#ifndef ASM_FILTERS_H
#define ASM_FILTERS_H
static const char color_matrix_asm[] =
"FRAG\n"
"DCL IN[0], GENERIC[0], PERSPECTIVE\n"
"DCL OUT[0], COLOR, CONSTANT\n"
"DCL CONST[0..4], CONSTANT\n"
"DCL TEMP[0..4], CONSTANT\n"
"DCL SAMP[0], CONSTANT\n"
"TEX TEMP[0], IN[0], SAMP[0], 2D\n"
"MOV TEMP[1], TEMP[0].xxxx\n"
"MOV TEMP[2], TEMP[0].yyyy\n"
"MOV TEMP[3], TEMP[0].zzzz\n"
"MOV TEMP[4], TEMP[0].wwww\n"
"MUL TEMP[1], TEMP[1], CONST[0]\n"
"MUL TEMP[2], TEMP[2], CONST[1]\n"
"MUL TEMP[3], TEMP[3], CONST[2]\n"
"MUL TEMP[4], TEMP[4], CONST[3]\n"
"ADD TEMP[0], TEMP[1], CONST[4]\n"
"ADD TEMP[0], TEMP[0], TEMP[2]\n"
"ADD TEMP[0], TEMP[0], TEMP[3]\n"
"ADD TEMP[0], TEMP[0], TEMP[4]\n"
"MOV OUT[0], TEMP[0]\n"
"END\n";
static const char convolution_asm[] =
"FRAG\n"
"DCL IN[0], GENERIC[0], PERSPECTIVE\n"
"DCL OUT[0], COLOR, CONSTANT\n"
"DCL TEMP[0..4], CONSTANT\n"
"DCL ADDR[0], CONSTANT\n"
"DCL CONST[0..%d], CONSTANT\n"
"DCL SAMP[0], CONSTANT\n"
"0: MOV TEMP[0], CONST[0].xxxx\n"
"1: MOV TEMP[1], CONST[0].xxxx\n"
"2: BGNLOOP :14\n"
"3: SGE TEMP[0].z, TEMP[0].yyyy, CONST[1].xxxx\n"
"4: IF TEMP[0].zzzz :7\n"
"5: BRK\n"
"6: ENDIF\n"
"7: ARL ADDR[0].x, TEMP[0].yyyy\n"
"8: MOV TEMP[3], CONST[ADDR[0]+2]\n"
"9: ADD TEMP[4].xy, IN[0], TEMP[3]\n"
"10: TEX TEMP[2], TEMP[4], SAMP[0], 2D\n"
"11: MOV TEMP[3], CONST[ADDR[0]+%d]\n"
"12: MAD TEMP[1], TEMP[2], TEMP[3], TEMP[1]\n"
"13: ADD TEMP[0].y, TEMP[0].yyyy, CONST[0].yyyy\n"
"14: ENDLOOP :2\n"
"15: MAD OUT[0], TEMP[1], CONST[1].yyyy, CONST[1].zzzz\n"
"16: END\n";
static const char lookup_asm[] =
"FRAG\n"
"DCL IN[0], GENERIC[0], PERSPECTIVE\n"
"DCL OUT[0], COLOR, CONSTANT\n"
"DCL TEMP[0..2], CONSTANT\n"
"DCL CONST[0], CONSTANT\n"
"DCL SAMP[0..1], CONSTANT\n"
"TEX TEMP[0], IN[0], SAMP[0], 2D\n"
"MOV TEMP[1], TEMP[0]\n"
"TEX TEMP[2], TEMP[1].xxxx, SAMP[1], 1D\n"
"MOV TEMP[0].x, TEMP[2].xxxx\n"
"TEX TEMP[2], TEMP[1].yyyy, SAMP[1], 1D\n"
"MOV TEMP[0].y, TEMP[2].yyyy\n"
"TEX TEMP[2], TEMP[1].zzzz, SAMP[1], 1D\n"
"MOV TEMP[0].z, TEMP[2].zzzz\n"
"TEX TEMP[2], TEMP[1].wwww, SAMP[1], 1D\n"
"MOV TEMP[0].w, TEMP[2].wwww\n"
"MOV OUT[0], TEMP[0]\n"
"END\n";
static const char lookup_single_asm[] =
"FRAG\n"
"DCL IN[0], GENERIC[0], PERSPECTIVE\n"
"DCL OUT[0], COLOR, CONSTANT\n"
"DCL TEMP[0..2], CONSTANT\n"
"DCL CONST[0], CONSTANT\n"
"DCL SAMP[0..1], CONSTANT\n"
"TEX TEMP[0], IN[0], SAMP[0], 2D\n"
"TEX TEMP[1], TEMP[0].%s, SAMP[1], 1D\n"
"MOV OUT[0], TEMP[1]\n"
"END\n";
#endif