#include "X.h"
#include "misc.h"
#include "resource.h"
#define NEED_EVENTS
#define NEED_REPLIES
#include "Xproto.h"
#include "windowstr.h"
#include "inputstr.h"
#include "scrnintstr.h"
#include "cursorstr.h"
#include "dixstruct.h"
#ifdef PANORAMIX
#include "panoramiX.h"
#include "panoramiXsrv.h"
#endif
#include "globals.h"
#ifdef XKB
#include "XKBsrv.h"
extern Bool XkbFilterEvents(ClientPtr, int, xEvent *);
#endif
#ifdef XCSECURITY
#define _SECURITY_SERVER
#include "security.h"
#endif
#include "XIproto.h"
#include "exevents.h"
#include "extnsionst.h"
#include "dixevents.h"
#include "dixgrabs.h"
#include "dispatch.h"
#define EXTENSION_EVENT_BASE 64
#define NoSuchEvent 0x80000000
#define StructureAndSubMask ( StructureNotifyMask | SubstructureNotifyMask )
#define AllButtonsMask ( \
Button1Mask | Button2Mask | Button3Mask | Button4Mask | Button5Mask )
#define MotionMask ( \
PointerMotionMask | Button1MotionMask | \
Button2MotionMask | Button3MotionMask | Button4MotionMask | \
Button5MotionMask | ButtonMotionMask )
#define PropagateMask ( \
KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | \
MotionMask )
#define PointerGrabMask ( \
ButtonPressMask | ButtonReleaseMask | \
EnterWindowMask | LeaveWindowMask | \
PointerMotionHintMask | KeymapStateMask | \
MotionMask )
#define AllModifiersMask ( \
ShiftMask | LockMask | ControlMask | Mod1Mask | Mod2Mask | \
Mod3Mask | Mod4Mask | Mod5Mask )
#define AllEventMasks (lastEventMask|(lastEventMask-1))
#define Motion_Filter(class) (PointerMotionMask | \
(class)->state | (class)->motionMask)
#define WID(w) ((w) ? ((w)->drawable.id) : 0)
#define XE_KBPTR (xE->u.keyButtonPointer)
#define rClient(obj) (clients[CLIENT_ID((obj)->resource)])
CallbackListPtr EventCallback;
CallbackListPtr DeviceEventCallback;
#define DNPMCOUNT 8
Mask DontPropagateMasks[DNPMCOUNT];
static int DontPropagateRefCnts[DNPMCOUNT];
#ifdef DEBUG
static debug_events = 0;
#endif
InputInfo inputInfo;
static struct {
QdEventPtr pending, *pendtail;
DeviceIntPtr replayDev;
WindowPtr replayWin;
Bool playingEvents;
TimeStamp time;
} syncEvents;
static WindowPtr *spriteTrace = (WindowPtr *)NULL;
#define ROOT spriteTrace[0]
static int spriteTraceSize = 0;
static int spriteTraceGood;
typedef struct {
int x, y;
ScreenPtr pScreen;
} HotSpot;
static struct {
CursorPtr current;
BoxRec hotLimits;
Bool confined;
#if defined(SHAPE) || defined(PANORAMIX)
RegionPtr hotShape;
#endif
BoxRec physLimits;
WindowPtr win;
HotSpot hot;
HotSpot hotPhys;
#ifdef PANORAMIX
ScreenPtr screen;
RegionRec Reg1;
RegionRec Reg2;
WindowPtr windows[MAXSCREENS];
WindowPtr confineWin;
#endif
} sprite;
static void DoEnterLeaveEvents(
WindowPtr ,
WindowPtr ,
int
);
static WindowPtr XYToWindow(
int ,
int
);
extern int lastEvent;
static Mask lastEventMask;
#ifdef XINPUT
extern int DeviceMotionNotify;
#endif
#define CantBeFiltered NoEventMask
static Mask filters[128] =
{
NoSuchEvent,
NoSuchEvent,
KeyPressMask,
KeyReleaseMask,
ButtonPressMask,
ButtonReleaseMask,
PointerMotionMask,
EnterWindowMask,
LeaveWindowMask,
FocusChangeMask,
FocusChangeMask,
KeymapStateMask,
ExposureMask,
CantBeFiltered,
CantBeFiltered,
VisibilityChangeMask,
SubstructureNotifyMask,
StructureAndSubMask,
StructureAndSubMask,
StructureAndSubMask,
SubstructureRedirectMask,
StructureAndSubMask,
StructureAndSubMask,
SubstructureRedirectMask,
StructureAndSubMask,
ResizeRedirectMask,
StructureAndSubMask,
SubstructureRedirectMask,
PropertyChangeMask,
CantBeFiltered,
CantBeFiltered,
CantBeFiltered,
ColormapChangeMask,
CantBeFiltered,
CantBeFiltered
};
static CARD8 criticalEvents[32] =
{
0x7c
};
#ifdef PANORAMIX
static void ConfineToShape(RegionPtr shape, int *px, int *py);
static void SyntheticMotion(int x, int y);
static void PostNewCursor(void);
static Bool
XineramaSetCursorPosition(
int x,
int y,
Bool generateEvent
){
ScreenPtr pScreen;
BoxRec box;
int i;
pScreen = sprite.screen;
x += panoramiXdataPtr[0].x;
y += panoramiXdataPtr[0].y;
if(!POINT_IN_REGION(pScreen, &XineramaScreenRegions[pScreen->myNum],
x, y, &box))
{
FOR_NSCREENS(i)
{
if(i == pScreen->myNum)
continue;
if(POINT_IN_REGION(pScreen, &XineramaScreenRegions[i], x, y, &box))
{
pScreen = screenInfo.screens[i];
break;
}
}
}
sprite.screen = pScreen;
sprite.hotPhys.x = x - panoramiXdataPtr[0].x;
sprite.hotPhys.y = y - panoramiXdataPtr[0].y;
x -= panoramiXdataPtr[pScreen->myNum].x;
y -= panoramiXdataPtr[pScreen->myNum].y;
return (*pScreen->SetCursorPosition)(pScreen, x, y, generateEvent);
}
static void
XineramaConstrainCursor(void)
{
ScreenPtr pScreen = sprite.screen;
BoxRec newBox = sprite.physLimits;
newBox.x1 += panoramiXdataPtr[0].x - panoramiXdataPtr[pScreen->myNum].x;
newBox.x2 += panoramiXdataPtr[0].x - panoramiXdataPtr[pScreen->myNum].x;
newBox.y1 += panoramiXdataPtr[0].y - panoramiXdataPtr[pScreen->myNum].y;
newBox.y2 += panoramiXdataPtr[0].y - panoramiXdataPtr[pScreen->myNum].y;
(* pScreen->ConstrainCursor)(pScreen, &newBox);
}
static void
XineramaCheckPhysLimits(
CursorPtr cursor,
Bool generateEvents
){
HotSpot new;
if (!cursor)
return;
new = sprite.hotPhys;
sprite.physLimits = sprite.hotLimits;
if (new.x < sprite.physLimits.x1)
new.x = sprite.physLimits.x1;
else
if (new.x >= sprite.physLimits.x2)
new.x = sprite.physLimits.x2 - 1;
if (new.y < sprite.physLimits.y1)
new.y = sprite.physLimits.y1;
else
if (new.y >= sprite.physLimits.y2)
new.y = sprite.physLimits.y2 - 1;
if (sprite.hotShape)
ConfineToShape(sprite.hotShape, &new.x, &new.y);
if((new.x != sprite.hotPhys.x) || (new.y != sprite.hotPhys.y))
{
XineramaSetCursorPosition (new.x, new.y, generateEvents);
if (!generateEvents)
SyntheticMotion(new.x, new.y);
}
XineramaConstrainCursor();
}
static Bool
XineramaSetWindowPntrs(WindowPtr pWin)
{
if(pWin == WindowTable[0]) {
memcpy(sprite.windows, WindowTable,
PanoramiXNumScreens*sizeof(WindowPtr));
} else {
PanoramiXRes *win;
int i;
win = (PanoramiXRes*)LookupIDByType(pWin->drawable.id, XRT_WINDOW);
if(!win)
return FALSE;
for(i = 0; i < PanoramiXNumScreens; i++) {
sprite.windows[i] = LookupIDByType(win->info[i].id, RT_WINDOW);
if(!sprite.windows[i])
return FALSE;
}
}
return TRUE;
}
static void
XineramaCheckVirtualMotion(
QdEventPtr qe,
WindowPtr pWin
){
if (qe)
{
sprite.hot.pScreen = qe->pScreen;
sprite.hot.x = qe->event->u.keyButtonPointer.rootX;
sprite.hot.y = qe->event->u.keyButtonPointer.rootY;
pWin = inputInfo.pointer->grab ? inputInfo.pointer->grab->confineTo :
NullWindow;
}
if (pWin)
{
int x, y, off_x, off_y, i;
BoxRec lims;
if(!XineramaSetWindowPntrs(pWin))
return;
i = PanoramiXNumScreens - 1;
REGION_COPY(sprite.screen, &sprite.Reg2,
&sprite.windows[i]->borderSize);
off_x = panoramiXdataPtr[i].x;
off_y = panoramiXdataPtr[i].y;
while(i--) {
x = off_x - panoramiXdataPtr[i].x;
y = off_y - panoramiXdataPtr[i].y;
if(x || y)
REGION_TRANSLATE(sprite.screen, &sprite.Reg2, x, y);
REGION_UNION(sprite.screen, &sprite.Reg2, &sprite.Reg2,
&sprite.windows[i]->borderSize);
off_x = panoramiXdataPtr[i].x;
off_y = panoramiXdataPtr[i].y;
}
lims = *REGION_EXTENTS(sprite.screen, &sprite.Reg2);
if (sprite.hot.x < lims.x1)
sprite.hot.x = lims.x1;
else if (sprite.hot.x >= lims.x2)
sprite.hot.x = lims.x2 - 1;
if (sprite.hot.y < lims.y1)
sprite.hot.y = lims.y1;
else if (sprite.hot.y >= lims.y2)
sprite.hot.y = lims.y2 - 1;
if (REGION_NUM_RECTS(&sprite.Reg2) > 1)
ConfineToShape(&sprite.Reg2, &sprite.hot.x, &sprite.hot.y);
if (qe)
{
qe->pScreen = sprite.hot.pScreen;
qe->event->u.keyButtonPointer.rootX = sprite.hot.x;
qe->event->u.keyButtonPointer.rootY = sprite.hot.y;
}
}
}
static Bool
XineramaCheckMotion(xEvent *xE)
{
WindowPtr prevSpriteWin = sprite.win;
if (xE && !syncEvents.playingEvents)
{
XE_KBPTR.rootX += panoramiXdataPtr[sprite.screen->myNum].x -
panoramiXdataPtr[0].x;
XE_KBPTR.rootY += panoramiXdataPtr[sprite.screen->myNum].y -
panoramiXdataPtr[0].y;
sprite.hot.x = XE_KBPTR.rootX;
sprite.hot.y = XE_KBPTR.rootY;
if (sprite.hot.x < sprite.physLimits.x1)
sprite.hot.x = sprite.physLimits.x1;
else if (sprite.hot.x >= sprite.physLimits.x2)
sprite.hot.x = sprite.physLimits.x2 - 1;
if (sprite.hot.y < sprite.physLimits.y1)
sprite.hot.y = sprite.physLimits.y1;
else if (sprite.hot.y >= sprite.physLimits.y2)
sprite.hot.y = sprite.physLimits.y2 - 1;
if (sprite.hotShape)
ConfineToShape(sprite.hotShape, &sprite.hot.x, &sprite.hot.y);
sprite.hotPhys = sprite.hot;
if ((sprite.hotPhys.x != XE_KBPTR.rootX) ||
(sprite.hotPhys.y != XE_KBPTR.rootY))
{
XineramaSetCursorPosition(
sprite.hotPhys.x, sprite.hotPhys.y, FALSE);
}
XE_KBPTR.rootX = sprite.hot.x;
XE_KBPTR.rootY = sprite.hot.y;
}
sprite.win = XYToWindow(sprite.hot.x, sprite.hot.y);
if (sprite.win != prevSpriteWin)
{
if (prevSpriteWin != NullWindow) {
if (!xE)
UpdateCurrentTimeIf();
DoEnterLeaveEvents(prevSpriteWin, sprite.win, NotifyNormal);
}
PostNewCursor();
return FALSE;
}
return TRUE;
}
static void
XineramaConfineCursorToWindow(WindowPtr pWin, Bool generateEvents)
{
if (syncEvents.playingEvents)
{
XineramaCheckVirtualMotion((QdEventPtr)NULL, pWin);
SyntheticMotion(sprite.hot.x, sprite.hot.y);
}
else
{
int x, y, off_x, off_y, i;
if(!XineramaSetWindowPntrs(pWin))
return;
i = PanoramiXNumScreens - 1;
REGION_COPY(sprite.screen, &sprite.Reg1,
&sprite.windows[i]->borderSize);
off_x = panoramiXdataPtr[i].x;
off_y = panoramiXdataPtr[i].y;
while(i--) {
x = off_x - panoramiXdataPtr[i].x;
y = off_y - panoramiXdataPtr[i].y;
if(x || y)
REGION_TRANSLATE(sprite.screen, &sprite.Reg1, x, y);
REGION_UNION(sprite.screen, &sprite.Reg1, &sprite.Reg1,
&sprite.windows[i]->borderSize);
off_x = panoramiXdataPtr[i].x;
off_y = panoramiXdataPtr[i].y;
}
sprite.hotLimits = *REGION_EXTENTS(sprite.screen, &sprite.Reg1);
if(REGION_NUM_RECTS(&sprite.Reg1) > 1)
sprite.hotShape = &sprite.Reg1;
else
sprite.hotShape = NullRegion;
sprite.confined = FALSE;
sprite.confineWin = (pWin == WindowTable[0]) ? NullWindow : pWin;
XineramaCheckPhysLimits(sprite.current, generateEvents);
}
}
static void
XineramaChangeToCursor(CursorPtr cursor)
{
if (cursor != sprite.current)
{
if ((sprite.current->bits->xhot != cursor->bits->xhot) ||
(sprite.current->bits->yhot != cursor->bits->yhot))
XineramaCheckPhysLimits(cursor, FALSE);
(*sprite.screen->DisplayCursor)(sprite.screen, cursor);
sprite.current = cursor;
}
}
#endif
void
SetMaskForEvent(mask, event)
Mask mask;
int event;
{
if ((event < LASTEvent) || (event >= 128))
FatalError("SetMaskForEvent: bogus event number");
filters[event] = mask;
}
void
SetCriticalEvent(event)
int event;
{
if (event >= 128)
FatalError("SetCriticalEvent: bogus event number");
criticalEvents[event >> 3] |= 1 << (event & 7);
}
static void
SyntheticMotion(int x, int y)
{
xEvent xE;
#ifdef PANORAMIX
if(!noPanoramiXExtension) {
x += panoramiXdataPtr[0].x - panoramiXdataPtr[sprite.screen->myNum].x;
y += panoramiXdataPtr[0].y - panoramiXdataPtr[sprite.screen->myNum].y;
}
#endif
xE.u.keyButtonPointer.rootX = x;
xE.u.keyButtonPointer.rootY = y;
if (syncEvents.playingEvents)
xE.u.keyButtonPointer.time = syncEvents.time.milliseconds;
else
xE.u.keyButtonPointer.time = currentTime.milliseconds;
xE.u.u.type = MotionNotify;
