#ifndef _RENDEREDGE_H_
#define _RENDEREDGE_H_
#include "picturestr.h"
#define MAX_ALPHA(n) ((1 << (n)) - 1)
#define N_Y_FRAC(n) ((n) == 1 ? 1 : (1 << ((n)/2)) - 1)
#define N_X_FRAC(n) ((1 << ((n)/2)) + 1)
#define STEP_Y_SMALL(n) (xFixed1 / N_Y_FRAC(n))
#define STEP_Y_BIG(n) (xFixed1 - (N_Y_FRAC(n) - 1) * STEP_Y_SMALL(n))
#define Y_FRAC_FIRST(n) (STEP_Y_SMALL(n) / 2)
#define Y_FRAC_LAST(n) (Y_FRAC_FIRST(n) + (N_Y_FRAC(n) - 1) * STEP_Y_SMALL(n))
#define STEP_X_SMALL(n) (xFixed1 / N_X_FRAC(n))
#define STEP_X_BIG(n) (xFixed1 - (N_X_FRAC(n) - 1) * STEP_X_SMALL(n))
#define X_FRAC_FIRST(n) (STEP_X_SMALL(n) / 2)
#define X_FRAC_LAST(n) (X_FRAC_FIRST(n) + (N_X_FRAC(n) - 1) * STEP_X_SMALL(n))
#define RenderSamplesX(x,n) ((n) == 1 ? 0 : (xFixedFrac (x) + X_FRAC_FIRST(n)) / STEP_X_SMALL(n))
typedef pixman_edge_t RenderEdge;
#define RenderEdgeStepSmall(edge) { \
edge->x += edge->stepx_small; \
edge->e += edge->dx_small; \
if (edge->e > 0) \
{ \
edge->e -= edge->dy; \
edge->x += edge->signdx; \
} \
}
#define RenderEdgeStepBig(edge) { \
edge->x += edge->stepx_big; \
edge->e += edge->dx_big; \
if (edge->e > 0) \
{ \
edge->e -= edge->dy; \
edge->x += edge->signdx; \
} \
}
xFixed
RenderSampleCeilY (xFixed y, int bpp);
xFixed
RenderSampleFloorY (xFixed y, int bpp);
void
RenderEdgeStep (RenderEdge *e, int n);
void
RenderEdgeInit (RenderEdge *e,
int bpp,
xFixed y_start,
xFixed x_top,
xFixed y_top,
xFixed x_bot,
xFixed y_bot);
void
RenderLineFixedEdgeInit (RenderEdge *e,
int bpp,
xFixed y,
xLineFixed *line,
int x_off,
int y_off);
#endif