# include "misprite.h"
#ifdef RENDER
# include "picturestr.h"
#endif
typedef struct {
CloseScreenProcPtr CloseScreen;
GetImageProcPtr GetImage;
GetSpansProcPtr GetSpans;
SourceValidateProcPtr SourceValidate;
CreateGCProcPtr CreateGC;
ScreenBlockHandlerProcPtr BlockHandler;
InstallColormapProcPtr InstallColormap;
StoreColorsProcPtr StoreColors;
PaintWindowBackgroundProcPtr PaintWindowBackground;
PaintWindowBorderProcPtr PaintWindowBorder;
CopyWindowProcPtr CopyWindow;
ClearToBackgroundProcPtr ClearToBackground;
SaveDoomedAreasProcPtr SaveDoomedAreas;
RestoreAreasProcPtr RestoreAreas;
#ifdef RENDER
CompositeProcPtr Composite;
GlyphsProcPtr Glyphs;
#endif
CursorPtr pCursor;
int x;
int y;
BoxRec saved;
Bool isUp;
Bool shouldBeUp;
WindowPtr pCacheWin;
Bool isInCacheWin;
Bool checkPixels;
xColorItem colors[2];
ColormapPtr pInstalledMap;
ColormapPtr pColormap;
VisualPtr pVisual;
miSpriteCursorFuncPtr funcs;
} miSpriteScreenRec, *miSpriteScreenPtr;
#define SOURCE_COLOR 0
#define MASK_COLOR 1
typedef struct {
GCFuncs *wrapFuncs;
GCOps *wrapOps;
} miSpriteGCRec, *miSpriteGCPtr;
#define BOX_OVERLAP(pCbox,X1,Y1,X2,Y2) \
(((pCbox)->x1 <= (X2)) && ((X1) <= (pCbox)->x2) && \
((pCbox)->y1 <= (Y2)) && ((Y1) <= (pCbox)->y2))
#define ORG_OVERLAP(pCbox,xorg,yorg,x,y,w,h) \
BOX_OVERLAP((pCbox),(x)+(xorg),(y)+(yorg),(x)+(xorg)+(w),(y)+(yorg)+(h))
#define ORGRECT_OVERLAP(pCbox,xorg,yorg,pRect) \
ORG_OVERLAP((pCbox),(xorg),(yorg),(pRect)->x,(pRect)->y, \
(int)((pRect)->width), (int)((pRect)->height))
#define SPN_OVERLAP(pCbox,y,x,w) BOX_OVERLAP((pCbox),(x),(y),(x)+(w),(y))
#define LINE_SORT(x1,y1,x2,y2) \
{ int _t; \
if (x1 > x2) { _t = x1; x1 = x2; x2 = _t; } \
if (y1 > y2) { _t = y1; y1 = y2; y2 = _t; } }
#define LINE_OVERLAP(pCbox,x1,y1,x2,y2,lw2) \
BOX_OVERLAP((pCbox), (x1)-(lw2), (y1)-(lw2), (x2)+(lw2), (y2)+(lw2))