(*inputInfo.pointer->public.processInputProc)(&xE, inputInfo.pointer, 1);
}
#ifdef SHAPE
static void
ConfineToShape(RegionPtr shape, int *px, int *py)
{
BoxRec box;
int x = *px, y = *py;
int incx = 1, incy = 1;
if (POINT_IN_REGION(sprite.hot.pScreen, shape, x, y, &box))
return;
box = *REGION_EXTENTS(sprite.hot.pScreen, shape);
do {
x += incx;
if (x >= box.x2)
{
incx = -1;
x = *px - 1;
}
else if (x < box.x1)
{
incx = 1;
x = *px;
y += incy;
if (y >= box.y2)
{
incy = -1;
y = *py - 1;
}
else if (y < box.y1)
return;
}
} while (!POINT_IN_REGION(sprite.hot.pScreen, shape, x, y, &box));
*px = x;
*py = y;
}
#endif
static void
CheckPhysLimits(
CursorPtr cursor,
Bool generateEvents,
Bool confineToScreen,
ScreenPtr pScreen)
{
HotSpot new;
if (!cursor)
return;
new = sprite.hotPhys;
if (pScreen)
new.pScreen = pScreen;
else
pScreen = new.pScreen;
(*pScreen->CursorLimits) (pScreen, cursor, &sprite.hotLimits,
&sprite.physLimits);
sprite.confined = confineToScreen;
(* pScreen->ConstrainCursor)(pScreen, &sprite.physLimits);
if (new.x < sprite.physLimits.x1)
new.x = sprite.physLimits.x1;
else
if (new.x >= sprite.physLimits.x2)
new.x = sprite.physLimits.x2 - 1;
if (new.y < sprite.physLimits.y1)
new.y = sprite.physLimits.y1;
else
if (new.y >= sprite.physLimits.y2)
new.y = sprite.physLimits.y2 - 1;
#ifdef SHAPE
if (sprite.hotShape)
ConfineToShape(sprite.hotShape, &new.x, &new.y);
#endif
if ((pScreen != sprite.hotPhys.pScreen) ||
(new.x != sprite.hotPhys.x) || (new.y != sprite.hotPhys.y))
{
if (pScreen != sprite.hotPhys.pScreen)
sprite.hotPhys = new;
(*pScreen->SetCursorPosition) (pScreen, new.x, new.y, generateEvents);
if (!generateEvents)
SyntheticMotion(new.x, new.y);
}
}
static void
CheckVirtualMotion(
register QdEventPtr qe,
register WindowPtr pWin)
{
#ifdef PANORAMIX
if(!noPanoramiXExtension) {
XineramaCheckVirtualMotion(qe, pWin);
return;
}
#endif
if (qe)
{
sprite.hot.pScreen = qe->pScreen;
sprite.hot.x = qe->event->u.keyButtonPointer.rootX;
sprite.hot.y = qe->event->u.keyButtonPointer.rootY;
pWin = inputInfo.pointer->grab ? inputInfo.pointer->grab->confineTo :
NullWindow;
}
if (pWin)
{
BoxRec lims;
if (sprite.hot.pScreen != pWin->drawable.pScreen)
{
sprite.hot.pScreen = pWin->drawable.pScreen;
sprite.hot.x = sprite.hot.y = 0;
}
lims = *REGION_EXTENTS(pWin->drawable.pScreen, &pWin->borderSize);
if (sprite.hot.x < lims.x1)
sprite.hot.x = lims.x1;
else if (sprite.hot.x >= lims.x2)
sprite.hot.x = lims.x2 - 1;
if (sprite.hot.y < lims.y1)
sprite.hot.y = lims.y1;
else if (sprite.hot.y >= lims.y2)
sprite.hot.y = lims.y2 - 1;
#ifdef SHAPE
if (wBoundingShape(pWin))
ConfineToShape(&pWin->borderSize, &sprite.hot.x, &sprite.hot.y);
#endif
if (qe)
{
qe->pScreen = sprite.hot.pScreen;
qe->event->u.keyButtonPointer.rootX = sprite.hot.x;
qe->event->u.keyButtonPointer.rootY = sprite.hot.y;
}
}
ROOT = WindowTable[sprite.hot.pScreen->myNum];
}
static void
ConfineCursorToWindow(WindowPtr pWin, Bool generateEvents, Bool confineToScreen)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
#ifdef PANORAMIX
if(!noPanoramiXExtension) {
XineramaConfineCursorToWindow(pWin, generateEvents);
return;
}
#endif
if (syncEvents.playingEvents)
{
CheckVirtualMotion((QdEventPtr)NULL, pWin);
SyntheticMotion(sprite.hot.x, sprite.hot.y);
}
else
{
sprite.hotLimits = *REGION_EXTENTS( pScreen, &pWin->borderSize);
#ifdef SHAPE
sprite.hotShape = wBoundingShape(pWin) ? &pWin->borderSize
: NullRegion;
#endif
CheckPhysLimits(sprite.current, generateEvents, confineToScreen,
pScreen);
}
}
Bool
PointerConfinedToScreen()
{
return sprite.confined;
}
static void
ChangeToCursor(CursorPtr cursor)
{
#ifdef PANORAMIX
if(!noPanoramiXExtension) {
XineramaChangeToCursor(cursor);
return;
}
#endif
if (cursor != sprite.current)
{
if ((sprite.current->bits->xhot != cursor->bits->xhot) ||
(sprite.current->bits->yhot != cursor->bits->yhot))
CheckPhysLimits(cursor, FALSE, sprite.confined,
(ScreenPtr)NULL);
(*sprite.hotPhys.pScreen->DisplayCursor) (sprite.hotPhys.pScreen,
cursor);
sprite.current = cursor;
}
}
Bool
IsParent(a, b)
register WindowPtr a, b;
{
for (b = b->parent; b; b = b->parent)
if (b == a) return TRUE;
return FALSE;
}
static void
PostNewCursor(void)
{
register WindowPtr win;
register GrabPtr grab = inputInfo.pointer->grab;
if (syncEvents.playingEvents)
return;
if (grab)
{
if (grab->cursor)
{
ChangeToCursor(grab->cursor);
return;
}
if (IsParent(grab->window, sprite.win))
win = sprite.win;
else
win = grab->window;
}
else
win = sprite.win;
for (; win; win = win->parent)
if (win->optional && win->optional->cursor != NullCursor)
{
ChangeToCursor(win->optional->cursor);
return;
}
}
WindowPtr
GetCurrentRootWindow()
{
return ROOT;
}
WindowPtr
GetSpriteWindow()
{
return sprite.win;
}
CursorPtr
GetSpriteCursor()
{
return sprite.current;
}
void
GetSpritePosition(px, py)
int *px, *py;
{
*px = sprite.hotPhys.x;
*py = sprite.hotPhys.y;
}
#ifdef PANORAMIX
int
XineramaGetCursorScreen()
{
if(!noPanoramiXExtension) {
return sprite.screen->myNum;
} else {
return 0;
}
}
#endif
#define TIMESLOP (5 * 60 * 1000)
static void
MonthChangedOrBadTime(register xEvent *xE)
{
if ((currentTime.milliseconds - XE_KBPTR.time) > TIMESLOP)
currentTime.months++;
else
XE_KBPTR.time = currentTime.milliseconds;
}
#define NoticeTime(xE) { \
if ((xE)->u.keyButtonPointer.time < currentTime.milliseconds) \
MonthChangedOrBadTime(xE); \
currentTime.milliseconds = (xE)->u.keyButtonPointer.time; \
lastDeviceEventTime = currentTime; }
void
NoticeEventTime(xE)
register xEvent *xE;
{
if (!syncEvents.playingEvents)
NoticeTime(xE);
}
void
EnqueueEvent(xE, device, count)
xEvent *xE;
DeviceIntPtr device;
int count;
{
register QdEventPtr tail = *syncEvents.pendtail;
register QdEventPtr qe;
xEvent *qxE;
NoticeTime(xE);
#ifdef XKB
if (device->key != NULL && device->key->xkbInfo != NULL &&
xE->u.u.type == KeyRelease)
AccessXCancelRepeatKey(device->key->xkbInfo, xE->u.u.detail);
#endif
if (DeviceEventCallback)
{
DeviceEventInfoRec eventinfo;
if (xE->u.u.type == MotionNotify)
XE_KBPTR.root =
WindowTable[sprite.hotPhys.pScreen->myNum]->drawable.id;
eventinfo.events = xE;
eventinfo.count = count;
CallCallbacks(&DeviceEventCallback, (pointer)&eventinfo);
}
if (xE->u.u.type == MotionNotify)
{
#ifdef PANORAMIX
if(!noPanoramiXExtension) {
XE_KBPTR.rootX += panoramiXdataPtr[sprite.screen->myNum].x -
panoramiXdataPtr[0].x;
XE_KBPTR.rootY += panoramiXdataPtr[sprite.screen->myNum].y -
panoramiXdataPtr[0].y;
}
#endif
sprite.hotPhys.x = XE_KBPTR.rootX;
sprite.hotPhys.y = XE_KBPTR.rootY;
if (tail &&
(tail->event->u.u.type == MotionNotify) &&
(tail->pScreen == sprite.hotPhys.pScreen))
{
tail->event->u.keyButtonPointer.rootX = sprite.hotPhys.x;
tail->event->u.keyButtonPointer.rootY = sprite.hotPhys.y;
tail->event->u.keyButtonPointer.time = XE_KBPTR.time;
tail->months = currentTime.months;
return;
}
}
qe = (QdEventPtr)xalloc(sizeof(QdEventRec) + (count * sizeof(xEvent)));
if (!qe)
return;
qe->next = (QdEventPtr)NULL;
qe->device = device;
qe->pScreen = sprite.hotPhys.pScreen;
qe->months = currentTime.months;
qe->event = (xEvent *)(qe + 1);
qe->evcount = count;
for (qxE = qe->event; --count >= 0; qxE++, xE++)
*qxE = *xE;
if (tail)
syncEvents.pendtail = &tail->next;
*syncEvents.pendtail = qe;
}
static void
PlayReleasedEvents(void)
{
register QdEventPtr *prev, qe;
register DeviceIntPtr dev;
prev = &syncEvents.pending;
while ( (qe = *prev) )
{
if (!qe->device->sync.frozen)
{
*prev = qe->next;
if (*syncEvents.pendtail == *prev)
syncEvents.pendtail = prev;
if (qe->event->u.u.type == MotionNotify)
CheckVirtualMotion(qe, NullWindow);
syncEvents.time.months = qe->months;
syncEvents.time.milliseconds = qe->event->u.keyButtonPointer.time;
#ifdef PANORAMIX
if(!noPanoramiXExtension) {
qe->event->u.keyButtonPointer.rootX +=
panoramiXdataPtr[0].x -
panoramiXdataPtr[sprite.screen->myNum].x;
qe->event->u.keyButtonPointer.rootY +=
panoramiXdataPtr[0].y -
panoramiXdataPtr[sprite.screen->myNum].y;
}
#endif
(*qe->device->public.processInputProc)(qe->event, qe->device,
qe->evcount);
xfree(qe);
for (dev = inputInfo.devices; dev && dev->sync.frozen; dev = dev->next)
;
if (!dev)
break;
prev = &syncEvents.pending;
}
else
prev = &qe->next;
}
}
static void
FreezeThaw(register DeviceIntPtr dev, Bool frozen)
{
dev->sync.frozen = frozen;
if (frozen)
dev->public.processInputProc = dev->public.enqueueInputProc;
else
dev->public.processInputProc = dev->public.realInputProc;
}
void
ComputeFreezes()
{
register DeviceIntPtr replayDev = syncEvents.replayDev;
register int i;
WindowPtr w;
register xEvent *xE;
int count;
GrabPtr grab;
register DeviceIntPtr dev;
for (dev = inputInfo.devices; dev; dev = dev->next)
FreezeThaw(dev, dev->sync.other || (dev->sync.state >= FROZEN));
if (syncEvents.playingEvents || (!replayDev && !syncEvents.pending))
return;
syncEvents.playingEvents = TRUE;
if (replayDev)
{
xE = replayDev->sync.event;
count = replayDev->sync.evcount;
syncEvents.replayDev = (DeviceIntPtr)NULL;
w = XYToWindow( XE_KBPTR.rootX, XE_KBPTR.rootY);
for (i = 0; i < spriteTraceGood; i++)
{
if (syncEvents.replayWin == spriteTrace[i])
{
if (!CheckDeviceGrabs(replayDev, xE, i+1, count)) {
if (replayDev->focus)
DeliverFocusedEvent(replayDev, xE, w, count);
else
DeliverDeviceEvents(w, xE, NullGrab, NullWindow,
replayDev, count);
}
goto playmore;
}
}
if (replayDev->focus)
DeliverFocusedEvent(replayDev, xE, w, count);
else
DeliverDeviceEvents(w, xE, NullGrab, NullWindow, replayDev, count);
}
playmore:
for (dev = inputInfo.devices; dev; dev = dev->next)
{
if (!dev->sync.frozen)
{
PlayReleasedEvents();
break;
}
}
syncEvents.playingEvents = FALSE;
if ((grab = inputInfo.pointer->grab) && grab->confineTo)
{
if (grab->confineTo->drawable.pScreen != sprite.hotPhys.pScreen)
sprite.hotPhys.x = sprite.hotPhys.y = 0;
ConfineCursorToWindow(grab->confineTo, TRUE, TRUE);
}
else
ConfineCursorToWindow(WindowTable[sprite.hotPhys.pScreen->myNum],
TRUE, FALSE);
PostNewCursor();
}
#ifdef RANDR
void
ScreenRestructured (ScreenPtr pScreen)
{
GrabPtr grab;
if ((grab = inputInfo.pointer->grab) && grab->confineTo)
{
if (grab->confineTo->drawable.pScreen != sprite.hotPhys.pScreen)
sprite.hotPhys.x = sprite.hotPhys.y = 0;
ConfineCursorToWindow(grab->confineTo, TRUE, TRUE);
}
else
ConfineCursorToWindow(WindowTable[sprite.hotPhys.pScreen->myNum],
TRUE, FALSE);
}
#endif
void
CheckGrabForSyncs(thisDev, thisMode, otherMode)
register DeviceIntPtr thisDev;
Bool thisMode, otherMode;
{
register GrabPtr grab = thisDev->grab;
register DeviceIntPtr dev;
if (thisMode == GrabModeSync)
thisDev->sync.state = FROZEN_NO_EVENT;
else
{
thisDev->sync.state = THAWED;
if (thisDev->sync.other &&
(CLIENT_BITS(thisDev->sync.other->resource) ==
CLIENT_BITS(grab->resource)))
thisDev->sync.other = NullGrab;
}
for (dev = inputInfo.devices; dev; dev = dev->next)
{
if (dev != thisDev)
{
if (otherMode == GrabModeSync)
dev->sync.other = grab;
else
{
if (dev->sync.other &&
(CLIENT_BITS(dev->sync.other->resource) ==
CLIENT_BITS(grab->resource)))
dev->sync.other = NullGrab;
}
}
}
ComputeFreezes();
}
void
ActivatePointerGrab(mouse, grab, time, autoGrab)
