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<h1>_DMXInputInfo Struct Reference</h1><code>#include &lt;<a class="el" href="dmxinput_8h-source.html">dmxinput.h</a>&gt;</code>
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<tr><td colspan=2><br><h2>Data Fields</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>const  char *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="struct__DMXInputInfo.html#o0">name</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>Bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="struct__DMXInputInfo.html#o1">freename</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>Bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="struct__DMXInputInfo.html#o2">detached</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="struct__DMXInputInfo.html#o3">inputIdx</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="struct__DMXInputInfo.html#o4">scrnIdx</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>Bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="struct__DMXInputInfo.html#o5">core</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>Bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="struct__DMXInputInfo.html#o6">console</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>Bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="struct__DMXInputInfo.html#o7">windows</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="dmxinput_8h.html#a31">dmxSigioState</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="struct__DMXInputInfo.html#o10">sigioState</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="struct__DMXInputInfo.html#o11">sigioFdCount</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="struct__DMXInputInfo.html#o12">sigioFd</a> [DMX_MAX_SIGIO_FDS]</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>Bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="struct__DMXInputInfo.html#o13">sigioAdded</a> [DMX_MAX_SIGIO_FDS]</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="struct__DMXInputInfo.html#o14">vt_switch_pending</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="struct__DMXInputInfo.html#o15">vt_switched</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="struct__DMXInputInfo.html#o16">numDevs</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="struct__DMXLocalInputInfo.html">DMXLocalInputInfoPtr</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="struct__DMXInputInfo.html#o17">devs</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>char *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="struct__DMXInputInfo.html#o18">keycodes</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>char *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="struct__DMXInputInfo.html#o19">symbols</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>char *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="struct__DMXInputInfo.html#o20">geometry</a></td></tr>

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<hr><a name="_details"></a><h2>Detailed Description</h2>
DMXInputInfo is typedef'd in #dmx.h so that all routines can have access to the global pointers. However, the elements are only available to input-related routines. 
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<hr><h2>Field Documentation</h2>
<a class="anchor" name="o6" doxytag="_DMXInputInfo::console" ></a><p>
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          <td class="md" nowrap valign="top"> Bool <a class="el" href="struct__DMXInputInfo.html#o6">_DMXInputInfo::console</a>
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True if console and backend input share the same backend display     </td>
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<a class="anchor" name="o5" doxytag="_DMXInputInfo::core" ></a><p>
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          <td class="md" nowrap valign="top"> Bool <a class="el" href="struct__DMXInputInfo.html#o5">_DMXInputInfo::core</a>
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If True, initialize these devices as devices that send core events     </td>
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<a class="anchor" name="o2" doxytag="_DMXInputInfo::detached" ></a><p>
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          <td class="md" nowrap valign="top"> Bool <a class="el" href="struct__DMXInputInfo.html#o2">_DMXInputInfo::detached</a>
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If true, input screen is detached     </td>
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<a class="anchor" name="o17" doxytag="_DMXInputInfo::devs" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="struct__DMXLocalInputInfo.html">DMXLocalInputInfoPtr</a>* <a class="el" href="struct__DMXInputInfo.html#o17">_DMXInputInfo::devs</a>
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List of actual input devices. Each _DMXInputInfo structure can refer to more than one device. For example, the keyboard and the pointer of a backend display; or all of the XInput extension devices on a backend display.     </td>
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<a class="anchor" name="o1" doxytag="_DMXInputInfo::freename" ></a><p>
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          <td class="md" nowrap valign="top"> Bool <a class="el" href="struct__DMXInputInfo.html#o1">_DMXInputInfo::freename</a>
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If true, free name on destroy     </td>
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<a class="anchor" name="o20" doxytag="_DMXInputInfo::geometry" ></a><p>
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          <td class="md" nowrap valign="top"> char* <a class="el" href="struct__DMXInputInfo.html#o20">_DMXInputInfo::geometry</a>
