLenum target} {GLuint address} {GLenum matrix} {GLenum transform}}
void VertexAttribPointerNV {{GLuint index} {GLint size} {GLenum type} {GLsizei stride} {const GLvoid * pointer}}
void VertexAttrib1dNV {{GLuint index} {GLdouble x}}
void VertexAttrib1dvNV {{GLuint index} {const GLdouble * v}}
void VertexAttrib1fNV {{GLuint index} {GLfloat x}}
void VertexAttrib1fvNV {{GLuint index} {const GLfloat * v}}
void VertexAttrib1sNV {{GLuint index} {GLshort x}}
void VertexAttrib1svNV {{GLuint index} {const GLshort * v}}
void VertexAttrib2dNV {{GLuint index} {GLdouble x} {GLdouble y}}
void VertexAttrib2dvNV {{GLuint index} {const GLdouble * v}}
void VertexAttrib2fNV {{GLuint index} {GLfloat x} {GLfloat y}}
void VertexAttrib2fvNV {{GLuint index} {const GLfloat * v}}
void VertexAttrib2sNV {{GLuint index} {GLshort x} {GLshort y}}
void VertexAttrib2svNV {{GLuint index} {const GLshort * v}}
void VertexAttrib3dNV {{GLuint index} {GLdouble x} {GLdouble y} {GLdouble z}}
void VertexAttrib3dvNV {{GLuint index} {const GLdouble * v}}
void VertexAttrib3fNV {{GLuint index} {GLfloat x} {GLfloat y} {GLfloat z}}
void VertexAttrib3fvNV {{GLuint index} {const GLfloat * v}}
void VertexAttrib3sNV {{GLuint index} {GLshort x} {GLshort y} {GLshort z}}
void VertexAttrib3svNV {{GLuint index} {const GLshort * v}}
void VertexAttrib4dNV {{GLuint index} {GLdouble x} {GLdouble y} {GLdouble z} {GLdouble w}}
void VertexAttrib4dvNV {{GLuint index} {const GLdouble * v}}
void VertexAttrib4fNV {{GLuint index} {GLfloat x} {GLfloat y} {GLfloat z} {GLfloat w}}
void VertexAttrib4fvNV {{GLuint index} {const GLfloat * v}}
void VertexAttrib4sNV {{GLuint index} {GLshort x} {GLshort y} {GLshort z} {GLshort w}}
void VertexAttrib4svNV {{GLuint index} {const GLshort * v}}
void VertexAttrib4ubNV {{GLuint index} {GLubyte x} {GLubyte y} {GLubyte z} {GLubyte w}}
void VertexAttrib4ubvNV {{GLuint index} {const GLubyte * v}}
void VertexAttribs1dvNV {{GLuint index} {GLsizei n} {const GLdouble * v}}
void VertexAttribs1fvNV {{GLuint index} {GLsizei n} {const GLfloat * v}}
void VertexAttribs1svNV {{GLuint index} {GLsizei n} {const GLshort * v}}
void VertexAttribs2dvNV {{GLuint index} {GLsizei n} {const GLdouble * v}}
void VertexAttribs2fvNV {{GLuint index} {GLsizei n} {const GLfloat * v}}
void VertexAttribs2svNV {{GLuint index} {GLsizei n} {const GLshort * v}}
void VertexAttribs3dvNV {{GLuint index} {GLsizei n} {const GLdouble * v}}
void VertexAttribs3fvNV {{GLuint index} {GLsizei n} {const GLfloat * v}}
void VertexAttribs3svNV {{GLuint index} {GLsizei n} {const GLshort * v}}
void VertexAttribs4dvNV {{GLuint index} {GLsizei n} {const GLdouble * v}}
void VertexAttribs4fvNV {{GLuint index} {GLsizei n} {const GLfloat * v}}
void VertexAttribs4svNV {{GLuint index} {GLsizei n} {const GLshort * v}}
void VertexAttribs4ubvNV {{GLuint index} {GLsizei n} {const GLubyte * v}}
void PointParameteriNV {{GLenum pname} {GLint params}}
void PointParameterivNV {{GLenum pname} {const GLint * params}}
void MultiDrawArraysEXT {{GLenum mode} {GLint * first} {GLsizei * count} {GLsizei primcount}}
void MultiDrawElementsEXT {{GLenum mode} {const GLsizei * count} {GLenum type} {const GLvoid ** indices} {GLsizei primcount}}
void ActiveStencilFaceEXT {{GLenum face}}
void DeleteFencesNV {{GLsizei n} {const GLuint * fences}}
void GenFencesNV {{GLsizei n} {GLuint * fences}}
GLboolean IsFenceNV {{GLuint fence}}
GLboolean TestFenceNV {{GLuint fence}}
void GetFenceivNV {{GLuint fence} {GLenum pname} {GLint * params}}
void FinishFenceNV {{GLuint fence}}
void SetFenceNV {{GLuint fence} {GLenum condition}}