register GrabPtr grab;
register DeviceIntPtr mouse;
TimeStamp time;
Bool autoGrab;
{
WindowPtr oldWin = (mouse->grab) ? mouse->grab->window
: sprite.win;
if (grab->confineTo)
{
if (grab->confineTo->drawable.pScreen != sprite.hotPhys.pScreen)
sprite.hotPhys.x = sprite.hotPhys.y = 0;
ConfineCursorToWindow(grab->confineTo, FALSE, TRUE);
}
DoEnterLeaveEvents(oldWin, grab->window, NotifyGrab);
mouse->valuator->motionHintWindow = NullWindow;
if (syncEvents.playingEvents)
mouse->grabTime = syncEvents.time;
else
mouse->grabTime = time;
if (grab->cursor)
grab->cursor->refcnt++;
mouse->activeGrab = *grab;
mouse->grab = &mouse->activeGrab;
mouse->fromPassiveGrab = autoGrab;
PostNewCursor();
CheckGrabForSyncs(mouse,(Bool)grab->pointerMode, (Bool)grab->keyboardMode);
}
void
DeactivatePointerGrab(mouse)
register DeviceIntPtr mouse;
{
register GrabPtr grab = mouse->grab;
register DeviceIntPtr dev;
mouse->valuator->motionHintWindow = NullWindow;
mouse->grab = NullGrab;
mouse->sync.state = NOT_GRABBED;
mouse->fromPassiveGrab = FALSE;
for (dev = inputInfo.devices; dev; dev = dev->next)
{
if (dev->sync.other == grab)
dev->sync.other = NullGrab;
}
DoEnterLeaveEvents(grab->window, sprite.win, NotifyUngrab);
if (grab->confineTo)
ConfineCursorToWindow(ROOT, FALSE, FALSE);
PostNewCursor();
if (grab->cursor)
FreeCursor(grab->cursor, (Cursor)0);
ComputeFreezes();
}
void
ActivateKeyboardGrab(keybd, grab, time, passive)
register DeviceIntPtr keybd;
GrabPtr grab;
TimeStamp time;
Bool passive;
{
WindowPtr oldWin;
if (keybd->grab)
oldWin = keybd->grab->window;
else if (keybd->focus)
oldWin = keybd->focus->win;
else
oldWin = sprite.win;
if (oldWin == FollowKeyboardWin)
oldWin = inputInfo.keyboard->focus->win;
if (keybd->valuator)
keybd->valuator->motionHintWindow = NullWindow;
DoFocusEvents(keybd, oldWin, grab->window, NotifyGrab);
if (syncEvents.playingEvents)
keybd->grabTime = syncEvents.time;
else
keybd->grabTime = time;
keybd->activeGrab = *grab;
keybd->grab = &keybd->activeGrab;
keybd->fromPassiveGrab = passive;
CheckGrabForSyncs(keybd, (Bool)grab->keyboardMode, (Bool)grab->pointerMode);
}
void
DeactivateKeyboardGrab(keybd)
register DeviceIntPtr keybd;
{
register GrabPtr grab = keybd->grab;
register DeviceIntPtr dev;
register WindowPtr focusWin = keybd->focus ? keybd->focus->win
: sprite.win;
if (focusWin == FollowKeyboardWin)
focusWin = inputInfo.keyboard->focus->win;
if (keybd->valuator)
keybd->valuator->motionHintWindow = NullWindow;
keybd->grab = NullGrab;
keybd->sync.state = NOT_GRABBED;
keybd->fromPassiveGrab = FALSE;
for (dev = inputInfo.devices; dev; dev = dev->next)
{
if (dev->sync.other == grab)
dev->sync.other = NullGrab;
}
DoFocusEvents(keybd, grab->window, focusWin, NotifyUngrab);
ComputeFreezes();
}
void
AllowSome(client, time, thisDev, newState)
ClientPtr client;
TimeStamp time;
register DeviceIntPtr thisDev;
int newState;
{
Bool thisGrabbed, otherGrabbed, othersFrozen, thisSynced;
TimeStamp grabTime;
register DeviceIntPtr dev;
thisGrabbed = thisDev->grab && SameClient(thisDev->grab, client);
thisSynced = FALSE;
otherGrabbed = FALSE;
othersFrozen = TRUE;
grabTime = thisDev->grabTime;
for (dev = inputInfo.devices; dev; dev = dev->next)
{
if (dev == thisDev)
continue;
if (dev->grab && SameClient(dev->grab, client))
{
if (!(thisGrabbed || otherGrabbed) ||
(CompareTimeStamps(dev->grabTime, grabTime) == LATER))
grabTime = dev->grabTime;
otherGrabbed = TRUE;
if (thisDev->sync.other == dev->grab)
thisSynced = TRUE;
if (dev->sync.state < FROZEN)
othersFrozen = FALSE;
}
else if (!dev->sync.other || !SameClient(dev->sync.other, client))
othersFrozen = FALSE;
}
if (!((thisGrabbed && thisDev->sync.state >= FROZEN) || thisSynced))
return;
if ((CompareTimeStamps(time, currentTime) == LATER) ||
(CompareTimeStamps(time, grabTime) == EARLIER))
return;
switch (newState)
{
case THAWED:
if (thisGrabbed)
thisDev->sync.state = THAWED;
if (thisSynced)
thisDev->sync.other = NullGrab;
ComputeFreezes();
break;
case FREEZE_NEXT_EVENT:
if (thisGrabbed)
{
thisDev->sync.state = FREEZE_NEXT_EVENT;
if (thisSynced)
thisDev->sync.other = NullGrab;
ComputeFreezes();
}
break;
case THAWED_BOTH:
if (othersFrozen)
{
for (dev = inputInfo.devices; dev; dev = dev->next)
{
if (dev->grab && SameClient(dev->grab, client))
dev->sync.state = THAWED;
if (dev->sync.other && SameClient(dev->sync.other, client))
dev->sync.other = NullGrab;
}
ComputeFreezes();
}
break;
case FREEZE_BOTH_NEXT_EVENT:
if (othersFrozen)
{
for (dev = inputInfo.devices; dev; dev = dev->next)
{
if (dev->grab && SameClient(dev->grab, client))
dev->sync.state = FREEZE_BOTH_NEXT_EVENT;
if (dev->sync.other && SameClient(dev->sync.other, client))
dev->sync.other = NullGrab;
}
ComputeFreezes();
}
break;
case NOT_GRABBED:
if (thisGrabbed && thisDev->sync.state == FROZEN_WITH_EVENT)
{
if (thisSynced)
thisDev->sync.other = NullGrab;
syncEvents.replayDev = thisDev;
syncEvents.replayWin = thisDev->grab->window;
(*thisDev->DeactivateGrab)(thisDev);
syncEvents.replayDev = (DeviceIntPtr)NULL;
}
break;
case THAW_OTHERS:
if (othersFrozen)
{
for (dev = inputInfo.devices; dev; dev = dev->next)
{
if (dev == thisDev)
continue;
if (dev->grab && SameClient(dev->grab, client))
dev->sync.state = THAWED;
if (dev->sync.other && SameClient(dev->sync.other, client))
dev->sync.other = NullGrab;
}
ComputeFreezes();
}
break;
}
}
int
ProcAllowEvents(client)
register ClientPtr client;
{
TimeStamp time;
DeviceIntPtr mouse = inputInfo.pointer;
DeviceIntPtr keybd = inputInfo.keyboard;
REQUEST(xAllowEventsReq);
REQUEST_SIZE_MATCH(xAllowEventsReq);
time = ClientTimeToServerTime(stuff->time);
switch (stuff->mode)
{
case ReplayPointer:
AllowSome(client, time, mouse, NOT_GRABBED);
break;
case SyncPointer:
AllowSome(client, time, mouse, FREEZE_NEXT_EVENT);
break;
case AsyncPointer:
AllowSome(client, time, mouse, THAWED);
break;
case ReplayKeyboard:
AllowSome(client, time, keybd, NOT_GRABBED);
break;
case SyncKeyboard:
AllowSome(client, time, keybd, FREEZE_NEXT_EVENT);
break;
case AsyncKeyboard:
AllowSome(client, time, keybd, THAWED);
break;
case SyncBoth:
AllowSome(client, time, keybd, FREEZE_BOTH_NEXT_EVENT);
break;
case AsyncBoth:
AllowSome(client, time, keybd, THAWED_BOTH);
break;
default:
client->errorValue = stuff->mode;
return BadValue;
}
return Success;
}
void
ReleaseActiveGrabs(client)
ClientPtr client;
{
register DeviceIntPtr dev;
Bool done;
do {
done = TRUE;
for (dev = inputInfo.devices; dev; dev = dev->next)
{
if (dev->grab && SameClient(dev->grab, client))
{
(*dev->DeactivateGrab)(dev);
done = FALSE;
}
}
} while (!done);
}
int
TryClientEvents (client, pEvents, count, mask, filter, grab)
ClientPtr client;
GrabPtr grab;
xEvent *pEvents;
int count;
Mask mask, filter;
{
int i;
int type;
#ifdef DEBUG
if (debug_events) ErrorF(
"Event([%d, %d], mask=0x%x), client=%d",
pEvents->u.u.type, pEvents->u.u.detail, mask, client->index);
#endif
if ((client) && (client != serverClient) && (!client->clientGone) &&
((filter == CantBeFiltered) || (mask & filter)))
{
if (grab && !SameClient(grab, client))
return -1;
type = pEvents->u.u.type;
if (type == MotionNotify)
{
if (mask & PointerMotionHintMask)
{
if (WID(inputInfo.pointer->valuator->motionHintWindow) ==
pEvents->u.keyButtonPointer.event)
{
#ifdef DEBUG
if (debug_events) ErrorF("\n");
fprintf(stderr,"motionHintWindow == keyButtonPointer.event\n");
#endif
return 1;
}
pEvents->u.u.detail = NotifyHint;
}
else
{
pEvents->u.u.detail = NotifyNormal;
}
}
#ifdef XINPUT
else
{
if ((type == DeviceMotionNotify) &&
MaybeSendDeviceMotionNotifyHint
((deviceKeyButtonPointer*)pEvents, mask) != 0)
return 1;
}
#endif
type &= 0177;
if (type != KeymapNotify)
{
for (i = 0; i < count; i++)
pEvents[i].u.u.sequenceNumber = client->sequence;
}
if (BitIsOn(criticalEvents, type))
{
#ifdef SMART_SCHEDULE
if (client->smart_priority < SMART_MAX_PRIORITY)
client->smart_priority++;
#endif
SetCriticalOutputPending();
}
WriteEventsToClient(client, count, pEvents);
#ifdef DEBUG
if (debug_events) ErrorF( " delivered\n");
#endif
return 1;
}
else
{
#ifdef DEBUG
if (debug_events) ErrorF("\n");
#endif
return 0;
}
}
int
DeliverEventsToWindow(pWin, pEvents, count, filter, grab, mskidx)
register WindowPtr pWin;
GrabPtr grab;
xEvent *pEvents;
int count;
Mask filter;
int mskidx;
{
int deliveries = 0, nondeliveries = 0;
int attempt;
register InputClients *other;
ClientPtr client = NullClient;
Mask deliveryMask = 0;
int type = pEvents->u.u.type;
if ((filter == CantBeFiltered) || !(type & EXTENSION_EVENT_BASE))
{
if (filter != CantBeFiltered &&
!((wOtherEventMasks(pWin)|pWin->eventMask) & filter))
return 0;
if ( (attempt = TryClientEvents(wClient(pWin), pEvents, count,
pWin->eventMask, filter, grab)) )
{
if (attempt > 0)
{
deliveries++;
client = wClient(pWin);
deliveryMask = pWin->eventMask;
} else
nondeliveries--;
}
}
if (filter != CantBeFiltered)
{
if (type & EXTENSION_EVENT_BASE)
{
OtherInputMasks *inputMasks;
inputMasks = wOtherInputMasks(pWin);
if (!inputMasks ||
!(inputMasks->inputEvents[mskidx] & filter))
return 0;
other = inputMasks->inputClients;
}
else
other = (InputClients *)wOtherClients(pWin);
for (; other; other = other->next)
{
if ( (attempt = TryClientEvents(rClient(other), pEvents, count,
other->mask[mskidx], filter, grab)) )
{
if (attempt > 0)
{
deliveries++;
client = rClient(other);
deliveryMask = other->mask[mskidx];
} else
nondeliveries--;
}
}
}
if ((type == ButtonPress) && deliveries && (!grab))
{
GrabRec tempGrab;
tempGrab.device = inputInfo.pointer;
tempGrab.resource = client->clientAsMask;
tempGrab.window = pWin;
tempGrab.ownerEvents = (deliveryMask & OwnerGrabButtonMask) ? TRUE : FALSE;
tempGrab.eventMask = deliveryMask;
tempGrab.keyboardMode = GrabModeAsync;
tempGrab.pointerMode = GrabModeAsync;
tempGrab.confineTo = NullWindow;
tempGrab.cursor = NullCursor;
(*inputInfo.pointer->ActivateGrab)(inputInfo.pointer, &tempGrab,
currentTime, TRUE);
}
else if ((type == MotionNotify) && deliveries)
inputInfo.pointer->valuator->motionHintWindow = pWin;
#ifdef XINPUT
else
{
if (((type == DeviceMotionNotify)
#ifdef XKB
|| (type == DeviceButtonPress)
#endif
) && deliveries)
CheckDeviceGrabAndHintWindow (pWin, type,
(deviceKeyButtonPointer*) pEvents,
grab, client, deliveryMask);
}
#endif
if (deliveries)
return deliveries;
return nondeliveries;
}
#ifdef PANORAMIX
static int
XineramaTryClientEventsResult(
ClientPtr client,
GrabPtr grab,
Mask mask,
Mask filter
){
if ((client) && (client != serverClient) && (!client->clientGone) &&
((filter == CantBeFiltered) || (mask & filter)))
{
if (grab && !SameClient(grab, client)) return -1;
else return 1;
}
return 0;
}
#endif
int
MaybeDeliverEventsToClient(pWin, pEvents, count, filter, dontClient)
register WindowPtr pWin;
xEvent *pEvents;
int count;
Mask filter;
ClientPtr dontClient;
{
register OtherClients *other;
if (pWin->eventMask & filter)
{
if (wClient(pWin) == dontClient)
return 0;
#ifdef PANORAMIX
if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum)
return XineramaTryClientEventsResult(
wClient(pWin), NullGrab, pWin->eventMask, filter);
