RemoteAudioSession.h [plain text]
#pragma once
#if ENABLE(GPU_PROCESS) && USE(AUDIO_SESSION)
#include "MessageReceiver.h"
#include "RemoteAudioSessionConfiguration.h"
#include <WebCore/AudioSession.h>
namespace IPC {
class Connection;
}
namespace WebKit {
class GPUProcessConnection;
class WebProcess;
class RemoteAudioSession final
: public WebCore::AudioSession
, IPC::MessageReceiver {
WTF_MAKE_FAST_ALLOCATED;
public:
static UniqueRef<RemoteAudioSession> create(WebProcess&);
~RemoteAudioSession();
private:
friend UniqueRef<RemoteAudioSession> WTF::makeUniqueRefWithoutFastMallocCheck<RemoteAudioSession>(WebProcess&, RemoteAudioSessionConfiguration&&);
RemoteAudioSession(WebProcess&, RemoteAudioSessionConfiguration&&);
IPC::Connection& connection();
void didReceiveMessage(IPC::Connection&, IPC::Decoder&) final;
void configurationChanged(RemoteAudioSessionConfiguration&&);
void setCategory(CategoryType, WebCore::RouteSharingPolicy) final;
void setPreferredBufferSize(size_t) final;
bool tryToSetActiveInternal(bool) final;
CategoryType category() const final;
WebCore::RouteSharingPolicy routeSharingPolicy() const final { return m_configuration.routeSharingPolicy; }
String routingContextUID() const final { return m_configuration.routingContextUID; }
float sampleRate() const final { return m_configuration.sampleRate; }
size_t bufferSize() const final { return m_configuration.bufferSize; }
size_t numberOfOutputChannels() const final { return m_configuration.numberOfOutputChannels; }
size_t preferredBufferSize() const final { return m_configuration.preferredBufferSize; }
bool isMuted() const final { return m_configuration.isMuted; }
bool isActive() const final { return m_configuration.isActive; }
WebProcess& m_process;
RemoteAudioSessionConfiguration m_configuration;
};
}
#endif