#ifdef HAVE_XNEST_CONFIG_H
#include <xnest-config.h>
#endif
#include <X11/X.h>
#include <X11/Xproto.h>
#include "scrnintstr.h"
#include "dix.h"
#include "mi.h"
#include "mibstore.h"
#include "Xnest.h"
#include "Display.h"
#include "Visual.h"
Visual *
xnestVisual(VisualPtr pVisual)
{
int i;
for (i = 0; i < xnestNumVisuals; i++)
if (pVisual->class == xnestVisuals[i].class &&
pVisual->bitsPerRGBValue == xnestVisuals[i].bits_per_rgb &&
pVisual->ColormapEntries == xnestVisuals[i].colormap_size &&
pVisual->nplanes == xnestVisuals[i].depth &&
pVisual->redMask == xnestVisuals[i].red_mask &&
pVisual->greenMask == xnestVisuals[i].green_mask &&
pVisual->blueMask == xnestVisuals[i].blue_mask)
return xnestVisuals[i].visual;
return NULL;
}
Visual *
xnestVisualFromID(ScreenPtr pScreen, VisualID visual)
{
int i;
for (i = 0; i < pScreen->numVisuals; i++)
if (pScreen->visuals[i].vid == visual)
return xnestVisual(&pScreen->visuals[i]);
return NULL;
}
Colormap
xnestDefaultVisualColormap(Visual *visual)
{
int i;
for (i = 0; i < xnestNumVisuals; i++)
if (xnestVisuals[i].visual == visual)
return xnestDefaultColormaps[i];
return None;
}