#endif
return TryClientEvents(wClient(pWin), pEvents, count,
pWin->eventMask, filter, NullGrab);
}
for (other = wOtherClients(pWin); other; other = other->next)
{
if (other->mask & filter)
{
if (SameClient(other, dontClient))
return 0;
#ifdef PANORAMIX
if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum)
return XineramaTryClientEventsResult(
rClient(other), NullGrab, other->mask, filter);
#endif
return TryClientEvents(rClient(other), pEvents, count,
other->mask, filter, NullGrab);
}
}
return 2;
}
static void
FixUpEventFromWindow(
xEvent *xE,
WindowPtr pWin,
Window child,
Bool calcChild)
{
if (calcChild)
{
WindowPtr w=spriteTrace[spriteTraceGood-1];
while (w)
{
if (w == pWin)
{
child = None;
break;
}
if (w->parent == pWin)
{
child = w->drawable.id;
break;
}
w = w->parent;
}
}
XE_KBPTR.root = ROOT->drawable.id;
XE_KBPTR.event = pWin->drawable.id;
if (sprite.hot.pScreen == pWin->drawable.pScreen)
{
XE_KBPTR.sameScreen = xTrue;
XE_KBPTR.child = child;
XE_KBPTR.eventX =
XE_KBPTR.rootX - pWin->drawable.x;
XE_KBPTR.eventY =
XE_KBPTR.rootY - pWin->drawable.y;
}
else
{
XE_KBPTR.sameScreen = xFalse;
XE_KBPTR.child = None;
XE_KBPTR.eventX = 0;
XE_KBPTR.eventY = 0;
}
}
int
DeliverDeviceEvents(pWin, xE, grab, stopAt, dev, count)
register WindowPtr pWin, stopAt;
register xEvent *xE;
GrabPtr grab;
DeviceIntPtr dev;
int count;
{
Window child = None;
int type = xE->u.u.type;
Mask filter = filters[type];
int deliveries = 0;
if (type & EXTENSION_EVENT_BASE)
{
register OtherInputMasks *inputMasks;
int mskidx = dev->id;
inputMasks = wOtherInputMasks(pWin);
if (inputMasks && !(filter & inputMasks->deliverableEvents[mskidx]))
return 0;
while (pWin)
{
if (inputMasks && (inputMasks->inputEvents[mskidx] & filter))
{
FixUpEventFromWindow(xE, pWin, child, FALSE);
deliveries = DeliverEventsToWindow(pWin, xE, count, filter,
grab, mskidx);
if (deliveries > 0)
return deliveries;
}
if ((deliveries < 0) ||
(pWin == stopAt) ||
(inputMasks &&
(filter & inputMasks->dontPropagateMask[mskidx])))
return 0;
child = pWin->drawable.id;
pWin = pWin->parent;
if (pWin)
inputMasks = wOtherInputMasks(pWin);
}
}
else
{
if (!(filter & pWin->deliverableEvents))
return 0;
while (pWin)
{
if ((wOtherEventMasks(pWin)|pWin->eventMask) & filter)
{
FixUpEventFromWindow(xE, pWin, child, FALSE);
deliveries = DeliverEventsToWindow(pWin, xE, count, filter,
grab, 0);
if (deliveries > 0)
return deliveries;
}
if ((deliveries < 0) ||
(pWin == stopAt) ||
(filter & wDontPropagateMask(pWin)))
return 0;
child = pWin->drawable.id;
pWin = pWin->parent;
}
}
return 0;
}
int
DeliverEvents(pWin, xE, count, otherParent)
register WindowPtr pWin, otherParent;
register xEvent *xE;
int count;
{
Mask filter;
int deliveries;
#ifdef PANORAMIX
if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum)
return count;
#endif
if (!count)
return 0;
filter = filters[xE->u.u.type];
if ((filter & SubstructureNotifyMask) && (xE->u.u.type != CreateNotify))
xE->u.destroyNotify.event = pWin->drawable.id;
if (filter != StructureAndSubMask)
return DeliverEventsToWindow(pWin, xE, count, filter, NullGrab, 0);
deliveries = DeliverEventsToWindow(pWin, xE, count, StructureNotifyMask,
NullGrab, 0);
if (pWin->parent)
{
xE->u.destroyNotify.event = pWin->parent->drawable.id;
deliveries += DeliverEventsToWindow(pWin->parent, xE, count,
SubstructureNotifyMask, NullGrab,
0);
if (xE->u.u.type == ReparentNotify)
{
xE->u.destroyNotify.event = otherParent->drawable.id;
deliveries += DeliverEventsToWindow(otherParent, xE, count,
SubstructureNotifyMask,
NullGrab, 0);
}
}
return deliveries;
}
static Bool
PointInBorderSize(WindowPtr pWin, int x, int y)
{
BoxRec box;
if(POINT_IN_REGION(pWin->drawable.pScreen, &pWin->borderSize, x, y, &box))
return TRUE;
#ifdef PANORAMIX
if(!noPanoramiXExtension && XineramaSetWindowPntrs(pWin)) {
int i;
for(i = 1; i < PanoramiXNumScreens; i++) {
if(POINT_IN_REGION(sprite.screen,
&sprite.windows[i]->borderSize,
x + panoramiXdataPtr[0].x - panoramiXdataPtr[i].x,
y + panoramiXdataPtr[0].y - panoramiXdataPtr[i].y,
&box))
return TRUE;
}
}
#endif
return FALSE;
}
static WindowPtr
XYToWindow(int x, int y)
{
register WindowPtr pWin;
spriteTraceGood = 1;
pWin = ROOT->firstChild;
while (pWin)
{
if ((pWin->mapped) &&
(x >= pWin->drawable.x - wBorderWidth (pWin)) &&
(x < pWin->drawable.x + (int)pWin->drawable.width +
wBorderWidth(pWin)) &&
(y >= pWin->drawable.y - wBorderWidth (pWin)) &&
(y < pWin->drawable.y + (int)pWin->drawable.height +
wBorderWidth (pWin))
#ifdef SHAPE
&& (!wBoundingShape(pWin) || PointInBorderSize(pWin, x, y))
#endif
#ifdef ROOTLESS
&& !pWin->rootlessUnhittable
#endif
)
{
if (spriteTraceGood >= spriteTraceSize)
{
spriteTraceSize += 10;
Must_have_memory = TRUE;
spriteTrace = (WindowPtr *)xrealloc(
spriteTrace, spriteTraceSize*sizeof(WindowPtr));
Must_have_memory = FALSE;
}
spriteTrace[spriteTraceGood++] = pWin;
pWin = pWin->firstChild;
}
else
pWin = pWin->nextSib;
}
return spriteTrace[spriteTraceGood-1];
}
static Bool
CheckMotion(xEvent *xE)
{
WindowPtr prevSpriteWin = sprite.win;
#ifdef PANORAMIX
if(!noPanoramiXExtension)
return XineramaCheckMotion(xE);
#endif
if (xE && !syncEvents.playingEvents)
{
if (sprite.hot.pScreen != sprite.hotPhys.pScreen)
{
sprite.hot.pScreen = sprite.hotPhys.pScreen;
ROOT = WindowTable[sprite.hot.pScreen->myNum];
}
sprite.hot.x = XE_KBPTR.rootX;
sprite.hot.y = XE_KBPTR.rootY;
if (sprite.hot.x < sprite.physLimits.x1)
sprite.hot.x = sprite.physLimits.x1;
else if (sprite.hot.x >= sprite.physLimits.x2)
sprite.hot.x = sprite.physLimits.x2 - 1;
if (sprite.hot.y < sprite.physLimits.y1)
sprite.hot.y = sprite.physLimits.y1;
else if (sprite.hot.y >= sprite.physLimits.y2)
sprite.hot.y = sprite.physLimits.y2 - 1;
#ifdef SHAPE
if (sprite.hotShape)
ConfineToShape(sprite.hotShape, &sprite.hot.x, &sprite.hot.y);
#endif
sprite.hotPhys = sprite.hot;
if ((sprite.hotPhys.x != XE_KBPTR.rootX) ||
(sprite.hotPhys.y != XE_KBPTR.rootY))
{
(*sprite.hotPhys.pScreen->SetCursorPosition)(
sprite.hotPhys.pScreen,
sprite.hotPhys.x, sprite.hotPhys.y, FALSE);
}
XE_KBPTR.rootX = sprite.hot.x;
XE_KBPTR.rootY = sprite.hot.y;
}
sprite.win = XYToWindow(sprite.hot.x, sprite.hot.y);
#ifdef notyet
if (!(sprite.win->deliverableEvents &
Motion_Filter(inputInfo.pointer->button))
!syncEvents.playingEvents)
{
}
#endif
if (sprite.win != prevSpriteWin)
{
if (prevSpriteWin != NullWindow) {
if (!xE)
UpdateCurrentTimeIf();
DoEnterLeaveEvents(prevSpriteWin, sprite.win, NotifyNormal);
}
PostNewCursor();
return FALSE;
}
return TRUE;
}
void
WindowsRestructured()
{
(void) CheckMotion((xEvent *)NULL);
}
void
DefineInitialRootWindow(win)
register WindowPtr win;
{
register ScreenPtr pScreen = win->drawable.pScreen;
sprite.hotPhys.pScreen = pScreen;
sprite.hotPhys.x = pScreen->width / 2;
sprite.hotPhys.y = pScreen->height / 2;
sprite.hot = sprite.hotPhys;
sprite.hotLimits.x2 = pScreen->width;
sprite.hotLimits.y2 = pScreen->height;
sprite.win = win;
sprite.current = wCursor (win);
spriteTraceGood = 1;
ROOT = win;
(*pScreen->CursorLimits) (
pScreen, sprite.current, &sprite.hotLimits, &sprite.physLimits);
sprite.confined = FALSE;
(*pScreen->ConstrainCursor) (pScreen, &sprite.physLimits);
(*pScreen->SetCursorPosition) (pScreen, sprite.hot.x, sprite.hot.y, FALSE);
(*pScreen->DisplayCursor) (pScreen, sprite.current);
#ifdef PANORAMIX
if(!noPanoramiXExtension) {
sprite.hotLimits.x1 = -panoramiXdataPtr[0].x;
sprite.hotLimits.y1 = -panoramiXdataPtr[0].y;
sprite.hotLimits.x2 = PanoramiXPixWidth - panoramiXdataPtr[0].x;
sprite.hotLimits.y2 = PanoramiXPixHeight - panoramiXdataPtr[0].y;
sprite.physLimits = sprite.hotLimits;
sprite.confineWin = NullWindow;
#ifdef SHAPE
sprite.hotShape = NullRegion;
#endif
sprite.screen = pScreen;
REGION_NULL(pScreen, &sprite.Reg1);
REGION_NULL(pScreen, &sprite.Reg2);
}
#endif
}
void
WindowHasNewCursor(pWin)
WindowPtr pWin;
{
PostNewCursor();
}
void
NewCurrentScreen(newScreen, x, y)
ScreenPtr newScreen;
int x,y;
{
sprite.hotPhys.x = x;
sprite.hotPhys.y = y;
#ifdef PANORAMIX
if(!noPanoramiXExtension) {
sprite.hotPhys.x += panoramiXdataPtr[newScreen->myNum].x -
panoramiXdataPtr[0].x;
sprite.hotPhys.y += panoramiXdataPtr[newScreen->myNum].y -
panoramiXdataPtr[0].y;
if (newScreen != sprite.screen) {
sprite.screen = newScreen;
if(sprite.confineWin)
XineramaConfineCursorToWindow(sprite.confineWin, TRUE);
else
XineramaConfineCursorToWindow(WindowTable[0], TRUE);
if(!syncEvents.playingEvents)
(*sprite.screen->SetCursorPosition)(sprite.screen,
sprite.hotPhys.x + panoramiXdataPtr[0].x -
panoramiXdataPtr[sprite.screen->myNum].x,
sprite.hotPhys.y + panoramiXdataPtr[0].y -
panoramiXdataPtr[sprite.screen->myNum].y, FALSE);
}
} else
#endif
if (newScreen != sprite.hotPhys.pScreen)
ConfineCursorToWindow(WindowTable[newScreen->myNum], TRUE, FALSE);
}
#ifdef PANORAMIX
static Bool
XineramaPointInWindowIsVisible(
WindowPtr pWin,
int x,
int y
)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
BoxRec box;
int i, xoff, yoff;
if (!pWin->realized) return FALSE;
if (POINT_IN_REGION(pScreen, &pWin->borderClip, x, y, &box))
return TRUE;
if(!XineramaSetWindowPntrs(pWin)) return FALSE;
xoff = x + panoramiXdataPtr[0].x;
yoff = y + panoramiXdataPtr[0].y;
for(i = 1; i < PanoramiXNumScreens; i++) {
pWin = sprite.windows[i];
pScreen = pWin->drawable.pScreen;
x = xoff - panoramiXdataPtr[i].x;
y = yoff - panoramiXdataPtr[i].y;
if(POINT_IN_REGION(pScreen, &pWin->borderClip, x, y, &box))
return TRUE;
}
return FALSE;
}
static int
XineramaWarpPointer(ClientPtr client)
{
WindowPtr dest = NULL;
int x, y;
REQUEST(xWarpPointerReq);
if (stuff->dstWid != None)
{
dest = SecurityLookupWindow(stuff->dstWid, client, SecurityReadAccess);
if (!dest)
return BadWindow;
}
x = sprite.hotPhys.x;
y = sprite.hotPhys.y;
if (stuff->srcWid != None)
{
int winX, winY;
XID winID = stuff->srcWid;
WindowPtr source;
source = SecurityLookupWindow(winID, client, SecurityReadAccess);
if (!source) return BadWindow;
winX = source->drawable.x;
winY = source->drawable.y;
if(source == WindowTable[0]) {
winX -= panoramiXdataPtr[0].x;
winY -= panoramiXdataPtr[0].y;
}
if (x < winX + stuff->srcX ||
y < winY + stuff->srcY ||
(stuff->srcWidth != 0 &&
winX + stuff->srcX + (int)stuff->srcWidth < x) ||
(stuff->srcHeight != 0 &&
winY + stuff->srcY + (int)stuff->srcHeight < y) ||
!XineramaPointInWindowIsVisible(source, x, y))
return Success;
}
if (dest) {
x = dest->drawable.x;
y = dest->drawable.y;
if(dest == WindowTable[0]) {
x -= panoramiXdataPtr[0].x;
y -= panoramiXdataPtr[0].y;
}
}
x += stuff->dstX;
y += stuff->dstY;
if (x < sprite.physLimits.x1)
x = sprite.physLimits.x1;
else if (x >= sprite.physLimits.x2)
x = sprite.physLimits.x2 - 1;
if (y < sprite.physLimits.y1)
y = sprite.physLimits.y1;
else if (y >= sprite.physLimits.y2)
y = sprite.physLimits.y2 - 1;
if (sprite.hotShape)
ConfineToShape(sprite.hotShape, &x, &y);
XineramaSetCursorPosition(x, y, TRUE);
return Success;
}
#endif
int
ProcWarpPointer(client)
ClientPtr client;
{
WindowPtr dest = NULL;
int x, y;
ScreenPtr newScreen;
REQUEST(xWarpPointerReq);
REQUEST_SIZE_MATCH(xWarpPointerReq);
