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<h1>dmxfont.h File Reference</h1><code>#include "fontstruct.h"</code><br>

<p>
<a href="dmxfont_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td></td></tr>
<tr><td colspan=2><br><h2>Data Structures</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>struct &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="struct__dmxFontPriv.html">_dmxFontPriv</a></td></tr>

<tr><td colspan=2><br><h2>Typedefs</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>typedef <a class="el" href="struct__dmxFontPriv.html">_dmxFontPriv</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxfont_8h.html#a0">dmxFontPrivRec</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>typedef <a class="el" href="struct__dmxFontPriv.html">_dmxFontPriv</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxfont_8h.html#a1">dmxFontPrivPtr</a></td></tr>

<tr><td colspan=2><br><h2>Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxfont_8h.html#a3">dmxInitFonts</a> (void)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxfont_8h.html#a4">dmxResetFonts</a> (void)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>Bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxfont_8h.html#a5">dmxRealizeFont</a> (ScreenPtr pScreen, FontPtr pFont)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>Bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxfont_8h.html#a6">dmxUnrealizeFont</a> (ScreenPtr pScreen, FontPtr pFont)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>Bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxfont_8h.html#a7">dmxBELoadFont</a> (ScreenPtr pScreen, FontPtr pFont)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>Bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxfont_8h.html#a8">dmxBEFreeFont</a> (ScreenPtr pScreen, FontPtr pFont)</td></tr>

<tr><td colspan=2><br><h2>Variables</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxfont_8h.html#a2">dmxFontPrivateIndex</a></td></tr>

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<hr><a name="_details"></a><h2>Detailed Description</h2>
Interface for font-related functions. <dl compact><dt><b>See also:</b></dt><dd><a class="el" href="dmxfont_8c.html">dmxfont.c</a></dd></dl>
<hr><h2>Typedef Documentation</h2>
<a class="anchor" name="a1" doxytag="dmxfont.h::dmxFontPrivPtr" ></a><p>
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          <td class="md" nowrap valign="top"> typedef struct <a class="el" href="struct__dmxFontPriv.html">_dmxFontPriv</a> * <a class="el" href="struct__dmxFontPriv.html">dmxFontPrivPtr</a>
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Font private area.     </td>
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<a class="anchor" name="a0" doxytag="dmxfont.h::dmxFontPrivRec" ></a><p>
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          <td class="md" nowrap valign="top"> typedef struct <a class="el" href="struct__dmxFontPriv.html">_dmxFontPriv</a>  <a class="el" href="struct__dmxFontPriv.html">dmxFontPrivRec</a>
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Font private area.     </td>
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<hr><h2>Function Documentation</h2>
<a class="anchor" name="a8" doxytag="dmxfont.h::dmxBEFreeFont" ></a><p>
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          <td class="md" nowrap valign="top"> Bool dmxBEFreeFont </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">ScreenPtr&nbsp;</td>
          <td class="mdname" nowrap> <em>pScreen</em>, </td>
        </tr>
        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap>FontPtr&nbsp;</td>
          <td class="mdname" nowrap> <em>pFont</em></td>
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          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"></td>
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Free <em>pFont</em> on the back-end associated with <em>pScreen</em>.     </td>
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<a class="anchor" name="a7" doxytag="dmxfont.h::dmxBELoadFont" ></a><p>
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          <td class="md" nowrap valign="top"> Bool dmxBELoadFont </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">ScreenPtr&nbsp;</td>
          <td class="mdname" nowrap> <em>pScreen</em>, </td>
        </tr>
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          <td></td>
          <td></td>
          <td class="md" nowrap>FontPtr&nbsp;</td>
          <td class="mdname" nowrap> <em>pFont</em></td>
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          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"></td>
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Load the font, <em>pFont</em>, on the back-end server associated with <em>pScreen</em>. When a font is loaded, the font path on back-end server is first initialized to that specified on the command line with the -fontpath options, and then the font is loaded.     </td>
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<a class="anchor" name="a3" doxytag="dmxfont.h::dmxInitFonts" ></a><p>
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          <td class="md" nowrap valign="top"> void dmxInitFonts </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap></td>
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      &nbsp;
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    <td>

<p>
Initialize font support. In addition to the screen function call pointers, DMX also hooks in at the ProcVector[] level. Here the old ProcVector function pointers are saved and the new ProcVector function pointers are initialized.     </td>
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<a class="anchor" name="a5" doxytag="dmxfont.h::dmxRealizeFont" ></a><p>
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          <td class="md" nowrap valign="top"> Bool dmxRealizeFont </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">ScreenPtr&nbsp;</td>
          <td class="mdname" nowrap> <em>pScreen</em>, </td>
        </tr>
        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap>FontPtr&nbsp;</td>
          <td class="mdname" nowrap> <em>pFont</em></td>
        </tr>
        <tr>
          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"></td>
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Realize the font, <em>pFont</em>, on the back-end server associated with <em>pScreen</em>.     </td>
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<a class="anchor" name="a4" doxytag="dmxfont.h::dmxResetFonts" ></a><p>
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          <td class="md" nowrap valign="top"> void dmxResetFonts </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap></td>
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<p>
Reset font support by restoring the original ProcVector function pointers.     </td>
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<a class="anchor" name="a6" doxytag="dmxfont.h::dmxUnrealizeFont" ></a><p>
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          <td class="md" nowrap valign="top"> Bool dmxUnrealizeFont </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">ScreenPtr&nbsp;</td>
          <td class="mdname" nowrap> <em>pScreen</em>, </td>
        </tr>
        <tr>
          <td></td>
          <td></td>
          <td class="md" nowrap>FontPtr&nbsp;</td>
          <td class="mdname" nowrap> <em>pFont</em></td>
        </tr>
        <tr>
          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"></td>
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<p>
Unrealize the font, <em>pFont</em>, on the back-end server associated with <em>pScreen</em>.     </td>
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<hr><h2>Variable Documentation</h2>
<a class="anchor" name="a2" doxytag="dmxfont.h::dmxFontPrivateIndex" ></a><p>
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          <td class="md" nowrap valign="top"> int <a class="el" href="dmxscrinit_8c.html#a4">dmxFontPrivateIndex</a>
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<p>
Private index for Fonts     </td>
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    <hr>
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