Imakefile   [plain text]


XCOMM $XFree86: xc/programs/Xserver/GL/aqua/Imakefile,v 1.1 2002/08/28 06:41:26 torrey Exp $

#define IHaveModules
#include <Server.tmpl>


LinkSourceFile(x-list.h,$(SERVERSRC)/hw/apple)
LinkSourceFile(x-hash.h,$(SERVERSRC)/hw/apple)
LinkSourceFile(compsize.c,$(LIBSRC)/GL/glx)

         SRCS = indirect.c compsize.c
         OBJS = indirect.o compsize.o

           AS = /System/Library/Frameworks/ApplicationServices.framework

     INCLUDES = -I. -I$(INCLUDESRC) -I$(XINCLUDESRC) -I$(EXTINCSRC) \
                -I$(LIBSRC)/GL/glx -I$(LIBSRC)/GL/include -I$(SERVERSRC)/mi \
                -I$(SERVERSRC)/include -I$(FONTINCSRC) -I$(SERVERSRC)/render \
                -I$(SERVERSRC)/GL/include -I$(SERVERSRC)/GL/glx \
                -I$(SERVERSRC)/hw/apple -F$(AS)/Frameworks $(GL_INCLUDES) \
		-I$(MESASRCDIR)/src $(XPLUGIN_INCLUDE)

      DEFINES = $(GLX_DEFINES)

#if DoLoadableServer
ModuleObjectRule()
SubdirLibraryRule($(OBJS))
#else
NormalLibraryTarget(AppleGLcore,$(OBJS))
NormalLibraryObjectRule()
#endif

DependTarget()