#ifdef PANORAMIX
if(!noPanoramiXExtension)
return XineramaWarpPointer(client);
#endif
if (stuff->dstWid != None)
{
dest = SecurityLookupWindow(stuff->dstWid, client, SecurityReadAccess);
if (!dest)
return BadWindow;
}
x = sprite.hotPhys.x;
y = sprite.hotPhys.y;
if (stuff->srcWid != None)
{
int winX, winY;
XID winID = stuff->srcWid;
WindowPtr source;
source = SecurityLookupWindow(winID, client, SecurityReadAccess);
if (!source) return BadWindow;
winX = source->drawable.x;
winY = source->drawable.y;
if (source->drawable.pScreen != sprite.hotPhys.pScreen ||
x < winX + stuff->srcX ||
y < winY + stuff->srcY ||
(stuff->srcWidth != 0 &&
winX + stuff->srcX + (int)stuff->srcWidth < x) ||
(stuff->srcHeight != 0 &&
winY + stuff->srcY + (int)stuff->srcHeight < y) ||
!PointInWindowIsVisible(source, x, y))
return Success;
}
if (dest)
{
x = dest->drawable.x;
y = dest->drawable.y;
newScreen = dest->drawable.pScreen;
} else
newScreen = sprite.hotPhys.pScreen;
x += stuff->dstX;
y += stuff->dstY;
if (x < 0)
x = 0;
else if (x >= newScreen->width)
x = newScreen->width - 1;
if (y < 0)
y = 0;
else if (y >= newScreen->height)
y = newScreen->height - 1;
if (newScreen == sprite.hotPhys.pScreen)
{
if (x < sprite.physLimits.x1)
x = sprite.physLimits.x1;
else if (x >= sprite.physLimits.x2)
x = sprite.physLimits.x2 - 1;
if (y < sprite.physLimits.y1)
y = sprite.physLimits.y1;
else if (y >= sprite.physLimits.y2)
y = sprite.physLimits.y2 - 1;
#if defined(SHAPE)
if (sprite.hotShape)
ConfineToShape(sprite.hotShape, &x, &y);
#endif
(*newScreen->SetCursorPosition)(newScreen, x, y, TRUE);
}
else if (!PointerConfinedToScreen())
{
NewCurrentScreen(newScreen, x, y);
}
return Success;
}
static Bool
BorderSizeNotEmpty(WindowPtr pWin)
{
if(REGION_NOTEMPTY(sprite.hotPhys.pScreen, &pWin->borderSize))
return TRUE;
#ifdef PANORAMIX
if(!noPanoramiXExtension && XineramaSetWindowPntrs(pWin)) {
int i;
for(i = 1; i < PanoramiXNumScreens; i++) {
if(REGION_NOTEMPTY(sprite.screen, &sprite.windows[i]->borderSize))
return TRUE;
}
}
#endif
return FALSE;
}
static Bool
CheckPassiveGrabsOnWindow(
WindowPtr pWin,
register DeviceIntPtr device,
register xEvent *xE,
int count)
{
register GrabPtr grab = wPassiveGrabs(pWin);
GrabRec tempGrab;
register xEvent *dxE;
if (!grab)
return FALSE;
tempGrab.window = pWin;
tempGrab.device = device;
tempGrab.type = xE->u.u.type;
tempGrab.detail.exact = xE->u.u.detail;
tempGrab.detail.pMask = NULL;
tempGrab.modifiersDetail.pMask = NULL;
for (; grab; grab = grab->next)
{
#ifdef XKB
DeviceIntPtr gdev;
XkbSrvInfoPtr xkbi;
gdev= grab->modifierDevice;
xkbi= gdev->key->xkbInfo;
#endif
tempGrab.modifierDevice = grab->modifierDevice;
if ((device == grab->modifierDevice) &&
((xE->u.u.type == KeyPress)
#if defined(XINPUT) && defined(XKB)
|| (xE->u.u.type == DeviceKeyPress)
#endif
))
tempGrab.modifiersDetail.exact =
#ifdef XKB
(noXkbExtension?gdev->key->prev_state:xkbi->state.grab_mods);
#else
grab->modifierDevice->key->prev_state;
#endif
else
tempGrab.modifiersDetail.exact =
#ifdef XKB
(noXkbExtension ? gdev->key->state : xkbi->state.grab_mods);
#else
grab->modifierDevice->key->state;
#endif
if (GrabMatchesSecond(&tempGrab, grab) &&
(!grab->confineTo ||
(grab->confineTo->realized &&
BorderSizeNotEmpty(grab->confineTo))))
{
#ifdef XCSECURITY
if (!SecurityCheckDeviceAccess(wClient(pWin), device, FALSE))
return FALSE;
#endif
#ifdef XKB
if (!noXkbExtension) {
XE_KBPTR.state &= 0x1f00;
XE_KBPTR.state |=
tempGrab.modifiersDetail.exact&(~0x1f00);
}
#endif
(*device->ActivateGrab)(device, grab, currentTime, TRUE);
FixUpEventFromWindow(xE, grab->window, None, TRUE);
(void) TryClientEvents(rClient(grab), xE, count,
filters[xE->u.u.type],
filters[xE->u.u.type], grab);
if (device->sync.state == FROZEN_NO_EVENT)
{
if (device->sync.evcount < count)
{
Must_have_memory = TRUE;
device->sync.event = (xEvent *)xrealloc(device->sync.event,
count*
sizeof(xEvent));
Must_have_memory = FALSE;
}
device->sync.evcount = count;
for (dxE = device->sync.event; --count >= 0; dxE++, xE++)
*dxE = *xE;
device->sync.state = FROZEN_WITH_EVENT;
}
return TRUE;
}
}
return FALSE;
}
Bool
CheckDeviceGrabs(device, xE, checkFirst, count)
register DeviceIntPtr device;
register xEvent *xE;
int checkFirst;
int count;
{
register int i;
register WindowPtr pWin = NULL;
register FocusClassPtr focus = device->focus;
if (((xE->u.u.type == ButtonPress)
#if defined(XINPUT) && defined(XKB)
|| (xE->u.u.type == DeviceButtonPress)
#endif
) && (device->button->buttonsDown != 1))
return FALSE;
i = checkFirst;
if (focus)
{
for (; i < focus->traceGood; i++)
{
pWin = focus->trace[i];
if (pWin->optional &&
CheckPassiveGrabsOnWindow(pWin, device, xE, count))
return TRUE;
}
if ((focus->win == NoneWin) ||
(i >= spriteTraceGood) ||
((i > checkFirst) && (pWin != spriteTrace[i-1])))
return FALSE;
}
for (; i < spriteTraceGood; i++)
{
pWin = spriteTrace[i];
if (pWin->optional &&
CheckPassiveGrabsOnWindow(pWin, device, xE, count))
return TRUE;
}
return FALSE;
}
void
DeliverFocusedEvent(keybd, xE, window, count)
xEvent *xE;
DeviceIntPtr keybd;
WindowPtr window;
int count;
{
WindowPtr focus = keybd->focus->win;
int mskidx = 0;
if (focus == FollowKeyboardWin)
focus = inputInfo.keyboard->focus->win;
if (!focus)
return;
if (focus == PointerRootWin)
{
DeliverDeviceEvents(window, xE, NullGrab, NullWindow, keybd, count);
return;
}
if ((focus == window) || IsParent(focus, window))
{
if (DeliverDeviceEvents(window, xE, NullGrab, focus, keybd, count))
return;
}
FixUpEventFromWindow(xE, focus, None, FALSE);
if (xE->u.u.type & EXTENSION_EVENT_BASE)
mskidx = keybd->id;
(void)DeliverEventsToWindow(focus, xE, count, filters[xE->u.u.type],
NullGrab, mskidx);
}
void
DeliverGrabbedEvent(xE, thisDev, deactivateGrab, count)
register xEvent *xE;
register DeviceIntPtr thisDev;
Bool deactivateGrab;
int count;
{
register GrabPtr grab = thisDev->grab;
int deliveries = 0;
register DeviceIntPtr dev;
register xEvent *dxE;
if (grab->ownerEvents)
{
WindowPtr focus;
if (thisDev->focus)
{
focus = thisDev->focus->win;
if (focus == FollowKeyboardWin)
focus = inputInfo.keyboard->focus->win;
}
else
focus = PointerRootWin;
if (focus == PointerRootWin)
deliveries = DeliverDeviceEvents(sprite.win, xE, grab, NullWindow,
thisDev, count);
else if (focus && (focus == sprite.win || IsParent(focus, sprite.win)))
deliveries = DeliverDeviceEvents(sprite.win, xE, grab, focus,
thisDev, count);
else if (focus)
deliveries = DeliverDeviceEvents(focus, xE, grab, focus,
thisDev, count);
}
if (!deliveries)
{
FixUpEventFromWindow(xE, grab->window, None, TRUE);
deliveries = TryClientEvents(rClient(grab), xE, count,
(Mask)grab->eventMask,
filters[xE->u.u.type], grab);
if (deliveries && (xE->u.u.type == MotionNotify
#ifdef XINPUT
|| xE->u.u.type == DeviceMotionNotify
#endif
))
thisDev->valuator->motionHintWindow = grab->window;
}
if (deliveries && !deactivateGrab && (xE->u.u.type != MotionNotify
#ifdef XINPUT
&& xE->u.u.type != DeviceMotionNotify
#endif
))
switch (thisDev->sync.state)
{
case FREEZE_BOTH_NEXT_EVENT:
for (dev = inputInfo.devices; dev; dev = dev->next)
{
if (dev == thisDev)
continue;
FreezeThaw(dev, TRUE);
if ((dev->sync.state == FREEZE_BOTH_NEXT_EVENT) &&
(CLIENT_BITS(dev->grab->resource) ==
CLIENT_BITS(thisDev->grab->resource)))
dev->sync.state = FROZEN_NO_EVENT;
else
dev->sync.other = thisDev->grab;
}
case FREEZE_NEXT_EVENT:
thisDev->sync.state = FROZEN_WITH_EVENT;
FreezeThaw(thisDev, TRUE);
if (thisDev->sync.evcount < count)
{
Must_have_memory = TRUE;
thisDev->sync.event = (xEvent *)xrealloc(thisDev->sync.event,
count*sizeof(xEvent));
Must_have_memory = FALSE;
}
thisDev->sync.evcount = count;
for (dxE = thisDev->sync.event; --count >= 0; dxE++, xE++)
*dxE = *xE;
break;
}
}
void
#ifdef XKB
CoreProcessKeyboardEvent (xE, keybd, count)
#else
ProcessKeyboardEvent (xE, keybd, count)
#endif
register xEvent *xE;
register DeviceIntPtr keybd;
int count;
{
int key, bit;
register BYTE *kptr;
register int i;
register CARD8 modifiers;
register CARD16 mask;
GrabPtr grab = keybd->grab;
Bool deactivateGrab = FALSE;
register KeyClassPtr keyc = keybd->key;
if (!syncEvents.playingEvents)
{
NoticeTime(xE);
if (DeviceEventCallback)
{
DeviceEventInfoRec eventinfo;
eventinfo.events = xE;
eventinfo.count = count;
CallCallbacks(&DeviceEventCallback, (pointer)&eventinfo);
}
}
XE_KBPTR.state = (keyc->state | inputInfo.pointer->button->state);
XE_KBPTR.rootX = sprite.hot.x;
XE_KBPTR.rootY = sprite.hot.y;
key = xE->u.u.detail;
kptr = &keyc->down[key >> 3];
bit = 1 << (key & 7);
modifiers = keyc->modifierMap[key];
#ifdef DEBUG
if ((xkbDebugFlags&0x4)&&
((xE->u.u.type==KeyPress)||(xE->u.u.type==KeyRelease))) {
ErrorF("CoreProcessKbdEvent: Key %d %s\n",key,
(xE->u.u.type==KeyPress?"down":"up"));
}
#endif
switch (xE->u.u.type)
{
case KeyPress:
if (*kptr & bit)
{
if (!modifiers)
{
xE->u.u.type = KeyRelease;
(*keybd->public.processInputProc)(xE, keybd, count);
xE->u.u.type = KeyPress;
(*keybd->public.processInputProc)(xE, keybd, count);
}
return;
}
inputInfo.pointer->valuator->motionHintWindow = NullWindow;
*kptr |= bit;
keyc->prev_state = keyc->state;
for (i = 0, mask = 1; modifiers; i++, mask <<= 1)
{
if (mask & modifiers)
{
keyc->modifierKeyCount[i]++;
keyc->state |= mask;
modifiers &= ~mask;
}
}
if (!grab && CheckDeviceGrabs(keybd, xE, 0, count))
{
keybd->activatingKey = key;
return;
}
break;
case KeyRelease:
if (!(*kptr & bit))
return;
inputInfo.pointer->valuator->motionHintWindow = NullWindow;
*kptr &= ~bit;
keyc->prev_state = keyc->state;
for (i = 0, mask = 1; modifiers; i++, mask <<= 1)
{
if (mask & modifiers) {
if (--keyc->modifierKeyCount[i] <= 0) {
keyc->state &= ~mask;
keyc->modifierKeyCount[i] = 0;
}
modifiers &= ~mask;
}
}
if (keybd->fromPassiveGrab && (key == keybd->activatingKey))
deactivateGrab = TRUE;
break;
default:
FatalError("Impossible keyboard event");
}
if (grab)
DeliverGrabbedEvent(xE, keybd, deactivateGrab, count);
else
DeliverFocusedEvent(keybd, xE, sprite.win, count);
if (deactivateGrab)
(*keybd->DeactivateGrab)(keybd);
}
#ifdef XKB
void
FixKeyState (xE, keybd)
register xEvent *xE;
register DeviceIntPtr keybd;
{
int key, bit;
register BYTE *kptr;
register KeyClassPtr keyc = keybd->key;
key = xE->u.u.detail;
kptr = &keyc->down[key >> 3];
bit = 1 << (key & 7);
#ifdef DEBUG
if ((xkbDebugFlags&0x4)&&
((xE->u.u.type==KeyPress)||(xE->u.u.type==KeyRelease))) {
ErrorF("FixKeyState: Key %d %s\n",key,
(xE->u.u.type==KeyPress?"down":"up"));
}
#endif
switch (xE->u.u.type)
{
case KeyPress:
*kptr |= bit;
break;
case KeyRelease:
*kptr &= ~bit;
break;
default:
FatalError("Impossible keyboard event");
}
}
#endif
void
#ifdef XKB
CoreProcessPointerEvent (xE, mouse, count)
#else
ProcessPointerEvent (xE, mouse, count)
#endif
register xEvent *xE;
register DeviceIntPtr mouse;
int count;
{
register GrabPtr grab = mouse->grab;
Bool deactivateGrab = FALSE;
register ButtonClassPtr butc = mouse->button;
#ifdef XKB
XkbSrvInfoPtr xkbi= inputInfo.keyboard->key->xkbInfo;
#endif
if (!syncEvents.playingEvents)
NoticeTime(xE)
XE_KBPTR.state = (butc->state | (
#ifdef XKB
(noXkbExtension ?
