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<h1>dmxpixmap.c File Reference</h1><code>#include "<a class="el" href="dmx_8h-source.html">dmx.h</a>"</code><br>
<code>#include "<a class="el" href="dmxsync_8h-source.html">dmxsync.h</a>"</code><br>
<code>#include "<a class="el" href="dmxpixmap_8h-source.html">dmxpixmap.h</a>"</code><br>
<code>#include "pixmapstr.h"</code><br>
<code>#include "servermd.h"</code><br>
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<tr><td colspan=2><br><h2>Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>Bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxpixmap_8c.html#a0">dmxInitPixmap</a> (ScreenPtr pScreen)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxpixmap_8c.html#a1">dmxBECreatePixmap</a> (PixmapPtr pPixmap)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>PixmapPtr&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxpixmap_8c.html#a2">dmxCreatePixmap</a> (ScreenPtr pScreen, int width, int height, int depth)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>Bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxpixmap_8c.html#a3">dmxBEFreePixmap</a> (PixmapPtr pPixmap)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>Bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxpixmap_8c.html#a4">dmxDestroyPixmap</a> (PixmapPtr pPixmap)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>RegionPtr&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxpixmap_8c.html#a5">dmxBitmapToRegion</a> (PixmapPtr pPixmap)</td></tr>

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<hr><a name="_details"></a><h2>Detailed Description</h2>
Provides pixmap support.<hr><h2>Function Documentation</h2>
<a class="anchor" name="a1" doxytag="dmxpixmap.c::dmxBECreatePixmap" ></a><p>
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          <td class="md" nowrap valign="top"> void dmxBECreatePixmap </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">PixmapPtr&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>pPixmap</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap></td>
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Create a pixmap on the back-end server.     </td>
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<a class="anchor" name="a3" doxytag="dmxpixmap.c::dmxBEFreePixmap" ></a><p>
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          <td class="md" nowrap valign="top"> Bool dmxBEFreePixmap </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">PixmapPtr&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>pPixmap</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap></td>
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Destroy the pixmap on the back-end server.     </td>
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<a class="anchor" name="a5" doxytag="dmxpixmap.c::dmxBitmapToRegion" ></a><p>
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          <td class="md" nowrap valign="top"> RegionPtr dmxBitmapToRegion </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">PixmapPtr&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>pPixmap</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap></td>
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Create and return a region based on the pixmap pointed to by <em>pPixmap</em>.     </td>
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<a class="anchor" name="a2" doxytag="dmxpixmap.c::dmxCreatePixmap" ></a><p>
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          <td class="md" nowrap valign="top"> PixmapPtr dmxCreatePixmap </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">ScreenPtr&nbsp;</td>
          <td class="mdname" nowrap> <em>pScreen</em>, </td>
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          <td></td>
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          <td class="md" nowrap>int&nbsp;</td>
          <td class="mdname" nowrap> <em>width</em>, </td>
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          <td></td>
          <td></td>
          <td class="md" nowrap>int&nbsp;</td>
          <td class="mdname" nowrap> <em>height</em>, </td>
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          <td></td>
          <td></td>
          <td class="md" nowrap>int&nbsp;</td>
          <td class="mdname" nowrap> <em>depth</em></td>
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          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"></td>
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Create a pixmap for <em>pScreen</em> with the specified <em>width</em>, <em>height</em>, and <em>depth</em>.     </td>
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<a class="anchor" name="a4" doxytag="dmxpixmap.c::dmxDestroyPixmap" ></a><p>
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          <td class="md" nowrap valign="top"> Bool dmxDestroyPixmap </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">PixmapPtr&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>pPixmap</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap></td>
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Destroy the pixmap pointed to by <em>pPixmap</em>.     </td>
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<a class="anchor" name="a0" doxytag="dmxpixmap.c::dmxInitPixmap" ></a><p>
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          <td class="md" nowrap valign="top"> Bool dmxInitPixmap </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">ScreenPtr&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>pScreen</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap></td>
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Initialize a private area in <em>pScreen</em> for pixmap information.     </td>
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