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XKB geometry from command line     </td>
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<a class="anchor" name="o3" doxytag="_DMXInputInfo::inputIdx" ></a><p>
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          <td class="md" nowrap valign="top"> int <a class="el" href="struct__DMXInputInfo.html#o3">_DMXInputInfo::inputIdx</a>
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Index into <a class="el" href="dmxinput_8h.html#a5">dmxInputs</a> global     </td>
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<a class="anchor" name="o18" doxytag="_DMXInputInfo::keycodes" ></a><p>
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          <td class="md" nowrap valign="top"> char* <a class="el" href="struct__DMXInputInfo.html#o18">_DMXInputInfo::keycodes</a>
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XKB keycodes from command line     </td>
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<a class="anchor" name="o0" doxytag="_DMXInputInfo::name" ></a><p>
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          <td class="md" nowrap valign="top"> const char* <a class="el" href="struct__DMXInputInfo.html#o0">_DMXInputInfo::name</a>
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Name of input display or device (from command line or config file)     </td>
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<a class="anchor" name="o16" doxytag="_DMXInputInfo::numDevs" ></a><p>
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          <td class="md" nowrap valign="top"> int <a class="el" href="struct__DMXInputInfo.html#o16">_DMXInputInfo::numDevs</a>
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Number of devices handled in this _DMXInputInfo structure.     </td>
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<a class="anchor" name="o4" doxytag="_DMXInputInfo::scrnIdx" ></a><p>
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          <td class="md" nowrap valign="top"> int <a class="el" href="struct__DMXInputInfo.html#o4">_DMXInputInfo::scrnIdx</a>
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Index into <a class="el" href="dmxinit_8c.html#a2">dmxScreens</a> global     </td>
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<a class="anchor" name="o13" doxytag="_DMXInputInfo::sigioAdded" ></a><p>
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          <td class="md" nowrap valign="top"> Bool <a class="el" href="struct__DMXInputInfo.html#o13">_DMXInputInfo::sigioAdded</a>[DMX_MAX_SIGIO_FDS]
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Active fds     </td>
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<a class="anchor" name="o12" doxytag="_DMXInputInfo::sigioFd" ></a><p>
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          <td class="md" nowrap valign="top"> int <a class="el" href="struct__DMXInputInfo.html#o12">_DMXInputInfo::sigioFd</a>[DMX_MAX_SIGIO_FDS]
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List of fds     </td>
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<a class="anchor" name="o11" doxytag="_DMXInputInfo::sigioFdCount" ></a><p>
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          <td class="md" nowrap valign="top"> int <a class="el" href="struct__DMXInputInfo.html#o11">_DMXInputInfo::sigioFdCount</a>
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Number of fds in use     </td>
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<a class="anchor" name="o10" doxytag="_DMXInputInfo::sigioState" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="dmxinput_8h.html#a31">dmxSigioState</a> <a class="el" href="struct__DMXInputInfo.html#o10">_DMXInputInfo::sigioState</a>
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Current stat     </td>
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<a class="anchor" name="o19" doxytag="_DMXInputInfo::symbols" ></a><p>
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          <td class="md" nowrap valign="top"> char* <a class="el" href="struct__DMXInputInfo.html#o19">_DMXInputInfo::symbols</a>
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XKB symbols from command line     </td>
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<a class="anchor" name="o14" doxytag="_DMXInputInfo::vt_switch_pending" ></a><p>
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          <td class="md" nowrap valign="top"> int <a class="el" href="struct__DMXInputInfo.html#o14">_DMXInputInfo::vt_switch_pending</a>
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True if a VT switch is pending, but has not yet happened.     </td>
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<a class="anchor" name="o15" doxytag="_DMXInputInfo::vt_switched" ></a><p>
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          <td class="md" nowrap valign="top"> int <a class="el" href="struct__DMXInputInfo.html#o15">_DMXInputInfo::vt_switched</a>
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True if a VT switch has happened.     </td>
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<a class="anchor" name="o7" doxytag="_DMXInputInfo::windows" ></a><p>
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          <td class="md" nowrap valign="top"> Bool <a class="el" href="struct__DMXInputInfo.html#o7">_DMXInputInfo::windows</a>
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True if window outlines are draw in console     </td>
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<hr>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="dmxinput_8h-source.html">dmxinput.h</a></ul>
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