inputInfo.keyboard->key->state :
xkbi->state.grab_mods)
#else
inputInfo.keyboard->key->state
#endif
));
{
NoticeTime(xE);
if (DeviceEventCallback)
{
DeviceEventInfoRec eventinfo;
if (xE->u.u.type == MotionNotify)
XE_KBPTR.root =
WindowTable[sprite.hotPhys.pScreen->myNum]->drawable.id;
eventinfo.events = xE;
eventinfo.count = count;
CallCallbacks(&DeviceEventCallback, (pointer)&eventinfo);
}
}
if (xE->u.u.type != MotionNotify)
{
register int key;
register BYTE *kptr;
int bit;
XE_KBPTR.rootX = sprite.hot.x;
XE_KBPTR.rootY = sprite.hot.y;
key = xE->u.u.detail;
kptr = &butc->down[key >> 3];
bit = 1 << (key & 7);
switch (xE->u.u.type)
{
case ButtonPress:
mouse->valuator->motionHintWindow = NullWindow;
if (!(*kptr & bit))
butc->buttonsDown++;
butc->motionMask = ButtonMotionMask;
*kptr |= bit;
#if !defined(XFree86Server) || !defined(XINPUT)
xE->u.u.detail = butc->map[key];
#endif
if (xE->u.u.detail == 0)
return;
if (xE->u.u.detail <= 5)
butc->state |= (Button1Mask >> 1) << xE->u.u.detail;
filters[MotionNotify] = Motion_Filter(butc);
if (!grab)
if (CheckDeviceGrabs(mouse, xE, 0, count))
return;
break;
case ButtonRelease:
mouse->valuator->motionHintWindow = NullWindow;
if (*kptr & bit)
--butc->buttonsDown;
if (!butc->buttonsDown)
butc->motionMask = 0;
*kptr &= ~bit;
#if !defined(XFree86Server) || !defined(XINPUT)
xE->u.u.detail = butc->map[key];
#endif
if (xE->u.u.detail == 0)
return;
if (xE->u.u.detail <= 5)
butc->state &= ~((Button1Mask >> 1) << xE->u.u.detail);
filters[MotionNotify] = Motion_Filter(butc);
if (!butc->state && mouse->fromPassiveGrab)
deactivateGrab = TRUE;
break;
default:
FatalError("bogus pointer event from ddx");
}
}
else if (!CheckMotion(xE))
return;
if (grab)
DeliverGrabbedEvent(xE, mouse, deactivateGrab, count);
else
DeliverDeviceEvents(sprite.win, xE, NullGrab, NullWindow,
mouse, count);
if (deactivateGrab)
(*mouse->DeactivateGrab)(mouse);
}
#define AtMostOneClient \
(SubstructureRedirectMask | ResizeRedirectMask | ButtonPressMask)
void
RecalculateDeliverableEvents(pWin)
register WindowPtr pWin;
{
register OtherClients *others;
register WindowPtr pChild;
pChild = pWin;
while (1)
{
if (pChild->optional)
{
pChild->optional->otherEventMasks = 0;
for (others = wOtherClients(pChild); others; others = others->next)
{
pChild->optional->otherEventMasks |= others->mask;
}
}
pChild->deliverableEvents = pChild->eventMask|
wOtherEventMasks(pChild);
if (pChild->parent)
pChild->deliverableEvents |=
(pChild->parent->deliverableEvents &
~wDontPropagateMask(pChild) & PropagateMask);
if (pChild->firstChild)
{
pChild = pChild->firstChild;
continue;
}
while (!pChild->nextSib && (pChild != pWin))
pChild = pChild->parent;
if (pChild == pWin)
break;
pChild = pChild->nextSib;
}
}
int
OtherClientGone(value, id)
pointer value;
XID id;
{
register OtherClientsPtr other, prev;
register WindowPtr pWin = (WindowPtr)value;
prev = 0;
for (other = wOtherClients(pWin); other; other = other->next)
{
if (other->resource == id)
{
if (prev)
prev->next = other->next;
else
{
if (!(pWin->optional->otherClients = other->next))
CheckWindowOptionalNeed (pWin);
}
xfree(other);
RecalculateDeliverableEvents(pWin);
return(Success);
}
prev = other;
}
FatalError("client not on event list");
return -1;
}
int
EventSelectForWindow(pWin, client, mask)
register WindowPtr pWin;
register ClientPtr client;
Mask mask;
{
Mask check;
OtherClients * others;
if (mask & ~AllEventMasks)
{
client->errorValue = mask;
return BadValue;
}
check = (mask & AtMostOneClient);
if (check & (pWin->eventMask|wOtherEventMasks(pWin)))
{
if ((wClient(pWin) != client) && (check & pWin->eventMask))
return BadAccess;
for (others = wOtherClients (pWin); others; others = others->next)
{
if (!SameClient(others, client) && (check & others->mask))
return BadAccess;
}
}
if (wClient (pWin) == client)
{
check = pWin->eventMask;
#ifdef SGIMISC
pWin->eventMask =
(mask & ~SGIMiscSpecialDestroyMask) | (pWin->eventMask & SGIMiscSpecialDestroyMask);
#else
pWin->eventMask = mask;
#endif
}
else
{
for (others = wOtherClients (pWin); others; others = others->next)
{
if (SameClient(others, client))
{
check = others->mask;
#ifdef SGIMISC
mask = (mask & ~SGIMiscSpecialDestroyMask) | (others->mask & SGIMiscSpecialDestroyMask);
#endif
if (mask == 0)
{
FreeResource(others->resource, RT_NONE);
return Success;
}
else
others->mask = mask;
goto maskSet;
}
}
check = 0;
if (!pWin->optional && !MakeWindowOptional (pWin))
return BadAlloc;
others = (OtherClients *) xalloc(sizeof(OtherClients));
if (!others)
return BadAlloc;
others->mask = mask;
others->resource = FakeClientID(client->index);
others->next = pWin->optional->otherClients;
pWin->optional->otherClients = others;
if (!AddResource(others->resource, RT_OTHERCLIENT, (pointer)pWin))
return BadAlloc;
}
maskSet:
if ((inputInfo.pointer->valuator->motionHintWindow == pWin) &&
(mask & PointerMotionHintMask) &&
!(check & PointerMotionHintMask) &&
!inputInfo.pointer->grab)
inputInfo.pointer->valuator->motionHintWindow = NullWindow;
RecalculateDeliverableEvents(pWin);
return Success;
}
int
EventSuppressForWindow(pWin, client, mask, checkOptional)
register WindowPtr pWin;
register ClientPtr client;
Mask mask;
Bool *checkOptional;
{
register int i, free;
if ((mask & ~PropagateMask) && !permitOldBugs)
{
client->errorValue = mask;
return BadValue;
}
if (pWin->dontPropagate)
DontPropagateRefCnts[pWin->dontPropagate]--;
if (!mask)
i = 0;
else
{
for (i = DNPMCOUNT, free = 0; --i > 0; )
{
if (!DontPropagateRefCnts[i])
free = i;
else if (mask == DontPropagateMasks[i])
break;
}
if (!i && free)
{
i = free;
DontPropagateMasks[i] = mask;
}
}
if (i || !mask)
{
pWin->dontPropagate = i;
if (i)
DontPropagateRefCnts[i]++;
if (pWin->optional)
{
pWin->optional->dontPropagateMask = mask;
*checkOptional = TRUE;
}
}
else
{
if (!pWin->optional && !MakeWindowOptional (pWin))
{
if (pWin->dontPropagate)
DontPropagateRefCnts[pWin->dontPropagate]++;
return BadAlloc;
}
pWin->dontPropagate = 0;
pWin->optional->dontPropagateMask = mask;
}
RecalculateDeliverableEvents(pWin);
return Success;
}
static WindowPtr
CommonAncestor(
register WindowPtr a,
register WindowPtr b)
{
for (b = b->parent; b; b = b->parent)
if (IsParent(b, a)) return b;
return NullWindow;
}
static void
EnterLeaveEvent(
int type,
int mode,
int detail,
register WindowPtr pWin,
Window child)
{
xEvent event;
register DeviceIntPtr keybd = inputInfo.keyboard;
WindowPtr focus;
register DeviceIntPtr mouse = inputInfo.pointer;
register GrabPtr grab = mouse->grab;
Mask mask;
if ((pWin == mouse->valuator->motionHintWindow) &&
(detail != NotifyInferior))
mouse->valuator->motionHintWindow = NullWindow;
if (grab)
{
mask = (pWin == grab->window) ? grab->eventMask : 0;
if (grab->ownerEvents)
mask |= EventMaskForClient(pWin, rClient(grab));
}
else
{
mask = pWin->eventMask | wOtherEventMasks(pWin);
}
if (mask & filters[type])
{
event.u.u.type = type;
event.u.u.detail = detail;
event.u.enterLeave.time = currentTime.milliseconds;
event.u.enterLeave.rootX = sprite.hot.x;
event.u.enterLeave.rootY = sprite.hot.y;
FixUpEventFromWindow(&event, pWin, None, FALSE);
event.u.enterLeave.child = child;
event.u.enterLeave.flags = event.u.keyButtonPointer.sameScreen ?
ELFlagSameScreen : 0;
#ifdef XKB
if (!noXkbExtension) {
event.u.enterLeave.state = mouse->button->state & 0x1f00;
event.u.enterLeave.state |=
XkbGrabStateFromRec(&keybd->key->xkbInfo->state);
} else
#endif
event.u.enterLeave.state = keybd->key->state | mouse->button->state;
event.u.enterLeave.mode = mode;
focus = keybd->focus->win;
if ((focus != NoneWin) &&
((pWin == focus) || (focus == PointerRootWin) ||
IsParent(focus, pWin)))
event.u.enterLeave.flags |= ELFlagFocus;
if (grab)
(void)TryClientEvents(rClient(grab), &event, 1, mask,
filters[type], grab);
else
(void)DeliverEventsToWindow(pWin, &event, 1, filters[type],
NullGrab, 0);
}
if ((type == EnterNotify) && (mask & KeymapStateMask))
{
xKeymapEvent ke;
#ifdef XCSECURITY
ClientPtr client = grab ? rClient(grab)
: clients[CLIENT_ID(pWin->drawable.id)];
if (!SecurityCheckDeviceAccess(client, keybd, FALSE))
{
bzero((char *)&ke.map[0], 31);
}
else
#endif
memmove((char *)&ke.map[0], (char *)&keybd->key->down[1], 31);
ke.type = KeymapNotify;
if (grab)
(void)TryClientEvents(rClient(grab), (xEvent *)&ke, 1, mask,
KeymapStateMask, grab);
else
(void)DeliverEventsToWindow(pWin, (xEvent *)&ke, 1,
KeymapStateMask, NullGrab, 0);
}
}
static void
EnterNotifies(WindowPtr ancestor, WindowPtr child, int mode, int detail)
{
WindowPtr parent = child->parent;
if (ancestor == parent)
return;
EnterNotifies(ancestor, parent, mode, detail);
EnterLeaveEvent(EnterNotify, mode, detail, parent, child->drawable.id);
}
static void
LeaveNotifies(WindowPtr child, WindowPtr ancestor, int mode, int detail)
{
register WindowPtr pWin;
if (ancestor == child)
return;
for (pWin = child->parent; pWin != ancestor; pWin = pWin->parent)
{
EnterLeaveEvent(LeaveNotify, mode, detail, pWin, child->drawable.id);
child = pWin;
}
}
static void
DoEnterLeaveEvents(WindowPtr fromWin, WindowPtr toWin, int mode)
{
if (fromWin == toWin)
return;
if (IsParent(fromWin, toWin))
{
EnterLeaveEvent(LeaveNotify, mode, NotifyInferior, fromWin, None);
EnterNotifies(fromWin, toWin, mode, NotifyVirtual);
EnterLeaveEvent(EnterNotify, mode, NotifyAncestor, toWin, None);
}
else if (IsParent(toWin, fromWin))
{
EnterLeaveEvent(LeaveNotify, mode, NotifyAncestor, fromWin, None);
LeaveNotifies(fromWin, toWin, mode, NotifyVirtual);
EnterLeaveEvent(EnterNotify, mode, NotifyInferior, toWin, None);
}
else
{
WindowPtr common = CommonAncestor(toWin, fromWin);
EnterLeaveEvent(LeaveNotify, mode, NotifyNonlinear, fromWin, None);
LeaveNotifies(fromWin, common, mode, NotifyNonlinearVirtual);
EnterNotifies(common, toWin, mode, NotifyNonlinearVirtual);
EnterLeaveEvent(EnterNotify, mode, NotifyNonlinear, toWin, None);
}
}
static void
FocusEvent(DeviceIntPtr dev, int type, int mode, int detail, register WindowPtr pWin)
{
xEvent event;
#ifdef XINPUT
if (dev != inputInfo.keyboard)
{
DeviceFocusEvent(dev, type, mode, detail, pWin);
return;
}
#endif
event.u.focus.mode = mode;
event.u.u.type = type;
event.u.u.detail = detail;
event.u.focus.window = pWin->drawable.id;
(void)DeliverEventsToWindow(pWin, &event, 1, filters[type], NullGrab,
0);
if ((type == FocusIn) &&
((pWin->eventMask | wOtherEventMasks(pWin)) & KeymapStateMask))
{
xKeymapEvent ke;
#ifdef XCSECURITY
ClientPtr client = clients[CLIENT_ID(pWin->drawable.id)];
if (!SecurityCheckDeviceAccess(client, dev, FALSE))
{
bzero((char *)&ke.map[0], 31);
}
else
#endif
memmove((char *)&ke.map[0], (char *)&dev->key->down[1], 31);
ke.type = KeymapNotify;
(void)DeliverEventsToWindow(pWin, (xEvent *)&ke, 1,
KeymapStateMask, NullGrab, 0);
}
}
static Bool
FocusInEvents(
DeviceIntPtr dev,
WindowPtr ancestor, WindowPtr child, WindowPtr skipChild,
int mode, int detail,
Bool doAncestor)
{
if (child == NullWindow)
return ancestor == NullWindow;
if (ancestor == child)
{
if (doAncestor)
FocusEvent(dev, FocusIn, mode, detail, child);
return TRUE;
}
if (FocusInEvents(dev, ancestor, child->parent, skipChild, mode, detail,
doAncestor))
{
if (child != skipChild)
FocusEvent(dev, FocusIn, mode, detail, child);
return TRUE;
}
return FALSE;
}
static void
FocusOutEvents(
DeviceIntPtr dev,
WindowPtr child, WindowPtr ancestor,
int mode, int detail,
Bool doAncestor)
{
register WindowPtr pWin;
for (pWin = child; pWin != ancestor; pWin = pWin->parent)
FocusEvent(dev, FocusOut, mode, detail, pWin);
if (doAncestor)
FocusEvent(dev, FocusOut, mode, detail, ancestor);
}
void
DoFocusEvents(dev, fromWin, toWin, mode)
DeviceIntPtr dev;
WindowPtr fromWin, toWin;
int mode;
{
int out, in;
int i;
if (fromWin == toWin)
return;
out = (fromWin == NoneWin) ? NotifyDetailNone : NotifyPointerRoot;
in = (toWin == NoneWin) ? NotifyDetailNone : NotifyPointerRoot;
if ((toWin == NullWindow) || (toWin == PointerRootWin))
{
if ((fromWin == NullWindow) || (fromWin == PointerRootWin))
{
if (fromWin == PointerRootWin)
FocusOutEvents(dev, sprite.win, ROOT, mode, NotifyPointer,
TRUE);
#ifdef PANORAMIX
if ( !noPanoramiXExtension )
FocusEvent(dev, FocusOut, mode, out, WindowTable[0]);
else
#endif
for (i=0; i<screenInfo.numScreens; i++)
FocusEvent(dev, FocusOut, mode, out, WindowTable[i]);
}
else
{
if (IsParent(fromWin, sprite.win))
FocusOutEvents(dev, sprite.win, fromWin, mode, NotifyPointer,
FALSE);
FocusEvent(dev, FocusOut, mode, NotifyNonlinear, fromWin);
FocusOutEvents(dev, fromWin->parent, NullWindow, mode,
NotifyNonlinearVirtual, FALSE);
}
#ifdef PANORAMIX
if ( !noPanoramiXExtension )
FocusEvent(dev, FocusIn, mode, in, WindowTable[0]);
else
#endif
for (i=0; i<screenInfo.numScreens; i++)
FocusEvent(dev, FocusIn, mode, in, WindowTable[i]);
if (toWin == PointerRootWin)
(void)FocusInEvents(dev, ROOT, sprite.win, NullWindow, mode,
NotifyPointer, TRUE);
}
else
{
if ((fromWin == NullWindow) || (fromWin == PointerRootWin))
