GPUProcessConnection.cpp [plain text]
#include "config.h"
#include "GPUProcessConnection.h"
#if ENABLE(GPU_PROCESS)
#include "DataReference.h"
#include "GPUConnectionToWebProcessMessages.h"
#include "LibWebRTCCodecs.h"
#include "LibWebRTCCodecsMessages.h"
#include "MediaPlayerPrivateRemoteMessages.h"
#include "RemoteAudioSourceProviderManager.h"
#include "RemoteCDMFactory.h"
#include "RemoteCDMProxy.h"
#include "RemoteLegacyCDMFactory.h"
#include "RemoteMediaEngineConfigurationFactory.h"
#include "RemoteMediaPlayerManager.h"
#include "SampleBufferDisplayLayerMessages.h"
#include "WebCoreArgumentCoders.h"
#include "WebPage.h"
#include "WebPageCreationParameters.h"
#include "WebPageMessages.h"
#include "WebProcess.h"
#include <WebCore/PlatformMediaSessionManager.h>
#include <WebCore/SharedBuffer.h>
#if ENABLE(ENCRYPTED_MEDIA)
#include "RemoteCDMInstanceSessionMessages.h"
#endif
#if USE(AUDIO_SESSION)
#include "RemoteAudioSession.h"
#include "RemoteAudioSessionMessages.h"
#endif
#if PLATFORM(IOS_FAMILY)
#include "RemoteMediaSessionHelper.h"
#include "RemoteMediaSessionHelperMessages.h"
#endif
#if PLATFORM(COCOA) && ENABLE(MEDIA_STREAM)
#include "UserMediaCaptureManager.h"
#include "UserMediaCaptureManagerMessages.h"
#endif
namespace WebKit {
using namespace WebCore;
GPUProcessConnection::GPUProcessConnection(IPC::Connection::Identifier connectionIdentifier)
: m_connection(IPC::Connection::createClientConnection(connectionIdentifier, *this))
{
m_connection->open();
}
GPUProcessConnection::~GPUProcessConnection()
{
m_connection->invalidate();
}
void GPUProcessConnection::didClose(IPC::Connection&)
{
auto protector = makeRef(*this);
WebProcess::singleton().gpuProcessConnectionClosed(*this);
auto clients = m_clients;
for (auto& client : clients)
client.gpuProcessConnectionDidClose(*this);
}
void GPUProcessConnection::didReceiveInvalidMessage(IPC::Connection&, IPC::MessageName)
{
}
#if PLATFORM(COCOA) && ENABLE(MEDIA_STREAM)
SampleBufferDisplayLayerManager& GPUProcessConnection::sampleBufferDisplayLayerManager()
{
if (!m_sampleBufferDisplayLayerManager)
m_sampleBufferDisplayLayerManager = makeUnique<SampleBufferDisplayLayerManager>();
return *m_sampleBufferDisplayLayerManager;
}
#endif
RemoteMediaPlayerManager& GPUProcessConnection::mediaPlayerManager()
{
return *WebProcess::singleton().supplement<RemoteMediaPlayerManager>();
}
#if PLATFORM(COCOA) && ENABLE(WEB_AUDIO)
RemoteAudioSourceProviderManager& GPUProcessConnection::audioSourceProviderManager()
{
if (!m_audioSourceProviderManager)
m_audioSourceProviderManager = RemoteAudioSourceProviderManager::create();
return *m_audioSourceProviderManager;
}
#endif
#if ENABLE(ENCRYPTED_MEDIA)
RemoteCDMFactory& GPUProcessConnection::cdmFactory()
{
return *WebProcess::singleton().supplement<RemoteCDMFactory>();
}
#endif
#if ENABLE(LEGACY_ENCRYPTED_MEDIA)
RemoteLegacyCDMFactory& GPUProcessConnection::legacyCDMFactory()
{
return *WebProcess::singleton().supplement<RemoteLegacyCDMFactory>();
}
#endif
RemoteMediaEngineConfigurationFactory& GPUProcessConnection::mediaEngineConfigurationFactory()
{
return *WebProcess::singleton().supplement<RemoteMediaEngineConfigurationFactory>();
}
bool GPUProcessConnection::dispatchMessage(IPC::Connection& connection, IPC::Decoder& decoder)
{
if (decoder.messageReceiverName() == Messages::MediaPlayerPrivateRemote::messageReceiverName()) {
WebProcess::singleton().supplement<RemoteMediaPlayerManager>()->didReceivePlayerMessage(connection, decoder);
return true;
}
#if PLATFORM(COCOA) && ENABLE(MEDIA_STREAM)
if (decoder.messageReceiverName() == Messages::UserMediaCaptureManager::messageReceiverName()) {
if (auto* captureManager = WebProcess::singleton().supplement<UserMediaCaptureManager>())
captureManager->didReceiveMessageFromGPUProcess(connection, decoder);
return true;
}
if (decoder.messageReceiverName() == Messages::SampleBufferDisplayLayer::messageReceiverName()) {
sampleBufferDisplayLayerManager().didReceiveLayerMessage(connection, decoder);
return true;
}
#endif // PLATFORM(COCOA) && ENABLE(MEDIA_STREAM)
#if USE(AUDIO_SESSION)
if (decoder.messageReceiverName() == Messages::RemoteAudioSession::messageReceiverName()) {
return true;
}
#endif
#if ENABLE(ENCRYPTED_MEDIA)
if (decoder.messageReceiverName() == Messages::RemoteCDMInstanceSession::messageReceiverName()) {
WebProcess::singleton().supplement<RemoteCDMFactory>()->didReceiveSessionMessage(connection, decoder);
return true;
}
#endif
return messageReceiverMap().dispatchMessage(connection, decoder);
}
bool GPUProcessConnection::dispatchSyncMessage(IPC::Connection& connection, IPC::Decoder& decoder, std::unique_ptr<IPC::Encoder>& replyEncoder)
{
return messageReceiverMap().dispatchSyncMessage(connection, decoder, replyEncoder);
}
void GPUProcessConnection::didReceiveRemoteCommand(PlatformMediaSession::RemoteControlCommandType type, Optional<double> argument)
{
const PlatformMediaSession::RemoteCommandArgument value { argument ? *argument : 0 };
PlatformMediaSessionManager::sharedManager().processDidReceiveRemoteControlCommand(type, argument ? &value : nullptr);
}
void GPUProcessConnection::updateParameters(const WebPageCreationParameters& parameters)
{
#if ENABLE(VP9)
if (m_enableVP8Decoder == parameters.shouldEnableVP8Decoder && m_enableVP9Decoder == parameters.shouldEnableVP9Decoder && m_enableVP9SWDecoder == parameters.shouldEnableVP9SWDecoder)
return;
m_enableVP9Decoder = parameters.shouldEnableVP8Decoder;
m_enableVP9Decoder = parameters.shouldEnableVP9Decoder;
m_enableVP9SWDecoder = parameters.shouldEnableVP9SWDecoder;
connection().send(Messages::GPUConnectionToWebProcess::EnableVP9Decoders(parameters.shouldEnableVP8Decoder, parameters.shouldEnableVP9Decoder, parameters.shouldEnableVP9SWDecoder), { });
#endif
}
}
#endif // ENABLE(GPU_PROCESS)