#ifndef DRI_DRAWABLE_H
#define DRI_DRAWABLE_H
#include "pipe/p_compiler.h"
struct pipe_surface;
struct pipe_fence_handle;
struct st_framebuffer;
struct dri_context;
#define DRI_SWAP_FENCES_MAX 8
#define DRI_SWAP_FENCES_MASK 7
struct dri_drawable
{
__DRIdrawable *dPriv;
__DRIscreen *sPriv;
unsigned attachments[8];
unsigned num_attachments;
boolean is_pixmap;
__DRIbuffer old[8];
unsigned old_num;
unsigned old_w;
unsigned old_h;
struct st_framebuffer *stfb;
struct pipe_fence_handle *swap_fences[DRI_SWAP_FENCES_MAX];
unsigned int head;
unsigned int tail;
unsigned int desired_fences;
unsigned int cur_fences;
enum pipe_format color_format;
enum pipe_format depth_stencil_format;
};
static INLINE struct dri_drawable *
dri_drawable(__DRIdrawable * driDrawPriv)
{
return (struct dri_drawable *)driDrawPriv->driverPrivate;
}
boolean
dri_create_buffer(__DRIscreen * sPriv,
__DRIdrawable * dPriv,
const __GLcontextModes * visual, boolean isPixmap);
void
dri_update_buffer(struct pipe_screen *screen, void *context_private);
void
dri_flush_frontbuffer(struct pipe_screen *screen,
struct pipe_surface *surf, void *context_private);
void dri_swap_buffers(__DRIdrawable * dPriv);
void
dri_copy_sub_buffer(__DRIdrawable * dPriv, int x, int y, int w, int h);
void dri_get_buffers(__DRIdrawable * dPriv);
void dri_destroy_buffer(__DRIdrawable * dPriv);
void dri2_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target,
GLint glx_texture_format, __DRIdrawable *dPriv);
void dri2_set_tex_buffer(__DRIcontext *pDRICtx, GLint target,
__DRIdrawable *dPriv);
void
dri1_update_drawables(struct dri_context *ctx,
struct dri_drawable *draw, struct dri_drawable *read);
void
dri1_flush_frontbuffer(struct pipe_screen *screen,
struct pipe_surface *surf, void *context_private);
#endif