{
if (fromWin == PointerRootWin)
FocusOutEvents(dev, sprite.win, ROOT, mode, NotifyPointer,
TRUE);
#ifdef PANORAMIX
if ( !noPanoramiXExtension )
FocusEvent(dev, FocusOut, mode, out, WindowTable[0]);
else
#endif
for (i=0; i<screenInfo.numScreens; i++)
FocusEvent(dev, FocusOut, mode, out, WindowTable[i]);
if (toWin->parent != NullWindow)
(void)FocusInEvents(dev, ROOT, toWin, toWin, mode,
NotifyNonlinearVirtual, TRUE);
FocusEvent(dev, FocusIn, mode, NotifyNonlinear, toWin);
if (IsParent(toWin, sprite.win))
(void)FocusInEvents(dev, toWin, sprite.win, NullWindow, mode,
NotifyPointer, FALSE);
}
else
{
if (IsParent(toWin, fromWin))
{
FocusEvent(dev, FocusOut, mode, NotifyAncestor, fromWin);
FocusOutEvents(dev, fromWin->parent, toWin, mode,
NotifyVirtual, FALSE);
FocusEvent(dev, FocusIn, mode, NotifyInferior, toWin);
if ((IsParent(toWin, sprite.win)) &&
(sprite.win != fromWin) &&
(!IsParent(fromWin, sprite.win)) &&
(!IsParent(sprite.win, fromWin)))
(void)FocusInEvents(dev, toWin, sprite.win, NullWindow,
mode, NotifyPointer, FALSE);
}
else
if (IsParent(fromWin, toWin))
{
if ((IsParent(fromWin, sprite.win)) &&
(sprite.win != fromWin) &&
(!IsParent(toWin, sprite.win)) &&
(!IsParent(sprite.win, toWin)))
FocusOutEvents(dev, sprite.win, fromWin, mode,
NotifyPointer, FALSE);
FocusEvent(dev, FocusOut, mode, NotifyInferior, fromWin);
(void)FocusInEvents(dev, fromWin, toWin, toWin, mode,
NotifyVirtual, FALSE);
FocusEvent(dev, FocusIn, mode, NotifyAncestor, toWin);
}
else
{
WindowPtr common = CommonAncestor(toWin, fromWin);
if (IsParent(fromWin, sprite.win))
FocusOutEvents(dev, sprite.win, fromWin, mode,
NotifyPointer, FALSE);
FocusEvent(dev, FocusOut, mode, NotifyNonlinear, fromWin);
if (fromWin->parent != NullWindow)
FocusOutEvents(dev, fromWin->parent, common, mode,
NotifyNonlinearVirtual, FALSE);
if (toWin->parent != NullWindow)
(void)FocusInEvents(dev, common, toWin, toWin, mode,
NotifyNonlinearVirtual, FALSE);
FocusEvent(dev, FocusIn, mode, NotifyNonlinear, toWin);
if (IsParent(toWin, sprite.win))
(void)FocusInEvents(dev, toWin, sprite.win, NullWindow,
mode, NotifyPointer, FALSE);
}
}
}
}
int
SetInputFocus(
ClientPtr client,
DeviceIntPtr dev,
Window focusID,
CARD8 revertTo,
Time ctime,
Bool followOK)
{
register FocusClassPtr focus;
register WindowPtr focusWin;
int mode;
TimeStamp time;
UpdateCurrentTime();
if ((revertTo != RevertToParent) &&
(revertTo != RevertToPointerRoot) &&
(revertTo != RevertToNone) &&
((revertTo != RevertToFollowKeyboard) || !followOK))
{
client->errorValue = revertTo;
return BadValue;
}
time = ClientTimeToServerTime(ctime);
if ((focusID == None) || (focusID == PointerRoot))
focusWin = (WindowPtr)(long)focusID;
else if ((focusID == FollowKeyboard) && followOK)
focusWin = inputInfo.keyboard->focus->win;
else if (!(focusWin = SecurityLookupWindow(focusID, client,
SecurityReadAccess)))
return BadWindow;
else
{
if(!focusWin->realized)
return(BadMatch);
}
focus = dev->focus;
if ((CompareTimeStamps(time, currentTime) == LATER) ||
(CompareTimeStamps(time, focus->time) == EARLIER))
return Success;
mode = (dev->grab) ? NotifyWhileGrabbed : NotifyNormal;
if (focus->win == FollowKeyboardWin)
DoFocusEvents(dev, inputInfo.keyboard->focus->win, focusWin, mode);
else
DoFocusEvents(dev, focus->win, focusWin, mode);
focus->time = time;
focus->revert = revertTo;
if (focusID == FollowKeyboard)
focus->win = FollowKeyboardWin;
else
focus->win = focusWin;
if ((focusWin == NoneWin) || (focusWin == PointerRootWin))
focus->traceGood = 0;
else
{
int depth = 0;
register WindowPtr pWin;
for (pWin = focusWin; pWin; pWin = pWin->parent) depth++;
if (depth > focus->traceSize)
{
focus->traceSize = depth+1;
Must_have_memory = TRUE;
focus->trace = (WindowPtr *)xrealloc(focus->trace,
focus->traceSize *
sizeof(WindowPtr));
Must_have_memory = FALSE;
}
focus->traceGood = depth;
for (pWin = focusWin, depth--; pWin; pWin = pWin->parent, depth--)
focus->trace[depth] = pWin;
}
return Success;
}
int
ProcSetInputFocus(client)
ClientPtr client;
{
REQUEST(xSetInputFocusReq);
REQUEST_SIZE_MATCH(xSetInputFocusReq);
#ifdef XCSECURITY
if (!SecurityCheckDeviceAccess(client, inputInfo.keyboard, TRUE))
return Success;
#endif
return SetInputFocus(client, inputInfo.keyboard, stuff->focus,
stuff->revertTo, stuff->time, FALSE);
}
int
ProcGetInputFocus(client)
ClientPtr client;
{
xGetInputFocusReply rep;
FocusClassPtr focus = inputInfo.keyboard->focus;
REQUEST_SIZE_MATCH(xReq);
rep.type = X_Reply;
rep.length = 0;
rep.sequenceNumber = client->sequence;
if (focus->win == NoneWin)
rep.focus = None;
else if (focus->win == PointerRootWin)
rep.focus = PointerRoot;
else rep.focus = focus->win->drawable.id;
rep.revertTo = focus->revert;
WriteReplyToClient(client, sizeof(xGetInputFocusReply), &rep);
return Success;
}
int
ProcGrabPointer(client)
ClientPtr client;
{
xGrabPointerReply rep;
DeviceIntPtr device = inputInfo.pointer;
GrabPtr grab;
WindowPtr pWin, confineTo;
CursorPtr cursor, oldCursor;
REQUEST(xGrabPointerReq);
TimeStamp time;
REQUEST_SIZE_MATCH(xGrabPointerReq);
UpdateCurrentTime();
if ((stuff->pointerMode != GrabModeSync) &&
(stuff->pointerMode != GrabModeAsync))
{
client->errorValue = stuff->pointerMode;
return BadValue;
}
if ((stuff->keyboardMode != GrabModeSync) &&
(stuff->keyboardMode != GrabModeAsync))
{
client->errorValue = stuff->keyboardMode;
return BadValue;
}
if ((stuff->ownerEvents != xFalse) && (stuff->ownerEvents != xTrue))
{
client->errorValue = stuff->ownerEvents;
return BadValue;
}
if ((stuff->eventMask & ~PointerGrabMask) && !permitOldBugs)
{
client->errorValue = stuff->eventMask;
return BadValue;
}
pWin = SecurityLookupWindow(stuff->grabWindow, client, SecurityReadAccess);
if (!pWin)
return BadWindow;
if (stuff->confineTo == None)
confineTo = NullWindow;
else
{
confineTo = SecurityLookupWindow(stuff->confineTo, client,
SecurityReadAccess);
if (!confineTo)
return BadWindow;
}
if (stuff->cursor == None)
cursor = NullCursor;
else
{
cursor = (CursorPtr)SecurityLookupIDByType(client, stuff->cursor,
RT_CURSOR, SecurityReadAccess);
if (!cursor)
{
client->errorValue = stuff->cursor;
return BadCursor;
}
}
time = ClientTimeToServerTime(stuff->time);
rep.type = X_Reply;
rep.sequenceNumber = client->sequence;
rep.length = 0;
grab = device->grab;
if ((grab) && !SameClient(grab, client))
rep.status = AlreadyGrabbed;
else if ((!pWin->realized) ||
(confineTo &&
!(confineTo->realized && BorderSizeNotEmpty(confineTo))))
rep.status = GrabNotViewable;
else if (device->sync.frozen &&
device->sync.other && !SameClient(device->sync.other, client))
rep.status = GrabFrozen;
else if ((CompareTimeStamps(time, currentTime) == LATER) ||
(CompareTimeStamps(time, device->grabTime) == EARLIER))
rep.status = GrabInvalidTime;
else
{
GrabRec tempGrab;
oldCursor = NullCursor;
if (grab)
{
if (grab->confineTo && !confineTo)
ConfineCursorToWindow(ROOT, FALSE, FALSE);
oldCursor = grab->cursor;
}
tempGrab.cursor = cursor;
tempGrab.resource = client->clientAsMask;
tempGrab.ownerEvents = stuff->ownerEvents;
tempGrab.eventMask = stuff->eventMask;
tempGrab.confineTo = confineTo;
tempGrab.window = pWin;
tempGrab.keyboardMode = stuff->keyboardMode;
tempGrab.pointerMode = stuff->pointerMode;
tempGrab.device = device;
(*device->ActivateGrab)(device, &tempGrab, time, FALSE);
if (oldCursor)
FreeCursor (oldCursor, (Cursor)0);
rep.status = GrabSuccess;
}
WriteReplyToClient(client, sizeof(xGrabPointerReply), &rep);
return Success;
}
int
ProcChangeActivePointerGrab(client)
ClientPtr client;
{
DeviceIntPtr device = inputInfo.pointer;
register GrabPtr grab = device->grab;
CursorPtr newCursor, oldCursor;
REQUEST(xChangeActivePointerGrabReq);
TimeStamp time;
REQUEST_SIZE_MATCH(xChangeActivePointerGrabReq);
if ((stuff->eventMask & ~PointerGrabMask) && !permitOldBugs)
{
client->errorValue = stuff->eventMask;
return BadValue;
}
if (stuff->cursor == None)
newCursor = NullCursor;
else
{
newCursor = (CursorPtr)SecurityLookupIDByType(client, stuff->cursor,
RT_CURSOR, SecurityReadAccess);
if (!newCursor)
{
client->errorValue = stuff->cursor;
return BadCursor;
}
}
if (!grab)
return Success;
if (!SameClient(grab, client))
return Success;
time = ClientTimeToServerTime(stuff->time);
if ((CompareTimeStamps(time, currentTime) == LATER) ||
(CompareTimeStamps(time, device->grabTime) == EARLIER))
return Success;
oldCursor = grab->cursor;
grab->cursor = newCursor;
if (newCursor)
newCursor->refcnt++;
PostNewCursor();
if (oldCursor)
FreeCursor(oldCursor, (Cursor)0);
grab->eventMask = stuff->eventMask;
return Success;
}
int
ProcUngrabPointer(client)
ClientPtr client;
{
DeviceIntPtr device = inputInfo.pointer;
GrabPtr grab;
TimeStamp time;
REQUEST(xResourceReq);
REQUEST_SIZE_MATCH(xResourceReq);
UpdateCurrentTime();
grab = device->grab;
time = ClientTimeToServerTime(stuff->id);
if ((CompareTimeStamps(time, currentTime) != LATER) &&
(CompareTimeStamps(time, device->grabTime) != EARLIER) &&
(grab) && SameClient(grab, client))
(*device->DeactivateGrab)(device);
return Success;
}
int
GrabDevice(client, dev, this_mode, other_mode, grabWindow, ownerEvents, ctime,
mask, status)
register ClientPtr client;
register DeviceIntPtr dev;
unsigned this_mode;
unsigned other_mode;
Window grabWindow;
unsigned ownerEvents;
Time ctime;
Mask mask;
CARD8 *status;
{
register WindowPtr pWin;
register GrabPtr grab;
TimeStamp time;
UpdateCurrentTime();
if ((this_mode != GrabModeSync) && (this_mode != GrabModeAsync))
{
client->errorValue = this_mode;
return BadValue;
}
if ((other_mode != GrabModeSync) && (other_mode != GrabModeAsync))
{
client->errorValue = other_mode;
return BadValue;
}
if ((ownerEvents != xFalse) && (ownerEvents != xTrue))
{
client->errorValue = ownerEvents;
return BadValue;
}
pWin = SecurityLookupWindow(grabWindow, client, SecurityReadAccess);
if (!pWin)
return BadWindow;
time = ClientTimeToServerTime(ctime);
grab = dev->grab;
if (grab && !SameClient(grab, client))
*status = AlreadyGrabbed;
else if (!pWin->realized)
*status = GrabNotViewable;
else if ((CompareTimeStamps(time, currentTime) == LATER) ||
(CompareTimeStamps(time, dev->grabTime) == EARLIER))
*status = GrabInvalidTime;
else if (dev->sync.frozen &&
dev->sync.other && !SameClient(dev->sync.other, client))
*status = GrabFrozen;
else
{
GrabRec tempGrab;
tempGrab.window = pWin;
tempGrab.resource = client->clientAsMask;
tempGrab.ownerEvents = ownerEvents;
tempGrab.keyboardMode = this_mode;
tempGrab.pointerMode = other_mode;
tempGrab.eventMask = mask;
tempGrab.device = dev;
(*dev->ActivateGrab)(dev, &tempGrab, time, FALSE);
*status = GrabSuccess;
}
return Success;
}
int
ProcGrabKeyboard(client)
ClientPtr client;
{
xGrabKeyboardReply rep;
REQUEST(xGrabKeyboardReq);
int result;
REQUEST_SIZE_MATCH(xGrabKeyboardReq);
#ifdef XCSECURITY
if (!SecurityCheckDeviceAccess(client, inputInfo.keyboard, TRUE))
{
result = Success;
rep.status = AlreadyGrabbed;
}
else
#endif
result = GrabDevice(client, inputInfo.keyboard, stuff->keyboardMode,
stuff->pointerMode, stuff->grabWindow,
stuff->ownerEvents, stuff->time,
KeyPressMask | KeyReleaseMask, &rep.status);
if (result != Success)
return result;
rep.type = X_Reply;
rep.sequenceNumber = client->sequence;
rep.length = 0;
WriteReplyToClient(client, sizeof(xGrabKeyboardReply), &rep);
return Success;
}
int
ProcUngrabKeyboard(client)
ClientPtr client;
{
DeviceIntPtr device = inputInfo.keyboard;
GrabPtr grab;
TimeStamp time;
REQUEST(xResourceReq);
REQUEST_SIZE_MATCH(xResourceReq);
UpdateCurrentTime();
grab = device->grab;
time = ClientTimeToServerTime(stuff->id);
if ((CompareTimeStamps(time, currentTime) != LATER) &&
(CompareTimeStamps(time, device->grabTime) != EARLIER) &&
(grab) && SameClient(grab, client))
(*device->DeactivateGrab)(device);
return Success;
}
int
ProcQueryPointer(client)
ClientPtr client;
{
xQueryPointerReply rep;
WindowPtr pWin, t;
REQUEST(xResourceReq);
DeviceIntPtr mouse = inputInfo.pointer;
REQUEST_SIZE_MATCH(xResourceReq);
pWin = SecurityLookupWindow(stuff->id, client, SecurityReadAccess);
if (!pWin)
return BadWindow;
if (mouse->valuator->motionHintWindow)
MaybeStopHint(mouse, client);
rep.type = X_Reply;
rep.sequenceNumber = client->sequence;
rep.mask = mouse->button->state | inputInfo.keyboard->key->state;
rep.length = 0;
rep.root = (ROOT)->drawable.id;
rep.rootX = sprite.hot.x;
rep.rootY = sprite.hot.y;
rep.child = None;
if (sprite.hot.pScreen == pWin->drawable.pScreen)
{
rep.sameScreen = xTrue;
rep.winX = sprite.hot.x - pWin->drawable.x;
rep.winY = sprite.hot.y - pWin->drawable.y;
for (t = sprite.win; t; t = t->parent)
if (t->parent == pWin)
{
rep.child = t->drawable.id;
break;
}
}
else
{
rep.sameScreen = xFalse;
rep.winX = 0;
rep.winY = 0;
}
#ifdef PANORAMIX
if(!noPanoramiXExtension) {
rep.rootX += panoramiXdataPtr[0].x;
rep.rootY += panoramiXdataPtr[0].y;
if(stuff->id == rep.root) {
rep.winX += panoramiXdataPtr[0].x;
rep.winY += panoramiXdataPtr[0].y;
}
}
#endif
WriteReplyToClient(client, sizeof(xQueryPointerReply), &rep);
return(Success);
}
void
InitEvents()
{
int i;
sprite.hot.pScreen = sprite.hotPhys.pScreen = (ScreenPtr)NULL;
inputInfo.numDevices = 0;
inputInfo.devices = (DeviceIntPtr)NULL;
inputInfo.off_devices = (DeviceIntPtr)NULL;
inputInfo.keyboard = (DeviceIntPtr)NULL;
inputInfo.pointer = (DeviceIntPtr)NULL;
if (spriteTraceSize == 0)
{
spriteTraceSize = 32;
spriteTrace = (WindowPtr *)xalloc(32*sizeof(WindowPtr));
if (!spriteTrace)
FatalError("failed to allocate spriteTrace");
}
spriteTraceGood = 0;
lastEventMask = OwnerGrabButtonMask;
filters[MotionNotify] = PointerMotionMask;
sprite.win = NullWindow;
sprite.current = NullCursor;
sprite.hotLimits.x1 = 0;
sprite.hotLimits.y1 = 0;
sprite.hotLimits.x2 = 0;
sprite.hotLimits.y2 = 0;
sprite.confined = FALSE;
syncEvents.replayDev = (DeviceIntPtr)NULL;
syncEvents.replayWin = NullWindow;
while (syncEvents.pending)
{
QdEventPtr next = syncEvents.pending->next;
xfree(syncEvents.pending);
syncEvents.pending = next;
}
syncEvents.pendtail = &syncEvents.pending;
syncEvents.playingEvents = FALSE;
syncEvents.time.months = 0;
syncEvents.time.milliseconds = 0;
currentTime.months = 0;
currentTime.milliseconds = GetTimeInMillis();
lastDeviceEventTime = currentTime;
for (i = 0; i < DNPMCOUNT; i++)
{
DontPropagateMasks[i] = 0;
DontPropagateRefCnts[i] = 0;
}
}
void
CloseDownEvents(void)
{
xfree(spriteTrace);
spriteTrace = NULL;
spriteTraceSize = 0;
}
int
ProcSendEvent(client)
ClientPtr client;
{
WindowPtr pWin;
WindowPtr effectiveFocus = NullWindow;
REQUEST(xSendEventReq);
REQUEST_SIZE_MATCH(xSendEventReq);
if ( ! ((stuff->event.u.u.type > X_Reply &&
stuff->event.u.u.type < LASTEvent) ||
(stuff->event.u.u.type >= EXTENSION_EVENT_BASE &&
stuff->event.u.u.type < (unsigned)lastEvent)))
{
client->errorValue = stuff->event.u.u.type;
return BadValue;
}
if (stuff->event.u.u.type == ClientMessage &&
stuff->event.u.u.detail != 8 &&
stuff->event.u.u.detail != 16 &&
stuff->event.u.u.detail != 32 &&
!permitOldBugs)
{
client->errorValue = stuff->event.u.u.detail;
return BadValue;
}
if ((stuff->eventMask & ~AllEventMasks) && !permitOldBugs)
{
client->errorValue = stuff->eventMask;
return BadValue;
}
if (stuff->destination == PointerWindow)
pWin = sprite.win;
else if (stuff->destination == InputFocus)
{
WindowPtr inputFocus = inputInfo.keyboard->focus->win;
if (inputFocus == NoneWin)
return Success;
if (inputFocus == PointerRootWin)
inputFocus = ROOT;
if (IsParent(inputFocus, sprite.win))
{
effectiveFocus = inputFocus;
pWin = sprite.win;
}
else
effectiveFocus = pWin = inputFocus;
}
else
pWin = SecurityLookupWindow(stuff->destination, client,
SecurityReadAccess);
if (!pWin)
return BadWindow;
if ((stuff->propagate != xFalse) && (stuff->propagate != xTrue))
{
client->errorValue = stuff->propagate;
return BadValue;
}
stuff->event.u.u.type |= 0x80;
if (stuff->propagate)
{
for (;pWin; pWin = pWin->parent)
{
if (DeliverEventsToWindow(pWin, &stuff->event, 1, stuff->eventMask,
NullGrab, 0))
return Success;
if (pWin == effectiveFocus)
return Success;
stuff->eventMask &= ~wDontPropagateMask(pWin);
if (!stuff->eventMask)
break;
}
}
else
(void)DeliverEventsToWindow(pWin, &stuff->event, 1, stuff->eventMask,
NullGrab, 0);
return Success;
}
int
ProcUngrabKey(client)
ClientPtr client;
{
REQUEST(xUngrabKeyReq);
WindowPtr pWin;
GrabRec tempGrab;
DeviceIntPtr keybd = inputInfo.keyboard;
REQUEST_SIZE_MATCH(xUngrabKeyReq);
pWin = SecurityLookupWindow(stuff->grabWindow, client, SecurityReadAccess);
if (!pWin)
return BadWindow;
if (((stuff->key > keybd->key->curKeySyms.maxKeyCode) ||
(stuff->key < keybd->key->curKeySyms.minKeyCode))
&& (stuff->key != AnyKey))
{
client->errorValue = stuff->key;
return BadValue;
}
if ((stuff->modifiers != AnyModifier) &&
(stuff->modifiers & ~AllModifiersMask))
{
client->errorValue = stuff->modifiers;
return BadValue;
}
tempGrab.resource = client->clientAsMask;
tempGrab.device = keybd;
tempGrab.window = pWin;
tempGrab.modifiersDetail.exact = stuff->modifiers;
tempGrab.modifiersDetail.pMask = NULL;
tempGrab.modifierDevice = inputInfo.keyboard;
tempGrab.type = KeyPress;
tempGrab.detail.exact = stuff->key;
tempGrab.detail.pMask = NULL;
if (!DeletePassiveGrabFromList(&tempGrab))
return(BadAlloc);
return(Success);
}
int
ProcGrabKey(client)
ClientPtr client;
{
WindowPtr pWin;
REQUEST(xGrabKeyReq);
GrabPtr grab;
DeviceIntPtr keybd = inputInfo.keyboard;
REQUEST_SIZE_MATCH(xGrabKeyReq);
if ((stuff->ownerEvents != xTrue) && (stuff->ownerEvents != xFalse))
{
client->errorValue = stuff->ownerEvents;
return(BadValue);
}
if ((stuff->pointerMode != GrabModeSync) &&
(stuff->pointerMode != GrabModeAsync))
{
client->errorValue = stuff->pointerMode;
return BadValue;
}
if ((stuff->keyboardMode != GrabModeSync) &&
(stuff->keyboardMode != GrabModeAsync))
{
client->errorValue = stuff->keyboardMode;
return BadValue;
}
if (((stuff->key > keybd->key->curKeySyms.maxKeyCode) ||
(stuff->key < keybd->key->curKeySyms.minKeyCode))
&& (stuff->key != AnyKey))
{
client->errorValue = stuff->key;
return BadValue;
}
if ((stuff->modifiers != AnyModifier) &&
(stuff->modifiers & ~AllModifiersMask))
{
client->errorValue = stuff->modifiers;
return BadValue;
}
pWin = SecurityLookupWindow(stuff->grabWindow, client, SecurityReadAccess);
if (!pWin)
return BadWindow;
grab = CreateGrab(client->index, keybd, pWin,
(Mask)(KeyPressMask | KeyReleaseMask), (Bool)stuff->ownerEvents,
(Bool)stuff->keyboardMode, (Bool)stuff->pointerMode,
keybd, stuff->modifiers, KeyPress, stuff->key,
NullWindow, NullCursor);
if (!grab)
return BadAlloc;
return AddPassiveGrabToList(grab);
}
int
ProcGrabButton(client)
ClientPtr client;
{
WindowPtr pWin, confineTo;
REQUEST(xGrabButtonReq);
CursorPtr cursor;
GrabPtr grab;
REQUEST_SIZE_MATCH(xGrabButtonReq);
if ((stuff->pointerMode != GrabModeSync) &&
(stuff->pointerMode != GrabModeAsync))
{
client->errorValue = stuff->pointerMode;
return BadValue;
}
if ((stuff->keyboardMode != GrabModeSync) &&
(stuff->keyboardMode != GrabModeAsync))
{
client->errorValue = stuff->keyboardMode;
return BadValue;
}
if ((stuff->modifiers != AnyModifier) &&
(stuff->modifiers & ~AllModifiersMask))
{
client->errorValue = stuff->modifiers;
return BadValue;
}
if ((stuff->ownerEvents != xFalse) && (stuff->ownerEvents != xTrue))
{
client->errorValue = stuff->ownerEvents;
return BadValue;
}
if (stuff->eventMask & ~PointerGrabMask)
{
client->errorValue = stuff->eventMask;
return BadValue;
}
pWin = SecurityLookupWindow(stuff->grabWindow, client, SecurityReadAccess);
if (!pWin)
return BadWindow;
if (stuff->confineTo == None)
confineTo = NullWindow;
else {
confineTo = SecurityLookupWindow(stuff->confineTo, client,
SecurityReadAccess);
if (!confineTo)
return BadWindow;
}
if (stuff->cursor == None)
cursor = NullCursor;
else
{
cursor = (CursorPtr)SecurityLookupIDByType(client, stuff->cursor,
RT_CURSOR, SecurityReadAccess);
if (!cursor)
{
client->errorValue = stuff->cursor;
return BadCursor;
}
}
grab = CreateGrab(client->index, inputInfo.pointer, pWin,
permitOldBugs ? (Mask)(stuff->eventMask |
ButtonPressMask | ButtonReleaseMask) :
(Mask)stuff->eventMask,
(Bool)stuff->ownerEvents, (Bool) stuff->keyboardMode,
(Bool)stuff->pointerMode, inputInfo.keyboard, stuff->modifiers,
ButtonPress, stuff->button, confineTo, cursor);
if (!grab)
return BadAlloc;
return AddPassiveGrabToList(grab);
}
int
ProcUngrabButton(client)
ClientPtr client;
{
REQUEST(xUngrabButtonReq);
WindowPtr pWin;
GrabRec tempGrab;
REQUEST_SIZE_MATCH(xUngrabButtonReq);
if ((stuff->modifiers != AnyModifier) &&
(stuff->modifiers & ~AllModifiersMask))
{
client->errorValue = stuff->modifiers;
return BadValue;
}
pWin = SecurityLookupWindow(stuff->grabWindow, client, SecurityReadAccess);
if (!pWin)
return BadWindow;
tempGrab.resource = client->clientAsMask;
tempGrab.device = inputInfo.pointer;
tempGrab.window = pWin;
tempGrab.modifiersDetail.exact = stuff->modifiers;
tempGrab.modifiersDetail.pMask = NULL;
tempGrab.modifierDevice = inputInfo.keyboard;
tempGrab.type = ButtonPress;
tempGrab.detail.exact = stuff->button;
tempGrab.detail.pMask = NULL;
if (!DeletePassiveGrabFromList(&tempGrab))
return(BadAlloc);
return(Success);
}
void
DeleteWindowFromAnyEvents(pWin, freeResources)
WindowPtr pWin;
Bool freeResources;
{
WindowPtr parent;
DeviceIntPtr mouse = inputInfo.pointer;
DeviceIntPtr keybd = inputInfo.keyboard;
FocusClassPtr focus = keybd->focus;
OtherClientsPtr oc;
GrabPtr passive;
if (mouse->grab &&
((mouse->grab->window == pWin) || (mouse->grab->confineTo == pWin)))
(*mouse->DeactivateGrab)(mouse);
if (keybd->grab && (keybd->grab->window == pWin))
(*keybd->DeactivateGrab)(keybd);
if ((pWin == focus->win) && (pWin->parent != NullWindow))
{
int focusEventMode = NotifyNormal;
if (keybd->grab)
focusEventMode = NotifyWhileGrabbed;
switch (focus->revert)
{
case RevertToNone:
DoFocusEvents(keybd, pWin, NoneWin, focusEventMode);
focus->win = NoneWin;
focus->traceGood = 0;
break;
case RevertToParent:
parent = pWin;
do
{
parent = parent->parent;
focus->traceGood--;
} while (!parent->realized
#ifdef NOTDEF
|| clients[CLIENT_ID(parent->drawable.id)]->clientGone
#endif
);
DoFocusEvents(keybd, pWin, parent, focusEventMode);
focus->win = parent;
focus->revert = RevertToNone;
break;
case RevertToPointerRoot:
DoFocusEvents(keybd, pWin, PointerRootWin, focusEventMode);
focus->win = PointerRootWin;
focus->traceGood = 0;
break;
}
}
if (mouse->valuator->motionHintWindow == pWin)
mouse->valuator->motionHintWindow = NullWindow;
if (freeResources)
{
if (pWin->dontPropagate)
DontPropagateRefCnts[pWin->dontPropagate]--;
while ( (oc = wOtherClients(pWin)) )
FreeResource(oc->resource, RT_NONE);
while ( (passive = wPassiveGrabs(pWin)) )
FreeResource(passive->resource, RT_NONE);
}
#ifdef XINPUT
DeleteWindowFromAnyExtEvents(pWin, freeResources);
#endif
}
void
CheckCursorConfinement(pWin)
WindowPtr pWin;
{
GrabPtr grab = inputInfo.pointer->grab;
WindowPtr confineTo;
#ifdef PANORAMIX
if(!noPanoramiXExtension && pWin->drawable.pScreen->myNum) return;
#endif
if (grab && (confineTo = grab->confineTo))
{
if (!BorderSizeNotEmpty(confineTo))
(*inputInfo.pointer->DeactivateGrab)(inputInfo.pointer);
else if ((pWin == confineTo) || IsParent(pWin, confineTo))
ConfineCursorToWindow(confineTo, TRUE, TRUE);
}
}
Mask
EventMaskForClient(pWin, client)
WindowPtr pWin;
ClientPtr client;
{
register OtherClientsPtr other;
if (wClient (pWin) == client)
return pWin->eventMask;
for (other = wOtherClients(pWin); other; other = other->next)
{
if (SameClient(other, client))
return other->mask;
}
return 0;
}
int
ProcRecolorCursor(client)
ClientPtr client;
{
CursorPtr pCursor;
int nscr;
ScreenPtr pscr;
Bool displayed;
REQUEST(xRecolorCursorReq);
REQUEST_SIZE_MATCH(xRecolorCursorReq);
pCursor = (CursorPtr)SecurityLookupIDByType(client, stuff->cursor,
RT_CURSOR, SecurityWriteAccess);
if ( !pCursor)
{
client->errorValue = stuff->cursor;
return (BadCursor);
}
pCursor->foreRed = stuff->foreRed;
pCursor->foreGreen = stuff->foreGreen;
pCursor->foreBlue = stuff->foreBlue;
pCursor->backRed = stuff->backRed;
pCursor->backGreen = stuff->backGreen;
pCursor->backBlue = stuff->backBlue;
for (nscr = 0; nscr < screenInfo.numScreens; nscr++)
{
pscr = screenInfo.screens[nscr];
#ifdef PANORAMIX
if(!noPanoramiXExtension)
displayed = (pscr == sprite.screen);
else
#endif
displayed = (pscr == sprite.hotPhys.pScreen);
( *pscr->RecolorCursor)(pscr, pCursor,
(pCursor == sprite.current) && displayed);
}
return (Success);
}
void
WriteEventsToClient(pClient, count, events)
ClientPtr pClient;
int count;
xEvent *events;
{
#ifdef PANORAMIX
xEvent eventCopy;
#endif
xEvent eventTo, *eventFrom;
int i;
#ifdef XKB
if ((!noXkbExtension)&&(!XkbFilterEvents(pClient, count, events)))
return;
#endif
#ifdef PANORAMIX
if(!noPanoramiXExtension &&
(panoramiXdataPtr[0].x || panoramiXdataPtr[0].y))
{
switch(events->u.u.type) {
case MotionNotify:
case ButtonPress:
case ButtonRelease:
case KeyPress:
case KeyRelease:
case EnterNotify:
case LeaveNotify:
count = 1;
memcpy(&eventCopy, events, sizeof(xEvent));
eventCopy.u.keyButtonPointer.rootX += panoramiXdataPtr[0].x;
eventCopy.u.keyButtonPointer.rootY += panoramiXdataPtr[0].y;
if(eventCopy.u.keyButtonPointer.event ==
eventCopy.u.keyButtonPointer.root)
{
eventCopy.u.keyButtonPointer.eventX += panoramiXdataPtr[0].x;
eventCopy.u.keyButtonPointer.eventY += panoramiXdataPtr[0].y;
}
events = &eventCopy;
break;
default: break;
}
}
#endif
if (EventCallback)
{
EventInfoRec eventinfo;
eventinfo.client = pClient;
eventinfo.events = events;
eventinfo.count = count;
CallCallbacks(&EventCallback, (pointer)&eventinfo);
}
if(pClient->swapped)
{
for(i = 0; i < count; i++)
{
eventFrom = &events[i];
(*EventSwapVector[eventFrom->u.u.type & 0177])
(eventFrom, &eventTo);
(void)WriteToClient(pClient, sizeof(xEvent), (char *)&eventTo);
}
}
else
{
(void)WriteToClient(pClient, count * sizeof(xEvent), (char *) events);
}
}